I really liked the other Nevertales games and I enjoyed the beautiful graphics and details in this game again. I agree, the storyline is somewhat thinner than the Nevertale games before this, less time is taken to build up the story. The collectibles (masks) were not too hard to find, as were the morphing objects (just sometimes they were hard to miss). Puzzles had the right difficulty level too, most of the time. Looking forward to the next Nevertales.
I really enjoyed the other Detectives United games, but this ons just seems to be produced in a haste. Like others reviewing this game, I found the story to be very flawed, like a random pick of possible storylines forced together.
The gameplay was very easy: find something, use it, open another door. The ending was over before I could blink my eyes twice. Sorry to have bought the CE on this.
I don't recommend this game.
+14points
14of14voted this as helpful.
The Seven Chambers
Piece together past lives through an intriguing narrative while solving challenging and cleverly crafted puzzles!
What I liked about this game was the quality of all the scenes and most of the characters, and the fact that all kinds of mythology were included. I also liked tho Scottish aspect of it.
But playing this game turned out to be a lot of just trying and using a lot of hints. Things requiring an object to be inserted could, for example, show a round space but nothing round would fit in, only something of a completely other shape. The logic in what to use where wasn't clear to me either. Also, some games just kept throwing another level at me when I was really done with this minigame, really (like repeating playing the right melody on a harp.... like 8! levels. Please.)
So yes, for the graphics and the love of mythology, I would recommend playing this game. But for the logic of the storyline, hmmm, no.
I missed the commitment in this game. Just played the demo for about 15 minutes and I quit. Why? - the story is told too quickly, too easily - I already have a hunch about the mother - the colour scheme is this bright gold-purple scheme that is used more often these days, which makes the scenes look like a Christmas sweet shop (not anything near reality and just ugly, IMHO) - the scenes are clotted with items to find and notes to read (which do not seem to add much new, so far) - there is no real puzzling or exploring, you just pick up everything and read the notes, not hard at all
It just seems like another modern game to me, an easily made one, no thinking, no love in it.
The game was nice enough to play, enough scenes to explore and things to do and find. Puzzles were okay if not too challenging. The thing that really annoyed me was the quick ending… did the devs run out of time? You've been playing some time and done a lot to get there and then boom - the younger sister ends it all in a short splash. Hmm.
Nice enough if you don't prefer a decent story, though.
I was thrilled to see a new MCF game, and also a bit concerned first... would it be a new story of which I couldn't yet be sure of the quality? For example: Shadow Lake disappointed me somewhat, Broken Hour was beautifully done.
But yay! This game re-visits the earlier cases and the atmosphere of all the Ravenhearst games is here again. Coherent story, a madman at play again but better believable than some 'over the top' villains we meet in other games, great puzzles to discover. When I was about half way in the game I thought it was going to end soon but no, it didn't, and the story unfolded further. I enjoyed it thoroughly!
I enjoyed playing this game because the graphics were very well done (again, as we are used to with this devs). I was positively surprised by the turns the story took by taking away your best helpers (your uncle and your mechanical owl) already in the beginning.
The story itself is a bit simple in the way that it is told - a bit hasty in the beginning, no building up, but okay, we're here to play, right? The villain herself, however, was quite flat and predictable, showing up here and there for no apparent reason, just to threaten you a bit and hah-hah-ha-ing while disappearing again. That made not a lot a sense, really. Only in the end she suddenly showed some depth of personality.
Having said all this, I still enjoyed the gameplay itself. Nice minigames, morphing objects and jewelry art objects and scraps of paper to find - some easily found, some very well hidden. I did not mind finding new lenses for my device once and again. Then there was the bonus game: well done, good little story, for once not just a bonus game made hastily. And in the end, you can try to find all the morphing objects and jewelry art objects you missed during the game.
I really liked this game. The story is well worked out and even touching without too much illogical developments in it. There are quite some scenes to explore and good (though not so difficult) and some even creative puzzles.
I just thought the girl that appeared quite early in the game got a little lost while playing… in the end she was just mentioned once and that was it. A bit odd.
I just finished this game and was actually glad to. Somehow it was a bit boring, predictive, most of the time I could just move on (ah - found something, go back to room X or Y, use it - ah, found something again, go to room Z, etc). To have to put in so much effort to find something like a candle hidden so well didn't always make sense to me.
The familiars were quite easy to find and a bit silly, really - just like the story game. The graphics were quite good, a lot of scenes to explore. So if you're looking for a game to play during a rainy weekend, this might be it. If you're more into an intelligent game with a solid story line and real thrills, then this might disappoint you.
Before this, I played 'Whispered Secrets: Enfant Terrible'and I absolutely loved it. So I was curious about other games of this series and bought this one.
Well, it was OK. A decent game, long enough, quite a lot of scenes to explore and crystals to collect (I did not care so much about finding all of them during the game, but then I couldn't play the second bonus game, so I recommend finding them all). I like little helpers so I also enjoyed the red panda in this game. On the other hand: it was a bit predictable. I could play on and on almost automatically following the way the game went and did not need much hints, and the story did not grab me as much as Enfant Terrible.
The credits afterwards are done very nicely - the panda is involved and you meet the staff - VERY nice.
So I will recommend this game. Quite enjoyable, but not overwhelming.