This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This game certainly is crazy, crazy bad! This review will be brief because I only forced myself to play the demo for exactly 11 minutes. There are a total of 7 Hotels to unlock, and each Hotel has roughly 20 levels or floors, and there are 50 Trophies to earn as well. The graphics are plain old ugly, the tiles are unappealing, and the music annoyed me.
This is a Limited Moves type of Match 3 game, and normally I love it when a dev thinks outside the box to bring us something new, however, this out-of-the-box idea doesn't work for me. To clear a floor you need to collect and match 3 bananas, you earn bananas by making matches that will fill the banana meter. within a specified amount of moves (wouldn't this game be more appealing with banana lovin' minions?) To make matches, you need to push the tiles themselves right or left, using directional arrows located on either side of each row. I think the game would be more challenging if you could also push the columns up or down!
There are the usual obstructions offered such as concrete blocks and padlocks if you match 3 or more tiles that have coins on them, it will allow you to purchase Employees, which are basically Power-up bonuses to help you beat the more difficult levels.
As if the gameplay itself wasn't bad enough, they added a giant gorilla hand that swoops down on the board and steals one of your bananas needed to win, but only if you fail to make a match on the next turn. I didn't see anything in this game that made me want to finish the demo, let alone buy it, so please try the demo before you buy!
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Mad Head games never disappoint me, and right from the get go, this has been one of my favorite MH games as far as storylines go. The last couple of games in this series have been a wee bit too easy for my personal tastes, and some of the characters tend to be a bit hokey at times, but if you play this game from the beginning, I'm sure you will enjoy the storyline as well. This game is a solid game throughout, nothing spectacular, but decent enough. I purchased this game in the CE version during a 2 for 1 sale, however, this Standard Edition version is the better value, not just because of the price, but because the CE extras aren't worthy of twice as much money. Here's a recap of my review so you can decide which version, if either is right for you:
Queen Valera is the last remaining Mage of the Firewielders, sworn to protect their world from evil, by harnessing the elements of nature to cast spells. The first Mage of the Firewielders, Erasmus, was the Master of eternal flame. Because of his unique abilities and life commitment, the Firewielder lineage became the strongest of all Mages. Erasmus was the only Mage capable of closing the seal that was breached, between our world and the Dark Realm, which allowed Azomond the Dark Lord to enter the Kingdom. The Dark Lord has been banished to the depths of the Dark Realm for a long time, long enough to gather an army of evil minions, and plan his next resurrection, Vae Victis!
Yes, this story has been told a thousand times, in a thousand different scenarios, but somehow, Mad Head games was able to pull this one off, making the plot just interesting enough to play it for the 1,001th time. I Beta tested this game a while back, and they did change one Collector's Edition collectible, which was a colorful Leaf in the beta version, but is now a Jigsaw Puzzle piece. I'm not sure why they made this change, perhaps the colorful Leaf was too apparent, but I actually preferred the leaf over the bland jigsaw puzzle piece. I also found the graphics to be crisper and more colorful, than in the beta version. The Collector's Edition also offers a Morphing Object within the Hidden Objects Scenes, which is a feature I love, but hate when only offered in the HOP's, mainly because I get too wrapped up in the scene and forget to look for them, and you can't go back to find them once the HOS is over.
The Hidden Object Scenes are in classic Mad Head form, they always have the same style to them with the same music, but in a good way. Mad Head always has some interesting scenes with interesting interactions. A couple of my favorite scenes required interacting with trap doors, sliding figurines, and even opening a skeleton dinosaurs mouth to find different symbols, and another scene where you had to pick up items in one cubicle, open up another, and replace the items in three different drawer pull outs. There were also Interactive List Finds that left fragments behind to collect, finding 4 of each symbol on each page of a story, and even Spot the Difference between a painting and the scene itself. One scene I thought was actually challenging was finding valves and gadgets that matched the silhouetted shapes shown on a panel, and some of the valves were hard to find because there were so many similar shaped valves. Most of the HOS have a Morphing Object available which is another typical feature for Mad Head.
The Mini Games are decent, and doable, ranging from super simple to medium difficulty. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Recreate the constellations in the clue by selecting a point of light and placing it on an available spot.
2) Recreate the tiles based on the clue shown, using the press to to form and forge the tile pieces.
3) Use a map to navigate the labyrinth, using objects you find to interact with different tasks.
4) Repeat the sequence order of symbols as demonstrated.
5) Pick the lock by using rotational arrows.
6) Spot the difference between the painting and the scene.
DARK REALM GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating -Guardian of Flames (CE 7-8-17) 4.0 -Lord of the Winds (CE 9-3-16) 3.7 -Princess of Ice (CE 8-15-15) 4.5 -Queen of Flames (CE 10-2-14) 4.6 The Collector's Edition has Wallpapers, Concept Art pictures, 13 replayable Hidden Object Scenes, 12 Achievements to earn, Collectible Jigsaw Puzzle pieces, Morphing Objects within the HOS's, a built in Strategy Guide and a Bonus Chapter, enjoy!
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I have been a fan of this lesser known series from the start, however, Death's Embrace isn't as good as the other games in the series. I think that this game lacks originality, for the most part, they did a great job in the graphics department, but unfortunately, this is one of those games that fizzles after the demo, becoming almost stagnant at some points. Here's a recap of my review so that you can decide which version, if either, is right for you:
Aaron and Ophelia were about to be joined in Holy Matrimony when the unthinkable happened. Ophelia became stricken with a disease, a magical disease, a deadly disease. Aaron tried every spell, and every potion imaginable, but they all failed to cure her, and the dark Lord of the Underworld collected her soul. Aaron vowed to save Ophelia, if Light Magic was incapable of saving her, Dark Magic surely would!
Pack your bags, we're headed for the Underworld to make the devil a deal! I've always been a fan of this, often overlooked series, which shows that Love is enduring, and has no boundaries, Love will move the heavens and the earth, Love will even enter the Land of the Dead to conquer its gatekeeper, Lord Phobos! I wasn't blown away by this storyline, however, because it lacks originality, and has been written and rewritten about a hundred times, in about a hundred different ways.
I wasn't impressed with the Collector's Edition version extras either, or lack thereof, because other than a handful of wallpapers and Vendel dev pictures, the only frill offered is 26 Hidden Heart Signs. You will use only one gadget, a Compass that helps you find caches hidden by magic. The compass isn't used a whole lot, and usually involves aligning symbols or places in the scene. There are no helpers or sidekicks, and I must admit I was a wee bit disappointed that Blaze didn't become my partner in crime, because Blaze is a really well animated, fire breathing Dragon Skeleton, nothing but bone, but really cool! (kudos to the VG animation and 2D graphic artist team!)
The Hidden Object Scenes are fairly well done, many of which are more of a Mini Game than a seek and find game. There are Interactive List finds which expose fragments to collect, Silhouetted Shape finds followed by replacing those objects you found into a different portion of the scene, and Multiples of the same item finds.
The Mini Games range from super easy, to medium difficulty, some of the games allow you to choose the difficulty mode of Casual or Hard. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Click on matching pairs of objects.
2) Swap adjacent tile sections to complete the image.
3) Select matching halves of keys, then choose the correct key to open the chest.
4) Restore the compass image by rotating the rings until all the lines match perfectly.
5) Find all of the witches' runes hidden on the map.
6) Press the correct dagger buttons as the falling bubbles pass through them.
7) Drag the parts into the center to complete the design, not all parts are used.
8) Select the scope when it turns green and then select the meter when the bar is aligned to throw the grappling hook.
9) Swap the doorknockers so that the rings match the faces.
10) Examine the scene and find four of each symbol shown during a story.
11) Place all of the marbles in their matching colored slots, pressing on the hexagonal tiles to rotate them.
LOVE CHRONICLES GAMES AVAILABLE Name***Collector's Edition release date***Average rating -A Winter's Spell (CE 1-8-15) 4.1 -Beyond the Shadows (CE 4-9-16) 4.3 -Salvation (CE 5-25-13) 3.9 -The Spell (CE 11-14-11) 4.2 -The Sword And The Rose (CE 12-4-11) 4.2
The Collector's Edition has 26 Hidden Heart Signs, 18 Vendel Team pictures, 9 Music Soundtracks, 10 Wallpapers, 10 Concept Art pictures, a built in Strategy Guide and a Bonus Chapter, enjoy!
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I don't know why this game is receiving mostly one star reviews, I think it's a blast from the past! One of my favorite Time Management games is very similar, Haunted Domains, which is an oldie but goodie. The graphics can be set from fastest, to fantastic, and I chose the fantastic graphics. I'm not saying this game is perfect, it has a few flaws which are more of an absence of features than a glitch, but I'm certainly going to use a credit for this one.
This is a point and click type Time Management (no dragging involved) Some customers want to dine in the restaurant, others want a Hotel room (which seems to be rented by the minute lol) If the customer wants to eat, you click on the dining room table you wish them to go to, then you click on the food item that pops up above their head, which will automatically go to the chef, Frank, for him to prepare, then you click on the food when ready and serve to the correct customer, collect their money, clean the table, take garbage to the trash and move onto the next customer.
When a customer wants a roor, you click on an empty room (beginning levels have 1 table for two customers, and 1 hotel room, and you must purchase all tables and hotel rooms before you can unlock the next level) after the customers goes to their room Quasimodo must be directed to pick up their luggage and deliver it to their room. After a brief snooze, Quasimodo will need to collect their money and clean their room, discarding trash into the same bin as the food trash goes into.
After each level, you can purchase upgrades, more tables, and more rooms, decorations and upgraded ovens, beverage dispensers etc. You can purchase Spells that will make Quasimodo and Frank move a bit faster, become dissatisfied a little slower, or deter unwanted guests. The levels take place either in the daytime or at night, and this matters because during the day, you need to get rid of rebellious vampires that continuously order food that they don't pay for, by adding garlic to their food. During the night you must deter sleepwalkers by giving them a special dish that frightens them wide awake and eventually fleeing.
The features that are lacking, and would have made this game nicer, would be the ability to see your queued with the order, such as a check mark or number of order they are going to be done in. You also have to really pay attention to the unwanted guests because the vampires during the day are difficult to spot when you are busy. I also found it difficult at times to get a customer to the correct place, for instance if you click on a customer first, there's nothing to indicate that you have clicked on the customer and if you don't click on the table just right, the customer won't move to the table, and you don't know if either are queued causing you to lose time which disrupts the flow. When you first start out, there is only one hotel room, (hotel rooms are time consuming) and usually several customers who want a room, and the cost for another room is 1500, which takes too long to earn.
Other than a few lacking features, I really liked this game. It's challenging, but addicting. The graphics are old school but really crisp, and I love the theme. Give this game a chance, there's no dragging involved, and so far no multi-clicking to combine food items. You may also want to give Haunted Domains a try, for a similar but older TM game with the same theme, enjoy!
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Perhaps Darren and Tess should have invited Ursula to their wedding, after all, she was the fiance of his best friend Oliver. There will be no wedding for Ursula, because Oliver was killed in a hunting accident, and Ursula blames Darren. Ursula has always suffered from a bipolar disorder, and her grief has pushed her over the edge, cursing Tess to a slow death, and rendering Darren helpless, as her captor. Will Darren be forced to watch his beloved die a slow death, or can Tess find the strength to defeat Ursula's curse? This is Immortal Love, where love knows no boundaries, where love can conquer all evil, love is forever, love is immortal!
The third time is not a charm, I found this third installment of the series to be far too easy, far too familiar, far too gimmicky, and has far too many "notes" scattered about, who does that in the first place? Who writes down every emotion, every plan, and then drops the notes all about town? Ursula's fiance Oliver, gave her an Amulet (surprise!) to help balance her emotions, but her grief overflowed, and she used the amulet to summon sorcery. Her dark magic minions, look somewhat like a teddy bear mixed with a kitty, it's hard to take them seriously. To recharge the amulet (which is now in your possession) you will need to collect Ursula's good memories by scanning the amulet over some of those "notes" I mentioned earlier. Then you are tasked with finding a specific number of good memories in an HOP style game, which is incredibly simplistic. In this Collector's Edition version, each scene has a Collectible Candle, but they stick out like a beacon in my opinion, and I just don't see the value in this game as a CE.
The Hidden Object Scenes are far too easy, they aren't creative, and they aren't that much fun. There are the usual Interactive list finds, Multiple finds, Silhouetted Shape finds and Keywords in sentences. Each time you recharge the amulet you will play a HOP to find pictured icons of Ursula's good memories, and so far, I haven't seen an alternate to the HOP games.
The Mini Games are really easy, and son't present much of a challenge. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Jump over hearts of the opposite color to remove all of them.
2)Select the sliders when they are in the yellow zone.
3) Guide tokens to the bottom slots, use color coded rings to raise and lower dots so they can pass over them.
4) Rotate puzzle parts to complete the image.
5) Guide the ship to the exit using directional arrows. The ship will continue on it's course until it hits an obstruction or obstacle.
6) Play a game of Tic-Tac-Toe with the teddy bear cat.
7) Connect like-colored tiles by dragging a path and filling all cells.
IMMORTAL LOVE GAMES AVAILABLE Title***Collector's Edition release date***Average Rating
-Immortal Love 3: Blind Desire (7-29-17) N/A -Immortal Love 2: The Price of a Miracle (12-8-16) 4.3 -Immortal Love 1: Letter From The Past (12-10-15) 4.0
This Collector's Edition has replayable Hidden Object Scenes and Mini Games, 4 Screensavers, 7 Wallpapers, 20 before and after Concept Art pictures, 6 Music Soundtracks, 40 Movie clips, 22 Collectible Candles, 27 Achievements with 3 different categories, a built in Strategy Guide and a Bonus Chapter, enjoy!
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Mad Head games must have some of the brightest, most creative team members available. They don't throw out a game every month with the same boring storyline hashed over and over, they don't throw a pile of junk in the corner to make a Hidden Object Scene, and they certainly don't present the same puzzles we've done a hundred different times in a hundred different ways. These guys pour their heart and soul into each and every game, the quality is 100 % across the board, the sights, the sounds, the story, it's all here folks, everything you could ask for in a game.
Alicia Cole is a museum curator who finds herself the victim of a botched robbery, while working late. Her daughter Maya, was in the wrong place at the wrong time, when the thief accidentally drops the Skull of Darkness. The hard shell casing cracks, exposing the dangerous artifact, and Maya is swept away through it's evil portal, to a world beyond light itself, where only the shadows dare to play!
Equipped with only a Mystical Lens, Alicia will have to find a way to thwart the thieves, and use the Skull of Darkness to enter a world where K'tal delved further than anyone ever dared, in his relentless pursuit of ultimate power. In this Collector's Edition version, there are 36 Collectible icons, and they are fantastically blended into each scene, unlike some games where you can't help but see them. There are also 17 Morphing Objects within each HOP.
The Hidden Object Scenes are by far the most creative and entertaining scenes I've ever seen! Although the concepts are the same, the scenes are not. My favorite's were finding Silhouetted Shapes on three different fossil walls in the museum during an interactive tour, and finding Listed items cleverly blended on three different movie posters. Each HOP has a Morphing Object available in this CE version.
The Mini Games are unusual, and very creative. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Move the Knights in an L formation to their color coded spots.
2) Create a platform for the yellow hexagon to exit, by crossing over the exact number of symbols as indicated on the clue.
3) Open the safe using the clue you find.
4) Use the mystical lens to destroy the evil shadows, align the circles over the target and click when the two circles overlap.
5) Lead the glowing orb from point A to B by clicking on points of the path until they create a path.
6) Recreate the picture by swapping tiles using the frame as a clue.
7) Steer the car by clicking on the correct moving directional arrow when it aligns with the arrow in the box.
8) Choose the correct item related to the riddle.
9) Move parts of the picture to match the painting.
10) Select the correct images according to the clue.
11) Move the tiles to the opposite sides of the board, tiles can jump one another.
SHADOWPLAY GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
-Shadowplay: Darkness Incarnate (8-20-16) 4.0
This Collector's Edition has wallpapers, Concept Art pictures, 17 replayable Hidden Object Scenes, 11 Achievements to earn, 6 Music Soundtracks, 17 Morphing Objects within the HOP's, a Showcase, replayable Code Puzzles, 36 Collectible Hidden Icons, a built in Strategy Guide and a built in Strategy Guide and a Bonus Chapter, enjoy!
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When the Collector's Edition was first released, I was really excited when I read the title of this new series, Ghost Files: The Face of Guilt. Awesome, says I, a new paranormal game series about Ghosts! After downloading the game, my anticipation starts mounting, first things first, let's check out the "extra's," contain yourself says I. So I gathered my excited wits, surely there are ghostly beyond objects, says I, aha!, er....wait a minute, where are the Collector's Edition extras, says I? Well, turns out that you have to Buy the Game, Play the Game, and Yes, you actually have to FINISH THE ENTIRE GAME before you have access to anything! Now I understand what that stupid saying means that my Grandma used to always say, "you wouldn't buy a pig in a poke, would you?" I remember asking her, Grandma, what's a poke? Her reply, it's a bag, my next question, but Grandma, why did they put a pig in a bag? Her response, "exactly!" Hmf!?!
Now that the proverbial pig is out of its bag, or is it still in the bag? Anyway, let's just move right along to the story, Ghost stories! Wait, what? Ghost Files is about a serial killer? Okay, maybe I just haven't progressed far enough into the game, I'm betting that the serial killer has been dead for about 50 years, but he thinks he's still alive, I says to myself, keep playing! Nope, it still seems that the "Guilty Man" is very much alive. Ooh, ooh, I know the answer, Emily Hunter, the lead detective, is really dead, but she doesn't know she's dead and keeps coming to work, that's why she just ditched the Psychic, Julie Sanders, right? Wrong, she's apparently still very much alive too! So I keep doing my detective thing all over the city, suspecting that everyone I see, is just a ghost, but they keep disappointing me with their living, breathing, aliveness! By the end of the demo, I've come to the conclusion that I'm not going to see any ghosts, until.........I FINISH THE ENTIRE GAME, am I right?
The Hidden Object Scenes involve finding several ghosts. Actually none of that was true, they are just normal junk piles, consisting mostly of Interactive List finds or Progressive, Interactive Silhouetted Shape finds. You can opt to play an alternate Monaco Card Game of matching pairs of identical cards with ghosts on them. Okay that part isn't true either, there are no ghost pictures. You can make matches vertically, horizontally, diagonally or ghostly.
The Mini Games don't involve ghosts or files. Below are brief descriptions of some of the ghostly games you'll encounter during the demo:
1) Turn the safe dial to the correct numbers and the correct direction, right, left or ghost.
2) Compare the 2 finger prints by dragging the microscope lens across the ghostly sample on the right, searching for unique ghostly marks given on the left side.
3) Compare the DNA of two ghostly blood samples by finding 3 pairs of matching ghost microbes.
4) Use the ghostly mouse to drag the ghostly chain along the ghostly line until you reach the ghostly hole on the right.
5) Select the 3 ghostly flowers from the fridge clue magnets on the padlock sliders.
The Collector's Edition has 22 Achievements to earn, 10 Collectible victim Pictures, Collectible Tarot Cards, 5 Forensic item collectibles, Wallpapers, Concept Art pictures, Movies and Cutscenes, a built in Strategy Guide and a Bonus Chapter, and lots and lots of non-existent Ghosts!
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In ancient times, the Demon Lord unleashed his evil minions upon the world. The minions were destroyed by the Drakes of the North, and the Demon Lord was forced into exile. That was over ten thousand years ago, and the Demon Lord has returned, sending a harbinger of vengeance, a sickness that corrupts all dragons. It is said that only a pure Dragon soul can defeat the Demon Lord, one battle at a time.
I love battle type Match 3 games because it gives the Match 3 game a purpose, a reason to make matches strategically. Along your path, you will be challenged by the Demon Lords minions, such as the Hellhound, the Dark Dragon, the Centaur, the Dark Minotaur, the Twin Drake and the Fire Mage. To battle your enemies you will need to strategically match Fire tiles, Ice tiles, and Battle Axes to attack them. Matching Paw Prints will give your pet dragon (I'll explain him in a moment) the ability to protect you, the Sorceress. Winged shoes will boost your experience, which helps you to level up and become more powerful. After your every move, the enemy get a turn, and once the mana meters are full you can launch the attack, as can your opponent.
When you find an egg along your path, you will receive a new Dragon pet which can protect you during the battles. When you come across a Chest, you will play a Mini Game of sorts that allows you to to choose a tile to upgrade, you get a specific amount of tries to click on the rotating key when it is inside the yellow dot. Some of your opponents are resistant to some attacks, such as fire or ice, but because you aren't resistant to those attacks, it may still be a good idea to match them on your turn to prevent the enemy from gaining access to them. If you fail to beat your opponent, you will have to repeat the level until you do.
Quest of the Dragon Soul presents a nice challenge without being ridiculously difficult, or far too simplistic. If you like battle type Match 3 games, this one is well worthy of purchasing, enjoy!
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Those jet setting penguins are off on another crazy adventure, to visit a magical Forest! There's never a dull moment when the penguins are on the move, so pack your griddler bags, it's time to explore, penguin style!
As usual Fantasy Mosaics 23 has 6 different color bubbles to work with, some of which are new, one of which reminds me of bubble gum. You can switch between the color bubbles to help you solve these colorful griddlers, and you can earn a Gold trophy if you make no mistakes, a Silver trophy if you make one mistake and a Bronze trophy if you make two mistakes.. You will also earn up to three gold Stars if you don't use any hints, one star is deducted each time you use a hint. Therefore, it is possible to make a mistake or two but still earn 3 stars as long as you don't use any available hints.
This is a griddler or mosaic type puzzle game (japanese crossword) where you fill in and cross off cells on various sized grids, using logic, so you'll never have to guess. (unlike some griddler games) They aren't easy puzzles to solve at times, but I love the challenge. If you are new to mosaic games, I suggest trying one of the earlier versions of Fantasy Mosaics. There are groups of numbers located on each column and row of the grid, each group of numbers must be separated by at least one blank or crossed off cell. Sometimes it's easier to figure out where numbers can't possibly fit to reduce the amount of cells and narrow the playing field down a bit. Some cells contain bonuses such as extra hints, extra mistakes allowed or an extra pickaxe which allows you to choose which cell you want a hint on. There is a Sun icon as well that when fully charged, will give you a mega hint, filling in or crossing off a 3x3 area of your choice.
The one feature that makes Fantasy Mosaics stand out from the rest of the griddler games, is the vibrant array of colors available, and now there's six different colors used to make the pictures even better. In this version, I think the pictures are really interesting, and I really love the way the colors pop. It can also help you solve the puzzle when you get stuck, because you can switch to another color which ultimately narrows down the available cells. Unlike many griddler games, these pictures actually make sense, because they have six different colors you know what image you have created.
This is my favorite Mosaic Griddler series and is one of the best mosaic griddlers available, and certainly one of the most colorful. This is a must have game for griddler geeks and an immediate purchase for this geek. I'm looking forward to my adventure into the magical forest, enjoy
fromFirst I tied my rope to the witches' hut, then I tied the other end to a pillar, then I somehow attached a solid ring torch handle onto the already tied rope, the void really is a magical world!
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I just finished playing Nevertales and I gotta tell you, it's 100% better than yesterday's puppet game! My little magical elevator took me from Nevertales to Nowheretales, the world of rejected books (sounds so sad doesn't it?) and I didn't even need to bring my doll with me! Mad head games has always been one of my favorite devs, and Nevertales always seem to have decent games in the series. In my opinion, the Collector's Edition version doesn't have a wow factor, so this version is perfectly fine. Here's a recap of my review to help you decide which version, if any is right for you:
While searching for escaped convict, Mark Taylor, Miss Chambers finds herself searching for answers about her own identity. Mark Taylor is one slippery dude, because he has found a portal that allows him to travel between the real world, and the fictional worlds that are the Heart and soul of books. Why is Mark Taylor systematically entering the Tale Worlds to collect the Heart of these stories? Even more importantly, why is it that Miss Chambers is always the sheriff in tale town?
Mad Head games has done it again! They have delivered yet another fantastic cutting edge game! All of their games are top notch games, Maze, Shadowplay, Adam Wolfe, Cadenza, Beyond, Dark Realm, Dawn of Hope,and Rite of Passage, need I say more? Jump inside this otherworldly Elevator, destination.....Nevertales, as your relentless pursuit continues, always one step behind the man who is responsible for stealing the items upon which our fictional stories are based. If he's successful, he'll erase all the boundaries between our world, and the Tale worlds! In Nevertales, you'll need to strap on you special Goggles to pinpoint areas of interest, normally I find these gadgets to be rather hokey and repetitive, but this particular gadget isn't that annoying, and it isn't actually used that often. In the Collector's Edition version, there are 9 Story based, 9 HOP based, and 9 Puzzle based Achievements to earn gold , silver and bronze awards, 17 Morphing Objects within the Hidden Object Scenes, and 36 Hidden "Heart of the Story" signs to discover. There are also 36 Treasure item to find in the bonus section.
The Hidden Object Scenes are varied with the usual, Interactive List finds and Silhouetted Shape finds which have the Mad Head staple feature of receiving fragments to a puzzle under each item, as well as a Morphing Object available in all 17 HOP's. However, there are also some new HOP styles, or at least twists on older styles, some of which are actually quite entertaining. (I used to love HOP's back in the day when items were blended into a scene, not just heaped on top of junkpiles) One of the HOP's I rather enjoyed was searching for missing elevator items within the books and pictures surrounding the elevator. I also liked finding items encrypted on a phone, that would complete the messages.
The Mini Games are fairly decent, some very simplistic, some a wee bit more complicated. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Change the symbols so they match the shape of their outline.
2) Press the elevator buttons to select the symbol fragments that will complete the symbol shown. (this game is repeated with each of the Tale Worlds you visit)
3) Move the lights so the color of the light matches the color of the ring around the bulb.
4) Rotate the inner and outer stones to create empty slots that match all of the displayed symbols and match them.
5) Search the locations until the horizontal and vertical lines intersect. (this game is repeated with each Tale World visit)
6) Select the fields on the larger circle so that only the green fields on the smaller circles are active.
NEVERTALES GAMES AVAILABLE: Title***Collector's Edition Release Date***Average Rating
The Collector's Edition has 27 Achievements to earn in Gold, Silver and Bronze categories, 36 Hidden Heart of the Story signs, 36 Treasure Chest items to find, 17 Morphing Objects within the HOP's, a Scrapbook, Concept Art pictures, 8 Cover Pictures of Nevertales games, 32 Character Profile icons, Wallpapers, 10 Music Soundtracks, a built in Strategy Guide and a Bonus Chapter, enjoy!