This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Looks like Santa Claus will be a wee bit late delivering presents tonight, he's a little tied up at the moment. This is what happens when a baby is born from a union of natural disasters, her frozen heart has vowed to end Christmas forever, starting with Jolly Saint Nick! The North Pole is on it! Flying just under the radar to save the day, is demigod Ember, and her trusty steed Comet, who may have somehow managed to miss the first flight. (on dancer, on prancer, on comet....just in case) It's never too late for a Christmas miracle, (well technically Dec. 26 is too late) and the only way to stop a bad Queen with a frozen heart is to send in a good demigod with a very unique gift. Ba rump, bump, bump, bump, what gift is this? ......Open up this Christmas Gift, another fantastic Yuletide Legends game, to find out!
Yuletide Legends has it all, Kings and Queens, Humans and demigods, Magic Fireflies, Reindeer with wings, and Jack Frosts' latest and greatest inventions! And this Collector's Edition version has everything you'd expect as well, including Morphing Objects in every scene, that give you extra Wallpapers, and collectible Santa Coins that allows you to buy all the necessary items to whip up a batch of Christmas Cookies, just in case Ember saves Christmas and Santa needs refueling!
I'll admit, I even liked the Hidden Object Scenes in this game! I especially loved the HOP that requires you to use directional arrows to align sketches upon the correct pictures to complete the image. There are several HOP's that first require you to find 4 items and drag them to the shapes which will open the Progressive or highly interactive List finds, there are also Keywords in sentence finds as well as Multiples of the same items.
The Mini Games are really good too, and all are Christmas related. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Put the broken fragments together to complete the picture.
2) Guide the reindeer to the upper right corner by selecting gear switches to adjust the track.
3) Swap symbols to their correct places.
4) Use the clues from the photo to place the lock elements correctly by switching to empty adjacent spaces.
5) Use arrow buttons to rotate the objects so that their projections match the background.
6) Drag and place the fireflies so that all the torches are lit.
7) Place all of the items at the correct height according to the clues, placing one may affect others.
8) Rotate the lines until the form a 3D picture.
9) Untangle the rope by selecting the rope segments in the correct order.
10) Find hidden symbols and put them in the correct sequence to cross the ice.
11) Move the character cube to the finishing point as indicated by the image. Select and place arrows to change the direction of the cube.
YULETIDE LEGENDS GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
This Collector's Edition has 13 Developer Diary photos, 10 Concept Art pictures, 8 Wallpapers, 4 Music Soundtracks, 16 Achievements to earn, 4 Matching Pairs games to set as Wallpapers, 6 Bonus Matching Pairs games, 40 Morphing Objects, Collectible Coins that allow you to buy ingredients and supplies to make cookies, a built in Strategy Guide and a Bonus Chapter, now go save Santa!
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This game has so much wasted potential! This is yet another Eipix game that takes a complete nosedive after the demo. I shouldn't have to struggle through the tasks as it progresses, and by struggle, I mean totally bored kind of struggle, not a difficult struggle! This new series has such a fantastic storyline, but it's too uninteresting of a climb to get there. The tasks are boring and repetitive, the HOP's are mediocre and there are too few puzzles to hold my interest after the demo. In all fairness, it could be the character I chose, because like the first Saga game, you choose which character to follow, in which order, but eventually, this chapter has to be addressed by everyone, to progress.
I also found the graphics to be somewhat blurry at times, and they are all the same brown hues, not vibrantly colored as I would expect from this type of HOPA game. Eipix poured their heart and soul into their last Myths of the World game, Behind the Veil, which didn't work in a "scary" game. In my opinion, if they had presented this game with those same gorgeous graphics, it would have worked in this genre, and it would have helped to hold one's interest. Fellow reviewers Granny_Gruff and Majestyx12 were spot on, in their take on this game, it's painfully boring. Here's a recap of my review to help you decide which version if either is right for you:
A Shield Maiden's job is never done it seems, and Odin has requested your services once again. Why Odin needs help in the first place, baffles me, after all, he's a god, all he needs to do is wave a magic wand, or staff or whatever gods do. This guy has quite the resume, he's associated with healing and death, (aren't those polar opposites? if he can heal why would there be death?) royalty, the gallows, knowledge, (cuts out the need for a seer) battle, (cuts out the need for a shield maiden) sorcery, poetry (cuts out the need for a skald) and even frenzy. He is frequently accompanied by Geri and Freki the wolves, and his ravens, Huginn and Muninn, who bring him vital information from all of Midgard, nothing gets past this dude!
I guess even gods as powerful as Odin can use a little help now and then, but my team doesn't seem to be able to function very well without me. First things first, the worthless Skald tells me to fetch him some music so he can play us all a little ditty whilst everyone else uses their skills to battle some evil wolves. Now keep in mind he's standing two feet from it! What-evs, now the Seer has asked me to whip up his "special" potion, I'm secretively hoping he'll use it on the Skald, and he too is a mere two feet from his wants and needs! Moving right along, the Huntress asks me to fetch her a bow-n because Odin god only knows it would be beneath her to fetch it herself! By now I'm totes exhausted, think I'll pull up a chair next to the Skald and listen to some tunes.
After the wolves go poof into oblivion, each of us go our separate ways, behind portal numbers 1, 2, 3 and 4 in search of the giant missing Stags who somehow get all the credit for preserving the balance of the Nine Worlds, by eating the limbs off of the Tree of Life. Does this even remotely make sense? Supposedly Bambi's dad's "groom" the tree that's constantly growing, which keeps the ever-growing tree balanced, got it. I realize that these guys are super mondo in size, but at some point they are going to need a boost up or at least a ladder, to reach the branches that are bound to be higher and higher as the tree grows, did I miss something? Off we all go, choose whomever you want to shadow, personally, I'm going with the Huntress, it just seems like a really bad idea to send a Hunter alone to find a deer, and I'm bettin' he won't make it back alive if I don't!
In the Collector's Edition version, Eipix has finally decided to offer a different kind of collectible, sort of. They are still the same collectible, but they are different in each world you visit, so kudos to Eipix, baby steps guys, baby steps. I wasn't a huge fan of the first game in this series because it was rather boring, but this one is slightly less boring. The videos are very realistic with excellent graphics, but the graphics in the game itself tend to be a bit cartoonish at times, especially in close ups, .... baby steps.
The Hidden Object Scenes are varied, with Interactive List finds, Silhouetted Shape finds and Multiples of Keywords on several sketched pictures during background stories. Each HOP in the CE version has a Morphing Object to find, surprise, we're back to crawling! Could we PLEASE have morphing Objects in each scene NOT in the HOP's??? (I said please)
The Mini Games are fairly easy, but I did find them entertaining, which is all I really care about, they can be super easy or super hard, as long as they are fun. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Determine the correct sequence of your companions attack by selecting their portrait in the correct order.
2) Swap the flowers so that they are connected to the correct rune based on the clue, by following the vines.
3) Find matching pairs of roots.
4) Find matching pairs of stones.
5) Slide bars into the holes by manipulating the bars to free them.
6) Use the riddle clues to determine which illustration to move the handle to, using directional arrows.
7) Select the buttons on the panel in the correct order by following the lines to the next symbol as shown on the clue.
SAGA OF THE NINE WORLDS GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
The Collector's Edition has 8 Character before/after pictures, 8 Wallpapers, 4 Concept Art pictures, 10 Movie Videos, 10 Music Soundtracks, 13 Achievements to earn, 34 Collectible Signs, 15 Morphing Objects within the Hidden Object Scenes, 16 re-playable Mini Games, 15 re-playable Hidden Object Scenes, a Souvenir Room, a built in Strategy Guide and a Bonus Chapter, no camo required!
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I love dinner dash type Time Management games, and although this game doesn't have as much appeal as the original Katy and Bob, it's still a fantastic game. I love the fact that I don't have to click and drag people to their seats etc, it's just a point and click style game.
I'm not a fan of paying twice as much for a Collector's Edition version of a Time Management game, and I don't think you'll miss what's missing in this Standard Edition version. The only thing you get with the CE version, is 10 Concept Art pictures that are very cartoonish, 5 downloadable Music Soundtracks, 12 Trophies to earn for hitting milestones, and 10 Bonus Levels.
Katy & Bob are siblings who have a rich daddy. The dynamic duo are offered the opportunity to get in on the ground floor, of opening up several cafe's in the expanding Safari Park. Daddy thinks this is a great business adventure so they open the first of three cafe's. The graphics and game mechanics are way better than the original Katy & Bob: Way Back Home, which was released in 2012, but after revisiting the original, I found that game to have more appeal.
This is a point and click TM style game, where you click the customer to give them a menu first, and then click on the item they order, deliver the order and click to check them out. You don't have to drag anybody or anything (a feature I really find annoying) After checking the customers out, they leave you a tip that requires another click, or you can scan over the coins to receive your tip. The slower you are at doing these tasks, directly affects the tip, with gold, silver or bronze coins earned. The "expert" goal amount is shown before the start of each level, and there are Bonus Goals available (but not required) which are shown at the bottom, such as collecting money from three consecutive customers.
As you progress, the menu items increase, and more combo's are orders. a customer may want a steak, or a steak burger with veggies, and or condiments. There are three different fruits available, apples, oranges and grapes. Some customers want fresh squeezed juice which requires you to place the correct fruit in the juicer before serving. If they want it frozen, you have to take the fresh squeezed fruit drink into the freeze machine and wait until it freezes before serving.
After each level, you can use the money you earn to buy items or upgrades from the shop. You can buy extra serving stations, increase the price of items or upgrade flooring etc. to keep customers happier longer. Eventually, you will unlock the Antique Shop, at specific levels, that allows you to buy artifacts that speed up service, give the customers a better disposition, or make them more patient for longer times for example.
If you love dinner dash type Time Management games as much as I do, I think you'll love Katy and Bob, especially if you like Safari themed games. You should also give the original Katie and Bob a try, enjoy!
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Another sugar coated Match 3 game by the same devs who offer Pretty Snails 1 & 2, Owl Rescue, Flying Fish and Mystery Loss. Everything's the same, with the exception of finding items hidden within the map levels. You can play in Relaxed or Normal difficulty modes, and this is a Limited Moves game with different goals for each level such as making matches over all ice tiles or earning a specific amount of points.
All Match 3 games by this dev have the same unusual feature, every time you make a match, sections of the board do a shuffle as they move into different positions, usually ruining what could have been an epic setup! On the negative end, you cannot make a move quickly or back to back until all tiles have repositioned or explosions finish doing their thing.
Large matches or T & L shaped matches will give you power-ups on the board which are color specific such as Spiral Candies, Colored Santas, or Super Spirals. Combining power-ups will create mega explosions.
I hate Match 3 games that make me wait after each match, for all the tiles to stop, before making my next match. I also hate it when I have to wait again after the level is complete, for all the tiles to finish doing their explosions, and adding my unused moves. I prefer a fast paced Match 3 game. I'm sure you'll love this game if you loved Pretty Snails, but for me personally, it's a big NO!
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The graphics have improved significantly, but I was disappointed that they didn't release another Christmas themed Time Management game. Again, I'm also not thrilled that this game is offered as a Collector's Edition, because I personally don't see a need for a Strategy Guide, and I could care less about Wallpapers and Music, so perhaps I'll revisit the Standard Edition version when that is released.
There are the usual Time Management tasks, of clearing paths, harvesting food, cutting down trees, repairing bridges, and gathering other resources. Mana is gathered to cast spells which give you Faster Workers, Faster growing Crops, and instant Tree regrowth etc. Building of various types must be built,. Sawmills, Foundy's, and other buildings that help you replenish resources faster to meet the level goals. Skeleton's have returned, and if you don't click on them fast enough, the workers get scared off an the tasks selected will need reclicked if the workers retreat.
I liked this TM game, I just didn't love it. I found there to be too many workers, too many of the same task items, and too difficult to achieve Gold Status. I like levels to have a lot of different tasks, not 20 gold piles, 15 trees, 25 wheat fields. There's no variation in the levels, so I quickly became bored with the repetitiveness. I did enjoy finding the Puzzle Piece in each level, but more CE collectibles may have helped persuade me to shell out the big bucks!
This Collector's Edition version has 30 Achievements to earn, Movies, 10 Music Soundtracks, 5 Wallpapers, Collectible Puzzle Pieces to assemble a Jigsaw Puzzle, a Strategy Guide and Bonus CE levels, enjoy!
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How many of these games have they made? How long will it take before they "get it" that Griddlers are puzzles you solve using LOGIC not fancy named power-ups or by GUESSING!!?! Once again the game starts out with tutorial pages explaining the features, and the first explanation states, "To solve a griddler, you must guess and fill in the colored squares" That is NOT how it works! To solve a griddler, you're supposed to use logic and NEVER guess at filling in the colored squares!!!!! But these guys throw in several super simple Griddlers, followed by one that forces you to guess or use a power-up.
The grids are super basic, and super easy. The filled in cells have a border around all 4 sides which give them a flat appearance. When you hover the cursor over a cell with the intention of crossing it off (right clicking to fill cell with an X) the cell automatically shades the cell with the color it would be when filled in, which is confusing, and some of the colors are similar hues, which can be confusing at times, when you can't tell where one color starts and the other ends.
There are 12 Zodiac Achievements, mostly for finishing a certain amount of levels, and they tell you about each of the Zodiac signs, info on the constellation and kind of a horoscope.
There are 3 different Power-ups available, which can be upgraded with the coins you earn solving guessers griddlers.
SUPER NOVA: Fills in a Random cell, upgrade fills in 2 Random cells. SHOOTING STAR: Fills in 1 chosen cell, upgrade 2 Random cells. BIG BANG: Fills in a 5 cell area, upgrade fills a 9 cell area. You can also purchase the right to make 4 or 5 mistakes, because this griddler is based upon guessing!
This is a horrible griddler with pictures that make no sense. An Apple? A Duck?? Really? The are far better griddler games available that are based upon logic. Do yourself a favor and pass on this one!
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I look forward to Christmas Wonderland every year, it's not Christmas until this game is released! If you've never played any of these games, you really should, they are old school Hidden Object Games, but really fun! This dev also brings us Vacation Adventures: Park Ranger, and Cruise Director as well as several Holiday themed games. I say this every year, but it's oh so true, these games are Family games, they are designed to be enjoyed by the entire family, young and old will be delighted. It's not as easy as it looks at times, some of these objects are very well hidden! You can play in Casual or Challenge mode, depending on how fast you want the hint feature to recharge.
Each scene has beautiful Christmas themed graphics and several listed items to search for within the scene. You will also need to find a Golden Angel, and each scene also contains lost and found items, which are shown as silhouetted shapes inside an icon on the left of the screen, the door will close when all items have been found. Some of the items to find are listed in red which means that the item is hidden in or behind something, such as a backpack, which can be clicked on to expose the item. Items in blue text require some type of interaction.
After each seek and find game, there will be a mini game or puzzle available such as rotating puzzle pieces, putting together a puzzle one piece at a time, flipping over two ornaments at a time in search of matching pairs and even my personal favorite, spot the difference.
Your score will be tallied at the end of each scene and you will earn a bronze star if you find all of the items to complete the scene, a silver star if you complete the level and find all of the angels OR all of the silhouetted shapes, and a gold star if you complete the level, find all of the angels AND all silhouetted lost and found items. You can replay any level at any time in order to find items you didn't find the first time.
There are Trophy achievements to earn and you can visit the shop to buy Christmas presents to display on a shelf. There is a regular Hint as well as a Mega hint which highlights all items for a brief period of time, but you will earn an Eagle Eye bonus if you don't use any hints. Make this game one of your family traditions, enjoy!
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Apparently I have been too critical of these games lately because everyone else seems to love them, but this game is no different than the last 11 games in the series. Nothing changes, same graphics, same sights and sounds, same tasks, same puzzle and HOP styles, and basically the same storyline.
For the life of me, I can't differentiate one charter from another, other than Detective Dupin! Louisa looks no different than Marie Roget, or any main character, Mark looks no different than any other male character either. The only reason Lilly looks different is because she has black eyes, and Dark Tales rarely features kids in their games, but I'm confident the next child will have red hair and braids!
I knew the second I freed Mark, that I was going to need to whip up an ointment for bandages, and didn't I have to free the last female character from a giant water tank, the same character that had an incurable "condition" just like Louisa? Do all women in EAP's novels have an untreatable illness? Do all of the manors have evil spirits? Are all Amulets/Medallions evil spiritually connected? Do all evil spirits have the same M.O of binding doors with thick vines? Do all statues, doors, mirrors, drawers, mailboxes, and picture frames require an emblem to access them, emblems that are ALWAYS missing. Have all evil spirits been banished, they apparently don't exist in the 1900's, because all Dark Tales seem to take place in 1840. These poor people, not only are they burdened with having to solve a puzzle just to enter the next room, but they always get trapped by their own devices!
I will admit that the Collector's Edition Fortune Cookies that encase a Jigsaw Puzzle Piece is much more creative than trying to hide a puzzle piece, that always sticks out like a sore thumb, however, the jigsaw puzzle itself is far too easy. Why do they have to show the outlines, can't they at least give you an Easy/Hard difficulty mode? As far as a Collector's Edition version goes, just offering puzzle pieces is pretty lame, and certainly not worthy of the CE price tag. At least offer Morphs or some other feature, is almost as if this game were from the 1800's.
The Hidden Object Scenes are pretty basic too. Most of the HOP's require you to find Multiples of objects such as 12 Keys, 15 Pages, and one HOP was a simple Listed Item find without interactions! Well I guess I should be grateful that they no longer seem to be doubling up on the same scene, like they did in the 1700's!
The Mini Games are okay, but very similar to all the other games available in Dark Tales, and I am grateful that I haven't had to use a Memory Device to catch flying orbs of lights! Some of the games are available in Casual or Hard difficulty modes. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Use wooden angled pieces to guide each ball into it's matching colored bowls at the bottom.
2) Position the symbols according to the clue, by moving them along the tracks to an empty space. Use directional arrows to rotate the rim.
3) Select the red buttons to rotate groups of valves until all valves turn green.
4) Use rotation and flip buttons on each wooden tree puzzle piece, and place correctly.
5) Select the correct symbols, one on the page, one on the field to match the symbols shown.
6) Click on pairs of matching symbols to reveal the secret area where the lines intersect.
7) Recreate the symbol shown by drawing lines on a honeycomb grid.
DARK TALES: EDGAR ALLAN POE'S GAMES AVAILABLE: Title Collector's Edition Release Date Average Rating
1-Murder's In The Rue Morgue (December 17-2009) 3.7 2-The Black Cat (September 16-2010) 4.6 3-The Premature Burial (October 7-2011) 4.5 4-The Gold Bug (January 10-2013) 3.8 5-The Masque Of The Red Death (April 25-2013) 4.4 6-The Fall Of The House Of Usher (March 20-2014) 4.0 7-The Mystery of Marie Roget (February 19-2015) 4.1 8-The Tell-Tale Heart (November 14-2015) 2.7 9-Metzengerstein (July 21-2016) 3.4 10-The Raven (December 29-2016) 3.2 11-Lenore (August 10-2017) 2.8 12-Morella (December 16-2017) n/a
This Collector's Edition has 10 Wallpapers, 13 Concept Art pictures, 6 Screensavers, 5 Music Soundtracks, 10 re-playable Movie Videos, 6 Sweets to taste (whoopie) 7 Brave Ladies bios (bet they all have heart conditions) 60 hidden Fortune Cookies with Jigsaw Puzzle Pieces that allow you to assemble a Jigsaw Puzzle, 15 Achievements to earn, 17 re-playable Mini Games, 15 replayable Hidden Object Scenes (that's a whole lotta keys) a built in Strategy Guide and a Bonus Chapter.
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I really tried to like this game, I bought the CE version on a BOGO sale, and I have tried to finish this game several times. Try as I may, I just can't do it! The best part of this game was the first 15 minutes, when that wicked looking spirit and his undead horse (that horse was looking pretty rough) came to life, after that all I got was a stupid raven! To make matters worse, I spend most of my time saving Karen, first she's abducted in the graveyard, and we hadn't been there 10 minutes yet, then she gets kidnapped by venomous snakes, then she get thrown in a well, (which btw, is in no way, shape or form, a well, it's an underground prison cell) then she gets stuck under a bunch of rocks! I'll be honest with you, when it came down to me choosing between saving Nathan or saving Karen, I chose to save Nathan. Surely he's more capable of handling himself, and he's so much cuter! Well, anywho, here's a recap of my review to help you decide which version, if either (I recommend "if either" lol) is right for you:
When your best journalist comes knocking at your door in the middle of the night, you can bet on the fact that she's stumbled onto something incredible. That bet will pay off, because Karen has discovered a cemetery where she believes, people are just dying to get in! This cemetery is heavily guarded (and by heavily guarded, I mean one guard who refuses to sink with the ship) but her investigative skills have now led her to believe that the guards aren't there to keep people from getting in, it's to keep people from getting out!
Clap, clap, clap, clap. I have good news, and bad news. The good news is that Amax is really digging their heels in, they are jumping in with both feet, they refuse to accept the agony of deFeet (sorry, can't help myself, gotta use those pun opportunities) In all honesty, it's clear to see that they are really trying to get it right, they aren't sticking a toe in the HOPA waters, they are getting both feet wet (oops I did it again) They are trying to give us something new in a stagnate environment. The bad news is that I think they are trying too hard, because some of these features initially piqued my interest, but quickly became annoying.
The first new feature Amax added was way more dialog to sift through in an attempt to build a character/gamer relationship bond. Then they added Conversation Options, which in itself isn't all that bad, but it takes place on almost every conversation in every scene, multiple times. Again, that in itself isn't all that bad, however, for me it became annoying because I was constantly having to click on the dialog box at the bottom, to advance the conversation, then up to the top to click whichever choice I wanted, and then back to the bottom again to advance the conversation. If I chose the wrong answer, I would have to go back to the conversation option to click on the dialog option once again. A little goes a long way, they went a little overboard with it, and it may have helped if the two boxes were closer to the bottom dialog box?!?
They have also added a feature that looks to me like it's the majority of the CE bling. There aren't any collectibles or morphs offered, just points to earn to tip the scales of justice. When you are making those above mentioned decisions, depending on which answers you choose, you receive either Order points or Chaos points, moral or immoral choices. There is a moon on the bottom left that will turn red if you begin to make Chaotic or unethical decisions during the game. I like this theory, because it can make the game more interesting to replay, by making different choices, IF it effects the outcome of the story. (but at the rate I'm going, I'll never make it to the end, wouldn't it be nice to be able to fast-forward through the game if you wanted to?)
The Hidden Object Scenes have changed as well. First of all, they didn't repeat any HOP in the same scene, awesome! Most of the HOP's require you to use a lantern, the same lantern, even more awesome! You use the lantern in a dark scene to find several rabid bats, in a highly interactive scene where the bats consume the entire scene and attack you when you least expect it. Another scene requires you to use the lantern to pan several areas in search of dangerous creatures and ignoring the creatures who aren't dangerous. There is also a Spot the Difference HOP that was fairly well done.
The Mini Games sometimes requires help and guidance from your talking Crow friend, or the use of a camera for picture references. The camera can also help you find secret areas, or to see thing in a different light. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Drag skulls over the holes in the glass, moving one skull may affect others.
2) Swap tokens to match the riddles and picture references.
3) Use the fishing rod to guide the key out of the well, avoiding obstacles on the way up.
4) Follow the crows directions to interact with the character, by choosing the correct left and right side of the character facing you.
REDEMPTION CEMETERY GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
1-Curse of the Raven (August 9-2010) 4.4 2-Children's Plight (August 12-2011) 4.5 3-Grave Testimony (August 12-2012) 4.3 4-Salvation of the Lost (April 18-2013) 3.8 5-Bitter Frost (December 26-2013) 3.4 6-The Island of the Lost (March 15-2015) 3.6 7-Clock of Fate (September 29-2015) 3.6 8-At Death's Door (May 5-2016) 3.8 9-Night Terrors (February 9-2017) 3.4 10-Embodiment of Evil (May 17-2017) 4.0 11-One Foot in the Grave (November 16-2017) 3.3
The Collector's Edition version has 20 Concept Art pictures, 10 Wallpapers, 9 Screensavers, 4 Music Soundtracks, 10 Movie Videos, 18 re-playable Mini Games, 17 re-playable Hidden Object Scenes, Order and Chaos Points to earn, 12 Achievements to Earn, a built in Strategy Guide and a Bonus Chapter, the end.
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I am really digging these Clutter style games! They all have terrific stories, told a sentence or two at a time after each Clutter level. This one has a couple of features I don't recall being in the last two games. They have added a Star rating system, allowing you to earn up to 3 stars per level, and you can replay any level from the level map. They have also added Dynamite on some levels, when you click on one of several, the dynamite will explode and all the remaining objects will reshuffle, which can help you, but can sometimes make things worse. These may not be new features, but I don't recall them being available in the last two games.
The object of this game is to remove items from a heaping pile of junk. This may not seem thrilling, but I can assure you, this game isn't as easy as you'd think, and it's very addicting. You can play in a Relaxed Untimed mode, Casual, or Hard mode. Some levels may require removing two identical objects, groups of three identical objects, removing objects that either have two or three of the same objects, or removing one object in color, it's match without color. Some levels require you to clear objects heaped in the center as you search for matching objects.
Crystals can be removed with a single click, and this will make the Hint option recharge faster. After a few Clutter levels, you get to assemble a different type of puzzle such as a Jigsaw or Slider type, which will give you an extra hint. If you don't use a hint, you will receive extra points, and you get points for any remaining time you may have.
I'm really intrigued by this storyline, about a young couple who begin experiencing odd behavior while vacationing at a resort. I own the other two games in this series, and this one's definitely going to join them, enjoy!
GAMES IN THIS SERIES Title***Release Date***Average Rating
1-A Plot Story (September 21-2017) 4.0 2-Witch's Tales (October 31-2017) 3.7 3-Dream Walker (December 15-2017) n/a