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This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
I love this series because it's not for the faint of heart ღ and it requires a great deal of strategy to overcome some of the obstacles as you progress. Don't pass these games up if you don't like difficult M3 games because you can play in a Relaxed Mode or a Limited Moves or Limited Time Mode as well. There is 40 Bonus Match 3 Levels to Unlock under the free play section, and there are Mini-Games available after completing a few levels such as Solitaire (High/Low) Mahjong, Spot The Difference and even Hidden Object Scenes to break up the monotony.
Laruaville is a Match 3 game that's "all about the coins", the level goals are all the same: collect ALL coins to beat the level. There are plenty of obstacles to make the goal more difficult in each level, but overcoming those obstacles only matters if they are preventing you from getting to the coins. There is a vague tutorial given in the beginning that really just points to the targeted goal, and I've read a lot of comments on previous games that complain about this lack of tutorials. On the top left of the screen, there is a Question Mark that will open up a complete Tutorial Book that explains all the features in detail, what the power-ups do, how the obstacles can be overcome, and it even has Tips & Tricks such as the strategy order of what should be done before attempting to go after the next blockage. I have had to resort to this book on several occasions during the last 7 games because as you progress, there's a whole slew of obstacles or coins that seem impossible to get to without doing something specific or creating a specific Power-up.
Coins are collected when you make a Match 3 or more adjacent to them. Large Matches will earn you a power-up on the board, and some of those power-ups are a necessity because some obstacles can only be removed with a power-up. A Match 5 earns you a Small Rocket (you can right-click to rotate it's direction either horizontally or vertically) A Match 6 earns you an Amulet (destroys 15 random tiles) Bombs are located on some levels that will start a chain reaction when you make a match next to it. Cannons that appear on levels can be activated each time you make an adjacent match and making a match adjacent to a Torch will also start a chain reaction as tiles continue to burn as you make matches strategically. (this can backfire if you don't plan your matches)
Some Coins are in half, requiring matches between the halves to clear a path for them to connect. Eventually, there are Sand Coins that require 2 adjacent matches to remove, Frozen Coins that require fire to melt them, Locked Coins that require matches between the locked coin and the Key Coin, Mold Shapes that require Gold Drops to fill the coin, and Vials that need to be filled with Liquid Drops.
There are various Obstacles such as Wooden Crates, Crates with Shields (require matches on unshielded sides to destroy) Flower Petals, Sand Tiles, Fog Patches, Ice Patches, Gem-encrusted Coins, and Chained Tiles. Eventually, you will come across a Da#%ed Coin (can't spell this word on reviews lol) if you collect this coin, or if a power-up takes it out, you will lose the level, but don't worry, you can replay any of the levels.
After completing a few levels you can play a mini-game such as Solitaire, Spot the Difference or a Hidden Object Scene. These are optional and don't provide any benefits as far as I can tell, and there is no penalty for skipping them, but it does help break up the monotony. As you progress, you will unlock re-playable Match 3 levels in the Bonus Section. There's also a Demon Match 3 game available on a split board that requires playing against the Demon as you take turns making matches. You must collect more Coins, and faster than the Demon did on his turn, you can create power-ups and use them, however, using power-ups will count as 2 moves. Enjoy the ghosts of Laruaville!
LARUAVILLE SERIES LIST Title***Release Date***Average Rating
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They release these games at a break-neck speed, so it comes as no surprise that very little effort went into this game. Everything is the same, it always is and I'm fairly certain it always will be. All they do is change a few graphics, plug in some new and very basic puzzle pictures (that don't even necessarily correspond with the theme) and change the title, most of the time they simply add the number 2 to the old existing title, and voila, they are ready for production!
Once again, there are 5 different Mosaic Locations and each location or world has 20 puzzles available. There is a left-hand mode as well as a Relaxed feature that automatically gives you the Key and points for finishing the game, no matter how long it takes you to finish the puzzle. In the Normal Mode, you will receive one Key for Completing the puzzle, a second Key if you make no Mistakes, and the third Key if you Complete the puzzle within the Allotted Time, which isn't as easy as it sounds because, in my opinion, they are very stingy with the allotted time!
You will earn coins for each completed puzzle and you can use the coins to buy extra time (+30 seconds for 5000 coins) or instantly refill the hint feature (5000 coins) you can also unlock other levels and worlds, but it costs a ridiculous amount of coins ranging from 25,000 coins to a whopping 225,000 coins, and I doubt you could earn that many coins beforehand anyway.
The object of the game is to correctly place available mosaic puzzle pieces located on the right side of the puzzle. (left in the left-hand mode) Some puzzle pieces are already placed on the board as "clues" and more pieces are added until the puzzle is complete. All of this sounds really easy, but when you are trying to place the pieces wicked fast and without making a mistake, it can be mind-blowing. You can replay the puzzle as often as you want to try to earn a better score, but each time the puzzle will reset with different puzzle pieces as clues.
If you've bought any of the mosaic puzzles offered by this dev, there's probably no need to buy another unless you really love the available pictures. As I stated earlier, each time you re-play a puzzle, different pieces are shown at the beginning and because of this, it's just one more reason not to need another one of these mosaic puzzles. There's never any new features added, and the pictures they have chosen just seem to get less and less appealing?
ALICE'S JIGSAW SERIES LIST Title***Release Date***Average Rating
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Looks like even robots need someone special to love and Helper has found the perfect woman...robot to share Valentine's Day with, after a few minor adjustments and repairs that is!
There are 12 different types of Tiles offered but I always choose the Lego style because it's easy to tell where one tile left off and the other begins, not to mention that it looks really cool once completed. This game allows you to use the System Cursor or a Custom Cursor which if I'm not mistaken, wasn't available on the last Rainbow Mosaics. There are 10 Achievements to earn and the levels are available in the Freeplay section once played in the main game.
Rainbow Mosaics puzzles are always based upon logic and once you complete a puzzle, the completed image is shown and labeled so you'll never have to guess at what the end result is. You can also choose to play in an Expert Mode which only crosses off the numbers once the entire row and column have been correctly filled in, AND the power-ups are disabled.
As you correctly fill in squares, you will earn coins that can be used to purchase Valentine's Day decorations or purchase upgrades for the Power-ups which are hint forms that will increase in the size of coverage with each upgrade. The Eye opens a random right square, Lightning opens up a chosen square with no negative outcome, and the Grid power-up opens a chosen grid area without a negative outcome. The power-ups can be upgraded twice, each upgrade offers a larger area of coverage.
For those of you who have never played this type of game before, don't let it intimidate you. When I first started playing games I passed Mosaic puzzles up because they looked so complicated but they really aren't, and they are extremely addicting, once you start playing, it's hard to stop!
RAINBOW MOSAICS SERIES LIST Title***Release Date***Average Rating
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As a world-renowned Alchemist, the King has requested your services (shouldn't it be King's Quest V?) investigating the Missing Children case. One suspect has already been arrested, but it's highly unlikely he's responsible because he doesn't fit the profile. In fact, no one fits this particular profile because all the evidence collected points to something not human, at least not completely human!
I quickly became bored with this game because not only did the storyline seem to drag on and on, but it was very predictable, I suspected where the plot was heading as soon as I met with the King. Not only did the storyline drag, but the mini-games were the same mini-games for each chapter, you would play the same game every time you entered a portal, the same game to leave the portal and the same types of games during each chapter. There is a Gadget which is a staple feature in this series, a Potion Cube to make Transformation Potions, it too is repetitive and used an average of 2 times per chapter. The good news is that there is a good ratio of Mini-Games to Hidden Object Scenes and the hand-drawn graphics are beautifully illustrated. I did find the Collectibles to be an added bonus in the CE version and the BC is quite lengthy, so if you don't mind repetitive puzzles and recipe puzzles, I'd recommend the CE version over this SE version.
The Hidden Object Scenes are varied with Interactive List Finds, Silhouetted Shape Finds, and Multiples of the Same Object Finds. Most of the scenes are very interactive requiring moving other objects out of the way or finding and replacing missing parts. Each Hidden Object Scene has a Morphing Object that must be clicked when in the correct Form. There is an alternate Matching Pairs game available where you click on 2 Related Items such as a Broom and a Dustpan.
The Mini-Games are okay but rather easy and very repetitive because you have to complete the same puzzles for each chapter. The puzzle to access each of the portal locations is the same, the puzzle to return to the King is the same each time, and I've never been a fan of recipe puzzles because there's no skill involved and you have to repeat the Potion Cube Recipes 6 different times! Even the puzzles that aren't repeated, only slightly change from chapter to chapter but they are all puzzles that have been offered in other Brave Giant games. Below are brief descriptions of some of the games you'll encounter during the game
1-Follow the picture diagram to create potion recipes x6. 2-Turn over clouds to find matching symbols, not all symbols have pairs. 3-Rotate & place fragments into highlighted slots each time you enter the portal. 4-Choose the single token that doesn't have any symbols on the beasts tokens. 5-Find and replace misplaced items to progress the story. 6-Slide tokens along the tracks to their correct matching slots. 7-Swap figurines according to the clue shown. 8-Move figure the specified number of squares in the correct direction. 9-Find 3 DNA markers that are located on each slide. 10-Find 6 pairs of related objects. 11-Rotate rings on a disk to recreate the image shown, moving one ring affects others. 12-Arrange the images in chronological order. 13-Turn all flowers purple, selecting one affects others. 14-Find 3 symbols in each scene to progress the story. 15-Drag pawprints through the labyrinth.
The Collector's Edition version has 6 Wallpapers, 6 Concept Art Pictures, 5 Music Soundtracks, replayable Movie Video Cutscenes, re-playable Mini-Games, and Hidden Object Scenes, 16 Hidden Magic Wands (with origins) 16 Hidden Puzzle Pieces, 8 Hidden Ghosts (crystal ball to show when a collectible is available purple if available, grey when all collectibles have been found) 21 Achievements to Earn, 4 Main Chapters +Bonus Chapter (very long chapters and extremely long BC) and a Built-in Strategy Guide.
QUEEN'S QUEST SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Tower Of Darkness SE only (October 7-2014) 4.1 2-Stories Of Forgotten Past (October 19-2016) 4.5 3-End Of Dawn (April 23-2017) 3.5 4-Sacred Truce (July 17-2018) 4.7 5-Symphony of Death (upcoming) n/a
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They had me until Bertha the talking ferret from a different series made his appearance. Every time I got myself into a little predicament he would show up to hand me a much-needed inventory item before scurrying away. I'm more curious as to where he was keeping these items than the fact that he could talk!
Nothing like a few dead animal carcasses and a live ferret chained up to get you in the mood for the first HO scene right? I wasn't really impressed with the Hidden Object Scenes which were far too simplistic. Finding Items to give to the right person=can't make a mistake it won't let you, taking items off a shelf and placing them into the scene=how could you not know where they go because it's so obvious, and the usual Silhouetted Shape finds, Keywords in Sentence etc. They do give you the option to play a Match 3 game but it's not a very fun Match 3 game.
The Mini-Games are decent and as usual, can be completed in an Easy or Hard Difficulty Mode. Some of the puzzles are quite lengthy and complex which is how I prefer them. Below are brief descriptions of some of my favorites in this game:
1-Outline squares on a grid w/ the correct number of connections. 2-Connect pairs of symbols w/o intersecting lines. 3-Use directional arrows to move bells to matching colored slots. 4-Push tokens to their matching slots using arrows on columns and rows. 5-Select center buttons to rotate tiles and arrow buttons to move tiles between circles.
This Collector's Edition version has 10 Wallpapers, 10 Concept Art pictures, 5 Music Soundtracks, 32 Movie Video Cutscenes, 18 re-playable Hidden Object Scenes, 15 re-playable Mini-Games, 33 Achievements to earn, 15 Esmeralda's Diary Pages, 15 Tarot Cards, 15 Boudoir Room Dresses to purchase with 70 Collectible Golden Bracelets, Missing Journal Notes to find, 3 Main Chapters +Bonus Chapter and a built-in Strategy Guide.
DARK ROMANCE SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Vampire in Love (February 8-2014) 3.9 2-Heart of the Beast (April 23-2015) 3.8 3-The Swan Sonata (October 17-2015) 3.4 4-Kingdom of Death (April 21-2016) 3.9 5-Curse of Bluebeard (October 13-2016) 4.7 6-Romeo and Juliet (February 25-2017) 2.7 7-The Monster Within (September 7-2017) 3.9 8-Winter Lily (January 18-2018) 4.0 9-A Performance to Die For (July 26-2018) 3.8 10-Hunchback Of Notre Dame (February 14-2019) n/a
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Although this plot scenario is similar to another series, it's a fabulous game that has a good storyline that holds your attention, exceptional graphics and really good Hidden Object Scenes. You play the role of a psychiatrist who has the paranormal ability to enter a patient's subconscious mind to help them overcome their inner demons. The problem is, you have become part of Sandra's nightmare and her demons are now your demons and at all costs, you must stay AWAKE!
There are no bells or whistles but none are needed because this game will cleverly draw you into the story and unnecessary distractions simply aren't needed. The Hidden Object Scenes are clear but the objects aren't always easy to find. There are some weird items listed and I will admit, I had no clue what a demijohn was so I guess I learned something today lol. There are Interactive Listed Items and Silhouetted Shape Finds within the demo and I'm looking forward to completing this game because I'm rarely challenged by HOP's nowadays, so well done House of Fables!
The Mini-Games aren't as challenging but the synopsis claims that the puzzles are suitable for all levels of players so I'm assuming they will progress in difficulty as the game progresses. So far they are just Untangling Ropes, clicking to change puzzle fragments, Dragging a nut through a maze kind of puzzles, not bad, just not very challenging so far.
I love HOF and AM, their games never disappoint me. As my title say's, this game is better than most of the big name CE releases offered lately and was a definite purchase for this fan!
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When the first Pixel Art game was released I wasn't all that impressed. During a BOGO sale, I decided to buy it and I soon realized that "painting pixels by numbers" became very zen for me and I thoroughly enjoyed it! I also discovered that there are several Pixel Art versions so I do hope BF offers all of them soon, and not just in the Mac version, so more players can find their zen too!
The first five or six levels are just tutorials and the pixels are large and very easy to fill in, but eventually, the pictures become quite elaborate as the pixels get smaller and more intricate. It feels like a great accomplishment to finish a picture and completely relaxing at that!
Basically, this is a Paint by Numbers game. Each pixel has a number and you chose the corresponding color on the right and left click to fill in all the numbers with the correct color, which can be switched back an forth.
You can scroll in and out to zoom larger and smaller, and you can right click and hold to move the entire board around. There is an auto-fill feature that will fill in all of the pixels of a particular color by double-clicking, but that feature has to recharge after each use, besides, it's more satisfying to color them yourself.
Keep an open mind, it seems basic and rudimentary at first but you may just find yourself boarding the Pixel Art fan train too, I'll save you a seat!
PIXEL ART SERIES LIST Title***Release Date***Average Rating
1-Pixel Art 1 (August 27-2018) 4.2 2-Pixel Art 2 Mac only (February 13-2019) n/a
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I suspect this was another f2p mobile game converted to a desktop version with very animated cartoon graphics. You can play in a Relaxed Mode, Limited Time or Limited Moves Modes and I tried both the Limited Moves and Limited Time Modes and I was constantly losing or at best earning one or 2 stars. Unless you want to use up all your bonuses it's nearly impossible to win these levels, if this were a mobile game you'd be soaking a lot of money into it just to get ahead!
There are 12 Trophy awards to earn (you must "claim" your reward by going into the Trophy section after earning an achievement.) and 32 Collectible Cards to earn (when you complete a set you receive a prize) As you progress through the levels you will meet characters that give you rewards, trade items with you or prevent you from progressing until you meet specific requirements.
Although this is a colorful game, it's exactly like all the other Limited Moves Match 3 games that have been released lately, where you choose a bonus to start each level, with the same goals of collecting a specific number of specific tiles. The tiles are large and very cartoonish looking, and it's so easy to make large matches that you're constantly acquiring bonuses on the board which makes it seem like the game is playing itself! Just like the other frequently released Match 3 games, it takes forever for all of the extra moves to be played through at the end of each level.
Before the start of each level, you are given the opportunity to use Bonuses such as Combo Bonuses. There are also bonuses to use at your discretion such as a Grenade to destroy all tiles of the same kind, a Hammer to take out a single tile, or a Volcano to remove 5 random tiles.
Large Matches will earn Bonuses on the board and must be included in a color specific Match to detonate such as, a four tile Square gives you a Potion to create a random bonus, a Match 4 in a row gives you a horizontal or vertical Line destroyer (depending on which direction the match was made originally) a Match 5 in a T or L shape gives you a Bomb, a Match 5 in a row gives you Lightning to destroy several same color tiles, a Match 6 gives you a Scarab to break bricks. You can also swap 2 Bonuses that are next to each other to create a bigger explosion.
There are the usual Obstructions (not including the Level Blocker Quest Obstacles) such as Gold and Silver Tiles, Stone & Double Stone Blocks, and Shifting Tiles. If you lose you can add a few moves for coins or spin a Fortune Machine to gain free moves. If you don't care about earning all 3 stars this is the game for you but in my opinion, they don't give you enough moves or time to be able to beat the levels, and I suspect it was an intentional feature as a mobile game??
ALCHEMIST'S APPRENTICE SERIES LIST Title***Release Date***Average Rating
1-Alchemist's Apprentice March 25-2012) 3.9 2-Alchemist's Apprentice 2: Strength of Stones (February 13-2019) n/a
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I totally get this puzzle game, it's not going to be everyone's cup of tea because it takes a lot of patience and it will bore some players to tears. It's a simple game but not an easy game to master, and it can become quite frustrating trying to figure out how to create new elements and become a Doodle God.
There have actually been a ton of Doodle God versions released and I'd love to see BF pick up these games as well. This edition of Doodle God has a Kid Safe Mode that I'm assuming doesn't allow them to create questionable elements or turns down the dial a bit with the comments because Doodle God has quite the sarcastic sense of humor. There are 19 Trophies available and 13 Artifacts to earn by creating specific artifacts using 3 given elements. There are 11 side quest Puzzles available that tasks you with creating a specific category such as a Jack-o-lantern, the Easter Bunny or 4th of July Fireworks etc. There is an Encylopedia that lists the elements alphabetically and 4 different side Quests available as well.
You begin the game, well, In The Beginning of course, with 4 simple Elements, such as Fire, Water, Earth, and Air. The goal is to combine 2 elements to make a brand new element, which can then be combined to make even more elements, 249 Elements in 26 different groups. There are 4 different Categories in the main game to progress your Doodle World, Beginning to create the world from scratch, Technology to create new technology, Modern Age to create a more modern up to date world and World of Magic to create fantastical elements such as dragons, unicorns, and wizards.
Keep an open mind and discover what it's like to create your own Doodle World. It's really kinda cool when you use your imagination to create elements. The humor is an added bonus!
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For me personally, this game pales in comparison to some amazing TM game releases we've been offered lately. It's a cute game but the tasks are the same tasks as all the other ordinary TM games out there, it has ordinary tasks and the same berry bush picking scenario. The graphics are decent but there's just nothing offered here that makes the game stand out from all the other ones, it looks and plays the same as hundreds of other TM games. If you're just looking for another TM game to play it works, but if you're looking for a challenging game with unique features I think you'll be disappointed.
You can play in a Relaxed, Normal or Professional Mode of Difficulty, which is a good thing, and it has a decent length of 40 available levels. The graphics are somewhat better than most, and available tasks are circled with color-coded rings such as Green when you have all the requirements and sufficient workers.
Unfortunately, it has all the usual resources of picking up pre-cut logs, chopping down trees for lumber, picking berry bushes to feed the workers, clearing the beaten path of obstacles, repairing and/or upgrading Farms, Sawmills etc. The only feature somewhat unusual is receiving Bonuses that go along with the Characters such as the Cobbler making shoes that make the workers run faster.
Every aspect is exactly as you'd expect in a TM game. I love Growing Grass Studios, and this isn't a horrible game, it's just a predictable game. I loved all the different features and unusual aspects of the last TM release, so I guess I'm just to the point where I expect different offerings and don't want to have to settle for ordinary now that I know extraordinary exists.