Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
This is a beatiful game. It is the next in the Margrave series and a worthy offering indeed. The game is set up for you to play as Edwina and characters address you as such. You have travelled with Tom to see this village and he has disappeared. You enter the village to rescue him. The graphics and the music are outstanding although there is not a lot of music. The HO scenes are well drawn and colorful. The hidden items are easily seen except for the one or two that are hidden black on black. The voice overs are quite nice and the narrator stays with you for the whole game. This is a wonderful feature for people with impaired eyesight. I didn't have to struggle to read; I could just listen. This is always a problem for me because the words never stay on the screen long enough for me to read all of them. You receive a map, the strategy guide, a hint button, puzzles with skips and a seecharm. I played he demo and solved all the puzzles I came across except for one. The entrance to the cyclopean village was where I was when my demo ended because I could not get the shutters to open. According to the strategy guide, I had everything I needed but it still wouldn't work. I have to get this game ! I was so into this game that the demo was over in a heartbeat. This is defeinitely a must buy game.
Everythig about this game is great. It moves easily but without the custom cursor; that just made it swimmy. There are no other drawbacks. Navigation is smooth and you can access everything from the playing screen You can play relaxed or timed and you can replay any level to get a better score. The story is sweet; you are helping an aged wizard with his efforts to fight evil. You help him hunt lanterns and collect blue flowers for a potion. There are voice-overs that fit the character perfectly. Graphics are truly beautiful. I thought Heartwild Solitaire was pretty but this one is better. The music is soul-soothing. If you like this type of solitaire - you choose a card above or below the shown denomination - you will love this one. You can collect coins that are under the last cards of the set-up to buy power-ups and extra wild cards. Absolutely worth the money.
Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
I enjoyed this game so much I bought it when the demo ended. This has just about everything. Two game modes to play in, minimal voice-overs, beautiful graphics and wonderful music. The HO scenes are really nice; clear and easy to see with very well hidden objects. Not buried in darkness but truly hidden. The puzzles are good; easy but good. The story follows a novice detective on her investigation of the disappearance of Dr. Magnus. There are subtle hints along the way that make you go "hmm, I wonder". The search becomes more involved as you go along. You collect 20 Eyes of Horus as you travel and you collect achievement trophies right from the beginning. I highly recommend this game.
Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
This was a nice surprise. A new match-3 that is colorful and fast paced without being inane or boring. You are going to Africa to find a rare white lion and you have 4 animals to help you. A hippo, a lion, a monkey and a zebra. These are the power-ups that you get when you get them to the bottom of the grid. You are not told what they do; you have to use them to see what they do. Wait 'til you see what the lion does, it's gorgeoous. The music is a light jazz track that I didn't find obnoxious. The graphics are well done and pretty. I played the demo all the way through and wanted to comtinue when it ended. That's always a good sign. You'll have fun with this game.
Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
You have a grid, actually a choice of 3, and you make words by connecting letters across, down and diagonally. You get points for collecting the coins; there is one on every letter. This is a bright, colorful, pretty game. The music is typical for this genre.....awful. There are 3 types of game, Supreme, Daily Challenge and a third one I can't remember. There are power-ups that give you different benefits like double points and extra coins and stuff. You can get hints, you can shuffle the board, you can surrender; although I'm not sure what happens to you if you do. All in all, a fun game to play.
I think this is the best game to be offered in a while. This is based on the demo. A homicide detective who sees visions is summoned to solve a murder that takes her from the present to the past to catch her man. The victim's name is Andrew Chapman and judging from the opening scene (which was wonderful) I anticipate that it is based on the Ripper murders. I believe Annie Chapman was the first one attributed to him. The graphics were wonderfully done and the movie-like cutscenes are also. I played on casual; you are offered 3 modes. Check out the options as there are a good many choices. The voice-overs are good although she sounds more instructional rather than conversational. Navigation is good. There is no journal or map but it's not really needed. You collect dreamcatchers for extra hints and badges to unlock extra gameplay. Angelica stands on the right lower corner and interacts with you by nodding and shaking her head; it's quite amusing. During the HO scenes a click on the list item gives you a vision in her head of the silhouette of the item. The hint recharges and you can skip the puzzles. There is very little music and plenty of environmental sounds. All in all it is very well done and a definite buy for me.
Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
1/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
1/ 5
Storyline
4/ 5
I am first learning to enjoy this type of game based on a couple of others offered by BF, but not this one. The only ones who knew how to play were the developers. i finally got the boat to move off screen but I never found where it went. I found a few dollars clicking on things and I watered a tree a lot but it never got enough water to bear fruit. I found a few places that said #1, a monkey and what appeared to be a large goose. The tutorial was SO desperately small I couldn't read it so I had no idea what to do. The graphics were small and dark and I never saw the main character again. The music was annoying and I could not play the game to save my soul. How did this game get to the point of being offered in this condition?
This is one of the nicest match-3 games to come along in a while. The colors are great, the music is wonderful, there is a good storyline and I love the deterrents in the game. There are turtles, bats and spiders that get in your way that you must destroy. I got one power-up and it destroyed several tiles, not just one. The pictures on the tiles are nice and they fall well; the sounds are appealing and not obnoxious. Gameplay moves along swiftly you can comfortably achieve your goals within the timer limits. You can turn the timer off in options if you want. This is definitely worth the price.
Your friend, Mary, disappears and it's up to you to save her. Uncover an exotic land with unearthly secrets as you find and help your friend leave the flying island.
Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
i am not a sci-fi fan but this was an interesting game. It is a frog (also not a fan) but the items were easy to find and for some pieces you had to use those items that you completed. Quite a nice touch. The story is your friend, Mary, buys an artifact from a floating island and it opens a portal through which she is drawn in and now you have to bring her back. Three modes of play (the usual) with very nice music rather 2001 Space Odyssey-like. The graphics leave a whole lot to be desired. The mini games are fun but very easy. It's a fun game which is the most important criteria for a game. I played the demo on casual so I can't comment of the whole length.
Start building your very own amusement park in Dream Builder: Amusement Park! Grow the park by adding the coolest new rides, the yummiest concession stands and the most entertaining attractions.
Favorite Genre(s):Word, Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
I don't normally play this type of game but this one looked so cute I couldn't resist. Needless to say I had a good time during the demo. You are building an amusement park in Sunvale. You have the land and an entryway into the park. You then begin to build. In the beginning your hand gets held and you build what you are instructed to until you get the hang of it. You meet challenges you are given and this loosens up until you are choosing what to build and when to build it. You even get to market to groups of your choice. You set up the park the way you want to with walkways you build. As you move around you discover you haave a beachfront and a lighthouse, a forest and a ravine, three more entrances to open up to the park and all kinds of stuff. This one's a two thumbs-up.