I love the storytellers in this series. Makes me think of some great dad who loves to entertain his children with wild bedtime stories. "Kids, let me tell you about the time I traveled back in time to 1776." The puzzles are fun too, but I really get a kick out of these storylines. Hats off to the writers... and everyone else involved in making these brilliant games. You're very talented.
I like this game, and it is going into the buy list. Not many games do anymore. However, I'm not going to mislead anyone about what a good game this is. It has a lot of flaws. Spelling is one of them. I never point out grammatical errors or typos or bad spelling. However, when you're paying for something, you expect them to be able to spell things. For example, "caucatian". It made me chuckle and added more fun to the game for me, especially since I'm caucasian, but that sort of thing would drive a grammarian nuts. Another issue is, what is this stuff? They have some finished nano images that I simply can't figure out -- even when they tell me. One revealed clue was "section signs". I have no idea what that is, and I couldn't guess from the finished puzzle. I guess it's something Google Translate came up with. I have as much fun trying to figure out what the nano is supposed to be as I have doing the nano. I've bought all of these. They're not that great, really, but they sure are fun. (In unexpected and unintentional ways.) If you don't mind confusing puzzle images, bad spelling and odd word choices, then this game might just be for you.
I frequently agree with Pennmom36, but not this time. Like Susie, I have never understood the game of Chess, but I have always wanted to learn it. I bought this for my Nephew, so he and I could learn to play chess this summer. He is six, and this is perfect for him. Cheddar is great. Love the colorful drawings. Also like the way the game is explained. Pretty much love everything about this game. It's fun, educational, and I'm finally learning how to play Chess! Yay! Thank you for this game!
I love everything about this game: The scenery, the music, the puzzles, the storyline. The puzzle images are easy to make out and make sense for their environment. The colors are fun to work with and change from puzzle to puzzle. The backgrounds are not static, and the worlds they create are mesmerizing. The story is entertaining. They know how to do mosaics. It's hard to pick which world I liked best because I liked them all. I appreciated that the fish in the undersea world were not overly cartoonish. They looked like real fish. But I also like the flowing lava in the fire element world and the flowing crystal waterfall at the end. I didn't think anything would ever beat the Fantasy Mosaic games in this category, but this did it. Even though the puzzles are on the easy side, this is now my favorite mosaic game of all time.
The extra color adds a bit more challenge to the game. I love the delicious colors. The color squares look like little Easter candies. Almost makes me want to lick the screen. Almost. What an interesting world they create and populate. Love that giraffe. I stare at it for a minute or two every time I go back to the game world -- and I smile the whole time. It's adorable. Fun, relaxing game with just the right challenge level. I buy all these color games from Fantasy Mosaics and play them repeatedly. I don't typically do that with other games. Thanks to all the people who bring us these great games. Appreciate the work you do.
Favorite Genre(s):Hidden Object, Adventure, Match 3, Large File, Strategy, Arcade & Action, Card & Board
Fun Factor
5/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
This game does have some issues. It's slow on newer operating systems. It appears to have been made long ago and never released. The voices sound as if they are computer generated. However, I bought this instantly after playing for a few minutes, and that is because of the respectful presentation of faith. I have almost stopped buying games completely, only buying a few recent games. That is because I'm sick of all the demonic story lines. This game is like a breath of fresh air as far as I'm concerned. I highly recommend this to people of faith, but it will offend atheists and anyone who hates the Bible.
I know the gameplay has been described. Nancy goes to Greece to help out at a museum and falls into another dangerous mystery. You as Nancy Drew have to solve it, but like all Nancy Drew games, that is going to be a challenge. It has great writing, lots of fun and funny lines, a terrific plot, compelling mystery, great actors, wide variety of puzzles, and, of course, it has Nancy Drew. (Added bonus: Frank and Joe Hardy.)
If you've never played a ND game, this is a good one to start with. (Not the best one to start with, though. That would probably be Message in a Haunted Mansion. I think that is the easiest ND to date.) But if you've never played Nancy Drew, don't hesitate to get an online walkthrough. Chances are you'll need it. These aren't easy games. You have to really pay attention to every detail and explore every trail, some of which are easy to miss. At the end of the game, I had trouble finding the dock that led away from Persephone's throne room. (So keep an eye out for that when you get to that section of the game.) Also, there is one point in the game when Nancy has to get out of the way of a rolling ball of lava. Once that is over, be sure to explore that path. I didn't at first, and missed an important item. So remember that.
It would be best to play as Amateur if you aren't familiar with ND games. Use the checklist and notes, being sure to consult those frequently, and take your own notes. You also need to remember where you found information so you can go back there when you need that information for a puzzle. Note taking can help you record clues or recall where certain information was. Early on in a game you may not accomplish much. You'll mostly want to familiarize yourself with every inch of each location -- looking for hands or magnifying glasses. You also want to meet as many characters as you can. This can take quite a while. It did with this game.
These games also require a lot of reading and learning. They are geared for young adults, and they are meant to be educational. Even though they're geared toward young adults, they appeal to many different age groups.
I have played all ND games to this point, and this is one of my favorites. It was a difficult game, yet it was still one of their easier ones. I needed help with at least three of the puzzles, but that's pretty good for me in a ND game. That's why I say it was one of their easier games. Still, Nancy Drew games are frustrating, and sometimes I don't think the developers play fair... forcing players to resort to a walkthrough or just a walkout altogether. These games do take work, lots of thinking, note taking, quick reaction times, and complex clue deciphering. Because they are so challenging, when you finally accomplish tasks and advance, you pat yourself so hard on the back you could break an arm.
This one was a great mystery. I found myself really wanting to know how this story would end. Like most ND games, there is a lot of frustration -- but there is also a lot of triumph along the way. For me, getting to the end of a ND game gives me more satisfaction than any other game I play. I really have to work and think with ND. I could play most HO adventure games in my sleep. They don't really require that much thinking from me. (Though they did when I first started playing them.) They are especially easy since they allow you to skip puzzles that are really difficult. They also have hints. ND doesn't offer the kinds of hints that will walk you through the game. They also don't allow you to skip puzzles, and in some cases, especially when they are timed puzzles, that can mean the end of the game if you just don't have the reaction time necessary. And it is really frustrating to get all the way to the end of a game (Shadow at the Water's Edge) and hit a timed puzzle that stops you dead in your tracks! I never would have finished that game if my son had not loaned me his reaction times and beaten the puzzle for me.
If you've never played a ND, don't give up if you get frustrated. Get a walkthrough online and follow it step by step, or watch the hilarious arglefumph walkthroughs' online. Get a few of these games, along with their online walkthroughs. Use the walkthrough each step of the way on those games. This will give you a general sense of how Nancy Drew games work. After a while, the games will get more intuitive. But they do take getting use to. I used to need walkthroughs for the whole game. Now I only consult them when I get really stuck. I think I had to consult a walkthrough 4 or 5 times on this game. Other than that, it was mostly me. That's a pretty good feeling to know that I'm getting better at logic and detailed thinking. (They're definitely IQ boosters, and they will tease your brain like few other games will.) I do seem to get better with each game. And if I can, you can too.
Maybe someday I'll be able to play an entire ND game without any outside help.
I hope you'll give this game and Nancy Drew a try.
Without warning, a group of mysterious figures arrives and reduces your village to flames and rubble. What do they want... and who is controlling them?
I have played hundreds of games. Hundreds. Out of all of them only two have brought me to tears. Dana Knightstone Death and Betrayal in Romania (I'm a sap for courtly romances) and this one.
This has what I want most in a game -- a compelling storyline and characters that make me root for them. I loved these characters, especially Nathaniel, the balloon pilot, and grandpa. I got compeltely swept up and involved in their lives -- and this game. There was not one moment of boredom. Not once did I want to stop playing. It kept my interest from start to finish. I have started a lot of games lately, but they have not had compelling enough storylines to keep me interested. In fact, most of the games I've played from Eipix lately have just not kept me interested. The graphics are always great, but the storylines aren't. This game had everthing -- great graphics and voiceovers, awesome storyline, fun puzzles, interactive HOS, and an engaging way of revealing the backstory.
I have recently become more interested in fantasy games lately, thanks to Nevertales Legends. But this game moved me beyond interest to a brand new fan of fantasy.
I can't say enough good things about this game. It's a classic. Maybe even my favorite game of all time. I've always like Mad Head games, but this has to be their masterpiece. I bought the standard edition, but I'm going to buy the Collector's Edition as well. The standard edition was great, and it wrapped up the story. However, I loved this so much I want the full experience and the after story. If you haven't played this, I highly recommend it. It's one great game.
I recommend this game!
+6points
6of6voted this as helpful.
The Silent Age
Help Joe discover the truth behind humankind's extinction! Can a simple janitor and literally, "the average Joe," save humankind?
I play a lot of games, but this has the best story line of any game I've ever played. That's saying a lot because I've played many games with intriguing story lines -- such as the Twisted Lands series or Death and Betrayal in Romania.
If you need a help button or you love hidden object puzzles, this game is not for you. There is no help. There are no hidden object scenes. If you get stuck, just be sure you travel forward and backward in time in every scene. Use your inventory objects on everything, even if it seems ridiculous. This game will really make you think. If you just want to relax and not expend a lot of effort figuring things out, this game is not for you.
There are a lot of games with better graphics, such as Eipix, but this one has a story that beats everything else. Some developers depend upon glitz over story. I'd rather have an exceptional story over glitz any day, and this game has it. I'll be thinking about this game for a long time to come. It has an emotional wallop and quite a few twists and turns. I really enjoyed this game. It's not one I'll forget tomorrow. Games that rely solely on glitz may keep me for the entire game, but they are quickly forgotten and have no real emotional appeal.
Instead of matching cards that are one up or down from the base card, you match pairs. They also allow a reshuffle on this game.
I really wanted to love this game, but I don't. I appreciate the fact that they broke the mold and tried to bring us something fresh this time, but it still has my same pet peeves: not enough cards and cards that are useless. Those things take all the fun out of the game for me and leave me frustrated... which defeats the purpose of playing since I play to relax. It's like they don't want to stack the deck in our favor because that would be cheating, so they stack the deck against our favor and don't see that as cheating too. Would it hurt them to give us more cards -- some we actually need? I'm starting to think each card they give us is deducted from their paycheck, and the amount deducted is double if it's a card we actually need.
The deck can be reshuffled in this game, and I thought that was a good addition at first. It's almost useless, though, since it's the same cards that were of no help on the first pass.
I'm kicking myself for this purchase, even though games were half off today. The economy is killing me. I need to spend my money on games that are spectacular, and this one isn't.