Favorite Genre(s):Adventure, Hidden Object, Large File, Match 3, Strategy
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I hardly ever give a game five stars, but this one is a masterpiece.
I got a little frustrated because there is no hint button, but that's the beauty of it. You have to use your wits and logic and figure it out.
Adam Wolfe is a ghost hunter of sorts, sort of like Constantine. He is in an ongoing quest in search of his sister who has been taken to some other-worldly realm. The game is much like a serial comic book, with chapters and comic book type panels at times.
Favorite Genre(s):Adventure, Hidden Object, Large File, Match 3, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
4/ 5
This game didn't seem to know which age group it was aiming at. The graphics and story line (someone disguised as a father kidnaps child and takes her to the netherworld) was creepy, and for adults. but the talking doll was silly and for a much younger group. The step by step instructions were a bit too much. I didn't enjoy playing it.
This game has a lot more interactivity than we usually get. The other character seems to respond to my actions, as if I am talking to another person. Usually if an animated character is in the room it just ignores you. This character responded as if there were actually two of us in the room. How cool is that?
There are lots of videos: at least at the beginning. I only played the trial version. It starts out with lots of action as you try to save your and your friend from a doomed aircraft.
A strange and deadly pollen is spreading around the world, and you've been hired to track down its source. But the secrets you discover in the fabled kingdom of Floralia are much darker than you imagined...
I only played the sample version of this game but it was a whole lot of fun. You start out by being murdered. Your son is kidnapped and you go after him. But you get to enjoy all the paranormal activity there is in being a ghost, including scaring the bejesus out of the living. You meet with other murdered relatives and release their souls one by one. It takes energy to handle and move solid objects and you must renew your energy once in a while. There are also spells cast on objects to keep ghosts out, that you must find your way through.
Really cool game.
I recommend this game!
+1point
3of5voted this as helpful.
Haunted Manor: Painted Beauties
A peaceful day at the park becomes a journey into the surreal when you become the latest victim of a troubled artist's deal with Death!
This is a Dorian Gray type story where a painter trades souls to the angle of Death in exchange for his own.
This game has a lot of places to visit and revisit. For me there was no way I could remember all the places to go back to that had something to be done, and which ones were finished, and how to get there, so the map was invaluable.
I hated the angel. she had no place in the game and was a visual sore thumb.
The visual elements seemed a little bit of a hodgepodge, with graveyards, mechanical beasts, dragons, angels, a sword in a stone, ghosts children, puppets, magic crystals, a vampire, and yes, a raven.
This game starts out with frustrating details. You are a detective who is also a medium of sorts. You can touch objects and through them, travel back in time to collect clues from crime scenes.
When you first travel you find many objects to investigate but nothing can be used until you find missing pieces. there is an ice bucket tongue that you can't remove, a zipper you can't unzip, things you can't open, tings you can't move or pick up: it goes on and on. And this is the first five or ten minutes of the game.
Once you run all over finding things you need to do things you need so you can do other things the game finally gets moving.
I've only played the trial version so far. I hope the rest of the game is not so tedious.
This was your usual HOG but they did not dominate the game.
I found the story line a bit confusing. Who is the villain and who is the victim? The game meandered so much that I got frustrated running back and forth doing minor tasks. It was as though the creators added tasks to keep the game going so players wouldn't feel cheated.
At the end of the game I still had two items left. Either I didn't play the game correctly or those items were not needed.
You've returned from school to visit your father at his famous Jazz Pepper Club during Mardi Gras, but everyone is hypnotized. Have they heard the wrong note?
I rarely give five stars to anything. This game is an exception. FINALLY. A truly grown-up game that makes you think, calculate, and be observant. No skipping a segment; no HOs, nothing sparkles. You are not given tasks. You must figure out the steps.
You wake up just outside of a science lab in the Antarctic. Someone has given you sleeping pills. You must now find your way in, around, and out of the facility.There are several buildings you must get into. That means wandering around in the sub zero weather. Along the way you see some of your dead and frozen colleagues here and there.
The graphics are beautiful. The background music is not distracting. The whole atmosphere is on the eerie side.
Someone wrote there is no hint button. Actually there is. But if you are observant enough and think things out, you might be able to find your way through the game without using it much.
You can't rush through this. If you get stuck you may want to remember some clue you saw back on the other side of the complex. My suggestion is to take notes and write down something you see that needs to be done. Don't be afraid to click on everything. No punishment for clicking; and since live items are not often highlighted, it's easy to overlook something.
I haven't finished the game yet but I wanted to give my review. The only other game I remember like this was Rhiannon which I played back in 2010. We need more games like this.