This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Completed Game approximately 5.5 hours (including ALL mini-games and CE Bonus Chapter)
After arriving in Prague for a well-deserved vacation (is there such a thing as a not-well-deserved vacation? an un-well-deserved vacation? and ill-deserved vacation? would anyone admit that they don't deserve a vacation?) Nathaniel feels an urge (prolly just caused by unjustified vacation regrets) to take a gander at a Book in the display window, after all, it's glowing with a green paranormal hue, no tattoo necessary to put 2 and 2 together here folks. Nathaniel's spidey-senses were spot on, the book IS asking for his help because Nathaniel CAN read between the lines to see the unseen. Perhaps Nathaniel can do something about those horrible accents while he's on Va-ca in Tale World. (can't think of a single person who says "don't ya just love it when adults try to sound like a child, sure had me fooled!"
There are 12 Main Hidden Object Scenes and 15 Zoom Zone Hidden Object Scenes (+6 in the CE version Bonus Chapter) and there is an alternate Match 3 Gems game available. The smaller Zoom Zone HOP's varied with Listed Items, Uncovering Match Item Pairs, Multiples, Morphing Objects, and Silhouetted Shape Finds. The main HOP's offered a good variety of Interactive Listed Item Finds, Roman Numeral Finds, Swatches Finds (finding the object that matches a swatch icon) Stained Glass Shards and several Pop-up Storybook HOP's that I really enjoyed. The Pop-up Storybook would start out with one page and required you to find a handful of items that matched the Silhouetted Shapes. Then you had to switch between 3 different pop-up pages, finding items and replacing them interactively. Most of the HO scenes are colorful and the items to find are clear and recognizable.
There are 30 Mini-Games (+10 in the CE version Bonus Chapter) and most of them are easily solved on the first attempt. There is a repetitive "Connect the Dots" game every time Nathaniel's Tattoo Spidey-Senses are triggered, but I actually enjoyed them and was disappointed that the Tattoo was only used 4 times, one of which had a Hidden Object puzzle instead of the connect the dots game. Here are a few of my favorite games in Stories Untold:
1~Connect all dots in a continuous line without crossing over the same line. (Tattoo related~used 3 times) დ 2-Swap picture tokens to complete the image, select the button to change the availability of some tokens. დ 3-Place flowers so they will push other flowers along the path in the correct order. დ 4-Untangle the spider web. დ 5-Remove 4 planks to obtain 6 triangles. დდ 6-Rotate disks and swap icons until all tokens are in their color-coded disks.
The Collector's Edition version Bonus Chapter (The Ghostbuster) takes place shortly after Nathaniel wraps up the case. You play as Vera the Vlogger going on a Ghostbusting investigation at Martins estate which he claims is haunted. This is an average-length chapter that takes place over 7 different scene locations. There are 10 Mini-Games, 6 Hidden Object Scenes, and 10 Dragonflies remaining in the CE Bonus Chapter (which allows you to purchase the final 3 Ferret Accessories as well) You will also complete the Book Decorations (4 Crowns and 3 Hearts) and Morphing Object Book Decoration Collectibles (7) If you missed any Book Decorations or Morphs, you can return to the scenes to search for them by clicking on that particular decoration, but you have to complete the main game first. Once you finish the Book Decoration Collectibles and Bonus Chapter, you can access the Hidden Chapter, "The Bookworm"
The Collector's Edition version has 9 Wallpapers, 14 Concept Art Pictures, 17 Movie Video Cutscenes, 8 Music Soundtracks, 15 Achievements, 10 Replayable Mini-Games, 13 Replayable Hidden Object Scenes, 27 Collectible Book Parts (4 Bows~4 Snowflakes~4 Roses~4 Fleur-de-lis~4 Butterflies~4 Crowns~3 Hearts) 27 Morphing Book Parts (each scene has 1 morphing book part and 1 decoration with a pull-out tab to keep track of them **you can return to the scenes to search for missed book parts after completing the main game by clicking on the appropriate book decoration**) 42 Zoom Zone Collectible Dragonflies to purchase 12 Ferret Accessories, 27 Main Chapter Scene Locations, 7 Bonus Chapter Scene Locations, 3 Chapters (Never-Ending Story) +Bonus Chapter (The Ghostbuster) +Hidden Chapter (The Bookworm~you must complete all Book Part Collectibles to access this hidden chapter) and a Built-in Strategy Guide.
THE UNSEEN FEARS SERIES LIST Title***Standard Edition Release Date***Average Rating
LOOKS LIKE THE GRAPHICS TEAM FINALLY GOT OFF THE COUCH, WELCOME BACK, IT'S BEEN A WHILE
PostedJuly 11, 2019
pennmom36
fromVermillion is a rich pigment of red that symbolizes eternity. Cinnabar was used to create Vermillion & was extremely toxic because it contains high levels of Mercury. ☢
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Completed Game approximately 7.0 hour (including CE Bonus Chapter and all mini-games)
I have been pretty hard on this developer lately for cutting corners, rehashing HOP's, recycling mini-games and most importantly, copy/pasting location graphics to cut corners because they thought no one would notice...but I DID notice! Go take a look at some screenshots... I'll wait..........See! They may be colorful, but there are NO details, no definition of leaves on the trees, no cobblestone pavement, no bricks on the buildings, no rustic wood fences, etc. Honestly, graphics were way better when HOPA's first came out.
With that being said, I'll be the first one to say "Great Job" The graphics are absolutely BEAUTIFUL! By the time I made it to Pere Lachaise's Cemetery, I was ready to pick out my final resting place! The only reason I didn't give this game 5-Stars was that I got a little bored on more than one occasion with a game that was a tad bit too long between actual story progression. Also, I was super annoyed by the weird eye movements the characters made, and at one point her head glitched and you could briefly see a head profile that had been pasted onto the dress, it creeped me out.
There are 29 Hidden Object Scenes +7 in the CE Bonus Chapter. Most of them are multi-layered with Interactive List Finds, Silhouetted Shape Finds, Keywords Finds, Multiples Finds, Matching Pairs Finds, and Riddle Finds. In this Collector's Edition version, most of the HOS have a Morphing Object, which can also be picked up by re-playing the Hidden Object Scenes in the "extras" menu.
There are actually only 33 Mini-Games +5 CE Bonus Chapter (games with actual instructions and listed as MG's on the strategy guide) although some may confuse games with simple "tasks" such as clicking on items in the correct sequence according to clues found earlier. Here are a few of the games I found interesting or enjoyable.
♠ Recreate a map of Asia by selecting pieces in the correct order to join together in the center of the dick. ♠ Select a symbol and then select the inverted counterpart symbol. ♠ Guide the liquid to the flask using stopper valves to control the liquid in exactly 8 moves. ♠ Untangle the ropes version with ghosts.
The CE Bonus Chapter has Not-SO-Young-Anymore Hawkes scouring the city, searching for clues and a motive for a recent intrusion of Madame Anne's shop. There are 5 Mini-Games and 7 Hidden Object Scenes in this fairly average length chapter which takes place over 8 scene locations. You will pick up the remaining 8 Sun Signs, but only 5 Morphing Objects.
This Collector's Edition version has 6 Character Picture Concept Art, 9 Wallpapers (all with characters, none of them depict the beautiful scenery) 7 Music Soundtracks, 8 Movie Video Cutscenes, 15 Achievements, 26 Replayable Mini-Games, 25 Replayable Hidden Object Scenes, a Souvenir Room with 10 Chicken Souvenirs, 35 Hidden Sun Signs, 25 Morphing Objects (within the Hidden Object Scenes) 5 Main Chapters +Bonus Chapter, and a Built-in Strategy Guide.
VERMILLION WATCH SERIES LIST Title***Collector's Edition Release Date***Average Rating
THEY HAVE RAISED THE BAR WITH RAMPED-UP GRAPHICS AND A TIMED MODE...but is it enough?
PostedJuly 10, 2019
pennmom36
fromThese devs are clearly "listening" so kudos for making changes (especially the timed mode) but I play all of your games and know exactly which board layout is next, how to beat those levels, even when & how to get rid of spiders, but baby steps are okay 2
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
The graphics have notably stepped up a couple of notches since the first King Arthur episode, and they have finally added a Timed Mode option! King Arthur: Knights of the Round Table has it all, an excellent story, amazing graphics, challenging obstacles, smooth Match 3 mechanics, interesting bonus power-up tools, clever builder aspects required to progress, and obtainable goals, but is it enough? The answer is yes and no...If you have only played one or two games by this developer this will be a 5-Star game and certainly worthy of a purchase, however, those of us who have purchased or played several e-FunSoft games, you will definitely recognize the all too familiar board layouts, because they are the same board layouts in every Match 3 game by this developer!
This is a swap type, Match 3 game that requires you swap two adjacent elements to create a group of at least three tiles. You can opt to play in a Relaxed, untimed mode and there is a High Scores Leaderboard. The goal of each level is to make matches over all of the Brown filled-in Cells as well as matching a specified number of specified Tiles that are shown at the top of the screen. Some levels also require you to collect Magic Spheres by dropping them to the bottom of the board. Some tiles Morph inside of a Bubble which allows you to pop the bubble when the jewel inside morphs to the desired jewel. I'm not sure why the morphing bubble tiles appear but I would suspect it's a reward for making a large match?
You don't earn Power-ups for making Large Matches, however, every match you make fills the Energy Orb, the larger the matches are, the faster it will charge. The good thing about this feature is that any of the power-ups can be used and refilled on any level, unlike some games where you have to wait until a level comes along that has a particular bonus tile to refill that power-up. The Hammer removes a single tile or chain, the Orb will absorb a small group of tiles or chains, the King's Shield collects all tiles of the same kind, the Lightning Staff clears an entire Horizontal Line including chained tiles, the Legendary Sword clears an entire Vertical line including chains, and Explosives clear a large group of tiles and any chains on them.
There are the normal obstructions as found in most Match 3 games of Chained tiles, Double Chained tiles, Spiders that spin webs to lock tiles if you don't make matches under them quickly enough, but nothing unusual or different than most Match 3 games, and certainly nothing different than other Match 3 games by this developer. You can purchase upgrades to rebuild the city after gathering enough resources and you must purchase all upgrades to complete the chapter and open up the next Chapter's levels.
I really enjoy this type of Match 3 game, it's challenging and it's fun to play. Unfortunately, I have purchased a couple of M3 games by this dev only to discover that the second game was exactly the same as the first game. If they would just change the match 3 board layouts, I would give this game and following games 5 stars AND would start purchasing them again!
THE CHRONICLES OF: SERIES LIST Title***Release Date***Average Rating
1-The Chronicles of Noah's Ark (March 22-2016) 3.9 2-The Chronicles of Jonah and the Whale (February 26-2018) 3.1 3-The Chronicles of Joseph of Egypt (August 27-2018) 3.0 4-The Chronicles of King Arthur: 1-Excalibur (January 23-2019) 3.6 5-The Chronicles of King Arthur: 2-Knights of the Round Table (June 1-2019) n/a
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
In the first Game of Gods, the God of Chaos became angry and threatened the delicate balance of life. The Goddess of Creation struggled to restore this balance but the God of Chaos was always one step ahead of her, destroying everything he touched. Eventually, they were able to put aside their differences and restore balance in the universe.
In the second episode, the powerful Darkness became angered over the loss of the God of Chaos, to the Goddess of Creation. He cursed the beautiful Goddess in an attempt to destroy their relationship and allow Chaos to prevail, but their love was stronger than the forces of Darkness.
In this third episode, the God of Chaos, and the Goddess of Creation have created a bundle of joy miracle, a bouncing baby boy! Eventually, he will become the God of Time, but for now, he's more like the God of Mischief. The Celestial couple certainly has their hands full when their little bundle of joy begins to wreak havoc in the universe when he mixes up a few time periods.
You won't have to race against the clock with this Mosaic, a feature I really like because I play jigsaws and mosaics to relax, not work up a sweat. The goal is to take a puzzle piece shape from the ribbon on the right and place it correctly onto the incomplete puzzle. As you place a puzzle piece, other pieces arrive to take its place until the puzzle is completed.
You can earn up to 3 stars, the first one for Completing the puzzle, the second one for Completing the puzzle with No Mistakes, and the third one for Completing the puzzle with Completing the puzzle without Making Mistakes. There are also 6 Trophies or achievements to earn, and a total of 150 Mosaic puzzles with various materials used, such as wood, cloth, and paper.
MOSAIC GAME OF GODS SERIES LIST Title***Release Date***Average Rating
1-Mosaic Game of Gods l (February 9-2015) 4.2 2-Mosaic Game of Gods ll (February 20-2017) 4.9 3-Mosaic Game of Gods lll (July 8-2019) n/a
fromGo back to your roots-push the envelope a bit-what did the original games have that these don't-that's the key MH, look at the original graphics-gameplay-plots, stand up for what you know is right, not what they tell you to do wink, wink ☮
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Remember back in the day when Mad Head introduced their first game? Remember how amazing the graphics were, how fresh the storylines were? Remember Darkness Incarnate, and how modern, cutting~edge, and cool that game was? Remember the first a-MAZEing game that made you feel uncomfortable because you felt like you were actually trapped and didn't know how you got there? Remember how you knew BEYOND a SHADOW of a doubt that you were PLAYing an MHG? Remember how their games soared your imagination to the MOON allowing our very SOULS to WANDER, LUSTing with great expectations that were always fulfilled? Back in the day, it seemed like a RITE of PASSAGE to play as detective ADAM WOLFE because playing a Mad Head Game was like walking into THE HEART OF THE STORM of NEVER-endingTALES. Back in the day, I couldn't wait for a new MH game, so what happened guys? What happened to the Mojo? Put your thinking caps back on guys, it's the DAWN OF a new era and I haven't given up HOPE, DON-na BRAVE new face, claw your way out of this DARK REALM slump, become CHASERS of FRIGHT or you'll be stuck in a MONSTER-ous LOOP waiting for the ending CADENZA. I know you can do it guys, after all, you're ROCKING PILOTs!
I'm sure most of you know how I feel about cheesy Gadgets, but this particular gadget is the most worthless Gadge I've ever seen in a game! Once you discover the secret hiding place of Henry Bakeman's Lamp, you will use the gadget 6 times. BTW: they make no attempt to explain why it dispels dark magic, how Henry knew it would work on dark magic, where it came from, and most importantly, why it had to be hidden if it works on evil entities? To make matters worse, you have to play the most ridiculous mini-game in the history of HOPA gadget games. My grandson, who just turned 3-year-old this month, is perfectly capable of matching 2 different symbols, in fact, I asked him to find the two matching pairs of symbols and he nailed it in about 30 seconds, including the time it took me to explain what he was supposed to do. If a small child who can't yet read or write his name, can solve this game nearly instantaneously, why bother?
There are 14 Hidden Object Scenes and 1 Zoom Zone HOP (+4 CE BC) most are Interactive Listed Item Finds but there are also Multiples of each Object Finds, Keywords in Sentence Finds, Silhouetted Shapes, Matching Symbol Finds, Pictured Item Finds, Missing Related Animal Finds, and a colorful scene where you find several Flowers that match Picture Swatches. In the Collector's Edition version, each Hidden Object Scene has a Morphing Object, if you miss one of the HOP morphs you can pick them up in the CE replayable extras, as well.
There are 24 Mini-Games (+4 CE BC) including 6 worthless, pointless, repetitive Lamp Gadget games where you use a lens to find 2 matching symbol pairs. For the life of me, I can't understand why they even bothered to include a game where all you have to do is scan the lens across 4 circles? Most of the Mini-Games are rehashed from Mad Head's other series games, they aren't horrible, but they just aren't very challenging. Here are a few of my personal favorites:
1~Guide the frog to the exit by swapping directional arrow square tiles. 2~Press buttons to change the color of pie-shaped tiles to match the clues. ღღ 3~Push 4 keys into the central grid, columns & rows have specified number of moves.
The Collector's Edition Bonus Chapter takes place a month after the incident. You will play as Riley the investigator and Kevin the missing person. There are 4 Mini-Games, and 4 Hidden Object Scenes, 10 Spirals, 10 Scene Morphing Objects and 4 Hidden Object Morphs remaining in this somewhat short Bonus Chapter which takes place over 10 new scene locations.
The Collector's Edition version has 11 Wallpapers, 9 Concept Art pictures, 10 Music Soundtracks, 12 Cover Pictures, 32 Profile Pictures, 10 Achievements (5 achievements have 3 categories each) 17 Replayable Hidden Object Scenes, 33 Mad Head Spirals (23 Main Chapter~10 in CE Bonus Chapter) 50 Morphing Objects (33 Scene Location Morphs, 17 Hidden Object Scene Morphs) 5 Main Chapters +Bonus Chapter and a Built-in Strategy Guide.
SHADOWPLAY SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Darkness Incarnate (September 18-2016) 4.0 2-Whispers of the Past (August 25-2017) 3.1 3-The Forsaken Island (March 2-2018) 4.0 4-Harrowstead Mystery (July 7-2019) n/a
WE'VE ASKED FOR NEW PLOTS AND CORDELIA DELIVERS ONCE AGAIN!
PostedJuly 6, 2019
pennmom36
fromCenturies ago a red flag was used during naval warfare to signal "no mercy would be given" The French called this flag Joli Rogue (pretty red) which translated to Jolly Roger by the English
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Completed Game approximately 6.5 hours (including CE Bonus Chapter & all mini-games)
Aarr, Cap'n Owens has gone missin' lads! Surely foul play be at hand here. I'll get t' th' bottom o' this catastrophe, 'n when I find out wha' those scurvy dogs scallywags be up to, I be 'avn' 'em walk th' plank t' Davy Jones' Locker, so's they be feedn' th' fish!
Who doesn't love a good Pirate-themed game? Uncharted Tides reminded me of an older, 3-game series about pirates that coincidentally was developed by AM, the producer of this game (don't know if I can name-names?) I for one, have loved every game developed by this new Developer!
Call me crazy, but I'm so tired of stories about black mist entities and revengeful spirits, etc. so I'm 100% grateful for the amazing storylines these guys are bringing to the table, storylines that are really fresh and creative. I'm so grateful, I'm willing to overlook the somewhat mundane HO scenes and simplistic Mini-Games, but as far as developers go, these guys are just getting started! They are still brand new and shiny, they are learning on the fly but mark my words, these guys are going straight to the top of the HOPA pile.
There are 19, yes 19 Hidden Object Scenes (+ 3 in the CE Bonus Chapter) I wasn't as impressed with these HO scenes as I was with the ones offered in Cordelia's first BF release. I found a lot of objects to be somewhat undefined. The graphics in many of the HO scenes seemed to be purposely blurred in an attempt to hide the objects. Most of the scenes are Listed Item Finds but there are also Interactive Listed Item Finds, Sketched Picture Finds, Silhouetted Shape Finds, Related Object Finds, and Symbol Finds
There are 29 Mini-Games (+5 in the CE Bonus Chapter) There is a repetitive Lockpick Mini-Game where you have to pull out each unobstructed bar correctly, but it's only used 5 times during the main chapters and a couple of times during the CE Bonus Chapter. Although the mini-games are easily solved, I enjoyed most of them and found them to be relaxing and a nice change of pace. Below are brief descriptions of some of my favorites:
☯Rotate the maze to navigate two colored balls into their color-coded slots. ☯Use directional arrows to navigate the ship to port, using obstacles as bumpers. დდ ☯Trap the octopus before it reaches the edges of a hexagonal board. დდდ ☯Thread the rope between the holes w/o crossing the same line twice. დდდ
The Collector's Edition Bonus Chapter winds back the clock to when Jack first met Mary Jane to highlight their Troubled Waters relationship. There are 3 Hidden Object Scenes and 5 Mini-Games, but there are no Morphing Rose Petals remaining in this average sized Bonus Chapter. The Magic Compass isn't used in the Bonus Chapter but the Lockpicks are used twice (with 2 Lockpick mini-games to complete)
This Collector's Edition version has 6 Wallpapers (and no characters slapped on them to ruin the beauty!) 12 Concept Art Pictures, 5 Music Soundtracks, 8 Story-based & 14 Skill-based Achievements, 23 Replayable Mini-Games, 15 Replayable Hidden Object Scenes, 32 Morphing Rose Petals, 6 Main Chapters (very lengthy chapters) +Bonus Chapter (Troubled Waters) and a Built-in Strategy Guide.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Now I realize that most people are going to actually try to solve these nonograms without purposely making a mistake, but why would a developer include a Star Rating System if it's impossible to lose a Star? When you make a mistake there's no penalty whatsoever, the board will briefly turn opaque red with a slight shake added for effects. I made a mistake because the numbers aren't highlighted (will explain that in a bit) and I thought I would lose one of the 3 obtainable stars, but that wasn't the case.
I thought that perhaps the game was just super generous and may require 3-5 mistakes to lose a star. On the next level, I tested this theory by purposely making 5 mistakes and STILL received all 3 stars. The next level I didn't look at any of the numbers on the columns or rows, I simply clicked on each individual cell to fill them in, if the board turned red, I'd right-click to ✖ or cross-off the cell. I solved the entire nonogram by randomly clicking each individual cell, and trust me, I made enough mistakes to put my score in a negative number category, so guess what happened to my score...you guessed it, not a thing, I still received 3 Stars. Surely, there has to be something that could cause you to lose a star, so I started the next level, without pausing the game, and I came back 10 minutes late and started randomly clicking the cells again, and STILL received all 3 Stars. Why bother with a Star System Rating if there's no possible way to lose a star?
The graphics are super bright with lots of Pink Hues and most grids have large cells, but honestly, it has the appearance of a mobile-device platform converted to desktop mode. There are no Difficulty Mode options, the numbers will only cross-off once the row and/or column has been completed. There are no Tile sets to choose from either. The goal of the game is to solve the Nonograms and collect all the recipes hidden within the Mini-Game at the end of each Continent.
When you hover the cursor over a cell it will highlight the column and row of the grid itself, but the highlight doesn't continue through the numbers on the outside of the grid making it difficult to see which set of numbers you need, especially when you are at the opposite ends.
Once you complete a Nonogram the completed image is shown, but good luck trying to figure out what it is! Not only are the completed images rather basic, but the color choices aren't very pretty either. Labeling the images is a must have feature when the tiles are flat and square with no depth or dimension. There are way too many good griddlers and nonograms available to waste money on this game folks
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I really thought I was going to love this Match 3 game which had a Farm builder aspect. Unfortunately, the cons outweigh the pros for MY personal preferences, but if you're okay with a Limited Moves Match 3 game with a few mechanical flaws, I think most will enjoy Farm Life.
You can play in a Relaxed or Limited Moves Match 3 Mode to earn up to 3 Stars which converts to cash, allowing you to rebuild dearly deceased, Aunt Langley's Farm. I know I've said this several times before, but a Limited Moves Mode Match 3 game is the least preferred type by 90% of Match 3 fans. Why wouldn't you add a Limited Time Mode rather than exclude the largest chunk of Match 3 fans? (please the masses, not just a select group)
The goal for each level is shown at the top of the screen and usually includes making matches of specific colored Vegetables, as well as uncovering and making matches over all of the Glass-covered cells, and occasionally dropping specified items off the board by making matches under them. There are the usual Obstacles of Wooden Crates and Weeds that require adjacent matches to break them, and Colored Locks requiring matches of the same color to remove them. Eventually, you will come across Portals that will warp you to other locations on the board.
Large Matches will earn Power-ups on the board, such as Horizontal and Vertical Line-Busters, Small Bombs to destroy a 1 Tile Radius, Electrified Veggies that destroy all Tiles of the Same Color matched with and a Basket of Vegetables that destroys several tiles across the board.
As you make money playing the Match 3 Levels, you can repair and rebuild the Farm. You will earn Diamonds for each upgrade that allows you to purchase Bonuses in amounts of 1-5-10 packs, to use at your discretion. The Glove allows you to remove a single Tile of Choice. The Tornado will Reshuffle the tiles on the entire board, and the Fireworks will remove all Tiles of the Color you choose.
Here are the features that made this a no-go for me: * The grammar is horrible and there are a ton of typos. *Hearing constant words of encouragement repeated after nearly every move was super annoying. *After completing the level I'm forced to wait an eternity for the computer to play thru all of my remaining moves and consequent power-ups. *The game mechanics are often slow and take a while to respond, especially when clicking on icon tabs. *I ran into a couple of glitches (tile regeneration issue & my computer's task menu on the bottom of my screen didn't automatically collapse, making it impossible to click on my purchased power-ups because they were located behind my taskbar and every time I clicked on them, it would exit me out of the game because I was actually clicking the taskbar.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
The other day, I talked about how that independent developer had poured their heart and soul into a game. I talked about how hard they tried to get it right, I talked about how small, indie developers cared about their games and the player. I talked about how they took our review advice to heart and continued to make each proceeding game better than the one before because they care. These devs are the exception to that rule...they don't have heart! (the "and soul" part is iffy?) They surely don't care about the player, they surely don't care about improving their proceeding games. They just spew out one game after another and never bother to improve or change anything, even though reviews pour in with plenty of advice and constructive criticism. This game is a perfect example, the CE version had 32 Reviews posted, yet failed to even hit the "average" game mark, it barely made it past the "dislike" stage with a pathetic 2.4 average rating...we the people are speaking loud and clear, but it would appear that nobody is listening.
When I first played this game the first thing I noticed was the overabundance of green hues. There are only 2 modes of difficulty, and it automatically starts out in a "very difficult" mode, so you get to play Hot or Cold, no normal or in-between difficulty modes.
This game was a huge disappointment right from the start. The first level has a ton of resources and empty plots to build on but for some reason, none of that is necessary, the level can be completed in about 3-4 moves, none of which actually included building on those plots. The second level was basically the same scenario, and after several painstaking, boring levels I gave up, it's not a very fun TM game.
The Collector's Edition version had very little to offer, 20 Achievement Trophies to earn, 5 Music Soundtracks and 10 Concept Art pictures, it didn't even have a Strategy Guide.
To sum it all up, this is a below average, subpar TM game that really isn't fun to play. The graphics are boring, the resources are boring, the robot is boring, the story is boring.
DAY D SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Time Mayhem SE only (April 1-2014) 2.5 2-Through Time (January 12-2019) 2.4
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Turns out there's an entire city living between the fibers of my carpet (I will deny the existence of those giant fleas, however!) When one of their own gets swept away (literally) Woolly and Curlytop hitch a ride on Rocco the mouse and head top-side for a dangerous rescue mission. You know things are gonna be tough when a simple Lego brick become a giant hurdle to cross, but that's just how it is when you're the size of a pencil tip!
You can play in a Relaxed, Normal or Hard difficulty mode, and there are 45 Main Levels +10 CE Bonus Levels that promise to be quite lengthy. The Collector's Edition version also has 6 Wallpapers, 5 Music Soundtracks, 5 Character Bios, 12 Trophy Achievements to earn and a built-in Strategy Guide. Normally, I'm all about waiting for the Standard Edition version, but in this case, you may want to consider the CE version. This isn't an easy-breezy Time Management game, you may be teeny-tiny, but there are huge hurdles to overcome in Rug Tales and if you get it wrong, this game isn't very forgiving. (with the exception of the Relaxed, untimed mode) I had to replay nearly every level, so you're probably going to need that built-in Strategy Guide at some point, and probably sooner than you think.
I absolutely loved the imagination and thought gamingo put into the storyline and tasks at hand. Collecting pencil nubs for wood, carpet fibers for wool, cacti berries for food, having to overcome huge gaps because there's a tear in the rug or wires laying across the pathway. Even Rocco the mouse is useful because he's the only one strong enough to be able to push a huge toy out of the way, which in this case is actually just a small 1" plastic toy lol.
Even though there are still TM familiar tasks and features of building bridges, collecting resources, repairing, constructing or upgrading buildings, etc. those familiar tasks are still unusual because they are from the perspective of being microscopic. So small in fact, that you have to chase away pesky Fleas that are huge!
After a few levels. a new feature is added, at least it's a feature I haven't seen used before. You may have to send one of the boys several times to click on a Noise-canceling device or put out small Fires before the Meter fills. If the Meter fills completely you will fail the level! (I'm assuming this only applies to the Normal and Hard difficulty modes)
After each level, you can purchase Upgrades with the Stars you earn. There are only a few Upgrade Categories, but each upgrade gives you a Larger Percentage (5%, 10%) to Speed up Woollys working pace, Speed up Woolly's Fighting abilities, Speed up Curlytop's Movements or Work Speed, or Speed up the process of Building Construction or Upgrades.