Winterpoint Tragedy is the ninth game in the Mystery Trackers series and this one was worth waiting for since after a string of so-so games in the series this one seems so much better. A distress call from Agent Shade at Winterpoint Station has you skydiving in to see why kind of trouble is stirred up for your super sleuthing abilities this time. With your trusty pup-in-boots companion (aka Elf) by your side you face danger as you come face to face with the Cold Stalkers. Who are they? Are they and where did they come from? You are sure to have several hours of fun ahead as you solve this latest case in the Mystery Trackers series.
There are four gameplay modes including Elf, Scientist, Cold Stalker, and Detective (custom mode) where you can select your own gameplay settings. With the mammoth team at the helm, we have excellent graphics that are crisp, clear, and colorful. As we face the typical hot August weather here in Northern California, it is refreshing to have nice wintry vistas to search. The voiceovers are very good as is the overall sound package in the game.
A Mystery Trackers game without little Elf just wouldn’t be the same so I am happy to say he is tagging along with me on my adventure to Winterpoint Station. Early in the game I acquire my portable command center that contains virtually all of the information I need or collect during the game. There is another tool that I acquire early in the game and it will scan an area and identify certain information. Yes, I know that it is most likely going to be called a gimmick but it is a tool that will prove helpful and because I don’t want to spill the beans and ruin your fun, I will leave it to you to find out how it works.
Oaky so here is where the game becomes a bit iffy. The HOPS and puzzles fall short of being challenging and are the run of the mill that we find in all games of this genre. After recently finishing a game that was reminiscent of the challenge we once found in HOPA games, it was almost mechanical to go through the HOPs and puzzles in Winterpoint Tragedy. That being said, there are many gamers who are new to the genre who might not have seen these puzzles many, many times before, and for me no matter how easy the puzzles might seem I still manage to find them entertaining.
The CE version of the game has collectibles and morphing objects to find. None of the morphing objects seem difficult to spot so at least I am not straining my eyes as I constantly look for them. The remaining extras are the usual fluff. I happen to prefer the CE games as they have the integrated strategy guide even though games of the past few years have become so easy that I rarely use it. Perhaps I have played far too many HOPA games and just know what to do when and where but once in a while I do get lost and need that extra help.
Mystery Trackers is my favorite series and all nine games have been an instant buy for me. I enjoy the stories and being a chihuahua lover, Elf is my favorite game helper because I always enjoy his antics. Although the game is not a huge challenge, it is still entertaining and, IMHO, very good. Even though the game was an instant buy for me, as always, I recommend that you at least try the demo to see if this is a game you will like.
You play the game as a detective who has been hired by a young wife to find her missing husband. Bill went off to make a living in a mining town but it seems he has been missing for days and the town authorities deny he has ever been to the town, so off you go to solve the mystery of the missing husband. What else will you dig up hidden in the depths of the town and its local mine as you play Whispered Secrets Golden Silence?
The game offers four modes of gameplay: Casual, Advanced, Hardcore, and Custom. If you choose the custom mode you can set your hint/skip buttons as long as 500 seconds if you really want to make the game challenging. On my laptop the graphics are crystal clear and I love the gorgeous scenes. The voice acting coupled with lip syncing is excellent and probably the best and most realistic that I have heard in games and it brings the characters to life.
You have a map that is present at the beginning of the game – a compass located on the lower right. Well I guess not everyone got the message about pet helpers but in this case we do have a cute red panda that is not obnoxious nor does it demand constant attention so I am quite happy to have him one tag along with me during the game. What I really like about this helper is that when he is needed he just goes about the business of getting the task completed and then goes back to his little perch in the user interface area. I actually wouldn’t mind having this type of pet helper in all my games.
The HOPS are varied in type and they are interactive but if you don’t want to search for items in the usual junk piles you can choose to play a match 3 game to complete the scene and earn your prize. Of course there are puzzles and mini-games with some of them being a bit different than those we normally encounter. None of them are too difficult and I happen to enjoy them when they pop up so that I can move forward in the game.
In the CE version of the game we have the ever present achievements to earn as well as collectibles to find. If you want all the details others have already spelled them out for you but since I think that discovery is half the fun, I will let you find out for yourself all the goodies that are included in the game. Of course we have the standards of the strategy guide and other fluff that appeals to many gamers. IMHO, this is a decent CE value, particularly if you can get it with a sale code.
Many of you probably know by now that I love hidden object games and have probably played almost every one of them in recent years. Yes the games all have the same premise and I have been there done that many times before but I never seem to become blasé or bored with the genre. Whispered Secrets Golden Silence is a great game and I have found it very enjoyable and entertaining. The granny team is one of my favorites and they always know how to put together a good storyline. The gorgeous graphics, sound package, characters, story and gameplay all come together to present the kind of wonderful game that I love. Although the game was an instant buy for me, as always, I recommend that you try the demo to see if this is a game you will enjoy.
Okay, I will have to admit it, I am a hopeless addict of the original Claws & Feathers game and have been eagerly looking forward to the release of Claws & Feathers 2. I don't seem to be able to get through a day without playing a couple of levels in the game so you have no idea how happy I was to see that Claws 2 is finally here at Big Fish Games.
As much as I play the original Claws, I never realized until recently that I could turn off the tutorial - I guess it always pays to look carefully at the options - lol. As with the first game we can turn off the tutorial in Claws 2 if we don't think it is needed. I recommend keeping it on if you are new to the game - at least until you have learned all of its secrets.
In Claws & Feathers 2 we are pirates on a hunt for treasure so the theme is a bit different. Initially, I found the boards and colors not to be as sharp or as intense in the primary colors but I soon became used to the new style and look. I will say that in Claws2 the birds are insane and seem to multiply almost as if they are on steroids. I had fun just trying to surround them and eliminate them from the boards. Since I couldn't wait for the game and got it from the dev a couple of weeks ago, I have already made it to level 60 thus far and it still has more to come so the game is longer than the original.
Claws & Feathers 2 has a variety of challenges in its levels and in my first time through I was lucky if I could even complete some of the levels. In some ways the boards are trickier and a bit tougher than in the original and I like that since it keeps me on my toes and my brain working.
Claws & Feathers 2 is even better than the first game in the series and is sure to provide hours of fun and challenge. If you are a fan of Claws 1 then you are sure to love this game. IMHO, this is one of the best match 3 games on the market. As always, I recommend that you try the demo to see if this is a game you will enjoy!
Ten years have passed since you saved the city of Havenwick, rescued the Barons and defeated the nefarious Master of Shadows. During those ten years you have finally become a member of the Order of Barons, an order whose members are sworn to use magic only for good and to help others. Now, the Barons have received a distress call from a neighboring city and you are asked to go there to see what you can do to help so off you go to fight the forces of darkness.
Shrouded Tales Revenge of Shadows has only three standard modes of gameplay available – casual, advanced and expert, with the custom mode not included as an option. The graphics are crisp, clear and colorful with an intense color palette rather than those muted tones we often see in fantasy type games; although that does change when we get into the shadow realm. The voiceovers are excellent but sadly there is no lip-sync. It seems somehow off in a game when this special effect is missing and I find it weird to watch characters that just stand there while a voice reads what is being said.
Your tools include an interactive transporter type map that lets you know where you have tasks to perform. You also have a special amulet that is very helpful at times and depending on the task you can select various gems to provide that bit of magical help but, of course, you need to find them first.
The HOP scenes are terrific with a lot of variety in the types of scenes that we encounter, along with a twist that you will soon discover so there is no need for me to spill the beans. It is only my opinion, and perhaps because of my love of puzzles, that Shrouded Tales moves to the head of the pack among recent games. The puzzles are different, challenging and abundant. One particular puzzle early in the game became progressively more difficult with each level and proved to be quite a stinker, which is something I love. Of course not all of the puzzles are that challenging so there is something for everyone.
The CE version of the game falls a bit short in that it doesn’t have any spectacular extras such as morphing objects but all in all it is a fairly decent CE. The standard tools such as the map and in this case the amulet are found in both versions of the game and are not extras. The game’s EXTRAS include collectible runes and Volardian Crests, achievements to be earned, a strategy guide, bonus chapter, soundtracks and videos, concept art, gallery, play HOPs and puzzles, and the bonus chapter.
It was not quite a year ago that I played the first Shrouded Tales game and I found it to be an excellent game. When I saw that the second game in the series was finally going to be released this weekend, I was so excited that I could hardly wait to get my hands on it. I find fantasy type games quite enjoyable and, personally, I like the departure from some recent games with scenes of decaying dirty rooms and dreary graphics. Shrouded Tales Revenge of Shadows has just about everything I really like and want in a game including a good storyline, lots of puzzles and a bit of challenge. There are times that I simply want to immerse myself in a game and escape the real world. I have no doubt that Revenge of Shadows will bring hours of fun and entertainment as I cast magic spells, encounter great HOPs, play puzzles and defeat the shadows. Although I think Shrouded Tales Revenge of Shadows is a perfect game, as always, I recommend that you at least try the demo to see if this is a game you will like
I recommend this game!
-27points
14of55voted this as helpful.
Shadow Wolf Mysteries: Tracks of Terror Collector's Edition
Can werewolves be cured, or will one family’s curse continue?
Overall rating
5/ 5
77 of 152 found this review helpful
The Full Moon is Here – Let the Excitement Begin
PostedJuly 16, 2015
biscuitsmama
fromLocking up the pets and small critters as I find my stash of silver bullets and holy water
Tracks of Terror is the 5th game in the Shadow Wolf Series. Although I loved the earlier games in the series, the later ones have been a disappointment. That being said, this new game seems to offer something different and at least seems a bit more interesting. You have been hired by the Count De Lupe who knows that there are those who wish to kill him and in the event that they succeed before his son comes of age, then he fears that not only his family but his entire city will be in danger. The Count continues on to implore you to care for his son until he comes of age should the Count meet his demise before you arrive. When you arrive in the city you find that the Count has been missing for several days so apparently the Count’s premonition of his imminent death was warranted.
The game offers four modes of gameplay: Casual, Advanced, Hard and Custom. The custom mode that is my favorite offers the option of turning off sparkles, the tutorial and rapid click penalties as well as allowing us to set our preference for the hint and puzzle skip times. I am a huge fan of the Bunny team and think that their artists are awesome and create some of the most realistic characters in games today. I love the wonderful hand-drawn artwork that they create that brings each scene to life. Not only is the artwork wonderful but the graphics in general are very clear and sharp on my laptop. The voiceovers are lip-synced and they are excellent as is the entire soundtrack for the game. Of course, we will all recognize the signature music that is the hallmark of games from my much loved Bunny team.
The tools that we have in the game are fairly standard and include an interactive transporter type map. We also have another tool, that when charged allows us to read memories and personally I don’t think that this particular item adds much to the game and I would be quite happy without it. It looks like we the pet helpers have been eliminated and replaced by various gimmicks that I find more annoying than having a pet help me out at times.
There is a lot of variety in the HOPS. Some are those where we find a certain number of a specific item, and then there are the silhouette, interactive list, match pairs and other familiar types of HOPs. At least I like the variety where the HOPs are not all the same. Some of the puzzles in Tracks of Terror include those that I find difficult – the ones that require us to move our mouse along a specific path. Those puzzles remind me of being a kid and trying to stay within the lines in my coloring books and I don’t think I am much better at that as an adult. Most of the other puzzles are not too difficult in the beginning of the game but as is the case in games from this team, they often increase in difficulty as we go through the game.
There are some collectibles to be found and achievements to be earned. The CE version of the game also includes the standard extras such as the strategy guide and bonus chapter along with the regular fluff that can be found such as wallpapers, screen savers, and music. IMHO, there is very little extra content to warrant the CE label but with a great sale it would still be nice to have the CE.
Tracks of Terror is, IMHO, better than the last game in the Shadow Wolf series and I found the storyline to be quite interesting. The game held my attention and that is a must for me if I am going to add a game to my collection. I love the Bunny team and am happy to see that it has made some changes and is presenting some games that have a wider appeal for many gamers. Although Tracks of Terror was an instant buy for me, as always, I recommend that you play the demo to see if this is a game you will enjoy.
You play the game as a novelist who is running late for a book signing when you crash your car and end up in one very creepy town. Something strange is going on and it might just be the end of you. An apocalyptic event has been predicted that will change the world forever but will you be safe in Oakville? If you are thrilled by creepy games, then Phantasmat the Dread of Oakville might just be for you.
Technical Aspects of the game include four modes of gameplay: Easy, Medium, Hard, and Custom. If you select the custom mode there are several different settings that you can fiddle with to change the way you play the game. The graphics are very good and true to the theme of the Phantasmat series. The voiceovers are lip-synced within the game without the close-up bubbles that this dev seemed to favor. The sound effects are appropriately creepy but I had to turn the music and effects volumes way down since I didn’t particularly care for the soundtrack.
The only tool we seem to have in the game is the transporter type map that will allow us to move quickly from one location to the next when we need to backtrack to an area with an available task. I didn’t find anything that might be a gimmick but that might come later. At the beginning of the game we find a talisman that is attached to the hint button and we are told that this item will protect us, but beyond that I am unsure if it has any additional function.
The HOPs were varied and included almost every type that we generally find in HOPA games from this dev but there is the addition of a FROG type for those of us who love them. There were a couple of the types where we need to specific number of a certain item to open the list. The HOS were all excellent and did hold some challenge. I wish I had something more encouraging to say about the puzzles but they were so easy that they seemed to only be time-fillers. I am holding out hope that the puzzles become more challenging as the game progresses.
With the CE version of the game we have achievements to earn and collectibles to find. There is a bit of a twist with the collectibles and once you get into the game you will discover the “secret.” The other extras include play match 3 puzzles, HOPs, and mini games. You will also find the other standards such as the in-game strategy guide, music, video, pictures, bonus game and the souvenir room. All in all this is a great package of extras that make this game a true CE value.
Phantasmat the Dread of Oakville does have a creepy factor that many of us love to find in HOPA games. Initially, I thought the game was a bit off the wall and maybe not one that I would care for but just as the game ended with a cliff-hanger I decided that I really liked the game and wanted more so, of course, I had to hit that buy button. As always, I recommend that you try the demo to see is this is a game you will enjoy.
The Fantasy Mosaic games are my favorite games in this category and I am always eagerly awaiting the next one. Beginning with game 4 in the series, the boards were offered in multi-colored levels that not only improved the quality of the game but became a very useful feature for the trickier levels.
I have said it before but, IMHO, these puzzles are the best of the best. The addition of the color options raised the bar by making the grids not only gorgeous but functional as well. Not only are the grid graphics colorful, they are exceptionally crisp and clear. The background graphics are awesome and I look forward to each new level to see what new scenes the devs have created. The overall sound package creates an almost “Zen” like experience as I can relax and get lost in solving the puzzles. Many times when the hustle and bustle of real life seems a bit stressful, I know that I can relax and wind-down by playing a few of the grids.
We have a few tools that do help when absolutely stuck with no idea of where to go next and the first of those is the hint button. The hint button recharges according to the number of cells you happen to fill. The next tool is the pick-axe that will fill a particular cell, and lastly is the sunburst that will fill several surrounding cells in an area.
I have been waiting weeks for the new Fantasy Mosaics 9 to be released so when I saw it this morning it was an instant purchase for me. As I begin to fill each board I enjoy the fun of trying to guess what the resulting image may be. I happen to prefer the ease of playing these games in casual mode, where the unused cells automatically fill as you complete the required number of cells for each row or column. As I mentioned earlier, the ability to switch from one color to another is very helpful with determining where a specific color should go when the boards get tricky.
Anyone who loves these logic type puzzles is sure to enjoy the Fantasy Mosaic games, and I highly recommend them but, as always, I suggest that you try the game for yourself to see if you agree.
In Tibetan Quest Beyond The World’s End Lady Pearson has been notified that her niece Larissa has disappeared along with her entire crew on an expedition to Tibet, perhaps in a search for the legendary Shangri-La. You play the game as Lady Pearson who soon leaves on a quest to find her missing niece and this is where the adventure begins.
There are only three modes of gameplay to select: Regular, Advanced and Expert. With so many games now offering a custom mode, it seems a step back to not have it offered with this game. In the games introductory cut scene the graphics are flat and cartoonish but soon we have live actors in the game, well at least partially - maybe just talking human heads on artwork bodies. The scenery is quite beautiful and the artists have done and awesome job of creating gorgeous environments. The sound package is nothing special and the music, although quite nice, seems very redundant. I found the background music to be way too loud for my liking but fortunately there is an option to turn the music to a lower volume. For the most part the lip-synced voiceovers are very good, particularly the voice of Lady Pearson.
Tools include a transporter type map that indicates your location, available locations and where there is something to accomplish. There is a scroll on the lower left that contains your notes and objectives. If you would like information about the collectibles, you can click on the closed lotus flower next to the scroll. When you are in a HOP scene and would rather not look for items you can click on the mahjong tiles that replace the compass on the toolbox.
The first HOP was a silhouette type that I dislike. Some silhouette type HOPs are better than others depending on how good the depiction of the items to be might be. In some games the silhouettes are almost indistinguishable blobs but I am happy to say that the silhouettes in Tibetan Quest are clearly distinguishable. The next HOP was the list type that has some surprises. I don’t need to spoil your fun because you will discover the secret soon enough if you try the demo. If you prefer, there is an alternative mahjong game that can be played rather than finding items in the HOPs. The puzzles were easy but fun so I didn’t mind that they were rather simple; however, I hope that as the game progresses I will find a bit more challenge in the puzzles.
The extras include 42 collectibles consisting of 4 different sets of items. The game also has morphing objects as well as 20 achievements that can be earned throughout the game. Aside from the aforementioned collectibles the CE content is fairly standard including the strategy guide, wallpapers, concept art, music, and the replay of puzzles and HOPs.
Unfortunately, Tibetan Quest starts off a bit slow as we have some unnecessary challenges in the beginning of the game. I did find it difficult to get my bearings and figure out what needed to be done to move forward so that did add some challenge to the game. Given the great graphics, fun HOPS and puzzles the game is one that I know I will enjoy. With a terrific sale this weekend, the game was an instant buy for me. Some of you may think the game doesn’t have enough challenge but that seems to be the case with most HOPA games in the past year. I think the entertainment value is perfect for me but, as always, I recommend that you at least try the demo to see if this is a game you will like
I know there must be a time that every kid wishes their parents would just disappear but when it actually happens it is frightening. When Carol awakens on the morning of her sixteenth birthday she soon discovers that she is alone and her parents seemed to have vanished.
This latest game in the Surface series comes to us from our mammoth friends who have created some really creepy games and this one is no exception as it definitely reminds me of a Grim Tales game from a few years ago – another series from this team. The graphics are excellent and, at least on my computer, are crisp and clear. The eerie sound effect are just perfect this game. Allie is certainly not someone I would choose to buddy up with on a scavenger hunt and the artists have captured her to perfection.
The tools are the standard ones generally found with an interactive transporter type map. For just a brief time I thought I was going to acquire a pet helper but that turned out not to be the case.
The HOPs are varied but none seemed to have any interaction required with other objects. During the demo the HOPs included a silhouette type, matching type and a standard list type. Although the first HOPs seemed cluttered, I didn’t have any difficulty spotting the items, which is one of the things that I like about games from this developer.
The puzzles are very easy and minimal at best. I am hoping to find a more complicated Rube-Goldberg type puzzle later in the game but that didn’t happen. All in all the puzzles were fairly easy but still fun.
I found the storyline to be very interesting and couldn’t wait to see how it all plays out so the game is an instant purchase for me. I want to know more about Allie – who she is and why she is the “demon” child that she appears to be in this game. The storyline actually seems to be a departure from the other games in this series so I am wondering why this one actually turned out to be a Surface game rather than a Grim Tales game. Maybe the reason will become apparent as I play through the game. Even though I really like this game and think it is excellent you might not agree with me. At any rate, as always, I recommend that you at least try the demo to see if this is a game you will like.
The Dark Throne is the sixth game in the Witches Legacy series and, admittedly, I was a bit surprised to see game six. I had thought the series had come to an end but I was wrong. The game starts out a bit slow and seemed boring at first but by the time the demo ended, I was hooked. The Witches’ Legacy games have been some of my favorites giving me a lot of “bang for my buck”. I love the gameplay and the extras that come in the CE versions of these games so when I saw game six it was almost a foregone conclusion that this one would be an instant buy for me. In “The Dark Throne” the theme would probably be “love conquers all” as Edward rushes to save his beloved Lynn from the doom of succumbing to the power of the dark side.
The game includes four modes of gameplay: Casual, Normal, Hard, and Custom. When it is offered I prefer the custom mode where I can set my options for the way I enjoy playing a game. Quite frequently in newer games from the major game devs we see the custom mode offered but I am surprised that it has not become a standard option in all games. The graphics are excellent and very true to the style of graphics in the previous games in the series. The voices of the characters are also the same as in previous games with the exception of Carrie who seems somehow different.
The Dark Throne, like most other games from the mammoth fun team, includes an interactive transporter map that is extremely helpful. Not only does it let me know where tasks are available, it also indicates when I have found all the collectibles and morphing objects hidden in each scene. Our other tool in the game is our tag-along helper Imp who is a fixture in the Witches’ Legacy series. I know that many gamers don’t care for Imp but I find his antics entertaining and quite hilarious.
The HOPs in the game are varied and fun. Some are interactive stories with pieces to replace as we progress, while others are the interactive list or silhouette types. If I am not mistaken, this dev was one of the first to offer some of the innovations that later became standard with many of the HOPs in other games. The puzzles are not difficult but they are fun and some need a bit of thought and some trial and error to get right. One of my favorites is where Imp moves blocks of keys to the proper keyholes. That one took a bit of fiddling and thought to accomplish.
The collectibles and extras are the same as we find in most other games in the Witches’ Legacy series. We will collect puzzle pieces and morphing objects that are hidden in each scene. Some of the morphing objects are tricky to spot and not all puzzle pieces are easy to find. The remaining extras include the bonus gameplay, the strategy guide, wallpapers and other goodies.
As I mentioned earlier the Witches’ Legacy series is one of my favorites and I had thought that the series was over, so it was a delightful surprise to see The Dark Throne. The mammoth fun team packs so much into each scene in a game that I know I will have hours of entertaining fun ahead. Since I own all the games in the series and have loved each one, it was not a surprise that this game would be an instant purchase for me. When the game began I had my doubts but true to form, the dev has presented a game that is an excellent addition to the series. Not all of you may agree with me so, as always, I recommend that you try the demo to see if this is a game you will enjoy.