Favorite Genre(s):Brain Teaser, Hidden Object, Puzzle, Word
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
I love the griddler games! I get excited when I see a new one. I like the other major developers' games but also look forward to new types with hopefully more fun variations. So I started this game with a hopeful and open mind.
I only played for 35 minutes and then I quit.
The black grid is kind of weird, as it is hard to determine which tiles are still available and which ones are filled with the black dot. I could get used to it.
The colors of the various levels are pretty, with a 3-D impression. I don't always know what the picture is supposed to be, and there is no title that I could see. Another minor thing I could ignore.
Not always a logic game, so sometimes I had to guess or use a hint. I pride myself on solving the griddler games without using a hint, so this is a major problem for me.
The worst part is that I had to get a certain number of stars in order to progress to the next level. Seeing as the logic is missing and I don't like to use hints, I didn't get 3 stars in all the games on the first level. So I ran out of lives. Then I was given a question about the size of the garden in order to proceed. This answer might be in the beginning but I didn't remember seeing it.
Finally, this game falls short of enjoyable for me for 3 reasons - I cannot use only logic to complete the levels; I had limited number of lives to play the game; and it was hard to see the dots in the squares without colors.
Favorite Genre(s):Brain Teaser, Hidden Object, Puzzle, Word
Fun Factor
2/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
3/ 5
When I first looked at this game, I was reminded of those little handhold games from my childhood - the squares with 15 or 19 tiles with 1 empty space and the object was to put the tiles in order by moving them around using the one empty space. I never liked these types of games then, and age and experience hasn't changed my opinion. I didn't know that until I tried to play this game.
This game looked very interesting, especially after reading the other reviews. I just couldn't get into it. You get stars for how fast you complete the puzzle and how few moves affect this star business too. There is a solution available to each of the levels that I tried (not sure about the other levels as I didn't get past 4 puzzles). I tried to complete each puzzle without help first, and never could do it - even the first one. By the time I got to the 4th one, I had to watch the solution a few times to get it right. Too frustrating to me. I like to feel like I can learn how to do things in a few tries. I got worse instead of better.
To be fair, the challenge is great. I loved the graphics. I can see how others would love it. I'm just not one of them.
Another great game to add to my griddler collection! Multiple colors, and easy-listening music. The pictures are recognizable. Just a fun game that concentrates on the mosaic tiles.
All of the levels I have played so far need no guessing. Logic rules. No question on whether I am buying this game!
I love these griddler games! I do the trial for every one that I see on Big Fish. I always enjoy them, some more than others but generally they are all fun.
This game, though, takes griddlers to another level and beyond. It was fun when the different colors came out. Each new game had more colors. I loved it. This game not only has 4 colors to some levels, it has two other new twists to the game - swap and shapes.
i'll admit - it took me a while to catch on to the shapes one. Especially when there are multiple colors involved too! I really had to pay attention to what I was looking for - a red square or a red circle or a red hexagon. I had to play that first level a few times before I caught on. Once I did, I was hooked.
Favorite Genre(s):Brain Teaser, Hidden Object, Puzzle, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I enjoyed the first World's Greatest Cities Mosaics, and this one is just as enjoyable! There are over 100 levels which are multicolored, and each color is worked separately. Like many of the multi-colored nonagram-type games, the number of colors varies depending on the picture. What I like about the multi-colored levels is that they are more challenging in one way because there are more spaces to fill in, but there are also more avenues to research without using the hints or guessing. If I have to guess in one of these games, I have to find a lot of other pluses to make me buy it. Guessing just takes all the fun out of the game for me. The draw is the logic of using the clues of how many spaces are filled with a color, and then deciding which could be empty spaces and which are not.
The scenes behind the grids are very interesting and appropriate to the city named for the level.
The World's Greatest Cities Mosaic games also have labyrinths every so often, and these labyrinths are beautiful. They also have moving pieces in some of them, like the turtle in the first one. In the labyrinth levels, you build the labyrinth similarly to the other levels, but instead of colors you use stone paths, flowers, green grass, bushes, and waterways. Then you find the path for the cannonball to travel to get to the end. Nice touch!
Favorite Genre(s):Brain Teaser, Hidden Object, Puzzle, Word
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
I love these nonogram type of games. I look for them every time I'm on Big Fish, and never seem to tire of them. That said, I am also rather a princess when it comes to playing them. I like the game to fill in all the empty spaces on a line when I have found all the filled spaces. I like logic to have a say in where the filled spots are, and not have to depend on hints to get me through the level. This game didn't fail me on those requirements.
As in other nonogram games, this one has different colors. I like to have the various colors because it helps eliminate the empty spots. If I can't find the filled areas on one color, I just go to another color until I fill in enough places to allow me to use logic to fill in the more difficult ones. (I don't like to guess.) I've pretty much gotten used to this method of playing these games, and find myself a little frustrated when I go back and play some of the earlier one-color games. In this game, though, having multiple colors on each level is not the same as in other games. In other games, when you see a series of numbers for a specific line, that means there are empty spaces between the filled-in spots. Not so with this game. It could mean that the next spot is another color. For example, if a 15-square line shows 4-5-2-3, my first thought was "Hold up. That's 17 spaces on this line and I only have 15 to work with." They are different colors, so the rule of empty space between numbers doesn't apply. The numbers add up to 14. There is an empty space in this line, but who knows where it is. You have to work the other lines perpendicular to this one to find the empty space. It's not a bad choice for the game developer, because it makes the player have to think in a different way. Healthy for us old folks.
It takes some getting used to, especially if you've been playing the other nonogram games. I had to start over a number of times because I assumed an empty spot came in after I had filled in the appropriate number of filled spots. That gave me an X, and it doesn't take more than a few of those to make the game tell you that you've made too many mistakes and have to start over.
Eventually I caught on, and I was able to finish the levels without too many mistakes. It keeps me on my toes!
There are a good number of levels to this game, which is a plus for players like me who sometimes marathon play and run out of games before I am bored with it.
Favorite Genre(s):Brain Teaser, Hidden Object, Puzzle, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
Who would think that clutter could be fun? I never think that when it's time to get off the computer and clean out the real clutter at my house. Joe's clutter though seems to be attractive. Or maybe it's because it's on the computer, and I don't really have to put it away. Anyway, the games are interesting and I sometimes have to play a few over and over to do it all in time. I like that. I don't want a game that is too easy. There is variety within his clutter too. Thanks, Joe, for another way to stay up all night! Just one more game and I'll go to bed.
Favorite Genre(s):Card & Board, Hidden Object, Puzzle, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I like this type of solitaire game - choosing one up or down from the card in play. The graphics are beautiful and the music enjoyable. In fact, I bought it right after the demo.
Favorite Genre(s):Brain Teaser, Hidden Object, Puzzle, Word
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
I like Hidden Object games. In fact, I really like the ones that just let me find hidden objects. So I looked forward to playing this demo. I wouldn't have to go back and forth to other scenes to find all the misadventures the main character has to go through. I just want to have a simple plot and interesting graphics while looking for 10-15 hidden objects per scene. i expect clear pictures of the hidden objects, and clever hiding places. I didn't find any of those in this game. This game is slow in loading every scene with a large hourglass marking the loading of the next one in the middle of the screen, usually 6 hidden objects in plain sight, and silly mini games. (My computer loads even the heavily graphic games quickly). There was this questionable 'thing' that happened with 3 of the found objects after you find them. Unsure why these 3 objects were chosen, and then I had to choose 1 of them to continue. It appeared that one of the objects had to do with a change in the scene. The basic scene is the front of this guy's house. Weird. I finished the demo in 40 minutes, even taking a snack break while playing. This game developer needs to take a class in designing games, and then look at the games that are popular. And then hire a real graphic designer for the scenes.