As I said in the title, this is kind of comparable to the Sims, with more modern / better graphics, and straight forward gameplay results. Honestly, I always liked the original Sims but found some of the achievements elusive. Like, 'How do I make these people happy!?!?!'. This is not the case in this game. There is some challenge and choice in making your citizens happy, but it doesn't seem to be set to an impossible or incomprehensible standard. I always enjoy games that allow you freedom of choice in your purchases, upgrades, and unlock-able rewards. This game fits the bill in all measures.
Get land to build cities with houses, schools, markets, farms and a network of roads to improve the quality of life and the economy of the Roman Empire.
I enjoyed this game thoroughly once I got the hang of it, though there was one quirk that kept frustrating me. Perhaps I wasn't paying enough attention to the tutorial; I eventually figured it out and was disappointed when my time was up on the trial for having took so long to resolve that one issue that was entirely user error (not the game). Sometimes those challenges make a game even more enjoyable, overall, though, since it can be a bit redundant to master all games within 20 minutes of starting out; especially when your preferences are maybe a shade narrow.
This is making me wish I'd given 'All My Gods' a 5 star rating... But, this one is really good, too. There are a number of unlock-able rewards and items to purchase with your earnings. I found the controls a bit unresponsive at times, and the number of events happening at once a bit harder to keep up with, but overall control was good and the difficulty was a refreshing challenge. I seek out this style of game and find the virtual reward factor to be quite high in playing them.
It took a bit for me to get the hang of this one, which was refreshing after many hour long trials of games that are easy to pick up and may be less enjoyable for it. I very much enjoyed the storyline with the Greek mythology involved and the dialogue that was imposed for it. I find this sort of game play extremely satisfying in the virtual rewards category as you can make plenty of choices and there are many tasks to accomplish that can be done in whatever order you like, varying results. It seems like there is an endless supply of unlock-able rewards, upgrades, and story content. This one is fantastic and one of my favourites on Big Fish!
I'll be upfront. I don't like these style of games where a single wide screen shot of a scene you have little choice in manoeuvring through outside of the prescribed approach is the entire game, level by level. I look like I don't like much, but I promise it's just these style games; so if you're a fan, ignore this review. The storyline seems quite intricate, it always makes me happy when there is a female lead, and the graphics for the story are fantastic. That said, the game play is pretty standard simple graphics, likely due to the wide screen approach and attempt to make it look like a larger are than, say, a Bistro Boulevard game where you're in a smaller location.
I feel a bit bad for slagging this entire style since there are so many of them and it seems many people really dig them. I just find these games with a single wide screen shot and no options, aside from clicking on where you're told is accessible, to complete a task that you have zero input in executing little more exciting than what I imaging working at a factory you push a button to make the thing you're there to get paid to make would be like. To be fair, I don't put much thought into finding the most efficient way to go about the game. Maybe there is more enjoyment to be found that way, but it kind of seems like the most efficient route is already built in about 90% of the way and you're penalized for not making the right choices while on a timer if you don't do as instructed. Having said all that, the story is unique and interesting with Celtic mythological vibes; the graphics are cool. If this is your favourite style, you'll probably enjoy it more than I did.
The beasts Scylla and Charybdis got Hercules! Help his wife Megara free the hero and then accompany him to the forest of the Amazons and mount Olympus.
Unfortunately, I don't like this style of game to begin with; but I do like the female lead.
It doesn't feel as rewarding to me as other time management / strategy games or RPGs (which are my favourite category, easily) when all you're doing is clicking hotspots. Probably because I'm not particularly interested in spending time figuring out the most efficient way to go about it because, again, the virtual reward factor for me is quite low in this style of game (sending workers out to click on a hotspot without making any decisions, having choices between 'products', etc). In fact, it's possible that I would enjoy the game more if I switched gears and made an effort to strategize the most efficient route more, but these games just don't entice me to do so. However, the story is on a subject I'm quite fond of and when Greek mythology is used in other games it really boosts my enjoyment. The graphics are quite good, but due to the style of the game that's really only noticeable in the storyline, not the actual game play.
Unfortunately, I don't like this style of game to begin with. It doesn't feel as rewarding to me as other time management / strategy games or RPGs (which are my favourite category, easily) when all you're doing is clicking hotspots. Probably because I'm not particularly interested in spending time figuring out the most efficient way to go about it because, again, the virtual reward factor for me is quite low in this style of game (sending workers out to click on a hotspot without making any decisions, having choices between 'products', etc). However, the story is on a subject I'm quite fond of and when Greek mythology is used in other games it really boosts my enjoyment. The graphics are quite good, but due to the style of the game that's really only noticeable in the storyline, not the actual game play.