This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
The thing that really puts me off in this game other than the cartoonish graphics, is the constant flashing of resources flying up and down to the left corner every time I pick something up, this developer sure does love their bling-a-ding-ding. BTW, what's the point of having HD graphics only to waste it on huge Fred Flintstone and Barney Rubble cartoon animations?
Forgive me for being picky, but Time Management games have been bringing some amazing games to the pond lately and those game have really clever features and unique tasks so when I see an ordinary game with the same ordinary tasks that make me pick up the same stupid giant blocks of cheese wheels that are conveniently blocking my tried and true beaten path, it bores me, and it tells me that the developer just isn't thinking outside of the box. Forgive me for wanting something better, forgive me for not wanting the same game with just a different title...again! The only unusual features I'm noticing in this game are defeating Chrono's Skeleton's and turning off Portals, but those are just new to this developer, they aren't new TM features.
You can play in a Relaxed, Normal, or Expert Mode of Difficulty over 70 levels and each level has a Puzzle Rune that unlocks a Bonus Level (as well as a Fragment Jigsaw Puzzle) in each of the Main Levels if all of the Runes have been collected. There are 37 Achievement Trophies and 6 Wallpapers.
In the Collector's Edition version, you can repair 10 Office Items with the Stars you earn on the levels as well, and there is an Interactive Strategy Guide that basically just points to available tasks.
Hopefully, those of you who enjoyed the CE version held off for this SE version because it would appear that other than the Office repairs, you get all the other features?
Take on new time management challenges and help three young archaeologists unearth the mysteries of the past and piece together the story of the brave Xi Niu!
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I'm not sure why they give these games to a different developer every time they release a new Time Management Game, but they always have the same MO. Customers come in with a full set of hearts and a pictured thought bubble and it's your job to send them to the correct station and then wait on them hand and foot until they leave, hopefully with either Golden Hearts or more Hearts than what they arrived with.
The problem with this game is that its way to easy, there is no challenge and you are chomping at the bit waiting for someone new to show up or an existing person to need help. The tasks are boring, you are constantly being switched between the current Dig Site and Xi Niu's past wich is equally as boring. If neither of those bored you, throw in some childish, so-called mini-games of dragging buttons back and forth, cutting rice with a sickle, clicking on 5 large objects erasing dirt to pretend to "dig" or rapidly clicking a button, that outta get your heart pounding?
Seriously? Why are they portraying 3 female archeologists making a huge discovery, who seem to have worked hard to get where they are, only to turn around and bring in a team of male archaeologists and make the 3 women bring them every tool or piece of equipment they desire when clearly they could get up and get it just as easily...it's like 2 feet from them! Isn't it a bit ironic that they flashback in time to show a strong-willed Xi Niu? I'm just pointing out the obvious,...
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I'm not gonna lie, I've never been a fan of the Walker family Mosaic games. I hated the cartoon sloth and the boring idea of decorating the Walker living room with ridiculous souvenirs on a shelf. I hated the bouncy, glittery tiles that reminded me of gummy bears, I didn't enjoy the constant bells and whistles of all the hoopla every time I filled in a cell, much less completing a group of cells. I don't play Mosaic games to get wound up, I play them to relax and wind down, so I was thrilled when Jet Dogs decided to ditch the Walkers and ditch MOST of the hoopla...but for the life of me I just don't understand why they still feel the need to include all the flashy tiles when you complete a group? Why can't you include an option to shut that off as well for those of us who don't enjoy seizures? When that option is included, so will my 5th Star! (if it is already included, please PM me to tell me how to access it?)
There are 12 different Tile Options like legos, fabric, and lunar, one of my favorites looks like dew drops. If that isn't impressive, there's also 12 Crossed-off (X's) designs to choose from as well, such as Aztec, pawprints, rope knots, and spirals and there's even a Dark Background mode. What I thought was even more brilliant was that they included a 5 x 5 Grid which allows you to see what each tile selection or combination you chose will look like in the game...absolutely genius! I do think it's kinda funny that you get all these tile options but they don't have a Custom Cursor option??
The choices continue with Difficulty Mode options, you can play in an Easy Mode which automatically chooses the color for you, a Normal Mode which crosses off the numbers one by one, a Difficult Mode that crosses off numbers once an entire row or column has been completed, or an Intuitive Mode which is a Zen mode that doesn't count mistakes and allows you to work out the puzzle by changing selections.
You earn Crystals for completing the mosaics, a Blue Crystal for making no mistakes, a Green Crystal for making one mistake, and a Yellow Crystal for making 2 mistakes. At the end of each chapter, you must earn a minimum Yellow status to progress to the next chapter, and you must earn a Green or Blue crystal status to access the 4 Bonus Levels per chapter. To earn a Blue Crystal Status on a Chapter as a whole, you must earn a Blue status on all mosaics within the level. There are 14 Chapters (10 levels each with 4 Bonus Chapters)
On the Mosaic Grids themselves, there is an Eye that hides the grid, a Color Palette to choose the color bubbles, a Finger or X tab to color or cross-off cells (right & left-clicking works too) and a Heart with the number of Lives or Mistakes available (you can earn more lives by correctly filling in cells) There is a tab to access the tile selections as well which allows you to switch choices easily. There are only 2 Power-ups available, a Sun icon that fills in a single cell, or a Hammer which fills in a 5-cell (outlined) radius. The power-ups refill by uncovering hammers and suns on the mosaics.
LEGENDARY MOSAICS SERIES LIST Title***Release Date***Average Rating
1-The Dwarf and the Terrible Cat (April 15-2020) 4.5 2-The Stolen Freedom (June 10-2020) n/a
EVERYONE LOVED TUNE OF REVENGE...PERHAPS YOU SHOULD TRY TO REPLICATE THE GAME MECHANICS (you've made the games too easy lately)
PostedJuly 3, 2020
pennmom36
fromRevisit your original games, they had an it factor, it was because you couldn't complete a game blindfolded, find an emblem place an emblem, back then you had to think, now you just click here, click there, put your brain on auto-pilot!
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Completed Game approximately 4.5 hours (including completion of all mini-games & CE Bonus Chapter) 18 Main Game Scene Locations +8 Bonus Chapter Difficulty Range: Beginner
What a long, drawn-out, boring story that makes no sense! Halfway through the story, I was still at a loss as to what the story was actually about. I arrive in a small town for reasons unbeknownst to me, I'm not in the least bit phased that a young man in his physical prime, just met his demise two feet in front of me upon my arrival because he was literally scared to death. Apparently, I don't actually know why I'm in town either because I've just assumed the position of Deputy Sheriff by the Sheriff's sister Amber whose now the acting Sheriff because her brother, the Sheriff, also died from getting the bejeebers scared out of him as well. (and I might add that she doesn't seem to be phased by the fact that her brother just died either, much less at the expense of such weird, extenuating circumstances) Are you just as confused as I am now too? Fast-forward a few scenes later and you'll start having a few hallucinations about giant Basilisks, no wait, that's just a doll, wait, what? who lets their kid play with a Basilisk doll?
☽☾Morphing Objects/Collectibles: (CE version only)☼ There are 26 Morphing Chimeras one per scene, that is actually nicely blended into the scenery, not impossible to spot, but it doesn't slap you in the face either!. Each scene also has either a Scenery OR Zoom-Zone Jigsaw Puzzle Piece (sometimes both) that allows you to assemble Four 12-piece Jigsaw Puzzles. Some of the scenes also have Collectible Basalists Cards with descriptions. My two biggest complaints with Elephant Games is that they never have a Collectibles Indicator Option that tells you if the Collectibles/Morphs have been found in that scene, and they never give you an option to return to the scene to search for any missed Morph or Collectible!
◔Hidden Object Scenes◕ There are only 11 Hidden Object Scenes +7 in the CE Bonus Chapter, + 6 Zoom-Zone HO's. These were some of the least creative, unimaginative, most boring un-Hidden Object Scenes I've ever seen in a HOPA to date! They are located in boring locations (I'm fairly certain most of them were located inside of a chest of some sort) the objects tiny, and at times are difficult to tell what they actually are. Most of the scenes are dark and void of color. Most of the scenes were Interactive List's, but there were a couple of Matching Pair Finds, a Silhouetted Shape Find, a Swatch Find, a Fragment Find, and a couple of Multiples of the Same Object Finds. There wasn't much of a variety, there wasn't any color whatsoever...in fact, one of the scenes required finding objects by sifting through the charred remains after a fire...I kid you not!
♙Mini-Games♙ There are 13 Mini-Games +6 in the CE Bonus Chapter. Many of the games were original or newer games, and way more creative than the HOP's were! Here are some of my personal favorites:
1-Use directional arrows to guide 2 stars to their matching slots (use the stars as bumpers to stop them from moving) 2-Rotate fragment sections into place. 4-Place 3 light spheres so their rays cover the entire grid (x6) 5-Rotate parts to guide the electricity to all the batteries simultaneously. 6-Select directional arrows to move tokens simultaneously thru the maze to electrical barriers & bypass all locks at the same time.
✯Bonus Chapter (Collector's Edition version only)✯ SAY CHEESE, There's a new Sherrif and deputy in town folks! Sherrif Amber has deputized you once again when fowl-play is running a-muck at the county Fun Fair at Serpent Creek in this equally boring chapter that takes place over 8 scenes. Everyone is in a frozen comatose state but honestly, the atmosphere is just as stale as the main game and they both move at a snails' pace leaving a trail of sticky oozy slime behind for the next Elephant games' task (to remove an object from the goo of course) There are 6 mini-games and 8 hidden object scenes and you will complete the final 3 Collectible Basalists Cards, 8 Morphing Chimeras, and 12 Jigsaw Puzzle Pieces which allows you to complete the final 12-piece Jigsaw Puzzle. After completing the Bonus Chapter, you can access the Secret Room where you return to the scene locations to find Objects in a Timed Mode.
♕Collector's Edition Extra's♕ 12 Wallpapers, 12 Concept Art Pictures, 5 Music Soundtracks, 23 Achievements, 13 Replayable Mini-Games,17 Hidden Object Scenes 12 Collectible Basalists Cards (with descriptions) 26 Morphing Chimeras, 48 Jigsaw Puzzle Pieces (Four 12 piece Jigsaw Puzzles) Secret Room (Timed HO Objects) 3 Main Chapters +Bonus Chapter, and a Built-In Strategy Guide.
CHIMERAS SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Tune of Revenge (March 8-2013) 4.4 2-The Signs of Prophecy (November 13-2015) 3.6 3-Cursed and Forgotten (June 24-2016) 4.1 4-Mortal Medicine (December 9-2016) 3.8 5-Mark of Death (June 2-2017) 3.0 6-Blinding Love (November 18-2017) 3.2 7-New Rebellion (June 1-2018) 3.2 8-Heavenfall Secrets (December 2-2018) 3.3 9-Wailing Waters (July 5-2019) 3.0 10-The Price of Greed (January 10-2020) 3.8 11-Cherished Serpent (July 3-2020) n/a
WHAT DID THEY MASTER IN THE REMASTERED VERSION? HOW DO YOU COMPARE AN APPLE TO AN ORANGE?
PostedJuly 2, 2020
pennmom36
fromThere are 17 Achievements, 69 upgrades, 12 mini-games, 200 patients, 11 office items to purchase, 40k yards to walk, 60 events to complete, 10 shifts to work, 30 challenge levels,& 180 days to Remaster!
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
It's a little unfair to compare Apples to Oranges, in this case, you are being asked to compare a Standard Edition version that came out in 2015 against a Collector's Edition version that has all the bells and whistles and CE bling that the Standard Edition version would never have included in the first place!
So I ignored the CE bling and downloaded the demo portion of both games to compare both side by side, apples to apples. As far as the graphics go, there's no comparison, the Remastered version win's hands down! The storyline is nearly identical so as far as I'm concerned that's a checkmark for both versions. As for the game's mechanics and how easy it is for the player to learn the basic gameplay, I would have to say the Remastered version is probably more beginner-friendly because you have to make several extra clicking steps on the older game versus the newer game. Finally, the Fun Factor and Challenge Factor which I believe are closely related if not one and the same...if the Remastered version didn't have so many childish tasks requiring me to drag a button back and forth, for example, I may have been blown away by the Remastered graphics or remastered game mechanics, instead, I was left comparing apples to oranges, CE to SE versions and trying to figure out what was actually mastered in the remastered version?
You will complete your residency as Allison Heart in 10 levels of each department of the Hospital such as The Lab, Pediatrics, PreNatal, and Diagnosis. Patients arrive with thought bubbles that indicate the treatment they require and you need to click on the patient and the correct station and treatment before checking them out at the computer. The quicker you treat them, the more heart score they retain. You will earn a higher score for multi-tasking, and if patients achieve a golden heart status, they can no longer lose heart status, You can also send Patients to the water cooler if they begin to lose their heart "patience"
Some items require a single click, other items may require combining several items to match the picture shown, and some items may need to be restocked. Each Level has an option Level Goal that allows you to earn 1 Diamond if the goal is achieved, and you can earn +100 extra points for clicking on Oliver the Guinea Pig when he pops up in each level as well.
There are 60 levels total (Available in 18 Languages with 5 Profile Slots) and 30 Challenge levels which allows you to earn up to 3 Diamonds which are used to purchase Office Items. I would probably consider this as a Standard Edition version, but BF never seems to offer those versions, so I guess it will be a pass for me then!
HEARTS MEDICINE SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Heart's Medicine: Season One SE only (May 5-2015) 3.8 2-Time To Heal CE only (September 13-2016) 4.1 3-Hospital Heat CE only (August 29-2017) 3.8 4-Heart's Medicine Remastered: Season One (July 2-2020) n/a
by: Big Blue Studios (The original Heart's Medicine Season One & Heart's Medicine Season One Remastered is developed by Big Blue Studios...Time To Heal & Hospital Heat was developed by Blue Giraffe)
SORRY, BUT YA GOTTA BRING SOMETHING NEW TO THE TABLE AFTER 41 GAMES
PostedJuly 2, 2020
pennmom36
fromThere's more Felix! There are more than 10 Developers out there Champ! There's more Mosaic varieties out there, keep swimming little dude! ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I still love Mosaic games but I stopped purchasing Fantasy Mosaic Games a while back because they have just become boring repeats. There for a while, they were surprising us with an occasional new feature but now we are getting a FM game every 2 months and they have just become boring. Don't get me wrong, I still love the genre, in fact, I recently played a Detective Agency Mosaic that blew me off of my computer chair, so from now on, all other Mosaic games will have to meet that games standard...this one doesn't come close!
I still recommend Fantasy Mosaics games for beginners, they are still really good mosaic puzzles, but, in my opinion, they are no longer the King of Mosaics. Match Gems needs to come up with something more creative than the current, weak Penguin Family sagas, and ridiculous peek-a-boo rooms. After 41 releases, you can literally replay 30-40 previous releases and still feel like you're playing a new game! The only new features that have been added over the past 41 games, besides upgrading the color graphics, is a multi-color feature (added in game # 4) a Sun power-up (added on game #6) the addition of earning/deducting stars for using hints (on game # 15) two additional color bubbles offering 6 colors vs 4 (on game # 16) an Eye feature to view the background w/out the grid (on game # 18) an interactive garden feature (on game # 21) locked colors (on game # 27) different tile choices (on game # 28) an interactive workshop w/ mini-games (on game # 33) and Zen mode (on game # 34) The Zen Mode has returned for those who prefer to solve the griddlers without all the hand/flipper holding. In Zen Mode, the numbers aren't crossed off but Mistakes aren't counted against you either, because chances are, you'll have to edit some of the cells as you switch between colors. You can delete filled-in or crossed-off cells by right-clicking the cell in Zen Mode, and you'll know you have completed a particular color correctly because a checkmark will appear on the color bubble.
You can play in a Casual Mode which crosses off the cells one by one, or the Advanced Mode, which only crosses off the remaining cells once the entire row and column have been filled in. You will earn a Gold trophy if you make no mistakes, a Silver trophy if you make one mistake, and a Bronze trophy if you make two mistakes. You will also earn up to three gold Stars if you don't use any hints, one star is deducted each time you use a hint. Therefore, it is possible to make a mistake or two but still earn 3 stars as long as you don't use any available hints.
There are 20 locations, and each location has 5 Griddlers and an additional mini-game. You can choose from 7 different tile sets, ranging in color vibrancy and styles. Locked Colors can be disabled in the Settings menu, otherwise, some of the colors are locked and unavailable until you uncover color-specific keys that are hidden beneath some of the filled-in cells The Eye feature allows you to hide the grid to get a look at the puzzle without all the grid lines, and there is a reset icon that makes it much easier to restart the level if you make a mistake.
There are groups of numbers located on each column and row of the grid, each group of numbers must be separated by at least one blank or crossed off cell. Sometimes it's easier to cross-off cells that can't possibly contain a filled-in cell, which will reduce the number of cells and narrow the playing field down a bit, when you get stuck, you can switch colors and work back and forth until it's solved.
Some of the cells contain bonuses such as extra hints, extra mistakes allowed or an extra pickax which allows you to choose which cell you want a hint on, and some cells contain keys to unlock colors (unless you disable this feature in settings) There is a Sun icon as well that when fully charged, will give you a mega-hint, filling in or crossing off a 3x3 area of your choice.
FANTASY MOSAICS SERIES LIST Title***Release Date***Average Rating
1-Fantasy Mosaics (May 6-2014) 4.0 2-Fantasy Mosaics (May 27-2014) 4.1 3-Fantasy Mosaics (July 2-2014) 4.2 4-Fantasy Mosaics: Art Of Color (September 2-2014) 4.2 5-Fantasy Mosaics (December 1-2014) 4.1 6-Fantasy Mosaics: Into The Unknown (January 19-2015) 3.9 7-Fantasy Mosaics: Our Home (March 3-2015) 4.1 8-Fantasy Mosaics: New Adventure (April 21-2015) 3.7 9-Fantasy Mosaics: Portal In The Woods (July 8-2015) 4.0 10-Fantasy Mosaics: Time Travel (October 7-2015) 4.8 11-Fantasy Mosaics: Fleeing From Dinosaurs (October 7-2015) 4.0 12-Fantasy Mosaics: Parallel Universe (January 6-2016) 4.3 13-Fantasy Mosaics: Unexpected Visitor (February 16-2016) 4.5 14-Fantasy Mosaics: Fourth Color (March 29-2016) 4.6 15-Fantasy Mosaics: Ancient Land (May 17-2016) 4.3 16-Fantasy Mosaics: Six Colors (July 6-2016) 4.0 17-Fantasy Mosaics: New Palette (August 31-2016) 4.5 18-Fantasy Mosaics: Explore New Colors (December 5-2016) 4.1 19-Fantasy Mosaics: Edge Of The World (January 19-2017) 3.8 20-Fantasy Mosaics: Castle Of Puzzles (March 20-2017) 4.7 21-Fantasy Mosaics: On The Movie Set (May 8-2017) 4.6 22-Fantasy Mosaics: Summer Vacation (June 12-2017) 4.4 23-Fantasy Mosaics: Magic Forest (July 24-2017) 4.7 24- Fantasy Mosaics: Deserted Island (September 18-2017) 4.2 25-Fantasy Mosaics: Wedding Ceremony (November 13-2017) 3.8 26-Fantasy Mosaics: Fairytale Garden (January 22-2018) 4.0 27-Fantasy Mosaics: Secret Colors (March 5-2018) 3.6 28-Fantasy Mosaics: Treasure Map (April 23-2018) 4.1 29-Fantasy Mosaics: Alien Planet (June 11-2018) 3.7 30-Fantasy Mosaics: Camping Trip (August 13-2018) 3.9 31-Fantasy Mosaics: First Date (October 15-2018) 4.1 32-Fantasy Mosaics: Santa's Hut (December 24-2018) 4.4 33-Fantasy Mosaics: Inventor's Workshop (February 25-2019) 4.3 34-Fantasy Mosaics: Zen Garden (April 15-2019) 3.5 35-Fantasy Mosaics: Day At The Museum (June 10-2019) 4.0 36-Fantasy Mosaics: Medieval Quest (August 5-2019) 4.4 37-Fantasy Mosaics: Spooky Night (October 7-2019) 4.5 38-Fantasy Mosaics: Underwater Adventure (December 9-2019) 4.8 39-Fantasy Mosaics: Behind the Mirror (February 11-2020) 4.0 40-Fantasy Mosaics: Alien Abduction (April 13-2020) 4.0 41-Fantasy Mosaics: Wizard's Realm (June 15-2020) n/a
ANOTHER DEVELOPER THAT NEVER CHANGES FEATURES FROM GAME TO GAME
PostedJuly 2, 2020
pennmom36
fromThere's more Felix! There are more than 10 Developers out there Champ! There's more Match 3 varieties, keep swimming little dude! ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I'm not saying this is a dreadful Match 3 game, it does have a few flaws and annoyances such as, tiles that are difficult to differentiate between, and tiles that cover so much of the cell's surface area that it makes it difficult to see whether there are any gold or green cells remaining on the board at times. No, it's not a dreadful M3 game, but Magnussoft likes to take the same game and re-release it for several years under a new title, you heard me right, they take the same Match 3 game (they do the same thing with their solitaire games) change the title, change the story and the graphics, nothing more, we are being duped! That's pretty lazy.!..or is it genius? (It's only genius if no one catches on!)
You can play in a Relaxed Mode, a Medium Mode, or a Hard Mode of difficulty, and you can earn up to 3-Stars per level and, Earn 35 of the same Achievements always offered in every Match 3 game by Magnussoft Games. There are 3 Cursor Options to choose from (Red, Gold, White) and you can choose a High Resolution which you are duped into believing will fix the black bar issue to give you a full screen but the only thing noticeable the high-resolution option does is add Roman Pillars to the sides of the screen so you have something to look at versus the two large black, empty voids...isn't this 2020, nearly 2021, perhaps it's time to upgrade your software?...and your games!
The Level Goals are usually the same for each level and are shown on the bar below the Match 3 board. If Coins are shown, the goal is to earn money by making matches over all of the yellow, brown, or green cells to break them. Some goals may require collecting specific tiles such as food or various resources as pictured on the bar beneath the board as well as the amount needed. After each Match 3 level, you get to choose from one of five different overturned cups to earn coins and other resources. If you have earned enough Stars, Coins, and various Resources, you can purchase new Crops, Houses, Farms, Livestock, etc, to eventually rebuild the Grand Empire.
Large Matches will give you a bomb on the board, of various strengths, according to the size of the match made. These bombs can be swapped with any tile, or double-clicked to detonate it. As you progress, Boosters are added to the left and right Icons that can be used at your discretion, once it has been charged. They are the usual boosters that allow you to use a Hammer on a Single Tile or use Horizontal & Vertical Line Blasters, etc. Eventually, you can purchase upgrades and boosters in the Shop with the coins you earn.
There are the usual Obstacles of Roped Tiles, Double Roped Tiles, Brick Tiles, Double Bricked Tiles, Crate Tiles, and Double Crate Tiles, Earth Cells to dig through, that may or may not need to be destroyed because sometimes they aren't blocking a yellow or green tile.
IF you haven't purchased any Match 3 games by this developer, I would recommend Tales of Rome: Grand Empire. I think this is a decent Match 3 game although it does have rather cartoonish type graphics and a few graphic flaws as I mentioned earlier. IF you have purchased ANY Match 3 games by Magnussoft in the past, I would strongly caution you to double-check that game before purchasing this game because chances are, they are one and the same, and the chances are even greater that the game in your inventory is even better than this one!
OKAY, BIGGER TILES, & A FEW MINOR LEVEL CHANGES DESERVES A COUPLE EXTRA STARS
PostedJune 30, 2020
pennmom36
fromBig Fish: It's Okay to offer Match 3 games by more than one developer at a time, champ! Why do we always get them in phases, heaps by just one dev at a time?
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Well, folks, you know how I appreciate it when a developer makes an effort to change things up a bit and it looks like they have finally decided to implement a few minor changes. They have made the tiles bigger and less similar to each other so they can easily be differentiated, and they have changed the level layouts slightly (at least the order presented) other than that, everything else is still basically the same with the same features and game mechanics. (Homework Assignment: play other developers M3 games for basic ideas then add your own twist to those basic features)
I only saw an option to play in a Relaxed Untimed Mode in this Swap type Match 3 game, where you swap tiles to make matches of at least 3 identical elements. You must make matches over all of the Gold Cells (and eventually Red cells that turn Gold) and make the required number of matches of each Element shown to the right of the screen. Elements inside of Bubbles, Morph (I think they appear when you make large matches, but I'm not positive) which allows you to pop the bubble when the desired element appears inside the bubble.
The Chained Tiled has been replaced with Spider Webs although I'm not really sure what spiderwebs and elves have to do with each other? But I did I ask for something different and if spiderwebs are what they chose, then spiderwebs it is!
You must purchase all 4 World Upgrades to progress to the next Chapter, with the Stars you earn playing the Match 3 levels. The upgrades still aren't very interesting nor are they colorful. It completely defeats the purpose of an upgrade, the purpose is to keep the player enthusiastic about playing so they want to finish building the kingdom, not inconvenienced by the annoyance.
Large Matches allow you to use any of the Power-ups once the Mana Meter recharges. The larger the match, the quicker the Mana Meter fills. Once the Mana meter fills, Power-ups become available (included as you progress with upgrades) Here's a list of the available Power-ups (they are the same power-ups that do the same things in ALL of the Match 3 games by this developer, but you probably already knew that too!): *Ancient Axe destroys a single tile and/or chain. *Magic Cauldron: destroys a 2 x 2 range of tiles cells/chains. *Wizard's Staff: destroys 5 horizontal tiles. *Fire Staff: destroys 5 vertical tiles *Wand: destroys an entire horizontal row, cells/chains. *Advanced Wand: destroys an entire vertical line, cells/chains. *Crystal Amulet: destroys entire vertical & horizontal lines. *Denis's Satchel: destroys all of the same tiles. *Stone of Confusion: Shuffles the entire board. *Stone of Destruction: destroys 20 random tiles. *Ancient Bomb: destroys a 9 x 9 cluster of tiles, cells/chains. *Ancient Tome: destroys a 12 x 12 range of tiles
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I love Solitaire Games by this developer, they always have the features I love in a solitaire game and they always bring something new to the table. Dreams Keeper Solitaire is a beautiful Adventure in the World of Dreams where you must first save yourself and then four others (5 Worlds-40 Levels each)
This is a Higher/Lower Solitaire game and you can choose from 4 Card Graphic Styles and 2 Font Styles, one of which is a character-themed style, the other is a large-font. There are several Achievements to earn, Combos start at 6 Cards, and there are Number-specific Wildcards & Jokers that can be earned during the game, but it appears you can only hold up to 4 of these cards at any given time (unless slots are purchased?)
You will earn 3-Stars if all Cards are removed from the board, 2-Stars if 2 Cards or fewer remain, and 1-Star if 3-4 cards remain, but any level can be replayed as often as desired. The level goals can be seen by clicking on the "Goals" tab on the top of the screen as well and may include various tasks such as collecting a specified amount of Stars, finding Inventory Items, or earning a specific achievement such as a 10-Card Combo, for example.
There are Morphing Bonus Cards that appear briefly on some of the cards, such as Coins or an Eye that will reveal 2 Face-down cards if that card is played before the Eye disappears. As you progress, there are Obstacle Cards added such as an Encased Card that must be played twice, to start to make things a bit more interesting.
The Coins you earn are used to purchase items you wear, but you must be aware of the items you are wearing in each Dream World because they can have Positive Effects (Buffs) in one Dream World, but in another Dream World, it may cause a Negative Effect (Debuff) You can pick and choose which items to wear at any given time, such as "Fighter Pilot Goggles that allows you to swap a card in the deck for one that you need" and there are several available slots, but you will want to check the items you are wearing when you enter each new Dream World to make sure you aren't making the game more difficult than it should be. Some of the items can be used in any dimension, so just make sure you check which ones are Dimension Specific.
I love DigiMight Solitaire Games, they recently released a Mac-only version called Call of Honor that I'm still enjoying, and one of my all-time favorites is Snow White Solitaire, so if you loved them, I think this one is a special treat because I have never seen such a beautiful adventure in a solitaire game before!
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I only gave the CE version 4-Stars because there was no magnifying feature and some of the objects were rather small. I have actually had the pleasure of speaking with this developer via forums and can tell you that this Indie cares about what we like and don't like, and took the time mid-stream to make improvements! This is why I დ my Indies!
Food For Thought: I've read comments from fellow reviewers who state that we shouldn't bother to write reviews about the things we don't like in a game. But I have spoken with hundreds of developers and they all say that constructive criticism (always with respect!) is just as important, sometimes more so because it helps them to improve their games and it gives players what they really want. If we are getting the games we love, we are supporting the developers which keeps them in business. How will remaining quiet about features we really don't enjoy help anyone? If we don't like the game then we won't purchase the game so Big Fish loses the sale which ultimately effects the developer's profit. The developer has no way to determine what people liked or disliked in the game (assuming they are not stated in the reviews) The next game comes out exactly the same as the one before because the developer was not a mind-reader and it was impossible for that developer to guess that a particular feature was disliked or not enjoyed by the fans. Even fewer people buy this game than the one before because of this scenario and eventually, the developer is struggling all because they had no way of pinpointing key features that are easily remedied. When I stated that items were difficult to find in some of the scenes, this developer added a magnifying glass feature to solve that issue...as an update! That's a developer who is listening, that's a developer who cares, that's a developer who deserves our support! Food For Thought!
This is a fun, travel-based, old-fashioned HOG with all sorts of extra goodies hidden in each scene, including those infamous and adorable mascots, Max, Bear, and Ninja the cats for 100,000 extra points (word modes only)
You can choose from 3 Avatars, Bear, Max or Ninja (I chose Ninja because he has Ninja Skillz) You can choose from several difficulty mode options:
*Tourist: Untimed, unlimited hints, no misclicks, super hints (shows location of shields-robots-cats) *Traveler: Relaxed, timer counts up, unlimited hints, misclick penalty. (using hints in this mode won't allow you to earn speed bonus points) *Explorer: timer counts down, 1 hint per level, misclick penalty. *Adventurer: timer counts down, no hints available, misclick penalty.
Each Location has a Robot (60 total to unlock Bonus Mini-Games) a Shield-which is actually a Route Sign (a total of 150 to unlock Unlimited Mode), and a Cat (either Max, Ninja, or Bear to earn +100k points) but only in the Word Modes. This is a confusing feature because the directions make it sound like you will be searching for 5 Shields and 2 Robots in every location, but you will be repeating the HO scenes several times, so to be clear, there will only be one shield, 1 robot, and 1 cat in the current scene IF it is a Listed Word type (versus Silhouetted Shape type) there is also a Riddle Word Find. When you revisit the scene, a new set of collectibles will be added.
USA WEST LOCATIONS Canyonlands Nation Park Seaplane Tour Space Needle Train Glacier Ski Lodge Modern Home Grand Canyon Shoshone Falls Bookstore Crystal Mills Yellowstone National Park Fishing Lighthouse Ranchero Motel Locker Room Surf Shack New Car Showroom Under Water Whale Watching
(Collector's Edition Extra Locations) *UFO Crash Site *Winter Barn *Planetarium *Monte Zuma Castle *Glacier National Park *Area 51 *Devil's Tower *Roulette Table *Hot Air Balloon *Diner
After playing a Hidden object scene, a Mini-Game becomes available such as a Jigsaw Puzzle, a Match 3 game, a Square Tile Swap, or Mahjong (8 different mini-games available). The Finale includes a USA Trivia quiz to test your knowledge.
Collector's Edition Extra's: 20 Achievements, Extra Scene Locations (*Planetarium, *Glacier National Park, *Diner, *Monte Zuma Castle, *Area 51, *Devil's Tower, *Roulette Table, *Hot Air Balloon, *UFO Crash Site, *Winter Barn) an extra 5 levels per scene, for a total of 750, a new Alpha Sort hidden object mode. (*asterisks indicate CE extra locations)
ROAD TRIP SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Road Trip USA l: SE only (April 2-2018) 4.2 2-Road Trip Europe l: SE only (March 1-2019) 4.1 3-Road Trip USA ll: West SE (June 28-2020) n/a