This game has been out for a few years now so many other reviewers have covered the basics of plot, gameplay, graphics, etc. - which are all top notch.
I loved the artwork. The story moved along at a fast pace and kept you interested. The puzzles and HOs were a mix of everything - not hard, not too easy. The cutscenes and voiceovers were very well done with spot-on acting and appropriate voices. Although I really wanted them to stop referring to the tragic heroine's father as "The Lord" and give the man a name. It was annoying. He had to have been Lord ___ Flatsbury. Any name! Lol.
What makes this a 4 star instead of 5 star game is that there were so many moments of "Oh, come on!" in the story line that I couldn't suspend disbelief. For example, you find a locket that's supposed to have been left out on a ledge for hundreds of years and it's still in pristine condition - really? And in the hundreds of years since the tragic tale behind the disappearance of so many of the Flatsburys there hasn't been ANYONE who tried to solve the mystery? All these things were just laying around left over from Middle Ages residents of the castle and they're still in good condition - riiiiiiight. And so on. Too many little inconsistencies that take away from the story. But overall these were things that could be forgiven as the story is engaging.
I love the Tradewinds series and this is the best one of the lot! The characters are engaging, the backstories are interesting, and it's just all around fun sailing the seas, defeating enemy fleets, and getting ridiculously rich as a mega-trading tycoon. It never gets old.
You can play as one of the programmed characters or, after you've "won" and come to the end of the story of one character, you can create your own character complete with individual backstories. I love that there are characters from all over the eastern world from Africa to China - with real names that you'd actually find in those places! The quests do start to repeat themselves after a while but it's ok as there is an endless variety in the world of trading.
No two ports are exactly the same from character to character and you have to know where you can put into port to have your ships repaired vs. where there's no shipyard or where there's no magical armorer... I love the magic ammo!
All of the side characters - the rulers, the bankers, the temple priests, the moneylenders, etc. - they're all hilarious.
If you are an 8 yr old little girl, or you play these games with little girls then you might enjoy this. If you are an adult player then you'll probably want to skip this one.
The story is almost non-existent. It makes no sense at all. You're a detective set on a trial mission to a town wherein the people worship a goddess of creativity in an era that looks somewhat like the 1940s. This goddess has been torn into three pieces by something/someone unknown and you have to put her back together while she rampages and destroys stuff in the buildings. This is utter nonsense for an adult - even an adult who likes fantasy. But like I said it would be fine for a child player.
The gameplay is simple and the puzzles are easy. Too easy for me.
There is a helper - an actual Barbie doll - that you have to dress in different outfits to take on certain tasks. Again - NOT for serious adult players.
There is a Rococo themed parlor to be decorated with furnishings that can be purchased from the olives you collect during game play and you can buy decorations for your task bar with coins that are collected from vases scattered throughout the scenes. Again, this is great for young girls who like to do that sort of thing.
Personally, I was bored inside of 15 minutes. I had to force myself to play for at least an hour before I deleted it. Not my cuppa tea but should be fine for grandmas who play with the kiddies when they're over.
I don't usually leave a review until I've finished the full game but when the time ran out on this demo I was like, "Whaaat?! Nooo!" Lol. So I think it's probably safe to say that we've got a winner here.
I loved the last New York Mysteries and so far this one seems to be upholding the tradition. The game play is smooth. The puzzles aren't difficult but they aren't mind-numbingly easy either. The graphics are great - it's New York gritty without being grubby - and the voiceover acting is pretty decent. What carries the NY Mysteries for me is the story line. This one is shaping up nicely. It's interesting but with that hint of I-already-know-how-it's-gonna-turn-out. BUT there's always a catch and a twist with NY Mysteries so you're still left guessing. Love it.
There are so many things to find! Beyond objects, collectibles, movie slides, etc. If you play these games to find stuff then this is definitely the one for you. Also I love the map. I like it when the map shows which scenes you've already cleared and which ones still have collectibles that you have to find - cause I never remember and I'm always mad at the end when I've missed just one!
The one area of concern for me in these games is that it's supposed to be in the 1950s but the characters are dressed in modern clothes - especially the main character. That irks me a bit but I can get over it. They did the same thing in the last one.
If you're concerned about whether to buy the CE or the SE then I'd say it depends on what you play for. If you play for the story, puzzles, adventure and don't really care about collectibles, extra find-its, and bling then go for the SE. If you like to find a lot of extra objects and all the bling then go for the CE. Personally, I don't really care about the extra finds unless there's a purpose to it like unlocking a story or a game so I bought the SE last time yet there was still quite a bit to do and find. So far I like all the extras in this game and how they support you with the map, plus I'm interested enough in the story to want to play the bonus chapter so I'm going to buy the CE.
I have no idea how I missed this one when it came out, but I came across it this past week and since I have the newer Dark Strokes, I decided to play. No regrets, it was great. Graphics, music, game-play, level of challenge, voiceovers were all excellent. The story was different and held together right to the very end.
This being a somewhat older game (2012) means that there are no cute helpers (please can we stop with the helpers), you can't lock the inventory, the map isn't jumpable, and there are no extra collectibles or achievements. But I don't mind all that because the game play is smooth and there is a nice, related Bonus Game. The Bonus Game is a prequel telling the story of how the bad guy went bad and fills in a couple of plot holes from the main game.
I miss the days of the long 4-5 chapters Bonus Games - because that's what the CE should be about - more of the gameplay you love, enough to warrant paying twice the price (remember the old Echoes of the Past?), not a bunch of meaningless bling that most people don't really care about. I play CEs for the Bonus Game - which in the last few years has dwindled down to just a couple of Chapters. Well this one has a nice BC as well so I was very happy with it.
I recommend this game!
+2points
2of2voted this as helpful.
Haunted Legends: The Dark Wishes Collector's Edition
Restore the threads of Fate, before they cause a disaster!
Overall rating
2/ 5
4 of 4 found this review helpful
Sooooo Disappointed
PostedMay 31, 2015
SuperOmmi
fromPopping gum and filing my nails like a ticked off receptionist.
I played the demo and thought I would really like this game. Bought it right away on a buy one get one free day, and even listed it as my favorite game of the moment on a couple of reviews. Well, I just had the chance to play it this evening and .... Boy, was I wrong!
The artwork and graphics are absolutely beautiful. The VOs are well done. The story is different and hooks you, pulls you in. The problem with this game is that, right after the demo, it just devolves and becomes too mindbogglingly easy! Ridiculously easy. Like made for a 6 year old easy (But I wouldn't recommend this for kids) with really lame, non-logical moves that go so far beyond suspending disbelief. And then the story goes off the rails - no, it's the execution of the story that goes off the rails. There are just some points that make no sense at all or downright contradict the story thus far. I was rolling my eyes and sucking my teeth like a teenager through the entire second half of the game.
I have no idea how I missed this one when it came out, but I came across it this past week and since I have the newer Dark Strokes, I decided to play. No regrets, it was great.
Graphics, music, game-play, level of challenge, voiceovers were all excellent. The story was different and held together right to the very end.
This being a somewhat older game (2012) means that there are no cute helpers (please can we stop with the helpers), you can't lock the inventory, the map isn't jumpable, and there are no extra collectibles or achievements. But I don't mind all that because there is a nice, long, related Bonus Game. The Bonus Game is a prequel that actually fills in a couple of tiny plot holes from the main game.
I miss the days of the long 3 to 5 chapters Bonus Games - because that's what the CE should be about - more of the gameplay you love, enough to warrant paying twice the price, not a bunch of meaningless bling that most people don't really care about. I play CEs for the Bonus Game - which in the last few years has dwindled down to just a couple of Chapters. Well this one has a nice, long BC as well so I was very happy with it.
I have been so disappointed in my game choices lately that I was starting to get discouraged. HA HA on me! This game was so cool that as soon as I finished I wished I'd gotten the CE so I could play more with these two characters.
Rarely do you finish a game with a big smile. But this one had me grinning. It's not terribly difficult. In fact the puzzles are a bit too easy for my taste, but the story and the imagery more than make up for it.
The role play between two characters was great - even more smoothly done than in the last Dark Romance.
There are some instances of ridiculousness in the story, but it's so well done as a fantasy that you can suspend disbelief.
The VO acting was well done, even down to the voices fitting the personalities of the characters in their animal forms. I was impressed.
Haunted Legends: The Dark Wishes Collector's Edition
(47)
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
I said it the last time with The Little Mermaid and the Purple Tide... "If it ain't broke don't fix it!" The Dark Parables series was one of, if not THE, best series on Big Fish. Teaming with Eipix has destroyed it - beyond broken to irreparable. I'm so heartbroken. Everything that made Dark Parables the phenomenal series that it was has been removed or redone. The demo I just finished playing could've been any random Eipix game. It had none of the heart that made the Dark Parables series.
On the surface you have the characters, the FROGS, etc. but the gameplay is simplistic, the detective's inner voice (which is what the blackbar tips are supposed to be) is dumbed down to almost juvenile, and the worst is that the story line is unclear and convoluted. (Granted, I couldn't make myself go past the demo so maybe they clean it up, but I doubt it.) The stories in Dark Parables are supposed to, in some way, all link back to the sad tale of the Frog Prince and his many wives. They're supposed to be tragic, poignant stories where the player gets to right a wrong that solves the heartache of the main characters. They don't always have a happy ending for everyone, i.e. The Red Riding Hood Sisters wherein the villain was stopped and the evil magic removed from her, yet it wasn't possible to save her life or the life of her love. Or The Snow Queen where we save the prince and Snow White returns only to find her country shattered and her husband dead because he fell into madness from her absence and his repeated tragedies. That's why they're DARK Parables! The tone, color schemes, music, and the moody baroque intricately beautiful, but lonely, settings all reflect that. They're not rip-roaring adventures with edgy swashbuckler music and Saturday morning cartoon character graphics! That's fine for Amaranthine Voyages or Sea of Lies but Gah, NOT Dark Parables!
Dark Parables was the series that made me a fan of FROGs. However the beautiful heavily ornate designs of the objects are gone. There's this lightning strike explosion kind of effect when they're put together that doesn't fit with the series at all. Again, go swashbucklers. The ones in the demo were fairly easy but left me sad as I realized that this series is gone forever.
One reviewer mentioned that the detective's use of a tape recorder didn't fit with the overall setting. In this one it does seem somewhat inconsistent, but if you check the series from the beginning you see that it works. One of the essential elements of the DP series is the mood. The setting is not actually in the past but the present day. The detective is being sent from the real world into these faraway, hidden locations in the wilderness in Europe. He finds these abandoned cities from fairytale that have an old-world, hasn't-changed-in-centuries look and feel. In some of the stories you even come across the bones of fortune hunters bent on looting the left-behind riches. That's why the tape-recorder works in the other installments. But Eipix has not been able to retain that feel of moving from the real world into pockets of 17th/18th century fantasy world. So I understand the confusion of folks new to the series.
Anyway, I could go on. I don't even want to get started on the Parables, the morphing objects, etc. etc. Others have commented on the changes in these as well.
Thank you for letting me rant this out as I say goodbye to the series that got me hooked on Big Fish Games years ago. Because I'm done. Eipix ruined it for me and I won't be purchasing anymore. Don't get me wrong, I will hate not knowing what comes next in the story and how they're supposed to interconnect, but I would be so disappointed in the execution that the game play would be ruined. I'd rather replay the games that were excellent than settle for mediocre in what was once a stellar series.
I own plenty of Eipix Games but their strengths are in other areas and they never should've been put in charge of this series. Too bad for Blue Tea Games. I hope they didn't go bankrupt or something...
Both of the previous Sable Maze games were much better than this one.
The storyline is terrible. There's no meat to it at all. The guy's at the carnival and his daughter just decides to run into the "Maze of Fears" after her father tells her no. Then there are a few puzzles and you're into the maze after the daughter. That's it! Into the maze. Just like that. That easy. No buildup. Wow. Snooze.
The graphics are grainy and the kid is blocky/cartoonish and the main character's voice is terribly annoying. The puzzles are easy; there's no challenge and no reason why you'd want to continue. I finished the demo hoping the thing would get better but it didn't.
Deleted already. They need to go back to the drawing board on this one. Give us more of the quality of Sable Maze: Norwich Caves.