This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Hermes: Sibyls' Prophecy has a new developer who has only created a few games, so I decided to push my star rating to 5-Stars on the CE version rather than bump it down to 4-stars when I was teetering on the fence :) I wasn't crazy about the whole puffy cloud-scenario and the game seems to be very similar to the last Hermes as far as features and tasks, but it has some good strategies and you know how I love my Roman & Greek mythology! I've bumped it down to a 4-star rating for this Standard Editon because I did prefer the CE bling.
You can play in a Relaxed (untimed) Mode, Novice, or Expert Mode of difficulty over 50 Main Levels (+ 20 CE Bonus Levels) with 36 Achievement Trophies to earn. The Collector's Edition "Extra's" also includes 9 Music Soundtracks, 8 Concept Art Pictures, 7 Collectibles, and a Strategy Guide.
Olive Trees and Olive Groves are the main sources of food, and the Olive Groves can even be upgraded! There are the normal TM tasks of clearing paths, collecting caches of jewels, repairing chariots, repairing bridges, mining stone, and gold, etc. and as you progress you will build, repair, and upgrade Banks for gold, Forges for weapons, Quarries for stone, or Sawmills for wood, hire more workers, and trade with vendors at the Market.
Because Hermes is on a mission to prove to his father Zeus, that the sibyl prophecy is coming to fruition, he is gathering allies, one god at a time. Each level requires restoring the god's statue, therefore that god joins forces with Hermes and brings to the table a new ability (Artemis can create a path of clouds for example)
Each level has a Hidden pile of Crates that are filled with various resources such as food and supplies and you may come across Feathers that will Increase the Power of the Gods. You will earn up to 3-Stars per level (3-stars are earned automatically in the Relaxed Mode) and those stars are used to rebuild the Acropolis which was damaged after the invasion of enemy armies. Each construction will give you a different type of booster, and each building can be upgraded to make the booster more powerful by a percentage:
ACROPOLIS BOOSTERS *you don't have to wait on the upgrades to complete, just keep playing it will automatically apply when complete*
•Erechtheum: makes workers run faster •Parthenon: makes Hermes run faster. (must upgrade altar of the gods to level 1 first) •Temple of Nike: makes workers work faster. •Propylaea: makes Hermes 10% faster. •Statue of Ares: Areas defeats enemies 10% faster. •Shrine of Zeus: reduces the cost of temples. •Erechtheum: makes workers run faster. •Altar of the Gods: reduces the cost of repairing altars. (must upgrade the temple of Nike to level 2 first) •Sacrad Fire: reduces the cost of repairing the Academy of •Ares. (must upgrade Erechtheum to level 2 first)
HERMES SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Rescue Mission SE only (May 07-2019) 4.2 2-War of the Gods (February 23-2020) 4.3 3-Sibyls' Prophecy (November 1-2020) n/a
fromCandy Corn was created in the 1800's by Goelitz Confectionery Company (now Jelly Belly Co) It was originally called Chicken Feed & marked w/ a colorful rooster on the box!
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Do you remember how Time Management games used to have the old-school graphics and how we were constantly reaping wheat, waiting for a new crop to grow, and reaping it over and over again, when the farming games were a huge craze? Eventually, graphics moved on to more elaborate food choices (except the one developer who can't seem to resist the huge cheese wheels) and the farming craze subsided...until now when this developer decided to bring it back. The graphics couldn't be blander or more unappealing.
Level after level I was tasked with the most mundane and unimaginative tasks: clear the path, clear heaps from the path, fill in holes on the path, remove Little Shop of Horror vines from the path, remove trees from the path, repair a bridge to continue on the path because, in TM world, no bridge is intact. At this point, I'm pretty sure it would just be easier to make a brand new path! As I'm trying to salvage the existing "path" I'm constantly reaping numerous crops of spontaneously growing wheat crops, at least they have thrown in an occasional grape crop for a splash of color, (which btw, regrows so fast that wine growers would be the happiest farmers on planet Earth) Bridges aren't the only structure in need of repair, of course, I have to repair or build mills, farms, quarries, tents?? And then just when I thought my boring tasks were nearly over, I had to upgrade them all to level 2 and sometimes, if I was super lucky, level 3!
I honestly kept playing the levels to see if they were going to surprise me with something new, something that was unusual, after all, this Collector's Edition doesn't have any CE goodies or CE bling like hidden rune puzzle pieces or morphing objects to make it fun or challenging. After a few levels, they added a Market to trade resources, but that feature has been around for ages, and most quality games allow you to choose which resources you want to exchange, a feature that can make or break your level goals and star-rating if not chosen wisely, this game does not give you options!
After a few levels, Bonus Icons appeared, but not only were these the same ole same ole bonus icons that have been around for ages, they recharged so quickly that the little workers were hardly ever working at a normal speed, production was rarely at normal capacity, in fact, I think a few of my workers had a stroke and the manufacturers simply weren't able to keep up with production so the remaining workers either went on strike or quit, everyone was getting pretty angry, a few of them started trashing the wheat crops and I'm not positive but it looked like one of them broke their ankle trying to run across the bridge that wasn't yet repaired due to the lack of manufacturing resources.
The Collector's Edition version has 7 extremely annoying Music Soundtracks, 13 really boring, who cares, Concept Art pictures,(seriously, what are you supposed to do with unfinished art sketches?...yes, very nice, I like where you're going with that, next...) and 20 pat-yourself-on-the-back Achievements (one of which should be for enduring the game in 1-minute increments) 50 Main Levels, an undisclosed amount of CE Bonus Levels? a built-in Strategy Guide, boring game content, the end.
ROYAL ROADS SERIES LIST Title***Collector's Edition Release Date***Average Rating
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I would have given this game 5-stars but it was in a windowed mode on my computer even with the fullscreen tab checked. This could be due to the fact that this is a very old game (June 18-2008) and it simply couldn't convert to the larger screen monitors available in 2020, or maybe it just couldn't convert to my extremely large 4096 x 2309 monitor size! This normally would have turned me off, but I loved the gameplay itself and when the demo ended, I knew I had to buy it!
You can choose from 3 Avatars and play in 2 different game modes, House Cleaning mode, which is a 60-level story-based mode, and Survival mode which is a neverending mode with unlimited levels.
HOUSE CLEANING MODE: *Click on letters to form words in a honeycomb grid & click submit. There is NO time limit. (although there are sarcastic text comments asking why you are taking so long, after a few minutes of inactivity) *The goal is to include the spiderweb letters in words to remove all webs before they reach the Kid Tile at the bottom. *Including the Red Spiderweb Tile will stop the spread or redirect the spread of spiderwebs from reaching the bottom. *The level goals are shown at the bottom of the board and require you to make a specified number of 3-letter words, 4-letter words, 5-letter words, etc. (any words count) *Each time you submit a word, you earn points and tokens. *Tokens earned can be used to replace any letter on the board with a letter of the alphabet on the left of the screen. There is no limit as to how many letters can be replaced, as long as you have sufficient tokens. *Bonus Word-if you spell the bonus word located on the right side of the screen, you will earn a Bomb that can be used to destroy spiderwebs. *You will earn extra points and tokens if you clear all spiderwebs off of the board. *Topaz Tiles used within a word are worth bonus points *Wild Tiles can be substituted for any letter. *Iron Tiles never change and can only be cleared by using Bombs. *Egg Tiles included in a word will change all tiles to spiderwebs. *Kid Tiles are free spaces, build words around them by skipping over them. *Click words in the previous words section with an exclamation mark to see a definition of that word.
SURVIVAL MODE *Submit words to fill up the progress bar, one continuous, progressive level. (unlimited levels) *The longer you play, the harder it gets. *Dots below the letters indicate which letters are the most valuable. *Earn tokens by spelling longer words (or collect them on the board) *Spell a word that is in front of a web tile that is about to spread. It will stop the spread or force it to spread in a different direction.
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Completed Game approximately 5.5 hours (including completion of all mini-games & CE Bonus Chapter) 25 Main Game Scene Locations +10 Bonus Chapter Difficulty Range: Beginner
What we have here is a Big Bad Wolf who's not really so big or bad and a Little Red Riding Hood who's not so little anymore and is definitely good at pulling the sheep's wool over everyone's eyes. Fairy Godmother goes on a wild Mother Goose chase and finds herself facing Gulliver-sized proportional problems...and yes, once again she loses her Magic Wand... marbles! [turn page]
ZZzzz, this is another long, drawn-out Domini fairytale that nearly put me back to sleep and made me wonder why I left my warm and cozy bed this morning? I was so excited for a new HOPA game (I was busy last week enjoying time with my granddaughter and newborn grandson :) that I kept on playing even though chapter after chapter I was faced with a pile of dirt to dig up, finding random treasures in a pile of ashes, multiple piles of dried leaves that could have easily been kicked aside yet I had to go overboard and find a giant leafblower (and all the attachments, etc.) and at one point, a ridiculous contraption that attached to a drill!! I lost count of how many cobwebs and spiderwebs I torched or dusted, the animals I fed or scared away, the locks I picked, the smoke I dispersed, the wheels, doorknobs, and handles I replaced or the 3 inches of ice I melted instantly. The screws were numerous but I'm here to tell you that Taleville couldn't possibly have a nail left intact anywhere, it's not humanly or inhumanly possible. I removed nails with anything and everything imaginable, hammers, bottle openers, forks of every shape and size, salad forks, dinner forks, dessert forks, breakfast forks, lunch forks, baby forks, blue forks, green forks, invisible forks, 2-pronged forks, 3-pronged forks, at one point I think I used a spork, I even used a hair come for Cinderella Sake! (oops, that was the first game?)
Gadgets/Helper: Naturally, Fairy Godmother has a Magic Wand which isn't very magical because it requires finding 3 magical charging chrystals to recharge it after a single-use. The magic wand is used 5 times in the Main Chapter and 3 additional times in the Bonus Chapter, accompanied by a puzzle or mini-game of course. (the mini-games vary each time)
Collectibles & Morphing Objects (CE Version Only): There are 15 Morphing Artifacts and 15 Quilt Patches that are fabric swatches belonging to various characters in Tale World such as the Little Mermaid, Scarecrow, or Cinderella. There are 61 Zoom Zone Button Coins that can be used to purchase 15 Pantry Items which are fantasy-related items such as Unicorn horns. but they basically just sit on a pantry shelf and couldn't be more uninteresting. Domini never changes this scenario, they don't even change the number of collectible other than the value of the coins or the names of the collectibles... how thoughtful? There is an optional Collection Icon Tab that can be enabled or disabled in the settings menu as well.
Hidden Object Scenes: There are 13 Hidden Object Scenes +5 in the CE Bonus Chapter and an alternate Match 3 Game available, which btw, doesn't allow you to make consecutive matches quickly. (you have to wait for all tiles to stop falling before you can make the next match which makes the game seem sooo slooowww) There are a ton of simplistic Listed Item Finds and Keywords in Sentence Finds which were super easy and super boring. There were also Interactive Listed Item Finds, Replacing items into the Scene, Finding ? + ? + a Photographer, Finding Objects that don't belong in Portraits, Swatch Finds, Matching Card Finds, Combo Silhouetted Shape Finds, Placing 12 Beans in the correct pots according to the clues shown, all of which can be completed within seconds because the objects are so easily spotted.
Mini-Games: There are 20 Mini-Games +7 in the CE Bonus Chapter. You can choose to play them in an Easy or Hard difficulty mode and you can choose which mode to have them start out in the Custom Setting (you can still switch between modes for each individual game) Below are a few of my personal favorites:
1-Arrange chess pieces so that they don't share the same horizontal, vertical, or diagonal lines. 2-Swap springs to adjust tensions so they are all equal. 3-Select the eye stone to reveal the arrow hints to connect stones. 4-Create a path to the castle by rotating sections. 5-Select arrows to guide the raven using the stop square to avoid hawks. 6-Create a path to the snowflake by connecting green dots & swapping regulators until the line is completely red.
Bonus Chapter (CE Version Only) You're off to see the Wizard, actually, you're off to see your new goddaughter Alice the Best Female Chess player in the country...how exciting! ??? This is a boring chapter with more repetitive, cliche tasks spanning over 10 scene locations with 7 additional Mini-Games and 5 Hidden Object Scenes. You will use the Magic Wand 3 more times after finding wand charges and playing a mini-game. You will continue your search for the final 3 Morphing Artifacts, 3 Quilt Patches, and 9 Button Coin Zoom Zone Coins (of varying amounts) which allows you to purchase the final Pantry Items.
Collector's Edition Extra's: (CE version only) 19 Wallpapers, 34 Concept Art Pictures, 5 Music Soundtracks, 29 Movie Video Cutscenes, 40 Achievements, 18 Replayable Mini-Games, 18 Replayable Hidden Object Scenes, 15 Morphing Crystal Birds,15 Backpack Items, a gazillion Missing Notes, 70 Zoom-Zone Coins, 15 Garden Decorations (purchase with coins) 4 Main Chapters, +Bonus Chapter, and a Built-In Strategy Guide.
FAIRY GODMOTHER STORIES SERIES LIST Title***Standard Edition Release Date***Average Rating
I FEEL LIKE WE'VE BEEN HERE & DONE THIS ALREADY IN A DIFFERENT SERIES BY THE SAME DEVELOPER??
PostedOctober 29, 2020
pennmom36
fromBats live 30 yrs fly 60+mph & eat +1K mosquitoes an hour.½ the population is endangered from a fungus white nose syndrome, Flying Fox bat has 6' wing span, the Bumble Bee Bat is smaller than a thumbnail! Largest colony is in the Bracken Bat Cave in Texas
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Completed Game approximately 5.0 hours (including completion of all mini-games & CE Bonus Chapter) 20 Scene Locations +8 CE Bonus Chapter Difficulty Range: Beginner-Intermediate
A lunar eclipse is a dark omen. These are dark times, a time when superstition overrides reality. A time where astrology overshadows science when imaginations were wild, and dreams were lucid, vivid enough to predict a person's future or fate! The citizens of Budapest are afraid of this omen because they know that the Lunar Eclipse has awakened the dark knight, the szúnyogok with an insatiable appetite, an unquenchable thirst for blood...human blood!
Collectibles/Morphing Objects: Unlike the last release by this developer, the collectibles were a huge letdown for me. There is one rather large Playing Card per scene (28 total) that allows you to play a Card Mini-Game once the collection is complete. They are red and nearly impossible to miss, and nothing like the beautiful opaque collectibles we are used to from this developer, not to mention there is only 1 per scene! There are 28 Morphing Bats, although not quite as obvious as the bright red playing cards, they are still rather large and easily spotted in most of the scenes, and once again, there is only 1 bat per scene!!!
Gadget/Helper: As a Detective, you have two Gadgets at your disposal, a Journal to collect Evidence which is done in the form of photos of the suspects or characters in question pertaining to the story. At the end of each chapter, you will go over the journal evidence by playing a repetitive mini-game where you drag the photos from the top of the page to the blank sentences to fill in the gaps of the story with an actual name. This EVIDENCE JOURNAL is used 5 times during the main game and once during the CE Bonus Chapter.
The second Gadget is an EYE DEDUCTION or conclusion of the evidence you have put together. This is done in the form of a repetitive and simplistic Hidden Object Scene where you are tasked with finding 4 or 5 listed objects in the scene that recreates the scene of the crime, followed by a reenactment video clip. This eye deduction gadget is used 5 times during the main game and 1 time during the CE Bonus Chapter.
Hidden Object Scenes: There are 16 Hidden Object Scenes +4 in the CE Bonus Chapter, including the repetitive Hidden Object Scene associated with the Eye Deduction Gadget (used 5 times in the main game and 1 time in the CE Bonus Chapter) The HO scenes were just okay, some of them were actually kind of boring and the items were very easy to spot. There are Interactive List Finds, Keywords in Sentence Finds, Multiples of the Same or Similar Object, Swatches Finds, and one where you align Constellation Cards to a Globe that automatically highlights when you get anywhere close to the right area :( The Eye Deduction Gadget HO is a very simplistic and repetitive HOP where you are tasked with finding 4 or 5 pieces of evidence in the scene to corroborate the story.
Mini-Games: There are 24 Mini-Games +8 in the CE Bonus Chapter. Because there is an Evidence Journal Gadget, you will play a repetitive mini-game (5 times in the main game and 1 time in the CE Bonus Chapter) where you place photos of characters into the sentences of the journal logically. You can't go wrong with this game, you can basically drag the photos anywhere close to the correct sentence and it will be accepted, so you technically don't even need to read the sentences! Most of the mini-games are super easy and were time-wasters, none of them were original, they are all games that this developer has used a thousand times before, which really disappointed me after their last superb release, Edge of Realty! Here are a few of my personal favorites:
1-Arrange tokens so the teeth correspond to the solution of a ticket puncher. 2-Move each register key to its matching lock at the top, keys can only move to adjacent matching colors, when a key is selected, the previous key changes colors. 3-Use directional arrows to move crates from left to right, select the hook to pick up, and drop crates into position. 4-Select matching pairs of bats whose positions are only shown once selected.
Bonus Chapter: (CE version only) Monsters are under the bed! Monsters are everywhere and they have superhuman strength, duh, they aren't human! Detective Agatha and Officer Laszlo team up to rid Budapest of their pesky monsters once and for all, who'd have seen that dynamic duo teaming up? There are 8 Mini-Games and 7 Hidden Object Scenes which include the Evidence Journal Mini-Game and Eye Deduction Hidden Object Scene, Gadget scenario. You will continue searching for the final 8 Cards and 8 Morphing Bats which allows you to play a Card mini-game when completed.
Collector's Edition Extra's 9 Wallpapers,12 Concept Art Pictures, 8 Screensavers, 8 Music Soundtracks, 38 Movie Video Cutscenes, 24 Achievements (12 are in 3-categories) 18 Replayable Hidden Object Scenes, 13 Replayable Mini-Games, 28 Morphing Collectible Cards, 28 Morphing Bats, 4 Main Chapters +Bonus Chapter and a Built-In Strategy Guide.
DARK CITY SERIES LIST Title***Collector's Edition Release Date***Average Rating
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Some games age well and can be enjoyed for years and years, this isn't one of them because apparently, it doesn't work well on the newer computers. This is by the same developers who created my beloved Cradle of Rome series so I was really excited to see what they could do with an Alien Shooter game, after all, I am a huge Sci-Fi fan.
You can play in an Easy, Normal, or Hard Mode of Difficulty and you can choose to play with Mouse controls, Keyboard controls, or Gamepad controls, however, even with the mouse controls, it appears you will still have to use some keyboard controls to move the ship, according to the pictured tutorial...I wouldn't know because my ship disappeared as soon as I started the game AND I couldn't select the start tab with my custom cursor because the mouse cursor wouldn't move far enough down the screen to reach the tab! I was able to select ESC to start the game manually, but still had no ship so even though the game continued to scroll through space, I had no ship to control and no weapons to fire so I went nowhere fast!
From what I could tell, there are 12 different Missions and your goal is to collect Power-ups of the same color to increase your Weapons Firing Power. There are 4 different types of weapons that can be selected with the number keys 1-4. The CTRL or Left mouse button is used as your primary shooting control, the Shift key or right mouse button is your secondary shooting controller. There are 3 bars on the control panel to the left of the board, the first one shows you your Mission Number, the second is an Armor % indicator, and the third is a Battery % indicator. You can click ESC or the F1 key to access the Help menu at any time.
This looks like it could have been a really fun game when it first came out in June of 2008, but 12 years later it seems to have lost the Alien War? Maybe you'll have better luck than I did and actually have a ship and real weapons, who knows, maybe there are real Aliens in this game?
fromSurely you can send a better message than taking giant "Speed Pills" when 21 million Americans and 300 million adults worldwide (aged 12 and older) are addicted to drugs and/or alcohol?
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There are several things I didn't like about this game and very few things I liked. The most obvious is the fact that as a CE, there is nothing about this game that seems CE worthy at twice the price...who cares about 9 wallpapers and blue arrows that point to all the different areas. A Strategy Guide should show me where the Puzzle Piece is located, especially when the puzzle piece is hidden under bushes, sheep, etc. and it should tell show me step by step moves of which resources to gather in which order. A hint feature is a wonderful addition but should be an addition, not THE only form of a strategy guide. Secondly, the tasks were the same over and over, they all seemed to involve the same goals, they just added more resources to each level. Thirdly, they had to add the stupid giant speed pills again? What a stupid feature, have you no imagination, no creativity? See my location quote for shocking statics. Lastly, a Note to the developers: it's not really cool to automatically enter my full name in the profile section, it seems rather creepy and totally invasive!
If you do decide to click on the so-called Strategy Guide, annoyance is the only word to describe the barrage of blue arrows that take over the screen to keep redirecting my line of sight. I can see if it were a gentle nudge to say "hey, don't forget to grab this cheese wheel that's the size of Herc's giant speedball just in case you may have missed it" but I'm talking about enough flashing arrows to make you want to grab a few speed pills and run as fast as you can towards the exit button....which is exactly what I did!
Collector's Edition Extra's: 3 Bonus Levels, 9 Wallpapers, 6 Movie Cutscenes, Hidden Puzzle Runes to complete 5 Puzzles (The Piano-Graffiti-The Artist-Help Yourself-Wavy Tower) 24 Trophy Achievements, NO Strategy Guide!
12 LABOURS OF HERCULES SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-12 Labours of Hercules SE only (October 30-2013) 4.0 2-The Cretan Bull SE only (July 21-2014) 3.8 3-Girl Power SE only (January 4-2015) 3.9 4-Mother Nature (August 22-2015) 4.2 5-Kids of Hellas (January 23-2016) 4.3 6-Race For Olympus (November 1-2016) 4.2 7-Fleecing The Fleece (June 20-2017) 3.7 8-How I Met Megara (December 22-2018) 4.4 9-A Hero's Moonwalk (September 7-2019) 3.9 10-Greed For Speed (May 2-2020) 4.0 11-Painted Adventure (October 24-2020) n/a
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This is a hard puzzle to figure out and the directions aren't that helpful. If the directions were better explained or perhaps were shown as a pictorial, I think more people would enjoy this game. It isn't an easy game, even after you figure out what you are doing. The goal of the game is to solve the board, the board has several boxes, and within those boxes are pictures of ingredients. The "Clues" are shown on the right side of the board and it's up to you to figure out which pictures remain and which pictures are eliminated.
I'm going to make this review as uncomplicated as possible to make it easier to understand because once I deciphered the instructions, the game wasn't so difficult...it was the instructions I had difficulty with!
The CLUE TAB is located on the right side, if you click on or mouse over one of the pictured clue's, it will show all possible scenarios on the board by circling them. This isn't the answer, it just shows all possible scenarios, you will still need to decipher which ones get eliminated and which ones stay. To eliminate an ingredient, simply right-click, to keep an ingredient, left-click. HINTS are penalty-free but must recharge. MISTAKES are counted but are unlimited. (scores tallied at the end)
PICTURE ? PICTURE = the question mark between 2 pictured ingredients indicates that you will be searching for those two particular ingredients shown in any box of any distance apart.
PICTURE + PICTURE = the plus sign between the two pictured ingredients indicates that you will be searching for the two ingredients shown within the same box.
PICTURE (specific # such as 2 or 3) PICTURE = when there is a specific number between the two boxes it indicates that you will be searching for the ingredients a specified number of boxes apart from one another.
PICTURE ⟷ OR ↕ PICTURE = when you see a directional arrow, the arrow is a clue that indicates the two ingredients will be located either one box above or one box beside one another depending on the direction of the arrow and the direction of the clue tab.
TIPS: *I found it best to start by eliminating all ingredients that you know can't possibly fit the descriptions first
*Secondly, start working on the clues with the specific #Numbers second.
*Work on the clues with the ? Question Mark last because these can literally be in any of the boxes so they are the most difficult.
I would have given this game 5-Stars if it had better directions (I feel mine explained the game a whole lot easier) I wanted to be able to restart a level several times, at the very least, I wanted to be able to access the "Help" section easily but couldn't! Lastly, I'm not convinced this game is based entirely on logic. Other than that, this is a unique game that I enjoyed and hopefully, you will enjoy much more with my less complicated directions?
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Happy Halloween to me and everyone else who has been waiting for a decent Halloween-themed Jigsaw Puzzle. This developer may have had a slow start but he has hit the pond at blazing speed and has raised the bar folks! They have been listening to every suggestion we offer on the forum, good or bad, and this game proves that this developer lives to please and they know how to do it right!
The BEST PART is that you can download your own images, so even if you aren't interested in any of the images, you simply find images online and make your own jigsaws, it's a simple process, the game does the work for you, all you have to do is is find a picture online, right-click it and click "save image as" to save it to your download folder. Then you go to the +add your own images chapter and click the + sign which will automatically open the download folder, click the image, click open, ta-dah! I have been playing a similar game for years and I usually search for animal, nature, or landscape wallpapers on my search engine and then click the "images" tab at the top of the browser (under the search tab where it says images, videos, shopping, etc.) that's where I find the best-suited images for a jigsaw puzzle, but you can also use personal photos, screenshots, and similar images.
There are 5 Chapters, and a secret Mystery Chapter that requires Coins which you'll earn by playing some of the most beautiful HD Halloween and fall-themed puzzles you've ever seen. Each chapter has 36 Customizable images (we'll get to those in a bit), all of which are interesting and visually appealing, you'll literally have a hard time choosing which puzzle to do first!
You can choose from 7 different Puzzle Pieces including Halloween-themed puzzle tabs such as bones, skulls, and werewolf paws, and of course a traditional tab as well as my favorite tabless square tiles! There are several background colors to choose from, and you can Ghost the image or show a picture preview. There is a Hint feature, an auto-solve, border only, shuffle, and zoom feature as well. You can choose to use the left or right mouse to drag the board and you can adjust the brightness and warmth of the screen during the game, which was something you had to exit the puzzle to adjust in the previous games.
This is an automatic purchase for me, and if you are a Jigsaw Puzzle fan, I'm betting it won't take more than 5 minutes to convince you!
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Some Time Management games have branded themselves well. They have made a name for themselves in the gaming world by continuing to create interesting games that are unique, one of a kind niche games that no other developer was able to imagine. Campgrounds by Jumb-O-Fun Games are now on the fifth installment and one of my personal favorite Time Management series games. დ
You can play in an Untimed Mode as well as an Easy, Normal, or Hard difficulty mode (which amusingly has a skull & crossbones next to it) so the developer has excluded no one, absolutely everyone in the family can enjoy this game! There is a learn as you play tutorial, during the first few levels as they slowly introduce a new feature, level by level, to ease you into the game mechanics. There are a ton of features in this game, that's what makes it interesting, but it isn't complicated because Jumb-O has done an amazing job with the tutorial. The CE version also has a built-in Strategy Guide that gives you helpful tips as to which tasks to assign workers to and at which point.
My favorite CE version feature is the Hidden Map Pieces (SPOILER ALERT: look for the wooden cross and send a worker to dig up the map piece END SPOILER ALERT) The Hidden Map Pieces will be shown on the level map and if you missed a map piece you can return to the level to pick it up and then quit the level without affecting your original level scoring (gold, silver, bronze) even if you have to clear debris, cut down trees, build a bridge, etc. to get to the map piece! How cool is that?! The Hidden Map Pieces will unlock 6 Secret Developments once all map pieces have been found for each development:
Although you must clear paths to get to the campsites, there's not a whole lot of Resource gathering, instead, you build Factories or Food Trucks for example, and buy the resources needed in bulk. This is a multi-click type of TM game where you click on campsites and then a specific Tab within the main tab to select the correct type of housing or building: When you select the "Housing Tab" several housing tab options appear, such as Tents, Campers, Bungalow's, etc. it just depends on the level goals as to which one to build. Each "housing" type can be upgraded 3 times, and each upgrade earns more rent than its predecessor. Buildings can also be Salvaged if it's no longer useful which allows you to erect a new building or tent.
When you select the "Buildings Tab" several tabs building tabs appear such as Food Trucks, Factories, Farmhouses, Markets, and even Playgrounds. Once you have purchased or constructed these buildings, you then have to select the "create" tabs to create either food or supplies in bulk quantities of 50-100-200 units depending on your available resources and the level goals, and of course, you'll get the money to pay for the resources by earning income from the various housing options (each type of house has a different income, the higher the upgrade the higher the income)
Collector's Edition Version Extra's: 50 Standard Levels, 6 Secret Development Worlds (unlock with hidden Map Pieces) 20 Achievement Trophies, 20 Challenge Levels (earn Gold, Silver, Bronze awards) a Built-In Strategy Guide.
CAMPGROUNDS SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Campgrounds 1 SE only (August 24-2012) 3.9 2-Campgrounds 2: The Endorus Expedition (January 1-2014) 3.5 3-Campgrounds 3 (June 23-2019) 3.5 4-Campgrounds 4 (March 20-2020) 3.6 5-Campgrounds V (October 25-2020) n/a