Dive into an epic journey as a museum owner in pursuit of an undead pirate who has kidnapped your daughter in Nightmares from the Deep: The Cursed Heart!
This game immediately hooked me, so I bought it as soon as the demo was over. And I'm glad I did. This is a great adventure with well done voice-overs and wonderful graphics. A mother is on a quest to save her daughter from an undead pirate. The pirate wants to use her daughter's body for his lover's soul. The storyline is excellent, and the things you do fit well with the adventure. There is a map that shows you where you are in the ghost ship, and where you still have tasks to do. The hints are good, and recharge quickly. The HOS are easy to moderate. However, I'm not fond of HOS, so I'm glad there is an option to play Mah Jong instead. The puzzles are moderately difficult. This game is NOT linear-- you can go where you want to. Buy this one, and you'll be glad you did.
This is a Hidden Object game, with some history included. The storyline is spotty with bits and pieces thrown in, making it confusing to anyone not familiar with the actual events of that time. Dialog only serves to move the gamer from one HOS to the next. The graphics are not very good, and that distracts from the game. Under the heading, "All Genres," or "Browse Genres," I click on Adventure games, not Hidden Object games. In an adventure game, HOS should be scattered, and the objects should be things you need, to progress farther in the adventure. Multiple HOS, especially when they contain objects not pertinent to the adventure, quickly become tedious work, not fun. I do not recommend this game.
If you like to tinker, this is a great game for you. The graphics and audio are good, except that some objects are hard to find, even after the hint circles the area. My screen is set at the brightest level already, but that didn't help in several cases. If you get confused about where to put things, the hints help with that, too. When it comes to removing things that don't fit, many of those things are obvious, because we use them today-- calculators and other such electronic devices hadn't been invented yet. Other objects are either too well hidden, or not obviously wrong, but the hints will help you there, too.
This game brings back fun memories, because the speaker talks like my teacher. When I was a nerdy girl in high school almost 50 years ago, our science teacher had us each make an old-style radio, and it had to work! We had studied the science of electronics throughout history, how they did the wiring, etc. and we went to work.
I bought this game when it was first released for Macs. While I normally play dark, complicated games, I do like to play easier games sometimes. Empress of the Deep 2 is an easy, intuitive game with gorgeous graphics and excellent audio. HOS objects are useful and make sense when you find out what they're for. A relaxing game to play on a laid-back day. There are various kinds of puzzles and places to go. There is some back and forth, but not much, compared to many HOS games. The map is helpful, if you click on hint first, then the map. Hints themselves are also good. There are NO junk piles in this game. The only bad part of the game for me is the very end, which does not seem at all consistent with the rest of the game.
This game starts out with a feel of Peter Pan done darkly, as seen from an adult's view. The flora and fauna are varied-- some are commonly seen in other parts of our world, but most are very strange and a little cartoony. The tasks are intuitive, meaning you have to solve them using your wits, but you're limited by the types of objects you find. The HOS are sometimes so dark, it is very hard to pick out the objects-- even with my screen set to the brightest level. Some objects are easy to find, and others are difficult. I had to use the hint a few times. The puzzles also vary from easy to difficult, and you can skip the difficult puzzles. The hints recharge quickly, and can be helpful, but they often point you to a problem you are not ready to solve yet, because you need to find more objects/solve more puzzles first. The journal is helpful, with character profiles, objectives and a diary.
Based on the demo. For the most part, the graphics are clear and dark, but this game is about evil done in the dark. The cut scenes are blurry, but that doesn't detract from the game. The HOS are junk piles, which I don't like, but the objects are easy to find. There is a great deal of back and forth in this game, which does detract from the adventure aspect-- but the objects you find are useful. The strategy guide is very helpful, as are the hints. Then there is the journal, with your objectives-- as another reviewer mentioned, the journal continually pops up whenever a new objective is added. That can be distracting. Overall, this is a good game, not excellent.
Based on the demo. This game had so much potential, to be as good as, or even better than the original, which was incredible. Instead, I saw a heroine who moved like an automaton herself, with no hint of humanity in her movements. The other graphics are poorly done cartoons. The voices are very well done, which is why I gave 3 stars to visual/sound quality. The inventory box takes a little bit to get used to. When you grab something other than your phone it's invisible, you don't see it until you click it in place, such as putting a key into a lock.
Based on the demo. This game has wonderful graphics and sound. The HOS and puzzles are mostly easy, but a few are moderately challenging. The story has a familiar tone, with a few twists here and there. Evil scientist (Morgan) creates monster robot, which escapes and goes on a rampage. The adventure goes on around you, but you have to concentrate on HOS and puzzles that have little or no connection to the game, in order to receive items you need. Even so, by the time the demo ended, I was hooked. Now I'm left with questions, such as: did the robot kill Morgan, or is Morgan the robot, or is Morgan hiding...? I hate to pay full price for a short game, but I would like to know how this one ends.
Based on the demo. Although this game was released several months ago for PC's, it was just released today for Mac's. This game has beautiful graphics, Crisp and sharp in most places, but blurry in the HOS. And there are good puzzles, which range from easy to moderately challenging. The audio is good, except for the music, which I didn't like. The voices and ambient sounds are very good. The storyline is an old, familiar one- jealousy- and it's presented as a mix of 1970's science fiction, gothic mystery, and Twilight Zone; in a huge, deep home made out of brass.
Based on the demo. The heroine's diary is about life in the 30's and what the circus was like then. The music in this game reminds me of the movie "The Sting", which is based in the same time period. Unlike "The Sting", the music in this game is actual music recorded in the 1930's. There are historical videos of the circus, work, etc. you are awarded at the end of each level. The puzzles are easy, but some of the hidden objects are hard to find, even when you use a hint. Warning: the hint circle is not centralized over the object, it's just in the general area. They use European names for some things, such as "torch" for flashlight.