Unearth hundreds of items in beautiful and unique locations throughout the city to uncover the dark mysteries of a secret society in this hidden object game.
Wake me up when it's over....oh, it is...sorry....must have dozed off.
Could this game be any more boring? Could it NOT resemble that great t.v. show any more?
Storyline: Solve the cases, find the big bad artifact pieces so Asarath won't come back. Every year, 14 members of the now defunct Hellfire Club get together, put the pieces together and bind Asarath to eternity - for another year. But, now 11 of the members of the Club are missing. Your job? Don't know.
Graphics: Poor. Monochromatic color scheme. Tiny items.
Sound: Was there any? Must have slipped by me.
Game Play: Click "play". An index card describing the basic details of the missing person pops up. Then, there are 2 through ? buildings/places you go to to investigate. Investigate what? It's an HOG game, after HOG game after HOG game. Each site is an AWFUL HOG game. Oh, you can find additional hints since you only get 2 and those are hard to find as they tend to be transparent. And, use your extra hints before the "case" is over or you lose them. Find all the HOGs at all the sites and LEVEL OVER! THAT'S IT! Why even give a person's details? None of it's relevant. This game could be called "here we go on a scavenger hunt". Seriously.
This is the WORST game ever - whether mystery, adventure, detective, t.v. show mimic, whatever - WORST! Besides being boring and ONLY consisting of HOGs, the HOGs are impossible to play - given the fact that your items are tiny - teensy tiny (I had my nose up to the screen), blended into the sepia-toned color scheme and hidden among hundreds and hundreds of other items.
I wouldn't recommend this game to anyone even for a free coupon, credit, gift or sale. It's that bad. And, I HATE to give bad reviews. But, this is one game that deserves it.
I read the reviews after playing the demo and before submitting mine. I feel this game got a raw deal. If you are only playing a game from 7 minutes to 20 minutes, or for only 1 case, you didn't have the time to get a good grasp of what the game was all about - sleuthing.
Storyline: Many. All murder, suicide, accident victims and you have to figure out what happened in PERFECT SEQUENCE.
Graphics: Could have been better. Disclaimer regarding dead bodies, blood, etc. were not necessary.
Sound: Ignored the music because I was too into the game.
Game Play: You are at a murder scene. You have 5 witnesses to question. Each makes 9 partial statements. When each partial statement is made, you have to choose among a roomful of evidence which one fits the statement. "Wrong Match" could be frequent. Once you have matched 9 pieces of evidence with the 9 partial statements of the persons being questioned, you get to hear their ENTIRE story (well, read it because there are no voiceovers which I think is GREAT because you can't tell anything by tone inflection). You match the evidence you collected earlier with that particular witness and pay CLOSE ATTENTION to their story because THAT'S when you'll find out who did the crime. After hearing all of the complete stories, you choose who you believe is guilty. But that's not the end. Next, there are 5 essential pieces to the crime at the bottom of the screen. The victim and perpetrator are at the crime scene. You have to put together the crime from beginning to end by placing the correct items, in order, where they were found. At this point, items may NOT necessarily be ones matched to a person's partial statement. You then move up the ladder from a rookie detective/street cop depending on how many wrong clicks you had during the full course of that case. I believe there are 12 cases.
This is such an AMAZING game. NO voiceovers was BRILLIANT of the devs - you can't tell what a person's really thinking or feeling if there is no tonal quality to their statements. The cases DO get exponentially harder as each case is investigated. I played 3 during the demo. Yes, there were grammatical errors, which turned me off to begin with, but then I wondered if THAT wasn't intentional too.
This Glam-ma had the best time by the time the demo was over. I'm on a limited income and it's on $2.99 special today and I am totally buying it.
I recommend highly that everyone should at least try it. And, keep in mind that the things that annoy you could have been done on purpose to make the crime solving THAT much more difficult!
Happy Gaming!
I recommend this game!
+3points
4of5voted this as helpful.
Zoo Vet
Travel around the zoo, performing check-ups on cuddly otters, dangerous lions, wobbly penguins, and hyper zebras.
This is the cutest game for the whole family to enjoy. Pick a doctor or take turns.
Storyline: You are a new doctor at the zoo helping out with the sick and injured animals.
Graphics: Ok. Could have been a little sharper.
Sound: Background music was fine - not annoying. But, the voices of the various characters was difficult to understand. Were they lisping on purpose or is that just poor sound in the game?
Game Play: Pick a highlighted animal from the zoo map kept in your office. It will give you basics about the animal (age, type of animal, where the species is from and what the problem is (loose stools, not eating, etc.). From there, you go through various methods to find out the problem. You are totally walked through everything by following the script on the right hand side of the screen. Generally, start out by examining the chest area (heart, lungs, etc.), from there you will be directed where and what to examine. Once finished, a diagnosis is practically handed to you on a silver platter. You are even directed how to treat the animal. Based on how well you did, you are awarded up to 1,000 points and awarded trophies. You then get a consultation with the head doctor to see how well you did and what you did or did not do properly.
I would have purchased this game but I seemed to go through at least half the animals during the demo, so I questioned the length of the game. Then, I realized that not all the animals are available for treating unless you purchase the sequel. I wouldn't have had TOO much of a problem with that since I did enjoy this game but the sequel wouldn't download on my computer - some technical issue. Therefore, it's useless to purchase this one since it's not a complete game.
For this reason, I can't in good conscience recommend this game.
A mysterious blazing fireball has crashed into the Whispering Woods and jolted the sweet little Peablins out of a peaceful slumber. What could it be? Find out in Joining Hands 2!
This sequel to the original Holding Hands has a great storyline, great bright graphics, advancing map and relaxing music despite the popping sound when you finally get them to hold hands.
Storyline: One starry night, the cute creatures called Peablins were knocked out of their sleep by a meteorlike fireball zooming across the sky and crashing into the Whispering Woods. No one knew what it could be. Can you guide hese adorable little sleepy Peablins to find out what it is?
Graphics: Amazing, bright, cheerful and adorably cute Peablins. The map is big and easy for little ones to see. As are the special bonuses in the game.
Sound: Background music is fun and upbeat but not annoying. Sound effects still the same plopping.
Game Play: Just as in the previous game, your goal is to help the Peablins join hand. When all hands are joined, they light up and smile - what could be a more feel good game than that. Some have 1 hand, some 2 and some 3 or more. There are new characters in this sequel who are just as fun-loving and helpful. Although there are a few that can pose a hand-holding dilemma - lol. But, that's the fun of the game.
This is a game to be enjoyed by the entire family. I enjoyed playing with my granddaughter (who is 7) and my grandson even tried to help the Peablins hold hands (he's 4). I strongly encourage anyone who needs a pick-me-up, fun loving, feel-good game or wants a family evening game to try this. The demo is an hour long and it's free to try. I think your whole family will love it.
If this isn't a great feel good game that makes you smile, I don't know what is.
Joining Hands is about exactly that - join the hands of these lovable, adorable creatures. Some have 1 hand, some 2 and some 3 or more - you'll know when you've got it right because they light up when joined and when not joined they remain grey and sad. There are bonuses such as hearts that will make ANY of them happy regardless of whether they are holding hands or not. There are other creatures that aren't exactly bad but do pose a bit of a dilemma to join. Try to start out on a star for that extra smile.
This is a great family game. My granddaughter and I enjoyed playing together (she's 7). My grandson (4) just laughed and clapped his hands when everyone was joined and happy.
I highly recommend everyone at least try this game. It's an hour and it's free.
I really liked this game. I didn't "get" how to play it - but I really liked it and was frustrated with myself because I couldn't figure out the core part of playing.
Your Grandfather has left you a message to go to his house and has hinted there is a surprise. Upon your arrival another note awaits telling you about this wonderful music box but you have to find the pieces of scores that are scattered about. That's the HOG part of the game.
Finding the pieces of scores came quite easily for me. Putting the music pieces together correctly was impossible. I believe there is a way to turn the geometric pieces around but I couldn't figure it out - and clicking the right mouse button didn't work either.
I believe those with an ear for music and those who love music, take music lessons or are music teachers will absolutely love this game. Unfortunately, for me, it just didn't work out.
I recommend this game!
+1point
1of1voted this as helpful.
Trouballs
Use a set of gears to rotate balls and make colored rectangles. Match 4 and they blow up!
If Trouballs are in trouble, where's the storyline? There is none.
The graphics were too bright, the music was annoying as were the sound effects. There should have been a tutorial rather than the poor excuse for instructions that were given.
This Glam-ma is not purchasing this confusing game. Also, rather than encouraging anyone to waste an hour of their good and valuable time, I recommend you let the Trouballs handle their own problems and run for the hills and find a better game to play.
But that's about all that's even moderately nice about the game, unless you count the soothing music.
Storyline: None-would have been nice to have one.
Graphics: Ok - nothing over the top here.
Sound: Beautiful, relaxing background music and the chimes when matched are soothing as well. Put enough matches (chimes) together quickly and a soft melody is created.
Game Play: This is a very interesting type of match 3 (M3) game I've ever played. First, when you make matches of 3 or more you hear different types of chimes. They are actually very lovely. To make matches of 3 or more is not terribly complicated - but it does become more difficult as you level up. There are colored tiles (purple, pink and green) that contain musical notes. Your goal is to move a matching colored tile to a group of the same color or try to create a group of the same color to make it chime and disappear. You can ONLY move left and as you make them disappear more appear. Bonuses are awarded and found below on the leftish side of the game board - such as making the board all green or getting rid of all the pinks or purples and others. There are also barriers. I couldn't figure out how "harmony" was reached until I leveled up a few times - you have to reach 3,000 points to achieve Harmony and the level is completed. Every so often there is a "bonus" level where you have to try to rid all the colored blocks on the left using all the colored blocks on the right. You can skip the puzzle but then you are "punished" by having to get 5,000 points in the next level.
There are other modes of play (endless, etc.) but they have to be unlocked, I believe, by leveling up to a certain point.
There is no storyline, no reason to gain all these points, no point to continuing to play this boring, monotonous game unless you just want endless, mindless game play. So, this Glam-ma is passing this up and I certainly encourage everyone to try it before you buy it. It's an hour and it's free. I quit with time to spare. Just not for me.
At least that's what it feels like trying to finish some levels - lol. Love this quirky match 3 (M3) game!
Storyline: An ancient artifact has blown into a billion pieces (okay, maybe not quite a billion) and the Professor has asked your help in going through time to find them - they could be anywhere and everywhere. So, off you go.
Graphics: Very muted color scheme, especially the beautiful background pictures - but that seems to fit the environment perfectly. The background pictures change as you finish each level - apropos to what you've accomplished - for example, a picture of a generator - find energy to start it - then you have a running generator and on to the next picture and "quest".
Sound: The music was appropriate for the time period you were in - Ancient Egypt - the music was very lazy and relaxing. Sound effects were great.
Game Play: And here is where the game stole my heart. You have to do everything any M3 game has ever had you do. Follow a path so an item can get from point A to point B; destroy all the tiles on the game board to form one solid color; get items to fall off the bottom of the game board; and more! You never know what you're going to have to do AND you get no direction so you have to pretty much figure out the game play for yourself. I LOVE IT! The storyline is ongoing as you finish each level. Love that too. You seem to accomplish "quests" to pass each level and they become more difficult as you level up - sometimes taking quite some time to complete your goal. The background picture changes with each level you finish - appropriate to the quest you are challenged to complete. There doesn't appear to be any "amazing" bonuses for matching 4 or more items - such as bombs, etc.
You have 2 difficulty modes - timed and relaxed. I like to play the relaxed mode which generally has a story. This is such a quirky little fun game I couldn't help but enjoy it. Maybe it was that you didn't know what was coming in the next level for you to complete it - the mystery and intrigue. Whatever it was, it grabbed me and I definitely got my personal "wow" factor at the end of the demo.
I encourage EVERYONE to try this game. it's a VERY quick hour long and it's free to try. I hope you enjoy it just half as much as I did - it's a definite buy for me.
I truly enjoyed this game. An upgrade from the previous ones in this series. Loved the inflated looking cartoonish characters more than anything!
Storyline: The King of Islandshire has sent his subjects out to discover a new land. A message comes back to the King that a series of islands has been found - an archipelago - and the Chief of these islands agrees to let the King rule and the King, in return, will build up the island with houses, cottages, farms, sawmills and much much more.
Graphics: As I said, I love the inflated looking, cartoonish characters. The colors were so bright and cheerful looking, as well as being very realistic (for example, the grass was green (or brown in the shade), the bark of the trees was a nice brown, everything just perfect.
Sound: Background music was upbeat and positive. It positively made the workers work - lol! The sound effects were great, trees being cut down, buildings being built and even conversations could be heard - perfect!
Game Play: Build, build and build some more. Cut down trees, work the gold mine and the forestry and make sure you have enough workers and food and wood to do everything necessary. Pay attention to the notes and tips you get at the end of each level because they are useful - they will clue you in that you need to build a market or a sawmill or there's a forestry in that level - very important. The CE version comes with a walkthrough which I think would be very helpful as you level up and things get harder.
There is a task list and since your time doesn't start until the first task is assigned, strategize a little before you start the level. You will build everything you need and upgrade as you go along as well. . You can choose to play a "relaxed" level whereas you can continue to play after your time runs out. You can also restart or replay a level if you feel the need.
Now, if I seem to like this game so much, why did I only give it 4 stars. Well, I'll tell you why I took a star away ------ I think it would have helped a lot if every time a new item was unlocked (the ogre needs to be fed to clear the rubble, for example) we get SOME type of tutorial, help, something. Also, even though on the "relaxed" mode of play I can continue to play after the time runs out, there are still stars awarded - up to 3 depending on how well you did. If I'm playing "relaxed", there shouldn't be the competition (even if it's self-imposed) of trying to get those 3 stars on every level. It would drive me nuts!
I DO encourage everyone to try this demo - it's an hour long (a very quick hour) and it's absolutely free to try. I think you will enjoy it much more than I did.