A child would probably enjoy the bright, garish colors and have fun with the easy hidden object scenes. The cutesy over-the-top characters would also be a big hit I'm sure. And if they're familiar with Alice in Wonderland, then that would be an added bonus. However, there might come a time when even a child would ask where the Christmas stuff is.
And that was my problem, as an adult. What in the world does Alice have to do with Christmas? I had to laugh when I read that the bonus chapter was yet ANOTHER classic Christmas tale. Since when is Alice in Wonderland a Christmas story??
I found the loud, gaudy color palette quite blurry and a strain to look at. HOPs were simple as were the puzzles. The collectibles and achievements brought nothing new to the table, and are certainly not worth the CE price tag.
I'm not recommending the game overall as there's nothing special about it, which is a big disappointment to me as a follower of the Christmas Stories series. But a child, or one who's playing the game with his or her family, just might enjoy the game.
Favorite Genre(s):Hidden Object, Puzzle, Strategy, Time Management
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
With a little tweaking, a future version of Home Designer could be worthy of five stars.
This game has a little bit of everything:
* Two different modes of game play * Hidden object scenes in word and silhouette form * Find the differences between two scenes * Match 3 * Find matching pairs of cards * Collect additional coins & origami shapes in the certain rooms for extra cash * Decorate rooms in the house with lots of furniture and accessory choices * If the timer runs down, you don't have to start over. You simply earn a minimal amount of money for that level.
Sounds great, right? But there were two aspects of the game that I found maddening. The first being the dialogue. So very very much dialogue and lots of clicking through it. And while the Fun Facts were interesting at first, they soon start repeating after the first several levels. There should have been some way to turn them off, in my opinion.
This is a fairly easy game, just remember to keep calm about the timer running down, LOL. And it has a nice mix of puzzles to solve with bright and clear graphics so I'm recommending it despite the issues I had with it.
Favorite Genre(s):Adventure, Large File, Puzzle, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
I own all the previous games in the Travel Mosaics series, but I won't be spending my money on this one.
It's the same mini game types, the same achievements and even the same music. Seriously, why the same music in each and every game?? I also found that the grid solutions had very little to do with Vienna.
If you have never played any of the previous Travel Mosaics games before, then you will probably enjoy this one. But no new features or innovative thought was put into Waltzing Vienna so I'll have to pass on it and re-play the versions I already own.
Favorite Genre(s):Adventure, Hidden Object, Puzzle, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
I played this game back in 2006 when it first came out and I've never stopped liking it. Game play starts out slow and then gradually gets harder. The characters are cute, each type with their own personality. The sound effects are great. There's not a lot of dialogue because there's not a deep story line involved. It's simply a fun, good old fashioned TM game and I'm sad there were never any sequels.
If you like straight forward old school hidden object finding with a zoom-able feature, then you will enjoy this game. Just be aware that the timer runs down really fast and there's no way to play the game without it.
I'm not fond of the timer thing because I play these types of games for the relaxation. I'm also not crazy about the 'zoom' thing. Why not make all the items clear and large enough to see? Having to zoom in on a fuzzy object eats up your time but maybe that's the whole idea -- you're not supposed to succeed. Lastly, the graphics are flat and downright boring to look at.
For me, Brighton's Hidden Secrets can stay that way.
Favorite Genre(s):Hidden Object, Match 3, Puzzle, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
2/ 5
This isn't a bad game if you like finding items to give to customers, playing some Match 3 games and buying things to decorate. If it were that simple, Garden Wedding would be a great game.
However, there's just too much dialogue to read or skip through. And you're unable to disable the "fun" facts that keep popping up. This might be fun for eight to twelve year old girls, due to the way the story is written. But I found the constant interruptions aggravating.
I actually like this old school format and would have bought the game had I been given the option to turn off the dialogue and fun facts portions.
Favorite Genre(s):Hidden Object, Match 3, Puzzle, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
It's maddening how super easy M3 games will have tons of instructions but a game like this one explains nothing. This was my first time playing a game in this Cursed House series and I was totally lost as to what my goal was for each level.
Each level brought a new power-up or obstacle, but nothing was explained. There's an on-screen book of instructions where you can read about the entire game. But I feel hands-on learning as you solve each level works much better for me.
The hand drawn cartoon-like graphics were okay for the solitaire and Match 3 portions, but I hated them when trying to find items in the Hidden Object portion because items were poorly drawn and hard to find. This was also true in the Find the Differences puzzles.
If they come out with another version of Cursed House, I wish they'd step it up on the graphics and add a better tutorial. Can't believe this game, as it is, is getting five stars.
I have played all these Travel Mosaics games and absolutely LOVE this last one! As with most grid mosaic games, there's never really much of a story so I didn't rate that aspect of the game.
What I've always liked about this series is that there are puzzles to solve and souvenirs to buy for the family. It's a great way to give your eyes a break from all the grid solving. You can also spend your coins to upgrade your power-ups. And there are achievement medals to win for completing various tasks.
But what makes Travel Mosaics different from any other game in this genre is the option to choose overall solving instead of solving by individual color. If you sometimes get tired of toggling between colors to solve a puzzle, go to the Options menu and change things up a bit.
There is only one minor aspect of these games I don't care for, and that's the music. It's the same music in all their games regardless of location. For this Adventures in Rio, it would have been nice to have some ethnic music to go along with the game.
I believe there are 200 levels, including the puzzles, so you definitely get your money's worth with this game, and I highly recommend it!
If you're a person who likes simply finding objects while a timer runs down, then this game is for you. There is only one mode of play and that's it. You must play with the timer and if it runs down, you get no bonus points for managing your time properly.
Graphics are just okay with everything being hand drawn. Resolution is poor as well. Since it's one hidden object scene after another I found myself wandering off, thinking of other things. The music was decent, so I played it through my headphones which helped keep me awake. The story line, if you want to call it that, seems like it was written by a child. Conversation bubbles pop up next to the cut and pasted characters.
In general, I'm not recommending this game because of it's subpar quality and lack of ingenuity. However, if you enjoy beating the clock by quickly finding hidden objects, then you just may like this game.
I normally submit my reviews after playing games to the end. But holy black cats, I could barely suffer through the demo of the game. Black Book was neither scary nor interesting and what was with all the keys??
The story gets lost right after the opening intro. It was bad enough constantly running back and forth to find common items, but I kept forgetting what my purpose was in doing so.
When I caught glimpses of my kidnapped sister, she really didn't seem all that concerned what was happening to her. So after the demo ended, I didn't care either. As a side note, sometimes she looked like a little girl and at other times she looked like a teen. I guess paying attention to detail, or the story telling, was not the developer's concern.
Hidden object scenes and the puzzles I played were easy and mindless. Constantly looking for several keys to open one box or drawer only added to my dislike for this game. Who locks a screwdriver in a complicated-to-open box anyway?
Bottom line: The story telling gets lost and running back and forth to collect things will make YOU feel lost. The game is not scary but a bit gruesome at times, so I wouldn't let a small child play this. My last thought: Not worthy of a five star rating in the least bit.