This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Ding, Dong, the wedding bells have already rung for Princess Aerin and Tillian! King Galanius has finally passed the crown, but the wedding bliss begins to fade when word arrives at the Royal Palace that monstrous creatures are causing havoc in the forest. Queen Aerin and her new husband Tillian head to the forest and soon discover that an evil-doer has poisoned the water. The poison is turning ordinary creatures into angry monstrous creatures, looks like the honeymoon's over, but after all, this Royal couple does love a good adventure.
If a new HOPA adventure is off the table for a Saturday morning Holiday weekend, I couldn't be happier that a new Elven Legend Time Management game has taken its place. This is one of my favorite TM game series, the graphics are always great, the storyline is always interesting, and it's always fun to play.
Elven Legend games are a strategy based Time Management game, you must queue your tasks in a specific order, but the goals are always obtainable, although some levels may take a couple of replays to earn all 3 stars. You can play in a Relaxed mode with no timer, Normal, or Hard Mode, and you can replay the levels as often as necessary. Bonus Icons become available that help you beat the levels, it's nearly impossible to beat the level and earn all 3 Stars without them. Each level has a different type of bonus such as Speed Boots to make the workers move faster, a bonus to Increase Resources, Double the Production of Resources, Speed up Work Production or even Increase the number of Existing Resources.
There are the normal TM tasks of collecting food, water, wood, stone crystals etc. and the same tasks of clearing the roads, repairing bridges and filling in pits along the way. Queen Aerin does all the magic work, once she has enough magical crystals to charge her staff and hubby Tillian does all the negotiations. The goal is to gather the necessary ingredients to mass produce the cure and change the poisoned animals they encounter back to their former glory, but naturally, they must first help citizens with their dilemmas before the citizens can help them.
There are several Altars of Resources available in each level that will produce renewable resources over a period of time. There are Berry Bushes that produce food and a Magical Tree that produces wood, but they will first require Water before they will regrow or produce. You will need to construct different buildings and upgrade them to produce various resources such as Farms to produce food, Workers House's to hire extra workers, Sawmills for wood, a Griffin Hut to house Griffin, who chases away poachers, Hives etc. Some levels require items to be Crafted such as the Potion to cure the animals, the items you gather will automatically move to the icon, and once all items have been collected you need to click on the icon to complete the task. (it will sparkle when all necessary ingredients have been gathered)
In this Collector's Edition version, each scene has a Morphing Ancient Animal (60) a Crystal Flower (60) and a collectible Magic Crystal (60) for the Vitrage. There are 8 Wallpapers, 8 Concept Art pictures, 38 Achievements to earn, 10 extra CE levels and a built-in Strategy Guide, enjoy!
ELVEN LEGEND SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Elven Legend 1: SE only (February 4-2015) 3.2 2-Elven Legend 2:The Bewitched Tree SE only (February 3-2016) 3.3 3-Elven Legend 3: The New Menace (July 26-2016) 3.4 4-Elven Legend 4: The Incredible Journey (February 28-2017) 3.1 5-Elven Legend 5: The Fateful Tournament (November 14-2017) 4.8 6-Elven Legend 6: The Treacherous Tournament (September 1-2018) n/a
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Although I still like the original Ring of Destiny the best, This is a really good Edge of Reality addition to the series. I do have a few complaints, I wish the opaque collectible Eggs in the CE version were a little more challenging to find, and I and grew weary of the repetitive "Cube" Match 3 games, especially on the last chapter, and I didn't care for the HOP's being repeated a second time in the same location. Other than that, it has a good story, colorful graphics and imaginative creatures that make it a great fantasy adventure.
There are 20 Eggs left to collect in the CE Bonus Chapter, which is a sequel trying to capture a stray creature. I picture myself running behind creatures with a glass cube saying "get in the cube" as I play a Match 3 game with my free hand lol. Here's a recap of my review to help you decide which version, if either, is right for you:
Abe was the last man standing in the Hanson family lineage. His brothers Eliot and Rick both passed away under mysterious circumstances, and now Abe has joined his brothers, resting in peace for eternity. Julia inherited the Hanson Family Lighthouse from Uncle Abe, a decision she thought was rather curious, but nonetheless, she knew her Uncle was quite fond of the lighthouse. Sometimes the gift itself isn't what's important, and Julia soon learns that her inheritance was actually a lifelong journey, a lifetime commitment, a responsibility that had nothing to do with the lighthouse itself!
Good news and bad news! This game has a Gadget AND a Helper! That's the bad news, the good news is that Ash the Corgi is adorable and not annoying. (he also isn't used that much) The Magic Cube Gadget isn't as horrible as I had anticipated it to be. The Magic Cube actually has two different features associated with it. The main feature of the cube is to capture magical Creatures that have unique powers allowing them to control elements such as Lightning, Fire, and Ice. To capture the creatures, you'll have to challenge them to a Match 3 game and of course, beat them. (this was one of my criteria factors for deducting a star, not the helper, not the cube, not even the repetitive Match 3 game, but because challenging a griffin or ice wolf to a match 3 game was kind of lame) Supposedly, the Cube is a Sanctuary for these animals, if that's true, why would I need to beat them at a Match 3 game to coax them back into the Cube? They are intelligent enough to play a Match 3 challenge, but not smart enough to return to a safe sanctuary? Once captured, you will acquire their magical ability, such as flying, but you only get one shot to use that ability.
The Hidden Object Scenes are basically all the same, Interactive List Finds, but in all fairness, they did throw in a Keywords in Sentence finds here and there which helps to progress the storyline. The lack of creativity within the HO Scenes was the other deciding factor for deducting a star from my rating. There's no alternative puzzle offered, which surprises me given the fact tact that there's a repetitive Match 3 game during the game whenever the Cube is used to capture a creature (who knew these creatures were capable of a Match 3 challenge!) Most of the scenes are repeated, a feature I really don't like because it's just plain ole boring a second time around.
The Mini-Games I will admit are rather simplistic and easily solved. That isn't necessarily a bad thing if puzzles are enjoyable and relaxing that's just as beneficial as a complicated, mind-boggling puzzle, you don't always need to be challenged, and this is a fantasy-themed game, so relaxing is okay too. Below are brief descriptions of some of the games you'll encounter during the demo:
1-Drag the dog token along the tracks to every circle point. 2-Swap papers until they form the family motto. 3-Swap figurine accessories to match the motif clues shown. 4-Swap and rotate tokens to restore the image. 5-Make the number of connections between stars with limited moves. 6-Flip records to find all matching pairs. 7-Drag a line through at least 3 specific matching gems shown. 8-Navigate through the maze using items you find to overcome obstacles. 9-Flip clouds to find matching pairs of tracks. 10-Flip clouds to find matching pairs, clouds shuffle after each turn.
The Collector's Edition version has 6 Wallpapers, 15 Concept Art pictures, 5 Screensavers, 5 Music Soundtracks, 19 re-playable Mini-Games, 11 re-playable Hidden Object Scenes, 27 re-playable Movie Cutscenes, 15 Achievements to earn, 64 Collectible Opaque Eggs (allows you to hatch 5 eggs with collection totals of 22, 30, 38, 44 and 64) 5 Main Chapters +Bonus Chapter and a built-in Strategy Guide, enjoy!
EDGE OF REALITY SERIES LIST Title***Standard Edition Release Date***Average Rating
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The only reason I have downgraded my Star rating for this Standard Edition version is that I prefer the CE version which has Morphing Objects and several categories of Collectibles. If you don't care about a quality storyline, then you probably won't get what all the fuss is about, but if you are searching for HOPA games with really good stories to back up your adventures, then Five-Bn Games have just what you're looking for. Not just with this game, but with every game in this series, in fact, all of their game series!
I prefer the CE version because of the CE bling, but if you don't care about morphs and collectibles, this SE is perfectly fine. Here's a recap of my review to help you decide which version, if either, is right for you:
Holy Arachnoids, those spiders are ginormous! Mistakes have been made in the past alright, a deadly Black Widow Spider must have hooked up with Godzilla! Susan has been summoned once again to the Lost Lands, but something's definitely different this time. (did I mention there are ginormous spiders?) This isn't the Lost Lands of the past, and Maaron is nowhere to be seen. If Maaron didn't summon Susan, who did, and why?
Lost Lands is one of my favorite game series, (& my favorite dev) I fell in love with it the moment little Jimmy got swallowed by a tree! Susan is a relatable character, and this dev does an amazing job connecting you emotionally to the storyline. The CG graphic video cutscenes are extremely realistic, but what I like the most about Lost Lands, is that it's not a cookie-cutter game, they never are. You probably won't come across all the standard cliche tasks like wrapping a rag around a shard of glass and finding a smoker to drive away bees, and that's so refreshing and so appreciated! Another cool feature they offer in the CE version is that for each group of collections, morphs and manuscripts completed, you will earn an Achievement AND you'll receive a new Puzzle or Mini-Game in the Bonus Levels section! (Collector's Edition version only)
The Hidden Object Scenes are Interactive-Progressive Silhouetted-Shape Puzzles. If you are not familiar with this type of Hidden Object Scene, you're in for a treat, because nobody does this style of HOP as well as this developer, and all of their games have it! You must find an object within the scene, that matches one of the Silhouetted Shapes shown in the Inventory Bar. Then you click on various Zoom Zones to find where the item can be used Interactively, which will expose the next Silhouetted Shape item that will be used in the next Zoom Zone until you Progress through all of the items. There is usually a small puzzle to solve as well. I love this type of HOP, they aren't just brainless click-fests, and they are really fun to solve!
The Mini-Games are awesome! Many of the puzzles make you refer to your good old-fashioned Journal, remember those days! I've always thought mini-games were lame when a slip of paper would appear with the solution code written on it. Why do they even bother including a game that has already basically been solved? It says or shows you everything you have to do, right in front of your face! I love the journal aspect, and it would be even more awesome if the entry wasn't needed to solve an immediate puzzle, but several pages later, so you'd have to scan through the journal entries to find what you need. Below are brief descriptions of some of the games you'll encounter during the demo, and they get even better afterward:
1-Place various sized boards w/o overlapping to create stairs. 2-Unscramble the stone letter blocks to create the correct name. 3-Enter the correct code you've seen before, or refer to the journal. 4-Open all clamps in the correct order by trial & error. 5-Place figurines so that they are all holding hands around the circle. 6-Enter the correct date and time you heard earlier or refer to your journal. 7-Create a path to get new boards & then to connect 3 dots. 8-Scan the area with a magnet to find the hidden item.
The Collector's Edition version has 10 Wallpapers, 12 Concept Art Pictures, 16 Movie Video Cutscenes, 8 Music Soundtracks, 22 re-playable Mini-Games, 7 re-playable Puzzles, (more are added when you complete the collections, morphs & manuscripts) 22 Achievements to earn, 7 Collectible Posters, 7 Collectible Bloody Palms, 8 Collectible Funeral Urns, 8 Collectible Arachnoid Gold Spiders, 12 Collectible Roses, 9 Collectible Lost Lands Manuscripts, 30 Morphing Objects (Custom mode allows you to turn on/off the option of the cursor changing over collectibles & on/off option of showing collectibles on the Map) 3 Main Chapters +Bonus Chapter (very long chapters) enjoy fixing Maaron's Mistakes of the Past!
LOST LANDS SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Dark Overlord (March 23-2014) 4.3 2-The Four Horsemen (February 13-2015) 4.7 3-The Golden Curse (December 4-2015) 4.5 4-The Wanderer (November 23-2016) 4.3 5-Ice Spell (October 11-2017) 4.6 6-Mistakes of the Past (August 26-2018) n/a
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First of all, I have no idea why the pictures are showing cheesy Match 3 scenarios above, there may be Match 3 games available at some point, but this is definitely a Solitaire game and an excellent one at that! You can set the resolution so the game fills the whole screen (instead of the black bars on each side) and there are 3 Cursors and 3 Card Fonts and Designs to choose from as well as 18 Achievements to earn, most of which are available in 3 different Categories.
One of my favorite Solitaire games from this dev, is the original Magic Cards Solitaire, a game I have played thousands of times over the years. Wildcards or Jokers first appear on Level 8, and you can also purchase Jokers and Number Specific Wildcards in the shop with the golddollars you earn. I will admit that there aren't any cards to buy that remove a pesky card or two or reveal face-down cards etc. but I haven't progressed farther than the demo either.
One of the biggest reasons I love Magic Cards Solitaire and Wizard's Quest Solitaire is the fact that the piles of cards on the board are numerous. It's easy to remove all of the cards on the board when each pile only has 5-10 cards, but these piles seem infinite at times. Not only is it more challenging, but it gives you the opportunity to strategically make long combos, and by long, I mean that if done correctly, you can make combos of 20, 30 even 40 (yes it's possible on some levels, especially as you progress further)
I'm the kind of person who plays a solitaire level over and over until I remove every single card, even if I've earned all 3 Stars, I'll still replay the level until every single card has been removed. I did have issues with the first few levels and occasionally thereafter when I clicked on the deck pile, more than 1 card would flip over. It wasn't even noticeable unless one of the cards was playable, because the playable card on the board would wiggle to indicate I missed a play. Sure enough, I'd click the Undo button and the card below was playable. This wouldn't be a problem if the Undo was free and limitless, but the Undo has to charge by removing cards, and it's not available when you first start the level.
Here are a few of the features I love about this game:
*The piles of cards to remove from the board are numerous. *Those piles sometimes give the appearance of a single card. *There are no "Special" cards to remove. *You can remove all cards because there are no special cards. *You can replay the levels as often as you want. *Clicking anywhere speeds up the process to the next level. *Large Combos are possible if you use strategy and/or Wildcards. *Mini-Games and HO's break up the monotony of Solitaire levels. *The card Fonts are easily identifiable and easy to see. *The graphics are colorful. *The Music is familiar but relaxing. *It's a relaxing game, it's a fun game to play, enjoy!
fromNobody believed Michelangelo sculped the Pietà at such a young age so he inscribed his name on a sash running diagonally across the Virgin Mary’s chest on the Sistine Chaple, his only signature, afterwards he incorporated hidden self-portraits
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A good artist can draw a painting that is almost lifelike, but a great artist can make a painting come to life. Leonard Tussole was such an amazing artist, it was an honor to pose for a portrait from him. His portraits were incredibly realistic, and the women he portrayed were absolutely beautiful. These beautiful women soon discovered the price to have Leonard paint their Oval Portrait was costly, but there's always a price to be paid for immortality, there's always a Price to be paid for Beauty.
Although I found this game to be dull and uninteresting, I have to give Amax credit for a job well done on the Morphing Objects. They are somewhat small (remember the huge paw prints) and they morph at a slower pace to make them somewhat challenging. I can't say the same for the Statues because they stick out like a sore thumb and are located in obvious places. I'm sure die-hard fans will love this rendition of Edgar Allan Poe's The Oval Portrait, but there's nothing here folks if you've played any of the Dark Tales games, you'll find this game to be just more of the same. The scenes all look alike, the people all look the same, the graphics are the same, the music is the same, the mini-games and HOS are all the same. In my opinion, Amax should have ended this series after The Masque of Red Death because it's gone downhill ever since...way down!
The Hidden Object Scenes are better than the mini-games, not great, but better than. They are varied with Interactive List finds, Multiples of the same Object finds, Silhouetted Shape finds, Finding and Replacing Objects, and several Zoom Zone HOP's where you are tasked with finding Matching Pairs of flowers or several pictured items. There are no alternative puzzles available but some of the HO scenes have a small puzzle to solve.
The Mini-Games are mostly just fragments that require placing them onto highlighted slots, and they aren't really interesting or challenging. Below are brief descriptions of some of the games you'll encounter during the demo:
1-Place 12 fragments around the ring into highlighted slots. 2-Rotate the rings to create the image. 3-Place torn photo fragments into highlighted slots correctly. 4-Swap pieces to create the correct image. 5-Swap pieces to create the correct pattern. 6-Create a path from point A to B using the pattern shown. 7-Swap books to create the images shown above them. 8-Swap hexagonal tiles to recreate the portrait. 9-Swap tile images to place them into associated categories.
This Collector's Edition has 6 Wallpapers, 8 Concept Art pictures, 5 Screensavers, 5 Music Soundtracks, 21 Movie Cutscenes, 12 re-playable Mini-Games, 12 re-playable Hidden Object Scenes, 12 Achievements (that don't tell you why you earned it after you earn it?) 26 Morphing Objects, 13 Collectible Statues, 5 Main Chapters +Bonus Chapter and a built-in Strategy Guide,
DARK TALES EDGAR ALLAN POE'S SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Murder's In The Rue Morgue (December 17-2009) 3.7 2-The Black Cat (September 9-2010) 4.4 3-The Premature Burial (October 6-2011) 4.5 4-The Gold Bug (January 10-2013) 3.8 5-The Masque Of The Red Death (April 25-2013) 4.4 6-The Fall Of The House Of Usher (March 20-2014) 4.0 7-The Mystery of Marie Roget (February 19-2015) 4.1 8-The Tell-Tale Heart (November 14-2015) 2.7 9-Metzengerstein (July 21-2016) 3.5 10-The Raven (December 29-2016) 3.2 11-Lenore (August 10-2017) 2.9 12-Morella (December 16-2017) 3.7 13-The Pit and the Pendulum (April 5-2018) 3.2 14-The Oval Portrait (August 30-2018) n/a
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I love Higher/Lower Solitaire games, but this one has a few features that make it just an average solitaire game that will easily be overlooked. You can choose from 4 different card themes, and 2 font styles and this is the first feature that needs to be tweaked. The card design and colors are all the same with no curb appeal, the only difference is with the cameo sketch in the middle of the card of a knights head armor, a sword a shield etc. The only difference between the fonts is either a single Ace, Spade, Heart or Diamond or card number specific suits such as showing 9 shamrocks on the # 9 of clubs.
There are 12 Levels and 10 games in each level. You have to earn a specific number of stars to open up the next level. This is also another area that needs to be tweaked. There is a star meter that fills as you remove cards from the board, but the goal for each level is to remove a specific number of Special Cards as indicated by Ivy along the top and right corner of the card. You can pass the level with 1 or 2 stars as long as you remove the specified number of special cards, but you can't proceed if you earn 3 stars but haven't removed the required number of special cards!?
My third and final complaint is that you have to score a crazy amount of points in order to buy items in the shop that can help you. You can purchase a Deck Card remaining counter, Undo's, Shuffles, Discard 1 card of choice, Face-down Reveal percentages, and Wildcards, but you also have to purchase the opportunity to use them, and they cost anywhere from 15-30,000 ridiculous points.
This game is worthy of a PCC, but in the end, this game is no different than hundreds of other Higher/Lower games, not to mention that most other games are more colorful and appealing. I really don't care for solitaire games that only require you to remove specific cards and don't give you the option to continue playing.
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I have the first 2 ClearIt games and I just recently purchased Quadrium 2 which has been a really fun and challenging game. After playing several levels in this demo I have come to the conclusion that this particular edition just isn't that impressive. They are basically the same kind of game but the colors aren't as vibrant and it doesn't have a great fun factor. I also found this game to be slow and the mechanics slow to respond. It does have 150 Levels and a separate Arcade style and Expert feature so it definitely has a good replay value.
There's no timer or limited moves, so you take all the time in the world, to clear the balls, which make this type of game very relaxing. The gameplay itself is simple, but the game itself isn't so simple to master. There are unlimited colored balls located on all four sides of the board, all you need to do, is select and click on a ball, which will travel in a straight line until it hits another ball (or power-up) If the selected ball hits a ball on the board that is the same color, they will both be destroyed. Using a little bit of strategy, however, allows you to destroy several balls in a single move.
Each level usually has special balls that contain power-ups that morph, and when hit with a ball it activates the power-up. There are Rainbow balls that add more balls to the field, Stars that eliminate several balls, Lightning that eliminates nearby balls, Exclamations that eliminates all balls of the same color, and 1 or 5 numbers that eliminate 1 or 5 boxes.
Each level is slightly more difficult than the previous level, as more colors are added, there's less of a chance of getting the necessary colored balls on the edges. Sometimes you just have to sacrifice a few balls, by adding more to the equation, just to get to the colored balls you need, but there's no scoring so it doesn't count against you.
CLEARIT SERIES LIST Title***Release Date***Average Rating
THE KING'S PROBABLY NOT LOST, HE'S HIDING FROM EMBARRASSMENT
PostedAugust 28, 2018
pennmom36
fromThe tutorial explains that sending Sheep to different places would speed production. Not only does this make no sense, but there are no Sheep involved, it's a Donkey. Donkey's and Sheep aren't the same animal in any country are they?
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I was a huge fan of the first three Gnomes Garden Time Management games, but now they are just repeats stuck in the past. I'm not surprised because this dev is famous for rehashing the same games over and over, the only thing they ever change is the title. Same features, same graphics, same music, same options, same layouts, and now they are trying to push CE & SE versions on us without giving us CE extras!
In the first edition of Gnomes Garden, the Gnome Princess was tasked with restoring the Royal Garden to help cure the King's illness. In Gnomes Garden 2, the evil Troll Queen kidnapped the Princess, and after she was rescued she and the Troll Queen became friends. In the third episode, a Warlock took over the Monarch's Castle and he too was eventually defeated. In the fourth episode (not including Halloween & Christmas editions) the castle was restored to its former glory, but the lands surrounding the kingdom were desolate so the Princess embarked on another journey to the land of the Elves to obtain the Green Recipe from the Queen to breathe life into the unfertile lands. In this fifth edition, the King, and his men have vanished, and a search party has been sent out to retrace their steps and hopefully rescue the King and his Royal Crew!
All the usual TM tasks are available, and nothing new has been brought to the table. You can play in an Easy, untimed mode or Classic mode, and earn up to 3 stars per level, however, the stars you earned aren't shown on the level map, they are just filled in with gold color. I purposely lost a star to see if it would show up somehow different but the only difference I could see was that the shade of color was a tad bit different. I'll assume that they fill in as gold, silver or bronze? The graphics are fairly basic and very "old school" and although you will have to address tasks in a somewhat logical manner, there isn't a whole lot of strategy involved, so the level goals are certainly 3 star obtainable, and more than likely on the first attempt.
You will gather various resources like food, wood, potions, stone etc, and build or repair bridges, sawmills, workers huts, laboratories, food mills, sorcerer's huts, prospector huts, beehives, Sheep/Donkey houses, cableways, and quarries. Each level after the tutorial has basically the same level goals which become repetitive.
Each level has a Hidden Animal (which looks like an egg with horns?) and I'm assuming this is a CE bling feature? There are also 31 Trophy Achievements to earn, which I'm also assuming is a CE feature. In the Extra section, there are 5 Music Soundtracks and 10 Concept Art pictures, which in my opinion, hardly qualify this game as a Collector's Edition, at a CE price. There are no extra levels (49 total) and no Strategy Guide, who cares about music and concept art? I'm betting that this is why there is a CE sale today!
GNOMES GARDEN SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Gnomes Garden 1 SE only (August 18-2015) 3.9 2-Gnomes Garden 2 SE only (December 30-2015) 3.6 3-Gnomes Garden 3 SE only (May 30-2016) 3.4 4-Gnomes Garden: New Home SE only (March 15-2017) 4.1 5-Gnomes Garden: Halloween SE only (October 23-2017) 3.3 6-Gnomes Garden: Christmas Story SE only (December 23-2017) 4.3 7-Gnomes Garden: Lost King CE (August 28-2018) n/a
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I applaud e-FunSoft for releasing another Bible-related Match 3 Game! (scroll down for the series list) To my knowledge, there's never been Faith or religious based Match 3 games offered here at the pond, before The Chronicles of Noah's Ark, so kudos, Big Fish as well! The storylines are always familiar and it's a great way to learn about them if they aren't familiar, not to mention that these games can be enjoyed by the whole family.
This is a swap type, Match 3 game that requires you swap two adjacent elements to create a group of at least three tiles. The goal of each level is to make matches on top of all Gold cells to break them and to gather a certain amount of resources, and collect The Holy Spirit tokens by dropping them to the bottom of the board. After each level, you will follow the storyline as told by Joseph himself, who always remains confident that God has chosen this path for him for a good reason. This particular story begins with the birth of Joseph, who is betrayed by his jealous siblings who sold him as an Egyptian slave!
Every match you make fills the Mana Meter and allows you to use bonuses such as a Hammer which removes a single tile or chain, a Potion Bomb which removes a 4 tile range as well as chains and gold cells, Horizontal and Vertical Lightning to take out an entire row or column, an Ankh which clears all of one type of tile on the board or a Scarab Bomb for an even bigger explosion. Large matches simply tell you how many tiles you matched but don't reward you with power-ups other than to fill up the Mana Meter more quickly.
There are the normal obstructions as found in most Match 3 games of chained tiles, fog, and crates etc., nothing unusual or different that I have encountered so far in the game. You will purchase upgrades to build after gathering enough resources (a star will alert you that you have gathered the required resources) and you must purchase all four upgrades to complete the chapter and open up the next of 5 Chapters of Joseph's trials and tribulations.
Although the Match 3 game is basically the same as all other Match 3 Games by this dev, it's a decent M3 game with a heartwarming message of Biblical proportions, enjoy!
THE CHRONICLES OF: SERIES LIST Title***Release Date***Average Rating
1-The Chronicles of Noah's Ark (March 22-2016) 3.9 2-The Chronicles of Joana and the Whale (February 26-2018) 3.1 3-The Chronicles of Joseph of Egypt (August 27-2018) n/a
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The first five or six level are just tutorials and the pixels are large are very easy to fill in, but by the time you reach the level with the butterfly, you soon realize that the puzzles aren't so simplistic and the pixels get smaller.
Basically, this is a Paint by Numbers game. Each pixel has a number and you chose the corresponding color on the right and left click to fill in all the numbers with the correct color, which can be switched back an forth.
You can scroll in and out to zoom larger and smaller, and you can right click and hold to move the entire board around. There is an auto-fill feature that will fill in all of the pixels of a particular color by double-clicking, but that feature has to recharge after each use.
Hopefully, most of the pictures are as intricate as the butterfly, but it's time to go to work :(