Favorite Genre(s):Puzzle, Hidden Object, Time Management, Adventure
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
I used to love this series until the 5th or 6th installment and then I stopped buying them. Honestly, it's the same game over and over again with no new features. Everything is exactly the same except there's a new childish, non-sensical story for each new installment.
* Same old school graphics with distorted images * Slow animation that can't be sped up * Still unable to skip the silly dialogue * Same exact wording to describe game mechanics * Same hint setup. Still have a hammer and a sun. * Same stark ugly colors - they have never changed * Same lack of game options * Same childish story line
Seriously, all the high star ratings are not deserved and seem rather suspect. If you've never played one of the Fantasy Mosaics, by all means try this one. But if you're like me, you're better off saving your money and re-playing the ones you already own.
A thrilling gem-matching adventure awaits those who dare to explore the jungle of the Aztecs, where untold treasure lies hidden deep within an ancient temple!
Favorite Genre(s):Puzzle, Hidden Object, Time Management, Adventure
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
For some reason, the graphics and pizzaz are not the same as in the previous releases of The Treasures of Montezuma.
* We're unable to buy and sell powerups as we could before.
* The totem powerups are not awesomely animated with booming sound effects and graphics.
* Time allotted to make matches is too short, and it takes a long time before you can buy little bits of extended seconds.
* I was also sad to see that they didn't add an untimed mode for those who are not as quick as others when clicking. It's frustrating to hear the frantic clicking clock as you are about to run out of time.
I recommend this game for those who enjoy frenzied playing with a short timer.
I'm sorry, but the last three installments of Ravenhearst have been a lazy attempt to try and recapture the magic. I know I'm in the minority, but just the fact that the last two games were released so close together throws up a red flag for me.
The graphics, music and hidden object scenes are fine, I have no issue with those. But there are just too many un-fine things that make this game a drudge to play.
* Nothing new with collectibles or achievements. Not worth the CE price. * Putting a "warning" on the game usually means an advertising ploy. And true to form, I found nothing psychologically disturbing with this game. * Story line is laughable. Doesn't make sense, doesn't tie things up as promised and quite honestly is all over the place. * Most of the puzzles are really difficult or illogical. And they took a long time to complete, which distracted me from the game, as bad as it was.
The Ravenhearst saga used to mean high quality in gaming. It's a shame the developers are using the name to pump out rubbish games such as this. What's worse is that diehard fans of the series won't admit it.
After the Smiths' naughty kitten gets carried away and accidentally damages the Christmas tree lights, it's up to you to return them to their former glory in this colorful mosaics puzzle game!
Favorite Genre(s):Puzzle, Hidden Object, Time Management, Adventure
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
FINALLY! A colorful mosaics puzzler that does not involve a stupid story, poor animation, bad translation and penguins. I'm so happy.
I have never heard of this game developer, but kudos to them for thinking outside the box.
* A quick tutorial that you can exit out of if you'd like * Two modes of game play (I played Expert) * Choice of block design * Earn coins for additional power-ups * Unused blocks automatically filled in within the row or column. * A holiday story theme and pleasant music
I highly recommend this one and hope you'll try it for the one hour trial period. Merry Christmas to all :o)
First, I liked the fact that there were many colors used in the mosaic puzzles. It made the final solution more colorful and realistic. HOWEVER, the problem was the background. Most of the time it blended in with the color of the grid blocks which made it difficult to see what you were doing and even more difficult to get a perfect score.
Secondly, after filling in a row or column correctly, the unused blocks did NOT automatically fill in. I found this aggravating, distracting and a waste of time.
Not having the option to disable the background was the final straw for me. The first straw was having to sit through the tutorial when I didn't need it.
If you've never played this type of game, you may enjoy Mystery Mosaics. But for us seasoned players, I would not recommend it.
Edna & Harvey: The Puzzle offers a completely new puzzle-experience and will challenge the players' skills by combining various pieces of 90 puzzle backgrounds.
Yikes! I can't believe this game is appearing on BFGs site. Perhaps the game designers of Edna & Harvey were looking to create something different and edgy, but this game is one big epic fail in my opinion.
The first thing that amazed me was the lack of game settings. There were no word labels, just icons. There was no place to enter your player name.
Graphics are so poorly drawn that it's downright embarassing. There are absolutely no instructions on how to play, just a bunch of poorly drawn icons. There is no music, just a constant 'plink-plunk' sort of noise that got annoying the minute I heard it.
Seriously, be curious and download this. You have to see it for yourself.
We all know Dark Tales takes lots of liberties with Edgar Poe's writings. But these are just games, so I can get past that. What I can't get past is the short game play length of The Tell-Tale Heart.
I won't give away the plot or ruin things with spoilers like others here always seem to do. I'm only going to say that as always, with the Dark Tales series, graphics and voice overs are excellent as are the puzzles and hidden object scenes. Collectibles are the usual fare. For those who like to spend the extra money for those extra things, be my guest.
I will wait patiently for the Standard Edition and purchase the game then.
I'm thinking the high star ratings for this game were given out of pure nostalgia. I have purchased, played and loved all the previous Ravenhearst games, but this one fails miserably. Why do I feel that way?
First and foremost, there was simply too much reading and trying to keep track of the story. Everytime I turned around there was a note to read, which attempted to weave the haphazard story line. References and comments to the previous games were thrown in almost as an afterthought. Also, much of the concept art and scenes were lazily taken from previous games in the series.
The puzzles were reminiscient of Madame Fate's Carnival. I skipped most of them because they took quite a while to solve and distracted me from the flow of the game. After I completed the game, I could have gone back and replayed all the skipped puzzles, but by then, I didn't want anything more to do with Ravenhearst.
I normally don't care for the hidden object scenes, but the scenes in this game were bearable. There was a morphing object in each scene and there were little mini puzzles to complete in each one. This was one of the two things I enjoyed while playing.
The other thing I actually enjoyed was the bonus chapter. It flowed along nicely and was a pleasure to play. I found the final raven "harbinger" in this section, so you'll need to play it if you want to collect all the ravens. This bonus chapter explains how Benedict first came to the asylum looking for help for his madness. It actually would have been so much better had this been included at the beginning of the entire game.
I found the graphics really lacking -- grainy, hand drawn and not very realistic looking. Hidden objects were poorly drawn making them hard to locate. I used hints and the jump map like crazy because trying to figure out where to go next was was a big guess fest. Voice overs were actually well done as were the ambient sound effects.
I bought Key to Ravenhearst thinking it would be the final game to the series but the ending leads me to believe there will be yet another painful addition to this dragging saga.
I know I'm in the minority here, but I had to push myself every step of the way to finish this game, even though it was not as long as the previous installments. Because of all the glowing reviews, I'm sure you'll buy it, but I could have lived without spending the fourteen dollars.
Favorite Genre(s):Puzzle, Hidden Object, Time Management, Strategy
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
4/ 5
I guess the new trend is putting out mediocre games as Collectors Editions. While Incredible Dracula is a lighthearted and humorous time management game, it's not worth the price. The story line is funny. Dracula thinks he's met the online woman of his dreams until he actually meets her and she looks nothing like her online photo. I think we've all been there, lol. Game play is pretty much the same as other resource/building TM games and I enjoyed playing for the hour trial. I will definitely buy it if it's released as an SE. But wallpaper and the other trivial extras just don't make this CE version worth the money.
Honestly, if you own any of the previous Fantasy Mosaics, don't bother with this one. It's the same premise over and over again but people still give it glowing ratings. It's beyond comprehension!
This is the 11th game in the series and there have been no improvements whatsoever:
* Graphics are STILL simplistic and two dimensional. There's still only a tiny bit of animation and it's still choppy and in slow motion. There's no excuse for this.
* The same horrible colors over and over again. I'm tired of shocking pink rabbits with blue noses. Do you mean to tell me they can't make the puzzle grids in more realistic colors?
* No new features. Same tool bar. Same scoring system.
* English is poor, names of animals are incorrect and phrases sometimes don't make sense. This is the 11th installment -- hire a translator for cryin' out loud.
If you've never played Fantasy Mosaics before, then I don't discourage you from buying this one. It's just that I have an issue with those who own 10 of these games and still give it high ratings. I simply play my old ones again and save my money for more innovative games.