Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
People who are familiar with this game series appreciate the development that the creators put into it to make it a winning success. Same great, colorful graphics; new variety of variety background orchestrated music, not bad nor boring; and a new bonus selection on the interface. The levels are pretty much all new.
The interface has all the options you would expect on a well designed game interface. As before there are 3 time modes- relaxed (no time), easy and hard. In relaxed you just have to finish the game to get the 3 stars. That opens up all the extras
Some levels has hidden puzzle pieces that once found you need not find again if you have to return to finish the game later or replay it.
The game has a fairly good strategy guide for each level that can be loosely followed. It also has a built in hints feature that can be disabled in options.
Now the bad disappointing part. There are 4 levels I found impossible to achieve the gold award in the easy time mode. After several tries around the strategy guide I gave up. No walkthroughs yet on the web that I could find. Maybe after several months one will appear.
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
The graphics are good but basic. You can play it in a windows mode that is of decent size. The mood music is orchestrated, mellow and diverse.
The the upper levels are very challenging past level 10 in timed mode. You can easily get a gold star on all levels in untimed mode. I was able to achive gold stars in timed mode up to level 25 where it seemed I could never get gold star at that level. I tried and tried, I even followed an external walk-through but was unable to get the gold star award. So I gave up at that level for getting the gold star, just not enough time. There were no bonuses to help out.
The game has a stratagy guide that is detailed but screwed up. It offers a good tutorial on playing the game. There are no easter eggs. You can't turn off the dialog in settings. After achieving all levels you can go to extras and play bonus levels in the challenges selection.
I will not recommend nor condemn this game as others may find the game entertaining and even achieve all 3 stars in timed mode.
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
The game's play is kind of funky. The graphics are decent but not great. You can play in a windows mode that is of decent size. The pirate sounds added to the excitement of the game but the music is redundant. It's orchestrated, the main interface is a soppy buccaneer theme while in the game play it's a tropical soppy theme.
The challenges are very daunting in the upper levels past 1-5. On some levels you have this pirate that tries to sneak in and set fire to structures. Sometimes he's hard to click away.
You have 2 time modes: 1 is relaxed where you can play the game to the end without wining the 3 skull awards, 2 is normal where you must win the 3 skulls to advance to the next level.
With each level completion you win gold toward the purchase of bonuses to help in the winning of a level. So if you don't get the 3 skulls the 1st round you can go back to try again. Also in each level are buried treasure to contribute to the bonuses. Some of the treasures are easy to find and others are harder, can be hidden. If you don't find them all on the first round you can go back to get them on the replay.
The way I played it is I didn't worry about winning the 3 skulls on the first round and just concentrated on finding all the treasures and getting the bonuses. Once a treasure is found you need not find it again on the replay. That makes returning back and getting the 3 skulls easier. By this method was able to get 3 skulls for all levels.
There are 4 areas and between each area is an arcade level. They look easy but are tough. I was not able to get 3 skulls on those except for 1 and found the others to be more frustrating than fun. I'm not fond of arcade anyway.
The game has this strategy guide that is hardly a guide at all. It offers a good tutorial on playing the game. It shows the location of things, including the treasures, but in small panes that are not labeled. It however offers no walkthrough approaches. Also missing in the game is the labels for each level. You have to go to the map level to see where your at.
The game developers had no sequels nor links to other games. I think they hit a big reef navigating through the market waters. I think with improvements the next version could have been more successful. I will not vote this game up or down.
Pretty much the same game except new levels to solve and new arcade side-games. The last arcade game is a real brain buster. Graphics remain very good. Western flavored music has improved and expanded.
The big difference of this game is filling the requirements of vegetable harvesting which makes some levels very challenging.
You have the easter eggs owls to find, now animated. Once found you need not find again on the replay. 3 time modes from no timing to hard timing and you can change modes at the map level per play.
As you go through the levels you earn play bonus advantages. They are in 4 columned categories and you select 1 of 3 choices in the category columns for what works best per level. Once earned you can retain them for replays on previous levels.
On some levels you have clues to find that the game provides during the play. The clues are then posted on a graphics board. Sometimes the clues are hard to find and you have to catch them when available or they soon will disappear. The nature of the clues are covered in the strategy guides
Many levels are very difficult and likely will take time, in timed mode, to master and beat the clock. It has strategy guides that are helpful but may no give you the best approach and they don't tell you what are the best bonuses to use on any level. There are online walkthroughs.
It has 6 side arcade games presented when several levels are completed as in previous game series. 5 are vegetable matching, of which the last 2 are very challenging and very hard to complete to beat the clock, and the last one is a shoot-em-up in the bonus section. You don't get anything from them but perhaps an award and bragging rights.
I completed all levels in the allotted normal time mode but could not complete the 5th arcade game in the allotted timed mode. It's not necessary to complete the game in timed modes, just an awards thing.
Graphics are passable at a cartoon level. Music is an orchestra of loosely appropriate theme, not rousing to me but pleasant.
The play would be good accept that in order to speed of processes like building or production requires you to frenziedly click the right mouse button on the object. I hate games that require that sort of action as it's hard on the mouse button and can prematurely wear out your clicker. For that reason I did not try to win all levels at gold achievement. And also for that reason I don't recommend this game.
The game has 1 timed mode and achieving that is very hard on many levels. So you will find this game very challenging if not frustrating.
There are no easter eggs or extras. The interface is somewhat awkward.
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
It's the Same TMG that gamers love. Same great, colorful graphics, variety of various background orchestrated music (not fond of), and interface. The only thing that has changed is the scenarios of the levels that have new items to overcome- of course.
Many levels are real tight for 3 star awards. As before the stars count toward bonuses that can be purchased. If you don't earn 3 stars the first round just go to the next level till you can buy the critical bonus you need to win the 3rd and replay. You can get all the stars you need without maxing out on every level for all the bonuses.
As before there are 3 time modes- relaxed (no time), easy and hard. In relaxed you just have to finish the game to get the 3 stars. I was able to get 3 stars for all levels in easy mode.
Once you complete the main game levels the bonus levels open up with easter egg clip-art boxes to find, they are not hard to find.
The game has a fairly good strategy guide for each level that can be loosely followed and comes with some extras of background info and background music play / downloads.
A good game except for the music, too laid back, not rousing.
Princesses have a tendency to be kidnapped, and a service for lost royals is in high demand. Start your own Lost Princesses Agency and find your one and only!
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
It has really good graphics on a cartoon format. The music is acceptable, orchastrated, boring to me. Some differnet varieties.
The levels on this game start out easy but midstream they become really challenging, some are really hard. The last one was a realy brain buster, I had to play it some 40x in order to just win it for the gold award.
There is a graphic that gets filled in for every gold level you complete. Thankfully this game of the series had no arcade challenges. No Extras past the picture graphic.
There are no easter eggs to find. You are stuck in one timed play mode.
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
Storyline
4/ 5
The interface is basic. There are no additives like music tracks or awards.
Graphics are mid-resolution and cartoonish. Music is very laid back, mostly instrumental with some electronics.
In this game you confront a wizard for artifacts. You will be clicking furiously against his attacks on most levels. And to get the artifacts you have to clickity on a flying dragon. The game has the usual scheme of production facilities of wood, food and gold. You often start out with raiding a store cave for needed supplies.
To defeat the wizard you have to build up your forces with 6 members and clear a path to his portal while fending off his attacks. The game has 2 play modes of untimed and timed. With each successful completion of a level you add to a kingdom scene, timed or untimed.
The play was so difficult that I did not attempt the timed mode and it will stress out your mouse clicker trying to fend off the wizard numerous attacks
Some may like this game if you like the arcade action, I don't. Too frantic.
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
The interface is very basic. Their are no additives like music traks or awards.
Graphics are good for a cartoon based game. It has great animation. Music is kind of funcky with catagories of an electronic circus organ, to mellow, to gluegrass to jazzy. I generally don't care for such music but it's not bad nor redundant. You can skip through the level dialogs.
Many levels are hard. No guide available but I was able to get expert mode on all levels, 3 just in time.
I would like to see an improved sequel of this game
Favorite Genre(s):Adventure, Strategy, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
Basically a new squeal to the last game. Graphics are good. Music is same various, Medieval themed, soppy, electronic- simulated orchestra, but pleasing.
Has many challenging, hard levels. Has a little arcadia of interfering clouds and bats which stop progress until clicked away. Has difficult arcade levels of which I could only complete some of them. I did not like those arcade levels that were tied to finishing the castle graphic.
The map interface has changed. With each level completed you build a emblem for each group of lands played. No land graphic of the map.
There are no easter eggs. One thing I hated was that if you wanted to go to map level while playing a level you had to first go to the entry interface instead of directly to the map.
You are stuck with a single time mode. If you successfully complete the level within the allotted time you get a section of a graphic castle built. You also get trophy awards depending on how well you do on a level. I was able to successfully complete all regular levels to build a massive castle fortress.