This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I downloaded this game without hesitation yesterday morning thinking this would be a game similar to the Our Beautiful Earth series. It is indeed similar, but it certainly lacks the finesse and quality we have become accustomed to (at least what we used to expect from BF).
Need For Speed: There are no difficulty modes to choose from; therefore, you'll either have to have a "need for speed" determination and find items at a breakneck speed or an "I don't care" attitude about earning all 3 Stars.
Need For A Translator: It turns out that even virtual vacations require a translation app for most of the listed items. Unfortunately, depending on the Need For Speed attitude you chose in the above paragraph, you won't have time to use an app.
Need For A Bullet List: I read several reviews that stated they found items that weren't on the list. Actually, all items are listed, but they forgot to actually "list" the items; they just threw them all together, side by side, with no breaks or line separations.
Need For Fifty Shades of Grey : Everything is so blendy. They desperately tried to make the game challenging by using random objects that were similar in color to blend with the background. The jigsaws and swap puzzles were fairly boring because they had very little detail and were all the same color. The "swipe to paint" puzzle had about 6 colors that were all shades of the ugliest tans imaginable.
Need For Creativity-Imagination-Ingenuity: Wouldn't it be awesome if developers put a little thought into these travel-related games? Wouldn't it be cool if they chose items from each of those countries to make the HO scenes more unique? Has it ever occurred to developers like 8 Floor Games that they would sell more games if they put forth some type of effort? Does 8 Floor care about its reputation? Does Big Fish really think we don't realize that the quality of their games has declined? Does every game deserve a CE status?
I guess I'm just becoming more "Needy" nowadays...I'd love to hear your opinion! Stop by thewoodsforum.boards.net and let your voice be heard :)
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Legacy is a continuing fantasy adventure game with talking animals, magical trees, enchanted forests, and evil witches. The first three Legacy games were more of a point-and-click Adventure where you had to figure out the gameplay by tinkering with the surroundings and searching for clues, but the last couple of games are more like HOPA games. Legacy: Witch Island 2 and Origins are my favorite games in this series, the graphics don't seem nearly as good in this one as they have been in the past. I'm not sure if Itera Labs changed its name to Matryoshka or if Matryoshka picked up the series from Itera Labs, but this game seems to have a slightly different style than the previous games.
These are all heavy on the mini-game puzzles, so if you aren't a fan of solving puzzles, you'll probably want to give this one a hard pass. However, you may be pleasantly surprised; this series is known for its unique and creative puzzles that are challenging but very doable.
Once you arrive on Witch Island, you'll come across several gadgets that are missing multiple parts. An icon will appear on the right side, showing the missing part and how many of those parts are required to complete the task. Finding these parts is an adventure in itself! The trick is to interact with the scene and the characters; for example, if you pet the giant iguana's tail that is sticking out of the cave, his head will pop up through a drainage hole...pay attention! Look for drawers and caches that open to find hidden objects, or tinker with levers and poke buttons; this is part of your adventure, so have fun with it!
The Hidden Object Scenes are a bit scarce, which is a shame because I really enjoyed them. (Can you believe I just said that?) I have been begging developers for years to add a skip button to the HO scenes, and this game has a skip feature, but I loved the HO scenes and didn't want to skip them.
This Collector's Edition version has a unique Strategy Guide. The instructions are very clear, but if you are still confused about what you are supposed to do, you can click the Hint button for further visual instructions. The Strategy Guide also shows the location of Hidden Objects in the HO scenes.
I'd like to invite you to my casual gaming forum. We have a new thread called "Gaming Pet Peeves," and we'd love to hear your thoughts too! thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I actually don't mind a good old-fashioned Hidden Object Game, but the graphics in this game are absolutely horrible! I don't ever remember playing a game on Big Fish where the scenes were so blurry that 80% of the objects were unrecognizable blobs. I hate to be cruel, but these are graphics I would expect from a free online gaming site located in a third-world country.
I blame Big Fish here. Obviously, BF isn't concerned with quality anymore, and the fact that they slapped a "Collector's Edition" price tag on a game of this quality shows that they are willing to do anything just to make a buck. Practices like this will only drive loyal members away...can you imagine what a new customer would think if this is the first game they download from BF?
What a shame because Destination Paradise has some decent features. The scenes are located in beautiful vacation hotspots, such as Rio de Janeiro, New Zealand, Thailand, Bali, Tuscany, Paris, and more.
There are 3 difficulty modes and a variety of Hidden Object styles, including Missing Vowels, across 20 levels and 10 bonus levels. Each scene has a hidden Passport Stamp and a Morphing Postcard. There is a single hint and a big hint that briefly shows the location of all remaining items. You can enlarge the scene with your mouse...but blurry graphics will still be blurry.
Stop by my nature-themed forum, a destination hotspot for all casual game lovers at thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
My points are piling up, so I thought I'd play the newest edition of It Happened Here: A Storm is Brewing. Thankfully, I played the demo first because, during those 90 minutes, nothing Happened Here...unless, of course, any of these tasks are considered to be the "Happening Thing nowadays:
I'm invited to the home of my favorite author, Jessica Hollingsworth, to conduct an interview. Apparently, Jessica is ill and doesn't have much time left before she punches the clock for the last time. Unfortunately (Fortunately???), someone else punches the clock before Jessica, so now we have a murder case to solve!
Let's back up a bit here, shall we? I'm in the house of 𝐓𝐇𝐄 Jessica Hollingsworth, a famous author and personal friend. I'm so grateful for this opportunity, so naturally, when I notice a broken picture frame, I don't hesitate to fix it...after all, Jessica is my friend, and she's deathly ill! Obviously, I wasn't TOO grateful because all I did was slap a couple of strips of colorful tape onto the frame...right smack-dab across the front of the frame for all to see my artistic craftsmanship!
For the next 15-20 minutes of gameplay, I putter around Jessica's house, jacking up furniture, picking locks, cutting recently sewn patches from her furniture, and replacing several missing emblems while two of her other invited guests sit on the sofa discussing business matters as if I didn't exist.
Thirty minutes later, we finally have some action once the victim has been discovered. After the police come and go, I'm ready to do some serious investigating, especially given the fact that the police were too busy to investigate...but they did promise to return later that evening. What the $#&@?
For the remainder of the demo, I whipped up a batch of tea, repaired a lighter, scraped some candle wax, removed a gooey mess, fixed a jack-in-the-box (why would an old lady have a jack-in-the-box?), replaced the salt & pepper shakers, put together a couple of torn photos, reconstructed a timeline, and checked Jessica's computer (which would somehow exonerate her?)...after I find a new cord, of course. Question: How would Jessica use the laptop to leave a confession or whatever if she couldn't turn the laptop on either?
I guess my points will stay piled up because it isn't worth using points on a game where nothing is Happening Here.
Why not stop by my forum to see what's Happening in the world of casual gaming at thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I bet you didn't know that Jet Dogs Studios has developed several HOPA games in the past, some of which are really good! I'm hoping that with some encouragement, Jet Dogs will dive back into this genre.
The hidden object scenes are a little cluttered, but some of the items can be challenging to spot. They are far better than the HO scenes offered in recent HOPA games by Do & Elephant Games, which says a lot! Several varieties are offered, such as Listed Items, Matching Pairs, Multiples of the Same Object, or Silhouetted Shapes.
The Mini-games are decent but tend to be on the easy-breezy side, such as rotating disks to create several paths or turning on all lights by flipping switches.
To sum it all up, Jet Dogs obviously worked hard to create a Hidden Object Game that, in my opinion, is leaps and bounds better than all the other HOGS offered lately. While other developers are spewing out travel-related searching games, one after the other (most of which are knockoffs of the previous developers' game), Jet Dogs came in hot with a pretty decent HOG! ...If they decide to enter the HOPA market, I'm definitely going to be on Team Jet Dogs!
In case you're curious about their HOPAs: 1 Moment In Time: Silentville Millennium Secrets: Emerald Curse Millennium Secrets: Roxanne's Necklace Cursed Frankenstein: Master of Death Sinister City Dracula's Legacy Alchemy Mysteries: Prague Legends Wanderland Annabel The Red Book (HOG)
Do you miss the Big Fish Forums? Why not stop by my nature-themed forum and join hundreds of members who share the same love of casual games? It's free to join, and our members enjoy exclusive discounts on amazing games, so become an official Woodsy at @ thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
100 Doors: Escape From School received mixed reviews, but it was a fun little game. When I saw 100 Worlds, I got pretty excited because Big Fish rarely offers "thinking games" nowadays...even the HOPA developers have opted for beauty over brain games lately.
After being whisked away to a strange new world by an ancient, magically enchanted book, Mya learns that she must escape 100 worlds before she can return home. Apparently, the adorable blue kitty is lonely, so he created a series of puzzles and tasks spanning 100 worlds; if Mya escapes, she's free to go home; if not, the lonely kitty gets a lifelong companion .🙀
The goal for each level is to find a Key to unlock a fishbowl. However, finding the key and/or the fishbowl usually requires a bit of logical thinking. Click everything that looks suspicious; there are no timers or penalties for mass-clicking. FYI: There are two Difficulty Modes available in Settings. In Easy Mode, the cursor will reveal the objects necessary to progress when you scan over them; the cursor doesn't change in Normal Mode, but it is way more gratifying when you solve a level on your own! If you play HOPAs, you're probably more well-equipped for this kind of game than you think.
This Collector's Edition has the usual music and wallpaper along with 10 additional Bonus Levels (100 levels +10). I'll be honest; I bought 100 Worlds from the place that starts with an S, ends in an M, and has the letters TEA in the middle in a bundle that included 100 Doors: Escape From Work and 100 Doors: Escape From Prison for just 9 bucks. Granted, it doesn't include the 10 Bonus Levels that this CE offers...but 9 bucks for all 3 versus 14 bucks for one CE???
Come join us at my nature-themed forum to share gaming tips for this game or just chat with other BF gamers. It's free to join and lots of fun. thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I've always been a fan of The Far Kingdoms series by Lazy Turtle Games, but Awakening Quest got a new makeover! The graphics are gorgeous, the Hidden Object Scenes are amazingly well done, and the story is pretty darn interesting.
I love that the objects in the HO scenes are authentic and stick with the era...no baseballs here! Each scene is unusual, and some of the objects are challenging to find.
I couldn't wait to get to the next HO scene after each tidbit of the story, so I was a tad bit disappointed that the game is just as much a Solitaire Game as a Hidden Object Game.
The Solitaire levels aren't bad; they have many features, but I really enjoyed the HOs and would have preferred this to be heavy on the HO side.
The only real complaint I have is with the Replay feature of the Solitaire levels. Nothing happens if you don't remove all the cards; there's no popup dialog telling you what to do next. By chance, I clicked on the Gear icon in the bottom left corner and clicked to end the game, which prompted the level to reload.
Do you miss the Big Fish Forums? Why not stop by my nature-themed forum and join hundreds of members who share the same love of casual games? It's free to join, and our members enjoy exclusive discounts on amazing games, so become an official Woodsy at @ thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I had my fingers crossed as I held on tightly to me lucky charms, preparing for a magically delicious adventure, but there was no prize waiting at the bottom of this box.
The accents were dreadful; they didn't even bother with lip movement, much less lip-syncing. The story is about leprechauns and magic. The villain is an anti-leprechaun character called a Clurichaun, but I could be wrong because the story was all over the place, and none of it made sense. It was as if they had all the employees jot down a sentence using the word leprechaun (and/or Clurichaun) on a piece of paper and then they drew the next scribbled sentence from a lucky hat and inserted it into the story.
I just want to point out that I have recently embarked on a HOPA quest to replay the Mystery Case Files series from the beginning. After completing Huntsville, Prime Suspects, Ravenhearst, Madame Fate, and now Return to Ravenhearst, I'm blown away by Big Fish Studios' talent and creativity!
What happened? How could they fall so far and so hard? The biggest mistake BF made was abolishing Big Fish Studios and outsourcing their original series' to other developers. The original MCF games were incredible! I'm literally watching the birth of the HOPA game. Huntsville was the first Hidden Object Game EVER. Each game in the series added new features as the HOG slowly transformed into a HOPA.
I wish every HOPA fan would embark on the MCF journey to see what I see. You have to replay it from the beginning, back to back, to witness the transformation. If developers took this MCF journey today, they would surely hang their heads in shame! If you are interested in reading my reviews on this MCF journey, feel free to swing by my forum and ask; (they are not on BF), but they include some amazing MCF fun facts you may not know about, along with some tips & tricks. :)
Swing by my nature-themed forum to talk about this game, or share your thoughts about your own MCF journey at thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Since Big Fish offered The Black Raven 5 & 6 back-to-back, I decided to give both games a try. Number 5 was definitely far more challenging, and it held my interest more because I had to replay almost every level during the demo! I did some investigating, and it turns out that #1 was developed by Somer Games, #2-5 were developed by Melon Games, and #6 was the first and only game developed by 8 Floor Games (8 Floor is the producer for all six games, but they developed & produced #6)
Even though The Black Raven 5 was more interesting than #6, neither game convinced me to throw both legs over the fence.
I have heard the same complaint from a ton of Solitaire fans who say they would purchase every one of these games if they would just add an option that allowed us to remove all the cards from the board. I can't believe it would be that difficult to add this option and it would attract more solitaire fans, right?
The Black Raven 6 has no new features. There are still only 3 Shop items that cost a ridiculous amount of coins: a Mulligan (Undo) for 2500, a Shuffle for 8000, or a Joker to purchase for 5000. They offer the same 9-card graphics & 3 Font styles, and you still have to start the game in Newbie Mode before you can play in the Pro Mode, not to mention that the board backgrounds are identical in all of the Black Raven games.
Do you miss the Big Fish Forums? Why not stop by my nature-themed forum and join hundreds of members who share the same love of casual games? It's free to join, and our members enjoy exclusive discounts on amazing games, so become an official Woodsy at @ thewoodsforum.boards.net
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I've never been a fan of these solitaire games by 8 Floor because they never offer an option to continue removing cards after all the Special Cards have been removed. Since Big Fish offered The Black Raven 5 & 6 at the same time, I tried both versions; and #5 was definitely far more challenging, and I was replaying almost every level during the demo! I did some investigating and discovered that #1 was developed by Somer Games, #2-5 were developed by Melon Games, and #6 was developed by 8 Floor Games (8 Floor is the producer for all six games, but they developed & produced #6)
Even though The Black Raven 6 was more interesting than its predecessor, it didn't help me throw both legs over the fence. I have heard the same complaint from a ton of Solitaire fans who say they would purchase every one of these games if they would just add an option that allowed us to remove all the cards from the board. I can't believe it would be that difficult to add this option and it would attract more solitaire fans, right?
The Black Raven 5 has no new features. There are still only 3 Shop items that cost a ridiculous amount of coins: a Mulligan (Undo) for 2500, a Shuffle for 8000, or a Joker to purchase for 5000. They offer the same 9-card graphics & 3 Font styles, and you still have to start the game in Newbie Mode before you can play in the Pro Mode, not to mention that the board backgrounds are identical in all of the Black Raven games.
Do you miss the Big Fish Forums? Why not stop by my nature-themed forum and join hundreds of members who share the same love of casual games? It's free to join, and our members enjoy exclusive discounts on amazing games, so become an official Woodsy at @ thewoodsforum.boards.net