Although I enjoyed and the game was well developed I must admit I am getting tired of these weird fantasy games of warlocks good and bad witches and the like.
While the game developers get to show off their cleverness it seems the challenge within games is missing. Developers are doing a lot of the mundane tasks once left to the player.
The hint comments are getting more boring and I long for the snarly, but funny, comments like those in MCF 13th Skulls.
Having spent my career in Software Development I understand fully the value of reusable modules therefore the unique entertainment sale of a game lies in a good story to be told. If all we players are being given is same old stories well what can I say but that no matter the cash cow value you think you have built in to your tool set of functions eventually the cow will go dry.
Elephant Games -- I know your team(s) are very good. How about putting your creative hats back on a come up with a new type of game one that is spell bounding. A game that will set a standard as Mystery Case Files The 13th Skulls, Dire Grove series accomplished.
I like a journal that is worth stopping play periodically to read. I long for the time where clues are embedded in a journal.
Hint systems are now boring.
While I realize there exist many skill levels of players I am wanting challenge back in games. I recall that when I played the 13th Skulls it took me a good part of 3 days. I resorted to searching the blogs for clues and that I viewed as another aspect of the challenge.
I recommend this game!
+11points
11of11voted this as helpful.
Mystery of Neuschwanstein
Accompany Sarah and Professor Adler through the stunning rooms, halls and cellars of the historical castle of Neuschwanstein!
Possibilities in the sense that while the story is a good one the game needs to be redone to represent the advancements in function and features. This is an opportunity that seems to be lost.
I am all ways amazed at the imaginations of "others".
While the game is indeed imaginative it is not one that indices me to play.
I once in awhile buy games of this type, mainly for lack of a new game offer that holds my attention to some degree and the fact I feel some desperation for a new game. Today I am just not in the mood.
Do not feel that I am trashing this game for obviously others have given the game high marks.
Therefore I will recommend this game to those who are enamored by its type.
The Puppet series has all ways been among my favorite so it was a nice surprise to see this game offered and it was a no brain-er to buy it. I was not disappointed.