This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Snow White Solitaire: Charmed Kingdom is one of my favorite Solitaire games, so I was super excited when I saw this sequel. The first thing I noticed with this game was that they don't give you many deck cards. By the time I got to level 3, it seemed impossible to beat with so few deck cards to work with. I replayed the level over and over, I just couldn't earn any stars much less 3. I'm one of those people who will keep playing a level until I remove all of the cards, but this game seemed impossible! Eventually, I removed all the cards and moved on. I began to realize that I was actually enjoying the fact the I was replaying the same level, it became a mission but not a mission impossible.
Snow White Solitaire has all the features I want in a Higher/Lower type Solitaire game, and really none that I don't like. You can choose from 4 different card themes, and 2 face card fonts and there are 14 Achievement Trophies to earn.
The goal is to earn 3 stars per level, and any level can be replayed as often as needed if you want to earn all 3 stars. If you remove all cards from the board, you'll earn 3 stars, if 1 card remains, you'll earn 2 stars and if 2 cards remain, you'll earn 1 star. There is an Undo feature that allows you to undo your last move, and each level allows for a single use.
Bonuses appear randomly on some of the cards, but only temporarily, so if you're not able to use that card within a few seconds, it will disappear, but usually reappears fairly quickly on a different card. The type of Bonus varies, the Coin will give you 50 extra coins if you're able to include that card in a chain, and the Tornado will reveal 2 random face-down cards on the board once you include the card in a chain. You will occasionally earn number specific Wildcards and Jokers as you progress.
Obstacle cards are eventually introduced as a challenge such as Rock Cards that require uncovering the Hammer, Cards with Leaves require two plays, the first time the card is used, it removes the leaves, the second time it's included, will remove the card entirely.
Helpers will join you on your quest in the form of a Power-up Card. During the demo, the Knight offers his service to swap a card from the deck, with a useful card. You can upgrade the Helpers abilities with the coins you earn, in the Shop once they become available. Eventually, the Goblin, Golem, Dragon, and Sorceress will join forces with you. You can also purchase the Titan's Eye Amulet that lets you see available moves on the board, the Amulet of Hermes which adds two cards to the deck at the beginning of each level or purchase Jokers to use as a wildcard.
I love it when Solitaire games are released by other devs, I hate the Solitaire games that require you to remove all Gold Cards, and then don't give you the option to keep playing to try to remove the rest of the cards. It drives me bonkers when several cards remain on the board!
Bottom line is, if you don't want the challenge of having to replay levels until all cards are removed, you probably won't like this game. If you are like me and love the challenge, its doable, and very relaxing, enjoy!
SNOW WHITE SOLITAIRE SERIES Title***Release Date***Average Rating
DEATH DOESN'T HAVE TO BE FINAL...but it's pretty darn close to the finish line!
PostedMay 27, 2018
pennmom36
fromDid anyone else think it was ironic that the Memorial Park dedicated to the Train derailment catastrophe, had a model train display that derailed on the bridge?
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I thought we all collectively agreed to ix-nay on the gadgets-nay? Well...they're back! Yep that stupid Camera feature has returned to reveal items which cannot be seen by the naked eye, er I'm sorry "supernatural elements" Not only does this camera eagle-eye exactly the same number of items each time, but it's also somehow able to capture incriminating video footage of the bad guy doing his bad guy thing! Why are we searching for the paranormal for free when we could solve every cold-case known to mankind? JFK-I've got that video! Where's Jimmy Hoffa-Who's Jack-the-Ripper-Who's the Zodiac Killer-Did DB Cooper survive the jump-Is Tupac really alive-Who tainted the Tylenol-What really happened on the boat when Natalie Woods died-did a giant meteorite kill the Dinosaurs???....I'm just saying...
The Hidden Object Scenes are mostly Multiple Item Finds such as "find 6 gems" but there are also Related Pair Finds, Sketch Picture Finds, and a Story Related HOP where you are tasked with finding 2 Symbols per Paragraph on a concept art drawing. In this Collector's Edition version, each HOP has a Morphing Object to find, (with the exception of the smaller Zoom Zone HOP's) and you can re-play the HOP's in the extra's section to pick up a morph you may have overlooked.
The Mini Games are extremely easy, one of the tile swap games was solved by simply making one swap! I prefer puzzles that you have to tinker with such as adjusting levels, setting dials etc, but all of this games seem to be swap type or move along a line type. Below are brief descriptions of some of the games you'll encounter in the demo:
1) Rotate 4 tiles to create the Fright Chasers logo. 2) Move tiles to correct rows according to clue. 3) Select the matching crack shapes to break. 4) Select Harp strings in the correct order according to clue. 5) Drag gem arms to point at their matching color slots. 6) Align 3 slider buttons to the center row. 7) Arrange parts to replicate the clue shown. 8) Rotate 3 discs to allow access to the scroll under them. 9) Play the melody on the piano according to the clue.
This Collector's Edition version has 4 Wallpapers, 5 Concept Art pictures (with before/after slider bar) 10 Music Soundtracks, 12 Achievements to earn (same achievements offered in all MHG's, some available in 3 categories) 19 re-playable Hidden Object Scenes, an Ultimate Hidden Object Puzzle, 31 Treasure Hunt items, 11 Collectible Case File Cards (unlock Diary once collection is complete) 30 Hidden Spirals, 30 Scene Morphing Objects, 19 HOP Morphing Objects, 5 Main Chapters +Bonus Chapter and a built=in Strategy Guide.
FRIGHT CHASERS GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
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A few years ago, the Sages activated a portal to a parallel dimension. Ambassadors from both worlds signed a Peace Treaty and the two worlds seemed to coincide with each other without incident, or so it seemed. Shortly after signing the Treaty, citizens of our world fell ill and rapidly aged. As the disease began to spread, Henrik arrived from the Cities to offer a cure in exchange for our children, to supposedly join his court. There's just one problem... the cure isn't working!
We get a mechanical Owl to help us in our quest to solve this otherworldly disease dilemma, but he is rather cute and doesn't seem to make irritating noises or constantly shifting in his little owl domain, so I'm okay with him tagging along. Besides, it's kind of like taking a canary into the mines right?
I felt that the Collector's Edition version was a wee bit unworthy in the bling department with only 1 uninteresting Collectible type, (Love Letters) and no other morph or special feature. There were, however, a ton of the Love Letters to find, usually, 3 per scene, and it does allow you to return to the scene to search for any letters you may have missed by selecting the Dove Icon associated with that particular scene. In my personal opinion, this Standard Edition version is the route to take, I just don't see anything exciting enough in the CE version to constitute twice the price!
Hidden Object Scenes are very creative, which is something I rarely say nowadays! Most of the HOP's are multi-layered and unfortunately, some of the scenes are repeated, which is a feature I really don't care for, it's just too boring and items are too easily spotted the second time around. There are Silhouetted Shape finds, Replacing items back into the scene, Multiples of the same object finds, and Interactive List finds available. You can opt to play a Match 3 game instead of the HOP's.
The Mini Games are in abundance and most have 3-4 different steps, but none seem to be too difficult or too frustrating. Below is a list of brief descriptions of some of the games you'll encounter during the demo:
1) Rotate the petri dish to align the shaped puzzle pieces. 2) Move mechanical wasp antennae to correct positions. 3) Connect the dots to fill in all lines of the triangle. 4) Rotate sections to complete the image. 5) Repeat the sequence of tiles lighting up. 6) Place the symbol sections onto the correct store logo. 7) Swap tiles to complete the pattern. 8) Push colored orbs into their matching colored vortex, 9) Pull out all pins in the correct order. 10) Slide roses along the track to color-coded slots.
The Collector's Edition version has 14 Wallpapers, 11 Concept Art pictures, 8 Music Soundtracks, 8 Movie Videos, 15 re-playable Hidden Object Scenes, 7 re-playable Mini-Games, 14 Achievements to earn, 102 Collectible Love Letters that unlock a Hidden Puzzle (with an option to go back and find ones you missed) 7 Main Chapters (Finding The Truth) +Bonus Chapter (Unknown World) and a built-in Strategy Guide!
REFLECTIONS OF LIFE GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
1-Tree Of Dreams (June 21-2014) 4.2 2-Equilibrium (April 18-2015) 4.4 3-Dark Architect (January 14-2016) 4.3 4-Call Of The Ancestors (August 13-2016) 3.5 5-Hearts Taken (May 13-2017) 3.3 6-In Screams And Sorrow (April 26-2018) 3.3
fromFun fact: A Griffin has the head of an Eagle and the body of a lion, only females have wings, males have spikes. They have a unique ability to find gold in the mountains which they use to make their nests!
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Maggie Cook has been working undercover infiltrating the Dragon Clan for months now, and she has finally discovered the horrible truth of their nefarious plans. The Clan possesses important components of a very powerful Almanac, an artifact that when intact, can allow pure evil to rise to power once more! The race is on now, to find the 7 Relics of the Armament. The Dragon Clan desperately needs the artifacts to resurrect the evil Odessa, and Sarah knows all too well that if she doesn't find the artifacts first, the world will be at their mercy. (if you're not first you're last Bobby!)
I've always enjoyed the ongoing saga between the Griffin Order and the Dragon Clan as Sarah follows her father's footsteps to become a vital part of the secret Order. I've seen "gadgets and helpers" come and go, throughout the six previous games, but I must admit, I slightly gasped in horror when Shadow Breach introduced the Bracelet of Fire :( and in the first scene at that! It seems that once a gadget is released in one series game, the others follow their lead, and now every game has some variation of a magical bracelet, wbtw can't be removed. (why not call it the shackles of fire or burning handcuffs?)
If the bummer bracelet isn't enough to deter you from playing, the over-abundance of blue and purple haze just might. I don't understand why devs are pouring on the paint lately, this dev has always had amazing, life-like graphics, using "in your face" colors aren't going to make the game more memorable, well actually, it does, but not in a good way! The only redeeming quality this game has is interesting CE bling. There are Collectible Scrolls, one in each scene, available in 3 different categories, Creatures, Nature and Artifacts, and each scroll has a brief description of the item. There are also 25 Morphing Objects as well, however, the objects in question are a little too large and morph a little too fast, which make them too obvious. There are also 7 Relics to find which is actually related to the story itself, relics of the Armament, so this may be a feature included within the SE version as well?
The Hidden Object Scenes are varied with Interactive List Finds, and Fragment Finds. The HOP's are scarce in the demo which gives one the impression that this game is more of a puzzle adventure than a hidden object game. The scenes are fairly clear but lack pizzazz, perhaps because the scenes themselves aren't in interesting areas, or the items to find and related interactions aren't interesting? You can opt to play a Pair Matching game where you turn over two cards at a time to find identical pairs. Once again I'll ask: "why don't they offer an alternate mini-game instead of the HOP & an alternate HOP instead of the mini-games?" It would be even better if they gave you a choice of say 3 to pick from, such as a M3 game, a Solitaire game, or a Mahjong/ Mosaic game. Even cooler, a jigsaw puzzle that was available in small, medium or large sizes! These devs could even team-up with devs from those genres (such as the "penguin" series or the dev who offers all the jigsaw games without naming names wink-wink) This would be a genius marketing strategy and would pique the interest of HOPA lovers and the various puzzle genres!
The Mini-Games are very simplistic and many of them are related to symbols. Because there is a "gadget" Bracelet of Fire, there are repetitive games associated with its use, and most of them are related to symbols and runes. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Repeat the sequence of symbols on drawers x3. 2) Swap tiles to complete the image. 3) Place colored gems together to equal the swatch when mixed. 4) Place colored runes onto the same colored gems in a story. 5) Drag lock parts to the correct positions. 6) Drag Armament parts to the correct areas in a book. 7) Use arrows to navigate through a map according to oral clues. 8) Adjust the numbers on tumblers according to math equations. 9) Find and place the correct symbol shown in 3 sections. 10) Swap symbols to connect related pairs.
This Collector's Edition version has 15 Concept Art pictures, 15 Wallpapers, 9 Music Soundtracks, re-playable Movie Videos, Hidden Object Scenes, and Mini-Games, 12 Skill-based and 20 Story-based Achievements to earn, 25 Morphing Objects, Collectible Scrolls with descriptions (8 Creature Scrolls, 8 Nature Scrolls, 8 Artifact Scrolls) 7 Relics to find with the Bracelet of Fire that will restore the Armament, 5 Main Chapters +Bonus Chapter and a built-in Strategy Guide.
THE SECRET ORDER GAMES AVAILABLE Title***Collector's Edition Release Date***Average
1-New Horizon SE only (December 17-2011) 2-Masked Intent (March 17-2013) 4.3 3-Ancient Times (April 26-2014) 3.9 4-Beyond Time (March 21-2015) 3.5 5-The Buried Kingdom (May 21-2016) 4.4 6-Bloodline (June 17-2017) 4.0 7-Shadow Breach (May 26-2018) n/a
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This is another disastrous Match 3 game that definitely has no replay value, in fact, I couldn't handle more than 5 minutes of the demo!
You can choose to play in a Timed mode, Limited Moves or Relaxed mode of difficulty. There are refillable Boosters and 30 different Upgrades available throughout the 100 available levels if you can endure it that long!
In a nutshell, you are tasked with making matches of at least 3 identical Fruit Pieces, and you get powerups when you make large matches. I hate Match 3 games that don't allow you to make matches until all tiles finish falling or doing their booster thing. It's bad enough that there are Limited Moves, but when a game is timed and you can't make matches quickly, that's just plain annoying...and a definite NO for me!
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We have been getting some really bad Time Management games lately, but this one deserves an award! (and I don't mean a "good" award) Does BF have a category for "Worse Time Management Game Of The Decade"? If they don't, I nominate the category, so I can nominate this game to be right at the top of the heap.
The first choice I had to make was choosing the graphics from fastest to beautiful, so since I have a new wicked fast computer with the best graphics card on the market, I chose Beautiful....the first time. I say the first time because I'd soon discover some issues. My next choice was to choose my language from several flags available and then type in my name, smooth sailing so far. Next up, enter the name of my city....sailboat meets a small wave... because no matter how many attempts I make, it just wouldn't accept an M, it accepted any other letter, but every time I tried to type an M, it just left a blank, so now I live in a city with several spaces and no M's.
Moving on, I'm asked to type in my Language (hope there's no M's) didn't I just choose that on step # 2? Now I'm asked to choose "New" game or "load" naturally I chose new game. Now I'm asked to choose my difficulty preference, Easy-200K, Medium-100K or Hard-50K. (I'm assuming this means how much money you get to start out with?) My sailboat hits a huge rogue wave... game freezes and I can't make any more choices with or without M's, actually, (I chose ctrl-alt-delete and closed the game) Re-boot...back on course.
Finally, my sailboat docks at the pier and I'm ready to start building my Mall Empire! There certainly is a lot going on here, lots and lots of confusing options that seem rather... let's just say boring. Hold left mouse button and drag the screen to move it, Hold right mouse button and drag the screen to zoom it, Click on the Cash Register and drag here, click Design icon and drag Shelf there, Select Shelf to buy this product, drag a little here, drag a lot there.
Not only do I have to fill my mall with uninteresting items and tasks, but I have to take care of transportation, like Taxis, Subways and even the Bus routes. You're constantly getting messages for this and that. This isn't virtual reality fun, this is Corporate headache material!
There are 40 Achievements to earn. Wow! Are any of the awards for enduring this game 10 minutes or longer? How about an award for not getting carpel-tunnel from all the clicking and dragging?
A mysterious plague casts a dark shadow on the people of Persia. The young apothecary Tara must discover the cause of the illness before it's too late!
THERE'S NO GOOD OR EVIL-THERE'S ONLY POWER AND GREED
PostedMay 25, 2018
pennmom36
fromCobras & snakes in general are deaf and have poor vision, this is why a snake charmers flute is long and wide on the end, so the snake is merely "following" what he sees, not mesmerized by what he hears!
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If you were to take the last 100 new releases from the "Big Guys" developers and put them all together, they wouldn't be able to hold a candle to this single game, Persian Nights! Artifex Mundi deserves a round of applause and a standing ovation for the ingenious creativity of this masterpiece!
This game has everything going for it, gorgeous graphics, an intense plot, creative tasks and features, likable characters, and puzzles and HOP's. There are no collectibles, no morphing objects, no annoying helpers, and no hoops to jump through, but trust me, this is such a strong game entertainment-wise, none of those things are needed! Yes, there's a Talisman gadget with somewhat repetitive mini-games, but it works for this game. Not only does this game adhere to logic, but it also proves that you can hold onto an important inventory item, such as a knife, throughout the game without any ill-effects!
The Hidden Objects Scenes are clear, the objects are identifiable, and they are presented within creative locations. I wish they were actually "hidden" or blended into the scenery like they were in the good old days of HOPA yesteryears past, but that seems to be a technique long abandoned.
The Mini-Games are decent with legible directions, but unfortunately, there are repetitive games associated with the use of the Talisman as well as the Apocathary recipes you'll be concocting throughout the game. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Find 3 hidden symbols on each page during the story. 2) Choose the Sphere that doesn't have the same symbols. 3) Repeat the sequence of Spheres that light up. 4) Click Spheres to turn them all blue. 5) Rearrange blocks to clear an unobstructed path for the key. 6) Move figurines along tracks to their logical slots.
The bottom line is, this game is one of the best Standard Edition versions to come down the pike in a very long time. In reality, it could hold its own against any Collector's Edition version of late. It may not have the CE bling, but most of the CE's offered today would be worthless without its bling, enjoy!
fromA Mansion and a Manor are the same thing, US calls them Mansions UK calls them Manors. An Estate actually refers to the land or property of ones estate.
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The original Haunted Manor games were "old-school" but cool, and I own every one of them. Unfortunately, the dev who created the first 3 games has passed into virtual heaven, and now the "big guys" have taken over, and not very successfully in my opinion.
I must admit, I was really intrigued by the storyline of a class reunion as a scavenger hunt that takes place in the Covington Mansion located on a remote island. Oh, the possibilities are unlimited now baby! I was immediately disappointed in this game, the endless pointless conversations, bland hazy graphics with few details, painstakingly turtle-speed camera pans that can't be sped up, and worst of all, one of the brightest, cheeriest "haunted manors" I've ever seen. What a shame, if the game's plot doesn't match visually, there will be a huge disconnect, making it difficult to relate. This game has a very similar storyline to Tales of Terror: House on the Hill, but at least that game has creepy graphics!
The Hidden Object Scenes are unappealing and make no attempt to hide the objects. It's impossible to miss the objects when there are only 10-15 objects to look at. There are Interactive List finds, Silhouetted Shape finds and Picture finds in the demo itself, and of course, in this Collector's Edition version, each scene has a Morphing Object to discover.
The Mini-Games are actually not bad, but the instructions are very confusing at times. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Drag horizontal and vertical sections to restore the picture. 2) Connect lines from the inner disc to the X spots w/o crossing. 3) Use directional arrows to guide icons to highlighted slots. 4) Swap discs to match the clue shown.
This Collector's Edition version has 8 Wallpapers, 8 Concept Art pictures, 9 Music Soundtracks, 8 Movie Video Cutscenes, 17 re-playable Hidden Object Scenes, 15 re-playable Mini-Games, a Souvenir Room for 20 souvenirs, 13 Achievements to earn, 11 HOP Morphing Objects, 3 Collectible Cats, 36 Hidden Owls, 5 Main Chapters +Bonus Chapter.
HAUNTED MANOR GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating
1-Lord Of Mirrors (March 25-2010) 4.3 2-Queen Of Death (November 20-2011) 4.5 3-Painted Beauties (May 24-2014) 3.2 4-The Last Reunion (May 24-2018) n/a
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Cubis Kingdoms is a fantastic 3D Match 3 game that requires strategy to win. I love that I have to plan my moves carefully, so I don't get stacks and stacks of cubes filling up the board until I run out of moves!
I wasn't willing to shell out the big bucks for the Collector's Edition version, and although it took a long time to be released, I'm glad I waited for this Standard Edition version! The CE version has 50 bonus levels which are a plus, but other than Wallpapers, Concept Art, Music, and Avatar pictures, nothing is offered that constitutes paying double the price, but that's just my personal preference.
This is a Limited Moves type of Match 3 game that you play on a checkerboard, by shooting 3D cubes of 7 different colors, representing the 7 Elements. You can shoot the cube (and switch to the next cube if desired using the icon on the bottom right) from any column or row along the left and bottom sides, when at least 3 cubes of the same color collide, they will be removed. Cells that are highlighted, (color specific) indicate that a new cube will appear there on the next turn, which can cause the cubes to stack upon one another if a cube lands on the highlighted cell without making a match.
The goal is to make a specific number of matches of specific colored cube Elements as shown, within a specific amount of moves. Once you have met the level goals, you can continue to make matches to clear the entire board, if you have enough moves remaining to do so. You can earn up to 3 Stars per level, and any level can be replayed. The gameplay is easy to figure out, but not so easy to master, especially when obstacles are added that can't be moved, such as Stone Blocks, Cats, Frost, Tar, Holes, and Portals!
As you progress, Power-Ups are added such as Lightning Cubes, which will remove all cubes of the same color, once included within a match, Phoenix Eggs, Cube blasting Ermines, Turtle Shells to fill holes, and Raven Fire. (sounds epic doesn't it?)
If you clear all cubes from the board, you will earn a bottle of the Elixir of Life. Throughout the Level Map, there are Phoenix Icons, that will awaken by turning Orange once you have acquired enough Elements. To release the curse trapped within the Phoenix Totem, you will need to use the Elixir on the totem, which lifts the Dark Fog and frees the animals and plants in that area of the map, and you can slightly interact with some of those animals too.
CUBIS GAMES AVAILABLE (on BF) Title***Release Date***Average Rating
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Professor Xiao had been working on a Space-time continuum theory for quite some time, only to hit a brick wall dead-end every time. He nearly gave up on the project altogether, when an unfortunate tragedy killed his brother and his wife, leaving behind their only daughter Sophie. The Professor soon realized that Sophie was no ordinary 13-year-old child, she was a child prodigy! After earning her Masters-degree, Sophie was able to solve the problems the Professor couldn't, and they were on the verge of a major discovery when something went horribly wrong. Blackhill is now engulfed in a strange and ominous mist, something evil lurks within The Mist Over Blackhill, something deadly!
I was asked whether or not I wanted to take Elf with me on my investigation! Okay, I'll admit that some helpers are annoying and unnecessary, but we're talking about Elf! Mystery Trackers and Elf are one and the same and he has been by my side since Black Isles, YES I want to take Elf with me! MT is a series that I fell in love with immediately. I didn't discover this series until Four Aces was released, and I loved it so much, I played the previous games back to back. One of the reason's I loved it was because there's something about Elephant's graphics that give you a certain feeling or realism, a sense that something bad has happened, a creepy vibe in an abandoned town. I also loved the CE Morphing Objects and hope they never do away with this staple feature!
With that being said, I have a couple of legitimate gripes with Mist Over Blackhill, one story-related, the other Collector's Edition related. As far as a CE version, the abundance of bling is good (although I'm not going to humiliate Elf by dressing him up as a baby or forcing him to play bongos) but 3 small chapters, really? No re-playable puzzles or HOP's, really? Now as far as the storyline goes, they broke the number one cardinal rule in a truly frightening plot, NEVER SHOW THE MONSTER! (especially if the monster is a black cartoon fog monster!) Wouldn't it have more of an impact if you DIDN'T know what was lurking in the fog? If victims were snatched by unseen forces and you never knew when and where? (btw the answer is yes)
The Hidden Object Scenes are varied with Silhouetted Shape finds, Morphing Object finds, Keywords in sentence finds, finding 3 bottles to open up the Interactive List finds, and Combination finds where you find items that are the result of 2 pictures combined (watering can + seeds = a plant or flower) and there are small Zoom Zone HOP's where you search for 6 items in a Zoom Zone. I found some of the scenes to be blurry and some items unrecognizable, especially when trying to figure out what pictures were on the combo drawings.
The Mini-Games are my favorite kind, for the most part, I love the "tinkering" type puzzles where you set gauges and tinker with lights etc. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Replicate the pattern of lights shown, 1 affects others. 2) Rotate center crest and slide outer frags to complete crest. 3) Swap tiles to create a path that allows current to flow. 4) Rotate discs until all dots fill the holes. 5) Press buttons to arrange the voltage shown on the clues. 6) Swap tiles to match the pattern shown. 7) Swap tokens w/direction/moves to guide tile past wolf tiles. 8) Swap images to restore the picture.
The Collector's Edition version has 8 Wallpapers, 8 Concept Art pictures, 4 Music Soundtracks, a Secret Room, an Album to assemble 4 puzzles with 32 collected Picture Fragments, 19 Achievements to Earn, 24 Morphing Objects, 12 hidden Elf Outfits (Musician, Cook, Writer, Baby, Santa Claus, Ninja, Soldier, Clown, Magician, Astronaut, Athlete, Firefighter) 3 Chapters +Bonus Chapter and a built-in Strategy Guide, enjoy...and say YES to ELF!
MYSTERY TRACKERS GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating