How refreshing that we start off a game from a man’s point of view whose little brother was snatched away by a magical mist some twenty years ago. Now the mist has returned and with the help of Dr. Haig, we set off on a quest to find Dorian who is held hostage by an evil Countess on a mysterious island where his dreams come to life. Art and reality merge as you soon discover on the Island, Dorian’s creations come to life, and some are not the sweet little fairy that he once drew as a child.
A beautifully drawn fairy tale with graphics that could have been a bit more sharper but nevertheless, voice-overs and the haunting music in the back-ground create a setting for an enchanting HOPA game that is age appropriate for the entire family.
I loved the story and to my great surprise, enjoyed the game immensely during the demo trial. You have three modes of difficulty to choose from as well as customized settings. Your tools of the trade include a journal that will also give you objectives and a map that if desired, will indicate areas of action and allow you to travel from one scene to the next. There is an adorable road companion named Draco, a baby fire breathing dragon that will be useful with some of your tasks. Hidden object scenes are well designed and come are varied in style throughout the game. I especially enjoyed the mini-games, very well executed and some were challenging enough to make the game even more interesting. You have inventory items to pick, pieces of paintings to collect that when combines, are required to fight the forces that hinder your movements and a collection of morphing creatures to detect throughout the game.
There is enough challenge to please hard core player with some of the puzzles, a lot of back-tracking to do but the map is of great use and at times, you require a good memory so I recommend you keep a pen and paper by your side. Although the game is a bit dark and hazy at times, I loved it; I loved the story as well as the game play. I look forward to venturing deeper into the land and saving my brother from the evil clutches of the Countess and I think that many who enjoy fantasy and fairy tale will do so as well.
I am a fan of this series as well as the developers so it is no surprise that once again I find myself totally captivated with this exciting finale to what was an extraordinary adventure of Sara and her daughter, Cory.
Just when we thought the tale of Davy Jones was put out to sea, he and his infamous ghost ship suddenly show up during a press conference that Sara is holding at the museum and he doesn’t look very happy about his legend being made public. Sara and Cory find them selves kidnapped, again, by the great marauder and his ghostly crew. In order to save you from walking the plank, Cory signs the infamous Davy Jones pact, ultimately sealing her fate to live out her existence to unimaginable horrors. Now it is up to Sara to find a way to undo the pact, is it even possible? Soon enough you discover that in order to free your daughter, you must uncover clues and aid 12 seamen who have also fallen victim to Davy Jones and so your thrilling adventure begins.
Nightmares from the Deep: Davy Jones is a beautifully designed game with all the flamboyancy of its predecessors; excellent graphics and artwork all enhanced by brilliant voice-overs, music and sound effects. Animations are well done but do tend to get a bit blurry on occasions. I love the special effects and attention to details, a regular trademark from these developers. I can predict that some may say that it really doesn’t stray to far from the other installments of the series, similar story and surroundings as well as game play. In fact I myself thought that I already had played this game when I first saw the title and game icon, a déjà-vu came across me. However, once you start the game, you realize that the developers have made sure to make the game even more entertaining and in my opinion, more challenging.
There are here game modes to choose from and as before, you are equipped with a journal and a map. Your journal will outline clues and objectives while your map will indicate areas of interest as well as allow you to travel, if so desired. Hidden object scenes really do steal the show in this one; they come in variations as well as present more of a challenge. Some are fragmented, some are a standard list of objects or silhouettes, and some require a multitude of actions. Trust me when I say HOG fans will not be disappointed.
There are many puzzles to solve and a variety of mini-games, some which were time consuming and challenging enough to make me like this game even more. As for extras, you won’t be disappointed; three sets of collectables as well as a list of achievements that include not only performances during hidden object scenes and mini-games but also part of the story and actions that need to betaken.
Over all the demo did not disappoint and needless to say, I will be definitely adding this one to my list of games to buy immediately, sale or no sale! I assume it is the final chapter of our story and I really would like to see our antagonist, Davy Jones laid to rest and freed from what ever demons have possessed his soul. That is one very angry sailor and I expect it is time to say bye-bye!
I recommend this game!
+71points
95of119voted this as helpful.
Psych
Play as Shawn and Gus and solve the crime by using Shawn's heightened observational skills and Gus's eccentric expertise!
It has been sometime since I have come across a game that I disliked and while I am a huge fan of Shawn and Gus, I really fail to see any point to prolonging the utter boredom I felt while playing the demo. I lasted as long as 35 minutes playing the demo, time wasted which I will never be getting back.
I suppose to be fair I should list the things that are realtively good about the game. We can begin with the ever so popular Psych team and who doesn't love our whacky duo, even if they are drawn as cartoon characters, have no voice-overs and carry the same pose throughout the game. The graphics are sharp and bright, so bright you may need to done a pair of sunglasses. Instead of voice-overs or any sort of animation or special effect, you have music in the background setting the mood of each scene, text to read and three modes of difficulty to choose from. To tell you the truth, you could play this game blindfolded and one hand tied behind your back, that is how easy it is.
As a classic (I should say more pre-historic) version of a standard HOPA game, there are inventory items to pick up which go in Gus's inventory box and memories to recall which belongs to Shawn. Hidden object scenes are plenty and mini-games involve processing your clues in between. HO scenes are junk piled and have very minimum interaction in them.
I suppose if you are a fan of the old HOPA games and/or a big fan of the Psych duo, you could find some sort of humour to the plot and I suppose it really comes down to just how much free time you have right now. I think I prefer doing something else.
I really cannot tell you what the story is here because there is no intro, no text and no voice-overs, just a good game of solving grids. If you are a fan of these grid puzzles, which incedently I am, then you may enjoy this game. No frills or anmations to distract you, just one grid after another, and trust me, they get challenging from the get go.
THe graphics were sharp, colorful but like I said, no animations and no text to read but I ldid love the greek music playing in the back ground. There is a very short tutorial in the begiinig and each board begins with your basic grid game. You have your hints and gradually, as you collect your coins, you an visit the shop and buy extra hints or the right to make mistakes.
The grids start off easy, but by the forth level, they got more difficult and by the sixth, I found myself pressing the replay button in order to earn the three gold stars at the end of each level. There are trophies to earn which is always a good incentive.
I have played better grid puzzles but oddly enough, I enjoyed the simplicity of this game. Very straight forward and not complicated. I admit, I am an addict and will be adding this game to my collection of games to play when no one is looking. An ideal way to zone out and just solve one puzzle after another and earn those gold stars.
Two brothers, James and William set out to search for a long-forgotten island and only one is washed up on shore claiming they never reached the island and that your Father lost his life at sea. Twenty years have passed and following your Mother’s funeral, you are taken to your Uncle James’s Manor where you find clues that suggest that his story is not the truth and suddenly you find yourself flying an airship and on a quest that will take you directly to the mysterious Island where you will uncover the truth about your Father’s disappearance.
Origins: Elders of Time is a classic Hidden Object Puzzle and Adventure game that apparently was meant to come out as a collector’s edition. Graphics were dark and at times blurred and had a cartoon feel to it. Animations were standard, rough around the edges with 2D characters animated with very good voice-overs. The only thing that really irritated me was the piano score in the background that was on a constant loop throughout the demo trial and got on my nerves after a while.
There are two game modes to choose from, a journal that outlines clues and objectives and a jump map that also indicates areas of interest, depending on what mode you are playing. Adventure game play was a bit clunky at times, puzzles were interesting and HO scenes were a standard list of objects with only slight interaction and some of the items were very difficult to spot due to the poor quality of graphics and lighting. Mini-games were well executed, some were mildly challenging while a few were very easy to solve. I enjoyed the adventure part of the game and discovered that there are also blue crystals to collect and trophies to earn. However no extras showing achievements or collectables are available in the main menu which might mean that this game was initially meant to be a Collector’s Edition.
Upon arriving to the island, that was when the game really got interesting. Despite the graphics being a bit too dark and washed out, the overall effect was compelling enough for me to continue playing this game. The story is interesting and dwelling a bit on science fiction, I also thought that the voice-overs were very well done. Had it not been for that horrendous music in the back-ground, I might have enjoyed this game even more. I would recommend it to fans of the classic HOPA games where there is no SG to help you out. You do have black bar tips that give away too much information but still there were times when you did have to use memory skills and logic to work things out. I do think it is worth a credit of a sale advantage. It does look a bit dated but the story line is interesting. I for one will wait a while on this as I really do have too many games on my plate as it is and need to finish them first. Nevertheless I do recommend to those who enjoy a good adventure and Hidden object scenes. Have a good week everyone!
Sometimes a CE game comes along that just is a better game in its standard version; this is one of those games. Although I did write a lengthy review on the CE version, after having played the demo on this one, I have to say that I had more fun playing it without any distractions like collectables or a Strategy guide that will act like a safety net.
Our story is a familiar theme of a young mother who searches for her lost son inside a world of enchantments. Playing as Susan, you realize that your son Jimmy is suddenly ensnared in roots and is dragged off into an old tree which turns out to be a portal that leads to another world where magic rules. As you venture off, you encounter an array of mystical creatures and realize that there is a dangerous adversary who you need to deal with in order to get your son back.
Visually I thought the graphics could have been better yet I will give merit for the artwork. Although there are ambient sounds in the background, silence also prevails due to a minimal use of voice-overs. Main menu offers customized settings for level of difficulty which is always a great plus in my books. Game features include a journal, list of tasks and objectives if desired as well as a map that allows for travel and will indicate areas of interests if also desired.
You have a variety of hidden object games to play as well as some very interesting mini-games. The only thing that is amiss are the series of colletable items and a list of trophies to earn. Surprisingly they were not missed while playing this version.
I found this game reasonably more challenging and as I said, I really did not miss all the extras.
So if you are in the mood to replay this game without any distractions, have a great adventure and save your son from mystical creatures, this certainly is worth a go at it. To tell you the truth, I actually prefered this version.
Hidden Expedition: Smithsonian : The Hope Diamond is by far one of my favorite games and now one of my favorite developers has returned with the continuation of the Final Cut storyline. Once again your family is in peril, this time from a twisted serial killer who calls himself “The Director” and is now targeting people connected to your Father, the famous film director, Morton Wolf. After a string of murders over the past six months, a reporter called Michael Harris contacts you with a mission, reveal the identity of the madman who is on a killing spree and stop him before he comes after you. “The Director” has a mission, to pay homage to your father by creating a magnum opus that involves staging each murder to look like one of your father’s films. Your father’s projector appears again as a game-play feature, allowing you to switch between real-life scenes and the Director’s movie sets as the fun begins in this brilliant Hidden Object, Puzzle Adventure game.
The game had me from the moment the intro began; stunning life like characters, sharp graphics and truly splendid artwork all coming to life with awesome special effects. Voice-overs are well acted and the music in the background offers the right amount of tension to the game. Main menu includes three modes of game play along with customized settings which deserves applause. Extras include replaying of HOPs and Puzzles along with film footages and a souvenir room which is accessible after the game is completed.
This game has enough challenge to please even the most skeptical hard-core players. Without the use of black bar hints, sparkles, glints or skips, you really do need to use your brain cells, rely on your memory skills and apply logic in order to solve some of the puzzles. There is a journal along with a map and depending on your difficulty settings, you could either have assistance like map indicators or combining item indicators to make your quest easier. I personally prefer to sweat it out and go in totally blind which makes the game truly challenging.
Hidden Object scenes vary and you have your standard list of objects, or silhouettes to locate and/or interactions within the scenes in the in order to collect your inventory item. There is also an item to collect from each scene that I do believe morphs but have not been able to come across this as yet. I noticed it mentioned in the list of achievements. Mini games are a blast to play, very well executed and just the right amount of challenge to prolong the playing time. I loved the rabbit and carrot game at the very beginning which had me stumped at first due to the vagueness of the directions, once having figured it out, I felt like an idiot. I love mini-games that are a bit more creative and require a bit more time solving them rather than just breezing through them.
Naturally you have your collectables, clapper boards that are extremely well hidden within each scene and I do applaud the developers for this. Sometimes you have objects to collect that jump out at you and where is the challenge to that? You will love spending time just looking through each scene as they are beautifully designed and surprisingly enough, you will remember some of them from previous games we have played form these developers. There is also trophies to unlock and there is apparently a souvenir room where your special items are collected. I really do think that this time they deserve a standing ovation and applause for this latest chapter. Personally I thing this is one of their best after the first final cut game. The last one was a bit of a disappointment but they now have come up again with a gruesome storyline and terrific animation scenes. I have already pushed the buy button and now am waiting for the complete download. You have everything at your fingertips, offering a great game experience that is not only entertaining, but also challenging enough to make it a must buy. Have a great week-end solving this one!
Favorite Genre(s):Adventure, Hidden Object, Large File, Match 3, Puzzle
Current Favorite:
Dark Dimensions: Somber Song Collector's Edition
(61)
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
Aahhhh Dupin, quel manifique! How I missed our many adventures and at last, we are together again, this time investigating the mystery of one of my favorite Poe tale: The Fall of the House of Usher. Our case begins with the disappearance of Madeleine, twin sister of Roderick who has simply vanished without a trace. We learn of the strange disease shared by the twins that is rather unsettling and soon discover that there is a link between the illness and the old estate. You also come across a mysterious power that is called the Reborn One that has the ability to bring stone to life and what that has to do with all that is going on is a mystery in itself. More people begin to disappear on your watch and so it is up to you and your colleague, Detective Dupin, find Madeleine and unlock the secret that plagues the House of Usher and all who are connected to it.
My favorite detective brought to me by my favorite group of developers who haven’t been around for some time. Again with the similar graphics, visuals, sounds and effects; it seems that time does not deter them from their methods and techniques. Nothing new with the visuals, nothing we haven’t seen from them except perhaps a slight deviation in some features such as no mouth movements, a bit too much with the cartoon imagery. Perhaps it is just me; I seem to remember that their graphics use to be a bit more vibrant. Oh well, the voice-overs are still there as is the music in the background.
Main menu offers you three game modes along with customized settings which is much appreciated. Game tools include your inventory bar that can be locked, a journal and a map that will allow for travel which now seems to be a given with most games. You have you SG and on you right side of the screen, there is the bottle with the Reborn One that has the power to being life to stone. One more thing, what’s up with the RAT? It just sits on the left side of my screen and has no function as far as I can tell. Seriously, why would the developers place this nasty looking creature on my screen? Is he a pet? I keep clicking on him and he doesn’t do anything so why put him there? I hate rats!
What we have here is an entertaining HOPA game with all the bells and whistles that you can imagine, including collecting coins and visit the shop to buy equipment for your lab. The game is challenging and interesting with a multitude of puzzles to solve and hidden object scenes that come in variation. I came across one with written clues to items, and the standard list of items that involve interaction. Hidden object scenes can also be switched to an interesting Match 3 game which is much harder than the standard M3 games we have played. Adventure game play was interesting and surprisingly challenging and somewhat confusing. As always, you have dark corners to explore and items to find in order to unlock doors and solve puzzles. You and Dupin occasionally exchange quips and you pick up clues and also use your camera to take pictures for your album which also earns you an achievement. During your investigation, you come across these doll houses and with the magnifier, you search for coins that you will need to buy special equipment for your lab. Perhaps some may find these small diversions a bit too distracting and to be honest, some did seem a bit unnecessary like the RAT and the camera. Mini-games were interesting and as customary with these developers, some were even challenging and required some time and effort to solve.
What can I say, I love Dupin, I love Poe and I love these developers, and despite the RAT on my screen, I will forgive them for this one discrepancy and immediately set out to purchase the game. Once again a five star game from our five star group and from our five star game site, BFG!
A serial killer nicknamed “the Toymaker” is wreaking havoc on a sleepy town. Can the lead detective piece together clues left at the scene and stop him before he sets his sights on her?
Deadly Puzzles brings to us an adult-themed story, and a rather disturbing one at that. I have noticed that in today’s entertainment industry, especially within the Television medium, Serial Killers clearly have a fan base; when you consider how many shows deal with forensic crime, serial killers on the loose and even shows that depict them as society’s anti-hero. I for one prefer themes that deal with science fiction, occult and the supernatural.
Our story follow a rather bazaar Killer who targets young adults and leave behind a toy as part his MO. As lead detective, you have already received a video cassette (which by the way should give you an idea about just how old this game is), where the killer has invited you to a cat and mouse game. Your job it to play one Hidden object scene after the other to put together clues that will apparently lead you to him. I got as far as playing the first round of HO scenes and decided to quit while I am ahead.
The Graphics are OK, cartoonish, one dimensional, dark but sharp. I did like the small details regarding special effects that you have in the office scenes such as picking up the water container to water your plant or opening up the window to let in fresh air. Voice-overs are good, well acted but slightly over dramatized and the music does build up tension.
There are two game modes to choose and fans of HOGs will definitely appreciate this game more than I did. Game tools include a journal and a map that takes you straight to the victim’s crime scene where you need to play a hidden object scene in order to collect clues that will lead you to the identity of the Killer. HO scenes are junk-piled and dark lighting along with very well camouflaged items make them somewhat challenging. The mini-game that I came across was very simple to solve.
Alas we have a game that has come to us either from a time machine or got lost in the archives and now is dusted off and presented to us. While many may find the story compelling and are curious as to who our Psycho Killer is, I for one will pass up on this game and perhaps some kind hearted fishy will just PM me with the identity of the Killer is.
Favorite Genre(s):Adventure, Hidden Object, Large File, Match 3, Puzzle
Current Favorite:
Dark Dimensions: Somber Song Collector's Edition
(61)
Fun Factor
4/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
At a time when dragons were known to be extinct, a very large fire-breathing one suddenly turns up at your doorstep and snatches your young son away and before you can say J.R.R. Tolkien was here, you find yourself caught up in an adventure deep inside the unexplored Dark Forest where elves and other magical creatures join in the hunt. Friend or foe? Who are you to trust? That is for you to find out in this very beautiful story of Emberwing, Lost Legacy.
A familiar group of developers who are known to deliver top-notched games always designed with a flare for fantasy and adventure that suit all age categories. Although I was a bit disappointed with the overall graphics and visuals, I still did enjoy the game play. There are three game modes to choose from and unless you choose casual, you will not get the sparkles and areas that require actions will not show up on your map. I really do wish that developers would add on the customize settings to make life easier for all of us. Graphics are not outstanding, at times, they appear some what blurred and rough or too one dimensional and there is a lack of realism that just makes the game look a bit dated. The cut scenes and animations are not as sophisticated as some of the newer games. There are no mouth movements to our characters and voice-overs are a bit forced at times. I did however like the artwork and some of the scenes are beautifully drawn, reminding me of the artwork from my old story books I use to own as a child. Game features include a map that allows for travel and you have your SG at the bottom of the inventory.
A fantasy story that is filled with a variety of delightful characters and trials and tasks that have you jumping back and forth so be prepared to do a lot of backtracking. Sadly the map was totally useless because the scenes were too small I found myself trekking through various scenes trying to remember where I needed to uses a paticular inventory item. I really can’t complain since that is part of the adventure and I do love to solve these puzzles. Hidden object scenes vary, some are your standard list of items with interactions involved like opening up drawers, and some were finding twelve of the same objects. Mini-games were plenty but not very challenging. The real challenge was having a good memory as there is no journal or diary to aid in your quest.
There are collectables, round amulets that appear in almost every scene and sometimes glitter so they are easy to spot. There is a list of achievements to earn as well. The look of the game did not overly impress me but I did find the game play interesting and at times, a challenge to my memory skills. I also found the story interesting and enjoyed the meeting up with several fantastical characters. Obviously there is a mystery that surrounds your son and it will be up to us to decipher it. I am actually on the fence about immediately purchasing this game; however as there is a sale on today, I can either take advantage of it or wait for the standard edition. It really depends if you enjoy fantasy fiction and are a fan of the Tolkein-like world of elves, dragons and wizards.