Favorite Genre(s):Adventure, Puzzle, Strategy, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
3/ 5
Storyline
1/ 5
I consider myself to have a decent amount of intelligence and common sense. But this game plays more like an entrance exam for CIA operatives.
Seriously, I dislike a lot of hand-holding in fantasy games that involve a lot of mindless tasks as time wasters. But Leaves 2 goes to the extreme opposite. When I have to constantly consult a video walkthrough to advance in a game, it's just not fun or entertaining anymore.
It really makes me wonder who these beta testers were who gave EAP's Lenore such high praise. Honestly, this series is dull and tired and needs to go away.
Once again, the developers felt the need to disrespect the works of Edgar Allan Poe by basing another poorly developed game around his famous poem Lenore.
I could barely tolerate game play for the hour demo. Scenes were dark, graphics were blurred, hidden object scenes and puzzles were old hat and the collectibles were not worth looking for. And once again the storyline involves bird mask wearers from the old timey Plague days. And what was with Dupin? His good looks have totally disappeared and he's now a grotesquely drawn hobo of a guy. Must be he's tired of his role in these games as well.
On second thought, it would be fine to keep the Dark Tales series -- but for the love of bird masks, leave Edgar Allan Poe alone.
Favorite Genre(s):Adventure, Large File, Puzzle, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
Everything is really cute about this game. One of the doctors looks like Albert Einstein, which is too funny. All of the characters are adorable, and I found their motions and reactions quite entertaining.
Completing actions seems to take forever in the first several levels until you're able to purchase upgrades. And there are TONS of upgrades that become available all at once. So, it's up to you to decide which ones to purchase first, which I like. Take time to look at each upgrade or you may miss an important one.
There are a couple of things that kept me from giving Happy Clinic five stars. First, there's a DNA mini game that appears a couple of times at each hospital location. It's the same game, it's boring and I never really did figure out how to play it. It's easily skipable but if you complete it, you'll earn more money for upgrades. The second thing, once again, is that the upgrades are not clearly marked so you have to click on each and every one of them to figure out what they are.
Bottom line: This is a fun, fast paced game with lots going on and I highly recommend you try it for an hour!
Others will give you the blow-by-blow description of Glass Masquerade so I'll just give my bottom line opinion of my game play experience.
For me, Glass Masquerade would have been a five star game had it not been for the constantly moving clock hands while I was trying to study the puzzle pieces and solve the puzzles. Showing the ticking clock would have been better AFTER the puzzles are solved.
Graphics and colors of the stained glass fragments were amazing and the music was on the dull side but it was easy enough to turn off
I wish there had been the option to remove the clock hands while solving each puzzle. They are quite distracting, and after about twenty-five minutes I started to get a headache.
Favorite Genre(s):Adventure, Puzzle, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
I really was excited to see a new game involving logic and puzzle solving. Problem is, it's the same puzzle type, over and over, and there are 150 of them.
First thing I did was turn off the music. It was more depressing than relaxing. The game mechanics are rather old school and acquiring the highest score on each level became difficult really fast. I gave the game 30 minutes of my time and then felt too frustrated to continue. Someone else will have to help Grandpa regain his memories.
Favorite Genre(s):Adventure, Large File, Puzzle, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
I thought the purpose of a trial period was to allow a gamer to experience all the sights and sounds a game has to offer. Unfortunately, the developers of Ghost Files locked all the added content. Bad mistake on their part.
While the graphics are okay, the story line is a bit weak and for me, that's what keeps me interested in a game. I played on the easiest customized settings and found the game flowed okay with the puzzles being easy and the hidden object scenes just as breezy. I played for only 25 minutes since there was no point, if I couldn't access the extra content.
I'm guessing the developers didn't include many CE extras in this game and that's why they weren't offered in the demo. So I'll wait for the SE and demo it for the full hour.
Favorite Genre(s):Adventure, Large File, Puzzle, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
For me to love a game that involves ONLY slider puzzles, it would need to have some other redeeming features. Unfortunately, Our Wonderful World is a big snooze fest and quite frankly, boring.
While you can choose how many blocks within the grid to move around and solve, the mechanics of the game are clunky. Photo quality of the pictures you're forming are mediocre at best. And there are no achievements, incentives or bonuses.
This seems more like a free game you'd play on your phone or tablet, so it's a 'no buy' for me. But if you really love slider games, play this one for an hour and see what YOU think.
I like Match 3 games if I'm able to play without a timer. So I was thrilled to see Summer in Italy -- a game offering three modes of play. And as a bonus I would get to play some mini games too. Sounded perfect.
But after completing the first chapter of Italy, which I forced myself to finish, I just couldn't play the game anymore.
The first thing I noticed was the lack of instructions. I had no idea what each power-up did as I acquired one. Also, with the mini games, there were no instructions as far as I could tell.
Next, while the colors and size of the playing grid are large and colorful, the levels get difficult really fast. Also, they introduce a fog that covers some of the tiles which makes it difficult at times to see the tiles underneath.
Maybe it's because I chose the Easy mode, without the timer, but I found the mini games ridiculous. In one, I had to frost a cake and in another, I had to fill in a painting by guessing which colors I should use. There was also a matching game that was quite simple.
Maybe I hoped for too much by wanting relaxed Match 3 game play with challenging mini games.
Favorite Genre(s):Adventure, Hidden Object, Large File, Time Management
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
I'm a time management fanatic. So I was happy to see a non-building TM game release. Happy Clinic's graphics and characters are really cute -- one of the doctors looks like a mini Albert Einstein.
Unfortunately, I'm not a fan of dragging customers or patients to where I want them to go. I prefer clicking on the person and then clicking on their new location. Dragging instead of clicking wastes time, not to mention that I ususally drop someone and have to go back and drag them all over again.
If this particular feature isn't important to you or doesn't matter, then you'll love this game. I have poor hand coordination due to an injury so holding and dragging with a mouse button is difficult for me. And also, I really just prefer to click rather than drag.
The miracle of the Green Moon, which flourished with plants of all kinds, had lasted for only a few moments. A cataclysm made the Moon lifeless again. Find out why!
Favorite Genre(s):Adventure, Hidden Object, Large File, Puzzle, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
If you're into nostalgia, science fiction and computer games from twenty years ago, then you'll definitely enjoy Green Moon 2.
I normally enjoy large file games like Nancy Drew and Dracula Origin, where you have to use your brain to logically figure things out, where to go, and what to do. For me, that's not a problem.
But I found this game to be boring, and felt no urge or need to keep playing or see what was going to happen. Game mechanics are indeed bug-gy and clunky. Having to constantly save your progress so you don't lose it was a pain, just like the old games from twenty years ago. Graphics are very basic and while others have commented that they don't mind, I'm afraid I'm someone who does.
Give Green Moon 2 a shot for the trial period and see what you think. I just couldn't force myself to keep playing.