pennmom36's Profile
 
 
 
Stat Summary
 
  • Average Rating:
    3.7
  • Helpful Votes:
    358,445
 
  • Reviews Submitted:
    4712
  • First Review:
    December 10, 2012
  • Most Recent Review:
    April 24, 2025
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    0
 
 
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pennmom36's Review History
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Can you stop an evil entity from taking over in time?
 
Overall rating 
Disliked it.
2 / 5
47 of 60 found this review helpful
A MERE SHADOW OF THE PLAY WE'VE COME TO EXPECT
PostedJuly 7, 2019
Customer avatar
pennmom36
fromGo back to your roots-push the envelope a bit-what did the original games have that these don't-that's the key MH, look at the original graphics-gameplay-plots, stand up for what you know is right, not what they tell you to do wink, wink ☮
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
Poor
2 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Poor
2 / 5
Remember back in the day when Mad Head introduced their first game? Remember how amazing the graphics were, how fresh the storylines were? Remember Darkness Incarnate, and how modern, cutting~edge, and cool that game was? Remember the first a-MAZEing game that made you feel uncomfortable because you felt like you were actually trapped and didn't know how you got there? Remember how you knew BEYOND a SHADOW of a doubt that you were PLAYing an MHG? Remember how their games soared your imagination to the MOON allowing our very SOULS to WANDER, LUSTing with great expectations that were always fulfilled? Back in the day, it seemed like a RITE of PASSAGE to play as detective ADAM WOLFE because playing a Mad Head Game was like walking into THE HEART OF THE STORM of NEVER-endingTALES. Back in the day, I couldn't wait for a new MH game, so what happened guys? What happened to the Mojo? Put your thinking caps back on guys, it's the DAWN OF a new era and I haven't given up HOPE, DON-na BRAVE new face, claw your way out of this DARK REALM slump, become CHASERS of FRIGHT or you'll be stuck in a MONSTER-ous LOOP waiting for the ending CADENZA. I know you can do it guys, after all, you're ROCKING PILOTs!
I'm sure most of you know how I feel about cheesy Gadgets, but this particular gadget is the most worthless Gadge I've ever seen in a game! Once you discover the secret hiding place of Henry Bakeman's Lamp, you will use the gadget 6 times. BTW: they make no attempt to explain why it dispels dark magic, how Henry knew it would work on dark magic, where it came from, and most importantly, why it had to be hidden if it works on evil entities? To make matters worse, you have to play the most ridiculous mini-game in the history of HOPA gadget games. My grandson, who just turned 3-year-old this month, is perfectly capable of matching 2 different symbols, in fact, I asked him to find the two matching pairs of symbols and he nailed it in about 30 seconds, including the time it took me to explain what he was supposed to do. If a small child who can't yet read or write his name, can solve this game nearly instantaneously, why bother?
There are 14 Hidden Object Scenes and 1 Zoom Zone HOP (+4 CE BC) most are Interactive Listed Item Finds but there are also Multiples of each Object Finds, Keywords in Sentence Finds, Silhouetted Shapes, Matching Symbol Finds, Pictured Item Finds, Missing Related Animal Finds, and a colorful scene where you find several Flowers that match Picture Swatches. In the Collector's Edition version, each Hidden Object Scene has a Morphing Object, if you miss one of the HOP morphs you can pick them up in the CE replayable extras, as well.
There are 24 Mini-Games (+4 CE BC) including 6 worthless, pointless, repetitive Lamp Gadget games where you use a lens to find 2 matching symbol pairs. For the life of me, I can't understand why they even bothered to include a game where all you have to do is scan the lens across 4 circles? Most of the Mini-Games are rehashed from Mad Head's other series games, they aren't horrible, but they just aren't very challenging. Here are a few of my personal favorites:
1~Guide the frog to the exit by swapping directional arrow square tiles.
2~Press buttons to change the color of pie-shaped tiles to match the clues. ღღ
3~Push 4 keys into the central grid, columns & rows have specified number of moves.
The Collector's Edition Bonus Chapter takes place a month after the incident. You will play as Riley the investigator and Kevin the missing person. There are 4 Mini-Games, and 4 Hidden Object Scenes, 10 Spirals, 10 Scene Morphing Objects and 4 Hidden Object Morphs remaining in this somewhat short Bonus Chapter which takes place over 10 new scene locations.
The Collector's Edition version has 11 Wallpapers, 9 Concept Art pictures, 10 Music Soundtracks, 12 Cover Pictures, 32 Profile Pictures, 10 Achievements (5 achievements have 3 categories each) 17 Replayable Hidden Object Scenes, 33 Mad Head Spirals (23 Main Chapter~10 in CE Bonus Chapter) 50 Morphing Objects (33 Scene Location Morphs, 17 Hidden Object Scene Morphs) 5 Main Chapters +Bonus Chapter and a Built-in Strategy Guide.
SHADOWPLAY SERIES LIST
Title***Standard Edition Release Date***Average Rating
1-Darkness Incarnate (September 18-2016) 4.0
2-Whispers of the Past (August 25-2017) 3.1
3-The Forsaken Island (March 2-2018) 4.0
4-Harrowstead Mystery (July 7-2019) n/a
by: Mad Head Games
I don't recommend this game.
+34points
47of 60voted this as helpful.
 
Accompany Mary Jane and Jack on a swashbuckling hidden object adventure!
 
Overall rating 
Loved it!
5 / 5
112 of 141 found this review helpful
WE'VE ASKED FOR NEW PLOTS AND CORDELIA DELIVERS ONCE AGAIN!
PostedJuly 6, 2019
Customer avatar
pennmom36
fromCenturies ago a red flag was used during naval warfare to signal "no mercy would be given" The French called this flag Joli Rogue (pretty red) which translated to Jolly Roger by the English
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Good
4 / 5
Visual/Sound Quality 
Excellent
5 / 5
Level of Challenge 
OK
3 / 5
Storyline 
Excellent
5 / 5
Completed Game approximately 6.5 hours
(including CE Bonus Chapter & all mini-games)
Aarr, Cap'n Owens has gone missin' lads! Surely foul play be at hand here. I'll get t' th' bottom o' this catastrophe, 'n when I find out wha' those scurvy dogs scallywags be up to, I be 'avn' 'em walk th' plank t' Davy Jones' Locker, so's they be feedn' th' fish!
Who doesn't love a good Pirate-themed game? Uncharted Tides reminded me of an older, 3-game series about pirates that coincidentally was developed by AM, the producer of this game (don't know if I can name-names?) I for one, have loved every game developed by this new Developer!
Call me crazy, but I'm so tired of stories about black mist entities and revengeful spirits, etc. so I'm 100% grateful for the amazing storylines these guys are bringing to the table, storylines that are really fresh and creative. I'm so grateful, I'm willing to overlook the somewhat mundane HO scenes and simplistic Mini-Games, but as far as developers go, these guys are just getting started! They are still brand new and shiny, they are learning on the fly but mark my words, these guys are going straight to the top of the HOPA pile.
There are 19, yes 19 Hidden Object Scenes (+ 3 in the CE Bonus Chapter) I wasn't as impressed with these HO scenes as I was with the ones offered in Cordelia's first BF release. I found a lot of objects to be somewhat undefined. The graphics in many of the HO scenes seemed to be purposely blurred in an attempt to hide the objects. Most of the scenes are Listed Item Finds but there are also Interactive Listed Item Finds, Sketched Picture Finds, Silhouetted Shape Finds, Related Object Finds, and Symbol Finds
There are 29 Mini-Games (+5 in the CE Bonus Chapter) There is a repetitive Lockpick Mini-Game where you have to pull out each unobstructed bar correctly, but it's only used 5 times during the main chapters and a couple of times during the CE Bonus Chapter. Although the mini-games are easily solved, I enjoyed most of them and found them to be relaxing and a nice change of pace. Below are brief descriptions of some of my favorites:
☯Rotate the maze to navigate two colored balls into their color-coded slots.
☯Use directional arrows to navigate the ship to port, using obstacles as bumpers. დდ
☯Trap the octopus before it reaches the edges of a hexagonal board. დდდ
☯Thread the rope between the holes w/o crossing the same line twice. დდდ
The Collector's Edition Bonus Chapter winds back the clock to when Jack first met Mary Jane to highlight their Troubled Waters relationship. There are 3 Hidden Object Scenes and 5 Mini-Games, but there are no Morphing Rose Petals remaining in this average sized Bonus Chapter. The Magic Compass isn't used in the Bonus Chapter but the Lockpicks are used twice (with 2 Lockpick mini-games to complete)
This Collector's Edition version has 6 Wallpapers (and no characters slapped on them to ruin the beauty!) 12 Concept Art Pictures, 5 Music Soundtracks, 8 Story-based & 14 Skill-based Achievements, 23 Replayable Mini-Games, 15 Replayable Hidden Object Scenes, 32 Morphing Rose Petals, 6 Main Chapters (very lengthy chapters) +Bonus Chapter (Troubled Waters) and a Built-in Strategy Guide.
I recommend this game!
+83points
112of 141voted this as helpful.
 
Unwind on a sweet adventure through 160 puzzles in Picross BonBon Nonograms!
 
Overall rating 
Hated it.
1 / 5
12 of 13 found this review helpful
WELL, AT LEAST IT'S COLORFUL ¿
PostedJuly 5, 2019
Customer avatar
pennmom36
fromI'm gonna go feed Mr. Penguin some BonBons now. ⍤
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Awful
1 / 5
Now I realize that most people are going to actually try to solve these nonograms without purposely making a mistake, but why would a developer include a Star Rating System if it's impossible to lose a Star? When you make a mistake there's no penalty whatsoever, the board will briefly turn opaque red with a slight shake added for effects. I made a mistake because the numbers aren't highlighted (will explain that in a bit) and I thought I would lose one of the 3 obtainable stars, but that wasn't the case.
I thought that perhaps the game was just super generous and may require 3-5 mistakes to lose a star. On the next level, I tested this theory by purposely making 5 mistakes and STILL received all 3 stars. The next level I didn't look at any of the numbers on the columns or rows, I simply clicked on each individual cell to fill them in, if the board turned red, I'd right-click to ✖ or cross-off the cell. I solved the entire nonogram by randomly clicking each individual cell, and trust me, I made enough mistakes to put my score in a negative number category, so guess what happened to my score...you guessed it, not a thing, I still received 3 Stars. Surely, there has to be something that could cause you to lose a star, so I started the next level, without pausing the game, and I came back 10 minutes late and started randomly clicking the cells again, and STILL received all 3 Stars. Why bother with a Star System Rating if there's no possible way to lose a star?
The graphics are super bright with lots of Pink Hues and most grids have large cells, but honestly, it has the appearance of a mobile-device platform converted to desktop mode. There are no Difficulty Mode options, the numbers will only cross-off once the row and/or column has been completed. There are no Tile sets to choose from either. The goal of the game is to solve the Nonograms and collect all the recipes hidden within the Mini-Game at the end of each Continent.
When you hover the cursor over a cell it will highlight the column and row of the grid itself, but the highlight doesn't continue through the numbers on the outside of the grid making it difficult to see which set of numbers you need, especially when you are at the opposite ends.
Once you complete a Nonogram the completed image is shown, but good luck trying to figure out what it is! Not only are the completed images rather basic, but the color choices aren't very pretty either. Labeling the images is a must have feature when the tiles are flat and square with no depth or dimension. There are way too many good griddlers and nonograms available to waste money on this game folks
I don't recommend this game.
+11points
12of 13voted this as helpful.
 
Rebuild, regrow and reclaim your aunt’s farm. Match, and prove that you are the rightful inheritor of her legacy.
 
Overall rating 
It was OK.
3 / 5
74 of 77 found this review helpful
ALMOST... (just a few tweaks needed)
PostedJuly 3, 2019
Customer avatar
pennmom36
fromNo Custom Cursor Option? ➣⇝
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Good
4 / 5
I really thought I was going to love this Match 3 game which had a Farm builder aspect. Unfortunately, the cons outweigh the pros for MY personal preferences, but if you're okay with a Limited Moves Match 3 game with a few mechanical flaws, I think most will enjoy Farm Life.
You can play in a Relaxed or Limited Moves Match 3 Mode to earn up to 3 Stars which converts to cash, allowing you to rebuild dearly deceased, Aunt Langley's Farm. I know I've said this several times before, but a Limited Moves Mode Match 3 game is the least preferred type by 90% of Match 3 fans. Why wouldn't you add a Limited Time Mode rather than exclude the largest chunk of Match 3 fans? (please the masses, not just a select group)
The goal for each level is shown at the top of the screen and usually includes making matches of specific colored Vegetables, as well as uncovering and making matches over all of the Glass-covered cells, and occasionally dropping specified items off the board by making matches under them. There are the usual Obstacles of Wooden Crates and Weeds that require adjacent matches to break them, and Colored Locks requiring matches of the same color to remove them. Eventually, you will come across Portals that will warp you to other locations on the board.
Large Matches will earn Power-ups on the board, such as Horizontal and Vertical Line-Busters, Small Bombs to destroy a 1 Tile Radius, Electrified Veggies that destroy all Tiles of the Same Color matched with and a Basket of Vegetables that destroys several tiles across the board.
As you make money playing the Match 3 Levels, you can repair and rebuild the Farm. You will earn Diamonds for each upgrade that allows you to purchase Bonuses in amounts of 1-5-10 packs, to use at your discretion. The Glove allows you to remove a single Tile of Choice. The Tornado will Reshuffle the tiles on the entire board, and the Fireworks will remove all Tiles of the Color you choose.
Here are the features that made this a no-go for me:
* The grammar is horrible and there are a ton of typos.
*Hearing constant words of encouragement repeated after nearly every move was super annoying.
*After completing the level I'm forced to wait an eternity for the computer to play thru all of my remaining moves and consequent power-ups.
*The game mechanics are often slow and take a while to respond, especially when clicking on icon tabs.
*I ran into a couple of glitches (tile regeneration issue & my computer's task menu on the bottom of my screen didn't automatically collapse, making it impossible to click on my purchased power-ups because they were located behind my taskbar and every time I clicked on them, it would exit me out of the game because I was actually clicking the taskbar.
+71points
74of 77voted this as helpful.
 
Embark on an incredible prehistoric time management adventure and stop Doctor Terrible before the timeline is ruined!
 
Overall rating 
Hated it.
1 / 5
143 of 152 found this review helpful
THE HEART & SOUL OF THE MATTER
PostedJuly 2, 2019
Customer avatar
pennmom36
fromKnock, knock...anybody home...helloooo ✘♡
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Awful
1 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Awful
1 / 5
The other day, I talked about how that independent developer had poured their heart and soul into a game. I talked about how hard they tried to get it right, I talked about how small, indie developers cared about their games and the player. I talked about how they took our review advice to heart and continued to make each proceeding game better than the one before because they care. These devs are the exception to that rule...they don't have heart! (the "and soul" part is iffy?) They surely don't care about the player, they surely don't care about improving their proceeding games. They just spew out one game after another and never bother to improve or change anything, even though reviews pour in with plenty of advice and constructive criticism. This game is a perfect example, the CE version had 32 Reviews posted, yet failed to even hit the "average" game mark, it barely made it past the "dislike" stage with a pathetic 2.4 average rating...we the people are speaking loud and clear, but it would appear that nobody is listening.

When I first played this game the first thing I noticed was the overabundance of green hues. There are only 2 modes of difficulty, and it automatically starts out in a "very difficult" mode, so you get to play Hot or Cold, no normal or in-between difficulty modes.
This game was a huge disappointment right from the start. The first level has a ton of resources and empty plots to build on but for some reason, none of that is necessary, the level can be completed in about 3-4 moves, none of which actually included building on those plots. The second level was basically the same scenario, and after several painstaking, boring levels I gave up, it's not a very fun TM game.
The Collector's Edition version had very little to offer, 20 Achievement Trophies to earn, 5 Music Soundtracks and 10 Concept Art pictures, it didn't even have a Strategy Guide.
To sum it all up, this is a below average, subpar TM game that really isn't fun to play. The graphics are boring, the resources are boring, the robot is boring, the story is boring.
DAY D SERIES LIST
Title***Standard Edition Release Date***Average Rating
 1-Time Mayhem SE only (April 1-2014) 2.5 
2-Through Time  (January 12-2019) 2.4
by: 8 Floor Games
Uni Bit outsource
I don't recommend this game.
+134points
143of 152voted this as helpful.
 
Meet the funny carpet people and join two eager miniature heroes on a break-neck Click-Management mission!
 
Overall rating 
Liked it!
4 / 5
43 of 52 found this review helpful
NOT AN EASY TM GAME, YOU MAY WANT TO OPT FOR THE CE VERSION
PostedJuly 1, 2019
Customer avatar
pennmom36
fromI wonder if my cat knows?
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Good
4 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
Good
4 / 5
Storyline 
Good
4 / 5
Turns out there's an entire city living between the fibers of my carpet (I will deny the existence of those giant fleas, however!) When one of their own gets swept away (literally) Woolly and Curlytop hitch a ride on Rocco the mouse and head top-side for a dangerous rescue mission. You know things are gonna be tough when a simple Lego brick become a giant hurdle to cross, but that's just how it is when you're the size of a pencil tip!
You can play in a Relaxed, Normal or Hard difficulty mode, and there are 45 Main Levels +10 CE Bonus Levels that promise to be quite lengthy. The Collector's Edition version also has 6 Wallpapers, 5 Music Soundtracks, 5 Character Bios, 12 Trophy Achievements to earn and a built-in Strategy Guide. Normally, I'm all about waiting for the Standard Edition version, but in this case, you may want to consider the CE version. This isn't an easy-breezy Time Management game, you may be teeny-tiny, but there are huge hurdles to overcome in Rug Tales and if you get it wrong, this game isn't very forgiving. (with the exception of the Relaxed, untimed mode) I had to replay nearly every level, so you're probably going to need that built-in Strategy Guide at some point, and probably sooner than you think.
I absolutely loved the imagination and thought gamingo put into the storyline and tasks at hand. Collecting pencil nubs for wood, carpet fibers for wool, cacti berries for food, having to overcome huge gaps because there's a tear in the rug or wires laying across the pathway. Even Rocco the mouse is useful because he's the only one strong enough to be able to push a huge toy out of the way, which in this case is actually just a small 1" plastic toy lol.
Even though there are still TM familiar tasks and features of building bridges, collecting resources, repairing, constructing or upgrading buildings, etc. those familiar tasks are still unusual because they are from the perspective of being microscopic. So small in fact, that you have to chase away pesky Fleas that are huge!
After a few levels. a new feature is added, at least it's a feature I haven't seen used before. You may have to send one of the boys several times to click on a Noise-canceling device or put out small Fires before the Meter fills. If the Meter fills completely you will fail the level! (I'm assuming this only applies to the Normal and Hard difficulty modes)
After each level, you can purchase Upgrades with the Stars you earn. There are only a few Upgrade Categories, but each upgrade gives you a Larger Percentage (5%, 10%) to Speed up Woollys working pace, Speed up Woolly's Fighting abilities, Speed up Curlytop's Movements or Work Speed, or Speed up the process of Building Construction or Upgrades.
I recommend this game!
+34points
43of 52voted this as helpful.
 
Put your game hat on and embark on an adventure trip to London!
 
Overall rating 
Liked it!
4 / 5
170 of 188 found this review helpful
JUST CURIOUS, IS MISSING WOVELS MODE AS AWESOME AS IT SLOUNDWS? bwahahah
PostedJune 29, 2019
Customer avatar
pennmom36
fromCharles II ordered six ravens to be placed in the Tower of London to protect it a tradition still upheld due to superstitious reasons, they even keep a "spare" raven on hand at all times. (better than avocado facts eh?)
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Good
4 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
Good
4 / 5
Storyline 
Good
4 / 5
I enjoyed the entire demo of this good old-fashioned Hidden Object Game. The graphics are clear, the objects are cleverly hidden in plain sight with easily recognizable objects,(with a few flaw exceptions such as 2 Mice which were actually Gerbils) there are lots of cool features such as Collectible 8-Balls, Collectible Crowns, and a different Fun Fact item in every scene that is shown at the beginning of each level. There's a ton of variety as far as Hidden Object Scene types, and plenty of Mini-Games available as well, However...
The Collector's Edition Tab requires you to complete ALL 11 Locations (and the synopsis says there are 20 locations?) before you can unlock it's hidden treasures. The BF synopsis also claims the CE version includes 5 extra hidden objects scenes, 3 additional mini-games, and 14 wallpapers, but is that enough to warrant twice as much money? I'd like to be able to see what I will get before buying this game, will the SE version include the Collectibles and the attached Unlimited play feature, and Finale Puzzle as well?
You can play in an Easy Mode which has no Timer or Misclick penalties, and the Hint feature recharges in 5 Seconds. The Medium Mode is also Untimed but there is a Misclick penalty of +1000 points and it takes the Hint feature 15 Seconds to recharge. The Hard Mode is Timed and also has a +1000 point Misclick penalty and the Hint feature takes 60 Seconds to recharge. I played in the hard mode and had plenty of time to find all of the items on most levels.
There are several Hidden Object types:
➺Abc: Normal Listed Item Finds.
➺Missing Vowels: Listed Items that are missing the Vowels.
➺Scrambled: Listed Item Finds with jumbled words.
➺Silhouetted Shape: Items shown as Silhouetted Shapes.
➺Pairs: You have to find matching Pairs of items.
Each scene has extra items to find that aren't listed, however, they are only available in the word type HO variations. Finding 60 Collectible 8 Ball's will Unlock the Finale Puzzle, Finding 100 Crowns will Unlock the Unlimited Play Mode. Before the start of each level, you are shown a pictured item that when found will give you a Fun Fact about that particular item, which doesn't necessarily have anything to do with London, such as an avocado??? The Fun Facts you find are will be stored in the Diary Icon.
After completing the Hidden Object Scene, there will be a Mini-Game variation to play, such as Spot the Difference, Tile Swap puzzles, Match 3 games, or Symbol Search (like word search w/ symbols)
I had fun playing this demo but I'm just not ready to take the plunge until the Standard Edition is released to compare the two versions ヅ
+152points
170of 188voted this as helpful.
 
Can you stop a deadly magic from destroying the land?
 
Overall rating 
Disliked it.
2 / 5
37 of 47 found this review helpful
STRIKE TWO!
PostedJune 28, 2019
Customer avatar
pennmom36
fromAnyone seen Queen Poppy and Branch?
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
Poor
2 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Poor
2 / 5
Completed Game approximately 6.0 hours
(including the CE Bonus Chapter and all mini-games)
It's hard to stop a Troll, especially an Angry Troll. Jorlis has lost his only daughter, even worse, he watched his daughter turn to stone before his very eyes. The trolls have been cursed, forced to live their lives by the light of the moon, the sun is their nemesis, but so are the Hunters who dedicate their lives to eradicating these "Monsters" But what if the sun never rose? What if the night never ended? What would it take to allow Trolls the freedom of life without the fear of stone? What if this freedom could be achieved with an eternal Solar Eclipse? What if all it took was the soul of a Troll Hunter? What if you're the Monster Hunter!
The biggest problem I have with this game is that once again Domini stretched the game way too much. Chapters 1-4 were a perfect length, chapter 5 a little bit long but not too bad. Chapter 6 totally lost my attention span because it just dragged on and on. It didn't progress the story, it was just one mini-game after another with a bunch of meaningless tasks requiring me to find and use the same inventory items that I ditched at least 4 or 5 times in the previous chapters. After completing the main game I walked away for hours before forcing myself to play the Collector's Edition Bonus Chapter the size of all 6 main chapters combined. I don't want to repeat the same tasks a thousand times just for the sake of stretching the appearance of a game..just saying...
What kind of Gadget did Domini give us this time, you may ask? Why a Bestiary Book to turn vicious monsters into harmless pets, of course! The Bestiary Book is used 7 times, once you complete a random mini-game that has nothing to do with that particular creature. The good news is that the mini-game is different each time, and they actually aren't bad games for the most part. The CE version Morphing Paintings are somewhat obscure but still rather obvious, but I thought the CE version Scrolls were creatively blended into the scenery.
There are 13 Main & 4 smaller Zoom Zone Hidden Object Scenes +5 in the CE Bonus Chapter, and there is an alternate Match 3 game available. Surprisingly, the HOP's get better towards the end, mainly because they were creative variations such as Horizontal & Vertical Sliders to match with pictures in the scene, Spot the Differences, Rotating Disk Sections to align objects, where the first half of the game only offered Interactive Listed items, Silhouetted Shapes and Keywords in Sentence finds. Two of my favorites was finding Matching Pairs of beautiful and very colorful birds, and a Riddle puzzle where you had to select two associated items. (_+_=Ballerina)
There are 30 Mini-Games +12 in the CE Bonus Chapter, including 7 Bestiary Book puzzles (each one different). I really liked most of the puzzles but the last 2 chapters worth about did me in, it was just puzzle after puzzle with no progression to the story and very few HO's to break up the chain of mini-games. If you're not a puzzle fan, you probably won't enjoy this game. Below are brief descriptions of some of my favorites. ㋛
1~Align chips so the ones on the center disk are adjacent to the matching ones on the outer disk, by rotating groups of chips. დ
2~Use directional arrows to move 2 tokens through a labyrinth alternating movements to open up various gates for each other. დდდ
3~Move crystal shards into place by clicking on various attachments.
4~Place tiles into empty slots according to clues on rows & columns. დ
5~Rotate kite sections into place and then place duel-colored feathers in between kite sections according to the color combinations. დდდ
6~Place color-coded feathers on empty slots by finding the color pattern.
7~Use directional arrows to move the amulets to the central slot. დ
The Collector's Edition version Bonus Chapter is so long you'd think it was an actual full-length release. You play as momma Amber who freaks out when daughter Evelyn goes MIA and does what any mother would do, hunt down the bad guy and make him regret the day he was born. Okay, maybe it's not quite that dramatic, but it does involve GOT (anyone else want a final season redo?) scenario of "The Faceless" only nowhere near as awesome. (anyone else wanna know why didn't she become a man w/o a face in the end?) There are 12 Mini-Games and 5 Hidden Object Scenes in the CE version BC and you will find the remaining 3 Morphing Paintings (say that 3'xs fast) 3 Scrolls, and 6 Medals (of various amounts) to purchase the remaining Observatory items. If you don't get bored playing the main game, the length of this BC chapter is worthy of the CE price. (16 pages according to the SG)
The Collector's Edition has 20 Wallpapers, 20 Concept Art pictures, 5 Music Soundtracks, 35 Movie Video Cutscenes (sit back and watch the show folks) 33 Achievements, 27 Replayable Mini-Games, 18 Replayable Hidden Object Scenes, 15 Morphing Paintings (learn about the Troll Culture) 15 Collectible Scrolls (well hidden, bio's on past/present member's of the Order of Monster Hunters) 10 Missing Notes (technically they are found notes once you click on them) 70 Zoom Zone Medals to buy 13 Observatory Items, 6 Main Chapters +Bonus Chapter and a Built-in Strategy Guide.
SPIRIT LEGENDS SERIES LIST
Title***Standard Edition Release Date***Average Rating
1-The Forest Wraith (December 16-2018) 2.3
2-Solar Eclipse (June 28-2019) n/a

by: Domini Games
I don't recommend this game.
+27points
37of 47voted this as helpful.
 
Overall rating 
It was OK.
3 / 5
56 of 71 found this review helpful
WHO DOESN'T LOVE A CREEPY AMUSEMENT PARK? ~ LOOKS CAN BE DECEIVING
PostedJune 28, 2019
Customer avatar
pennmom36
fromThe modern circus was created by Philip Astley a horse-breaker & trainer during the 7-Year War. After his discharge he performed trick-riding in a building that featured a circular arena he called the Circus which later became known as The Ring.
  • Top Reviewer
Skill Level:Expert
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
OK
3 / 5
Storyline 
OK
3 / 5
Completed Game approximately 6.5 hours
(including CE Bonus Chapter & all mini-games)
It seems I'm in the minority on my opinion of the worthiness of this latest addition of Redemption Cemetery, but on the other hand, I did complete the entire game. Is Dead Park an improvement from the last several Series Games by Amax? The answer is a big YES! The graphics are really good but dark and hazy, and they chose a very interesting Location, a creepy Amusement Park with paranormal activity, however, that's where the YES's end, and here's why.
~The main character isn't appealing, he looks like a creep, not creepy. He lured me to the park under false pretenses and I have no desire to help redeem him. His name is Cashier, the most interesting thing about him, hmm...
~Cashier hands me a Gadget, a Black Ball to deliver him and everyone else from evil, the same ball that he drew originally. Cashier spent years searching for the chosen one who would follow in his footsteps to draw the black ball. Did I miss something? Where did this black ball come from? Who holds the Black Ball Lotto? How does the black ball "choose" someone, it just seems that Cashier the Creep did the choosing and tried to find someone to pass the black ball buck onto.
~They crammed nearly a hundred mini-games and HOP's into the main chapter and bonus chapter, yet there are less than two dozen different locations. What that boils down to is a lot of back-and-forthing, a lot of repeated HOP scenes, and not a lot of variation. It becomes painstakingly boring without a change of scenery, the icing on the cake is finally dredging through an agonizing 4 very long chapters of the same exact repeated scenarios, only to discover the CE Bonus Chapter takes place over the SAME EXACT LOCATIONS (8) as the Main Game!
~Yes, the location is awesome, but in the end, it's the same "Save 3 Souls" Redemption scenario, it's the same every character looks exactly the same as every other Amax series, it's the same black mist evil entity in every Amax series, it's the same average 3.0 average rating as almost every other Redemption Cemetery game. It looks creepy, but in this case, looks are definitely deceiving!
There are only 11 Hidden Object Scenes +5 in the CE Bonus Chapter, however, there are 15 smaller Zoom Zone Hidden Object Scenes to balance it out a tad more. The Scenes are all rather dark and the items themselves are very small. Most of the main HOP's are Interactive List Finds, but there are also Multiple's of the same Object Finds, Matching Pair Finds, Fragment Finds, Silhouetted Shape Finds, Pictured Item Finds, Keywords in Sentence Finds, Finding & Replacing Item Finds, and Swatches Finds. Amax did a fantastic job of blending the items into the scenery or having unique interactions, to make some of the HOP's a bit more challenging. My only complaint with the HOP's is that the Repeat nearly all of the scene locations at least once, if not 3 times, which, in my opinion, is boring and seems a bit lazy on the devs part.
There are 36 Mini-Games +41 in the CE Bonus Chapter. I have to admit, Amax does a pretty decent job with "motif" cemetery/death/grim reaper/skeleton related puzzles which range from super simplistic to maddening at times. There are puzzles every step of the way, puzzles within HO scenes, puzzles within +Plus Inventory Items, even puzzles within the puzzles themselves which often have 6-7 small jigsaws variations. My only complaint is that Amax never seems to offer a Reset button which would be very helpful on some of the complex or "moving one may affect others" type. I've included some of my favorite puzzles below:
☠~Slide the skull along paths & gears to open gates.
☠~Select parts to rotate and connect the correct letters & numbers according to the clue.
☠~Create a path of ladders by uncovering adjacent tiles, if you uncover a tile w/wire, the game will restart.
☠~Rotate 4 discs and swap mosaic sections to complete images according to clues.დ
☠~Swap 2 tiles to complete various raven images that match the star constellations shown. დდ
☠~Use directional arrows to navigate your boat, which will move in the desired direction until it hits an obstacle. (multi-layered puzzles within) დ
☠~Enter the correct code by solving math equations with symbols.
☠~Shoot marbles (skulls) of various colors to make a Match 3 to remove skulls before they reach the vortex. დდდ
The Bonus Chapter is just an extension of the Main Chapter of Redeeming another Lost Soul at the Amusement Park. You receive a letter from Audrey, the wife of an amusement park employee, David Ross, asking you to prove her husband wasn't responsible for an explosion of a new attraction that caused his death. This is one of the longest Bonus Chapter's I've ever played in a HOPA game with a whopping 41 Mini-Games (some of these are simply multi-layered puzzles) but only 5 Hidden Object Scenes. You will find the remaining 8 Morphing Skulls which allows you to complete the restoration of the Park. All that is crammed into just 8 scenes (the same scenes as the main game) which is a testament to just how much back-and-forthing there actually is.
This Collector's Edition version has 14 Wallpapers (all w/ characters slapped on them to take away from the awesome scenery) 7 Concept Art Pictures, 7 Screensavers, 4 Music Soundtracks, 9 Movie Video Cutscenes, 11 Replayable Mini-Games, 13 Replayable Hidden Object Scenes, 15 Achievements, 18 Morphing Skulls (which allows you to purchase 10 Dead Park Upgrades) 4 Chapters +Bonus Chapter, and a Built-in Strategy Guide.
REDEMPTION CEMETERY SERIES LIST
Title***Collector's Edition Release Date***Average Rating
1-Curse of the Raven (July 30-2010) 4.5
2-Children's Plight (August 11-2011) 4.5
3-Grave Testimony (August 12-2012) 4.3
4-Salvation of the Lost (April 18-2013) 3.8
5-Bitter Frost (December 26-2013) 3.4
6-The Island of the Lost (March 15-2015) 3.6
7-Clock of Fate (September 24-2015) 3.6
8-At Death's Door (May 5-2016) 3.8
9-Night Terrors (February 9-2017) 3.4
10-Embodiment of Evil (May 11-2017) 4.0
11-One Foot in the Grave (November 16-2017) 3.4
12-Day of the Almost Dead (August 4-2018) 3.1
13-The Cursed Mark (January 17-2019) 3.0
14-Dead Park (June 27-2019) n/a
by: Amax Interactive
+41points
56of 71voted this as helpful.
 
Help Trito, son of Poseidon, save his family and the entire underwater kingdom!
 
Overall rating 
It was OK.
3 / 5
66 of 76 found this review helpful
TWO STRIKES: LIMITED MOVES & AN OVERABUNDANCE OF BONUSES
PostedJune 26, 2019
Customer avatar
pennmom36
fromFantastic animations once again! ><(((('>
  • Top Reviewer
Skill Level:Expert
 
Current Favorite:
4 Elements
4.3 out of 5(80)
 
 
 
 
 
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
OK
3 / 5
Storyline 
OK
3 / 5
I was really hoping that bluembo would add a Limited Time Mode to Trito's Adventure because I'm really not a fan of Limited Moves Match 3 games. I'm also not a fan of Match 3 games that have a ton of available Large matches which consequentially gives you a ton of Bonuses on the board resulting in a game that practically plays itself. I also believe that they need to have a better Tutorial because most of the key features have no explanation.
Tito's Adventure is a Limited Moves game with a "builder" aspect, you play levels to earn enough Lightning power to recharge Tito's Trident so that he can restore all of the houses destroyed by a tornado, as well as complete some side quests asked of little junior. This is the same exact storyline as the first episode, so I'm guessing the evil Stepmother Sorceress has Poseidon cursed to live a never-ending loop? The goal of each level is usually to clear all Sand tiles, but some levels may require you to remove a specified number of specified tiles, drop items to the bottom of the board, collect starfish, or clear a path to allow Octi to reach the treasure chest.
There are the usual Obstacles of Wooden Crates, Frozen Tiles, Stone Tiles, etc. that block the Sand Tiles. Large Matches will earn you Bonuses on the board such as Twin Seahorses that take out an entire row or column (depending on which way you activate them up and down or left and right) Explosive Crabs that explode to take out a small group of tiles, Pufferfish that blows up an even bigger area when he huffs and puffs, and Anglerfish that take out several horizontal and vertical rows. Trito's Trident will remove all of the same tiles as matched with once the Trident icon has been filled by creating and using Bonuses on the board. There are bonuses that can be used at your discretion such as a Hammer to take out a specific tile or Fishy Twins that swap any 2 tiles. Eventually, you will unlock Bonuses that can be used at the start of each level. Once you complete the Match 3 level, you get to choose up to 3 Clam Shells (depending on how well you did on the level) to earn various powerups, coins, lightning or gems) You can use the Lightning Bolts to complete side quests to help restore the houses destroyed by the tornado.
After completing the level you have to wait forever for the computer to play through any unused moves remaining as well as the Bonuses that those moves create. If I had the option to just click the board to end all that and quickly move on, it would be a nice touch. I also didn't like that you had to pay 75 precious gems to add +5 moves to the board (this # increases if you need to add 5 additional moves) which seems a bit steep, and that you can't replay levels whenever you want. Finally, I don't like that as you progress, it seems that the only way you can beat levels is to create and combine bonuses that wipe out the entire board. I actually like to try to beat levels without using power-ups and bonuses if possible.
TRITO'S ADVENTURE SERIES LIST
Title***Release Date***Average Rating
1-Trito's Adventure 1 (November 13-2018) 3.5
2-Trito's Adventure 2 (June 26-2019) n/a
by: bluembo entertainment
+56points
66of 76voted this as helpful.
 
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