I have played the first two games in the Cooking Academy series and this one keeps the gas flame burning. It's an arcade/action style cooking game, very similar to the others. In this one the chapters include seafood, chicken, beef, baked goods and diary with exams at the end of each. There are eight different food categories and despite the high action, high pressure timed cooking, I found it quite relaxing!
Not a fantastic or unique HOG in any way but it ticked all the boxes. Decent graphics and game play, lots of good HOS, rechargable hints and skips on puzzles. All in all, a good game. The only thing is, I don't like real people/actors in HOG's. I favour the more animated style of characters, not cartoony, but just fitting in more with the graphic style of the game.
The graphics are nice. It starts off as an exciting mystery. Great game play. Good HOS. Quick recharge on hints, slower skip on puzzles. You can skip HOS if you like too. The only problem is, it didn't live up to expectations. It was a dramatic game and it certainly felt dramatic when it ended so suddenly! I saw all kinds of twists and turns in the plot that just never materialized. A sudden and unsatisfactory ending to a very promising storyline. It's still a good game though, but blink and you might miss it.
This game reminded me, style wise, of the vacation adventures park ranger series, a sort of earlier version. The objects in this basic HOG are blended in, rather than cleverly hidden, which makes them difficult if not impossible to find at times. There were sound and visual problems. It was slow and clunky but there are unlimited hints and immediate skips on all puzzles.The objects found are the same in every scene. I did like the actual scenes though, quite interesting, fun and animated well.
Straight forward HOG with skippable puzzles. You travel around the world with limited hints but find more on the way in the form of butterflies. There's plenty of them too, so it's difficult to run out of hints. Also if you click on the red or green bird in the scenes, they fly off to find a hidden object for you but they'll only do it once. I don't think you get your money's worth because when it ends, you think, is that it? Could have done with at least two or three more chapters.
This is a sequel to Sprill: The Mystery Of The Bermuda Triangle. I loved the general sci fi feel in that one but this one really goes into the genre. The graphics, sound and overall presentation is better. There is quite a bit of dialogue and lots of animation sequences between Sprill and Ritchie, who are great characters. There are unlimited hints in this one and lots of skippable mini games. Some of them are really fun and unusual. There are some that can't be skipped but these are few and far between. I think I prefer the simplicity of the HOS in the first game, while enjoying the storyline and characters more in this one.
This is a basic hidden object game with limited hints. You get six hints at the start of every round. There is also the possibility of finding question-mark-shaped hints hidden in some of the scenes. I don't think these are to be relied on though, as they're difficult to find. The objects are a challenge to find at times but not impossible. They are very cleverly hidden and sometimes they are right in front of you but you just don't see them. They seem to be hidden in plain view. Some games take the mickey a bit by hiding objects in such a way that you will never find them without a hint, but this game, I feel, is very fair and it's more fun when you get limited hints in a fair game. I also like the little character Sprill, he's very cute and he has his own man bag/satchel to catch the objects in. It's a very long game too, so you do get your money's worth.
I was seduced by the cute wereferret initially, when I played the demo, so I bought the full game and then wished I hadn't. I got stuck every fifteen minutes. The gameplay was impossible. There are no helpful hints to get you out of a situation when you can't move forward. The map system didn't help either. There were hints in the HOS, where you don't really need them and the graphics were not my cup of tea. I couldn't finish it and there are no walkthroughs on line but I did come across many disappointed people who had posted asking for help with the game. On the plus side...the atmosphere and environmental effects were very good and I quite liked the characters. I liked the annoying wereferret. Even Vida with her strange accent and monotone delivery would not have put me off if there had been a modicum of user friendly gameplay.
They say it's a children's game but it plays like any number of adult hidden object games. There are three parts to this, a medieval section where you have to rescue a princess, an oceanic/sea genre and a space/science genre. I think my favourite was the space story. They all have riddles at the end and there are no hints for that section. There is also no way of saving the game at any given time, so it's important to play the second game consecutively, otherwise it will take you back to the start. The second time, you play, there are a new set of objects to find but the riddles at the end remain the same, with just one or two differences in the cut scenes.
This game is aimed at young children but it can be thoroughly enjoyed by gamers of all ages.The graphics are a bit ropey and it can be a bit clunky because it's an oldish game. Considering it's supposed to be for kids, I don't really see much difference between this and so called adult hidden object games. There are mini games, objects can be difficult to find and the hint button takes ages to charge up. In fact, it's a lot more challenging and fun than some of these new HOG's available, with all their dumbing down gameplay and lack of replayability. The replayability in this game is very good. You can play it a few times, with different objects to find in each scene and with a different fun riddle to solve at the end.