Emily now has a baby daughter called Paige who has to (sometimes) be kept hidden in the restaurants. For some reason, in this game, despite having a huge and loving supportive family, with loads of time on their hands, babysitters are very low on the ground. So Emily has to look after her tot and serve demanding customers at the same time. Most of them are so intolerant of her child. Paige is super cute but the customers are ruthless for the most part and don't like children but that kind of makes the crux of the game and it's what makes it challenging and unique. I like the way you can choose your own menu and you have some say in the type of customers you attract. I preferred the old style graphics. The graphics of the food are much more larger and simplistic than previous games. I thought the plot lines were full of holes and far fetched but the script was very witty. I actually cried a little bit at the cutscene at the end, must be hormonal.
This was lots of fun and there is a good level of replayability. I essentially ended up playing it twice because I returned to a lot of levels to gain trophies, which was a fun game in itself. You get rewarded with a cutscene and the length of it depends on how many chocolates/trophies you collect during the game. I managed to get most of them. Good romantic storyline too. There is also a romantic cutscene at the end and it gave me goosebumps! A real fav, although I could have done without making the lasagne in restaurant five. Stressful.
Very enjoyable and entertaining gameplay. The tasks are huge fun and the challenge days are...challenging and I had to skip some of them, glad they were optional. They really managed to bring in a very atmospheric ambience in regard to the elements. i.e wind and rain and various other environments. There's an awful lot of sheep too, if you like that kind of thing.
This is my favourite Delicious game. I just played it again after a year and I think I enjoyed it more this time. It's mostly farm/outdoors and kitchen garden type settings with only one inside restaurant level. It takes Emily from toddler to teenager and finally to a young woman ready to take the food business by storm. Well, sort of...This one takes place at a time before Emily's life starts to get hectic with boyfriends and then a husband and wedding and honeymoon and children...lots of children! It was just a more innocent and less complicated time and I think that's reflected in the gameplay and storyline. It's a sweet trip down memory lane but it's just as challenging and fun as other Delicious games.
This is a basic HOG and an oldish game with dark scenes, which makes finding objects difficult. However, each of the three chapters are brimming with interesting facts about gorillas, diamonds and drugs, in that order. Facts that make you go, 'Well, I never knew that! I learned something new today!' I liked collecting the gems, coins and batteries in the scenes. There is a fun quiz at the end of each chapter to see how much you've been paying attention. This game also has a degree of replayability, as there are things you miss the first time round.
Like all HDO adventures, there are limited hints in this atmospheric game. You never run out of hints because they randomly appear in the form of a gold star. I like the environmental sound effects, even though they can be annoying, depending on what scene you're in. I also like the tap and shoot games, as they liven up an otherwise straight forward and relaxing HOG, and keep you on your toes at the same time.
An oldish game and a straight forward HOG with mini puzzles at the end of each chapter which can be skipped immediately. There are 14 chapters that seem to increase in difficulty. You have limited hints, with the opportunity to earn extra hints through doing tasks in some scenes. It's also timed, so it's not a relaxing game. It's more about concentration and focus. Some of the objects are hard to find because a lot of them are very small and also very well hidden. It's not a walk in the park, but that's what makes it challenging and fun at the same time.
This has the same graphics, style, genre and game play as the two 'Mishap' games. They never fail to delight because they tend to tick every box. I love the beautiful detailed graphics, so quirky and darkly comic. This one was particularly atmospheric and spooky with a great story. You don't get your hand held either and have to explore and go back to previous chapters to do hidden object scenes or other tasks. The hints are normal in HOS, but come in written form for all other scenes, so you have to go walkabout quite a bit. The mini games were interesting and fun and the game was challenging at times. I found the objects in the HOS difficult to find and the hint seems to take forever to charge up. Not a relaxing game in my opinion but an exciting one.
It's a bit like Classic Adventures: The Great Gatsby, which follows the progress of a classic novel through hidden object scenes. All mini games have a skip and all HOS have a hint. The hint takes absolutely ages to recharge, so read a book in between or something, that's what I always do. I can get through a chapter by the time the hint charges up. There is a candelabra, a feather and a number to find in every scene but I found it difficult to find all three and there are no hints for them. If you only find one or two, you won't be able to follow the story through the book, as there will be parts missing. This was a bit frustrating. So, just like the book, there is a certain amount of punishment, if you can't find those objects! Still, it was a good long game, challenging at times and with interesting game play.
This is old and clunky with poor graphics but it has a good atmosphere, good environmental sound effects and an overall nice, cosy feel to it, despite the story being quite dark. It has a mixture of HOS and puzzley type scenes, where you have to find objects, put objects in certain places and do tasks. There aren't hints in some of the puzzley scenes, but there are rechargable hints in all the HOS. There is a skip button for mini games. There are also a couple of spot the difference style puzzles, of which I am not a fan. A short game but a fun little one.