I've never heard of Castle... I watch very little television. I gave this game a try thinking it would be another loser to end up the week. However, I ended up enjoying it. There are two modes of play. There are HOS and mini games, neither difficult. You do have an interactive map and an evidence board. No voice overs -- just bubble speech, but that's ok by me. I liked the game because it was something different. Yes, it was very simplistic without all the flare of the new games. But that was the appeal of it. I'm not sure how long the game is because I only played the demo, but it is a great game for beginners or just to while away an afternoon.
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Large File, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
I loved the previous Shiver games. I'm not too sure about this one however. Story: Your carriage breaks apart and you are stranded. Then you need to traipse all over the place to **I'm not sure what yet*. This is more an adventure game than a HOS game, which I usually love. Something about the game did not have that "zing" factor for me. The HOS that I did come across were good. The puzzles you encounter are placed as items in your inventory and you need to wait until you have the proper code or whatever you need to solve the puzzle in order to do it. I didn't care for that. I usually love dark games... this one is just so drab and dark. Many times I had to click on an inventory item multiple times in order to use it. The "hand" feature just wouldn't grab it. The collectors edition offers the usual wallpaper, blah blah blah, and the choice to replay HOS (NOT), and an epilogue chapter. That, to me, is not enough for double the price. There is a diary, no map, and I am thinking already that this game could definitely use a map. This is a pass for me and will retry it once the SE comes out. This is just based on my personal tastes. Im sure others will love the game so I will recommend it.
The gist of this game begins with a scientist who creates a vaccine to cure all the world's ills. Except it turns people into zombies instead. You and your new husband are on your honeymoon on an island. You go to sleep because you are just so exhausted while he goes out for a walk, and BAM, he is turned into a zombie... along with the rest of the town. The zombies do not like rain. Thus, you need to un-zombify your husband and save yourself. The graphics are ehhh, ok. There is dialogue to read. You do get a journal. No map, but the journal is helpful. There are HOS aplenty. Not too difficult. No misclick penalty either, yay. The puzzles are elementary. You do get pauses between scenes where the screen blacks out. Many objects in the HOS are misnamed. Your cursor is easily visible, as far as picking up inventory items. You need to be spot on when you perform certain combining tasks or it just doesn't work. Although I'd like to find out how this story unfolds, this is a B game. It needs work and frankly I'm not one to buy a game that is released in such a sloppy way. Some may like it. I wouldn't buy it, but I recommend you try it for yourself :)))
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Large File, Strategy, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
2/ 5
Storyline
1/ 5
When I saw a game involving zombies, I said "Yes" !!!! Then I played the demo, and said, "NO" !!!!!! Oh my, I don't even know where to start. I was utterly confused here. I see one reviewer wrote about the crystal clear graphics. I'm not seeing that. I experienced grainy, ridiculous HOS, a cursor so small it was impossible to differentiate useful items unless I clicked on everything. I don't think there was music. Only annoying echoing sounds. Actions made no sense. Oh, etc. etc etc. Just awful. Not even for free would I play this again.
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Large File, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
I had played TV Farm 1 way back and I didn't care for it. The developers have fine tuned the sequel dramatically. The characters are much more likable. You are able to harvest by dragging your mouse. You are also able to plant seeds the same way. The premise here is that you need to have to best farm to win the farming competition. Similar to Farm frenzy games in that you take your vegetables and make them into other products. Then send the truck off to make a profit. You will need to think a bit to figure out what will make you the most money. The tutorial was excellent. Game play was smooth. For avid TM players, I would recommend :))))
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Large File, Strategy, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
Here we have a deliciously challenging game. The graphics are nice., HOS are very imaginative with you using your inventory item (s) to get the one thing you need from the HO scene. The puzzles are challenging, but can be skipped. I suppose the music was ok because I didn't notice it. The hint button is helpful in and out of HOS. It points you in the right direction, which is good because thus far there are many places to go. You really need to think about how to use your inventory items. Some, you carry with you for quite a while. The story is mysterious and keeps you interested. Because I believe I will need the SG for this game, I am going to get the CE, which I rarely do. Excellent game and something different from the same old, same old :) Enjoy !!!
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Large File, Strategy, Time Management
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
I played the CE of this game when it came out. There are collectables in the CE and you can replay mini-games. (As if there aren't enough in the main story). Also, the standard extra music, walpaper, etc. There are 3 modes to choose from. The graphics are along the typical ERS standards. The entire game is so similar, graphically wise and music wise to their other games, it's becoming quite annoying actually. The mini games were simplistic. As usual, there are the multitude of HOS. You get a helper puppet who can go places you can't reach. (Perhaps they ran out of "hooks": or grappling items?) lol. The graphics are bright, the voice of little Felicia is grating. Perhaps the first 2 or 3 puppetshow games were sufficient.... in my opinion. This game seems like it's just dragging along trying to squeeze the puppet story to death. I'd give it a recommend bc I know there are people who have followed this series. For me, however, it's a no-buy.
A murderous figure in a red mask haunts the streets of a small French town, and the mayor needs your help to track him down. But you soon discover that the mysterious Red Masque might not be the real criminal…
Another Edgar Allan Poe Story. Yay !!! I love all of his books and have enjoyed every game in this series. We have Dupin :) And a pet cat also, for whom we are able to collect items. There are achievements, a transportable map, journal, a camera to use whenever you like. Being an ERS game, its format is very similar to their other games ( cookie cutter games ). However, I cannot pass on Poe !!! The hidden object scenes are good, interactive. The inventory bar at the bottom is crowded for some reason. I do not like that. I personally thought the Gold Bug was better, however, this is a great game. Enjoy :)))
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Strategy, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
The story, what there is of it.... you open up a buffet restaurant. Colors are drab. Graphics are drab. Customers are drab. No music. Basically you seat customers. I guess they somehow get their own food from the buffet although it doesn't show them doing this. You clear the plates. Restock the buffet if necessary. However, it doesn't tell you what on the buffet table is getting low, so you really have to guess. Then, you seat more customers. Over and over and over. You can click ahead, but you are not able to see what or where you clicked. (No check marks or anything). This game is AWFUL.
A late-night subway ride takes a bizarre turn into a mystical cemetery. You have been summoned by a strange entity to free the cemetery’s lost souls. Will you succeed, or is this the end of the line?
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
I've enjoyed all the Redemption Cemetery games. Here, the developers hiked it up a notch. The plot is similar to the other games.... help save the souls of the restless dead. Now you get a map that is transportable. You have the raven again, but he is able to go into different elements ... dig, go into fire, etc. To get the raven to do this, you play mini games to "charge" that element. You also have a puppy that you are collecting medallions for, and with those, you can get trophies. There is a journal, hint button which recharges quickly, skip button which also charges quickly. 3 modes of play. I played on the easiest when trying out the demo. Very few HOS (yay). Puzzles were on the easy side. Graphics are crisp and clear and game ran perfectly. I do have to agree with Nilosh and his review.... there is just TOO much. The charging up of the raven (for me) interfered with the game play by having to stop and play the mini game. There is little to no interaction with other characters except for the ghosts telling you of their wrongs. I'm on the fence with this one. I liked it, but not enough to purchase the CE.