There are 135 different levels, comprising of different puzzles, over ten chapters. The number of levels in each chapter varies. Levels are timed, to within an inch of your life sometimes, and it can be a frantic, frenetic and exciting game. The puzzles are hidden object scenes, spot the difference and finally, jigsaw type puzzles, which are gradually introduced, and are only in later chapters. You have a currency of emeralds. These are important and will begin to feel very valuable as time goes on. Don't spend emeralds willy-nilly on bonuses to complete a level. It's the best way to waste them, instead, try to be as tactical and frugal as possible when buying and using them. The best bonus is the magnifying glass, as it will allow you to find where objects are, for when you play the level again...as you will be playing the level again, some of them over and over. The second most important is the shield. Paying for extra seconds on a level is pretty useless, you will be lured and conned into spending precious crystals on a few measly extra seconds, only to find that you still didn't come close to passing the level. And finally, it you want to unlock a chapter into the next, instead of getting three stars on every single level, which will be impossible, you're going to need a few hundred gems each time and it goes up with each chapter. You get two gems for completing a level and each time thereafter. So, if you've got the patience to play an easy level that you've already completed, over and over, you will get all the gems you need to skip levels and/or get to the next chapter. I find the very first level of the first chapter takes only seconds to complete and can be played repeatedly, to get as many extra emeralds as required.
Classic old hog, with back to back scenes and immediately skippable puzzles. The graphics are rough, as to be expected for such an elderly game, and some of the objects are challenging to find. There are a limited amount of hints in the form of little mirrors, that you have to find in scenes. While there isn't really that much going on, it's fun to click on some of the objects with sound effects all of their own. There are horses that neigh, dogs that bark and cats that meow. What can I say, I'm easily pleased!
It had HOS with hints and music but no environmental sound effects. What spoiled it for me was the many puzzles/mini games. In the end, it seemed, there were more puzzles than HOS and gameplay, which slowed it down a lot. It took about 5 mins for the skip button on puzzles to charge up. It was an okay game really but if you don't like puzzles if may not be for you.
It was quite a basic HOG, with relaxing hidden object scenes, nice music and some simple mini games. It had an interesting written story to follow between levels and you go around the world! There was a hint button on the HOS and a skip for puzzles.
There are five restaurants/cafes with ten levels each. A good restaurant time management game. Detailed clear graphics. Effective sound effects and good game play. Mouth watering food!
It's like a Diner Dash game and the idea is to sit customers, collect dishes and put them in the dish tub. I was really enjoying the game, until I got stuck on Level 26. I even went back to the beginning and played all the levels again, to earn more money, so I could get all the upgrades at maximum level. I also got all the bonuses that could be purchased for the level. I kept all the customers happy, didn't lose any, and played it over and over, trying different techniques, but to no avail. You can bang your head against a wall, only so many times before you move on, or pass out. Time to move on. Disappointing.
Very atmospheric game. It's back to back HOS, but they are all very different, either imaginative, exciting, vivid, creepy, serene, surreal, relaxing, moody, mysterious, cheerful, or funny scenes. The only downside was, I didn't like the puzzles, peppered throughout, and felt like they interfered with the HOS. It wasn't easy to find myself round the map/pathway of the game either. It's not linear. But apart from that, it's a selection box of goodies really. The environmental sound effects are great and the music is good too. Something for everyone!
Straight forward hidden object scenes but with a difference. You take photos of objects you find and there's fun or witty little captions at the bottom of every single one. You delve into the domain of mysterious, flawed and larger than life characters and find clues about them. It's all very reminiscent of some of the very early Mystery Case Files games. If you like this, chances are you'll like Paparazzi, which is very similar in style, graphics and game play. There are also some unusual and unique puzzles/mini games that you have to complete to finish the chapter. You need quite fast reactions in these, so it's not a relaxing game. Objects are challenging to find sometimes, and downright unfair at times, but the fun aspect more than made up for it I feel.