this review is based solely on completion of the demo which for me ended after 38 minutes of play. I used to get upset when an hour trial stopped early and I have had a change of heart. I find now that having the hour end while I am in the middle of something interesting is more annoying. The folks at Elephant almost always provide a compelling storyline, really good graphics, crisp and rather clear HO areas and interesting puzzles. The Legacy doesn't dissapoint as to these factors. There are voiceovers which are always good. The hint system loads quickly and I like it when a hint just tells where to go rather than pointing out the item to be secured. I figure this is a fairly long game given that the prior installment ( The Bride ) takes hours to complete. I have yet to ever buy a CE version as they are not worth the extra bucks in my opinion and Legacy more than likely will be added to my repertoire of games
After quite a few HOG's that have been rather humdrum, Houdini Deluxe is a breath of fresh air. Most people are fascinated by magicians and illusionists so the premise of the story is appealing. One of the best parts of the game is requiring the player to complete illusions as a magician would. The HO scenes are fairly straightforward and I did not need to skip any of the puzzles during the demo. The graphics are superb. I have 2 minor objections. When an item is found that goes into inventory, I found the process to be a bit slow. The other minor gripe is the lack of voiceovers. There are so many compelling characters in the game that the proper use of voices would have been a magnificent enhancement. The best part of the game is the new twist given to the genre. Had the voices been there, I would have proferred a 5 star rating. I do recommend the game to all IHOG lovers and will purchase it myself.
I bought this game as the catch of the week yesterday. When I started playing it I realized it was not the game I thought it was. There is another Salem witchcraft game out there somewhere. At any rate, about the only good thing that I can say about Salem Secrets is there are a few inventive puzzles within the game. The worst parts of the game are the poor renditions of the people seen in the game and the horses look worst than Gumby claymation figures. It's a good thing there is a map, otherwise navigation in this game might be next to impossible. Lots of HO scenes with nothing too hard to find. The major objection I have with these scenes ( LISTEN UP HERE DEVELOPERS ) is the use of modern day objects in a period piece HOG. We are supposed to be dealing with events in the 1600's and yet there are so many objects of modern vintage. For those devs. making a game far into the past, take a clue from the minds at Playpond who not only create terrific games, they always stay withing the timeframe of the era in which the game is played. The best example of this is Legend of Sleepy Hollow which is one of the finest straight HOGs ever produced. So for all of you who might read this while the game is the catch of the week, this is a so-so game that is ok to get into one time and at $2.99 no one will feel ripped off as to cost. Too bad because with some more thought this could have been a really nice game.
As I stated in a review of another game, too many IHOGs are falling into the same trap. Somebody gets kidnapped and the character being portrayed by the game player( 95 % of the time a woman ) needs to find the way to save the day. The hidden object areas in this game are not hard as nothing is really well hidden and the puzzles are sophomoric at best. Then there are the nonsensical events that occur. In this game, a helicopter crashes and the heroine wonders if the occupant(s) are ok. She goes to the burning crashsite and all we get is a HOG scene. Within that scene are items that would almost never ever be in a helicopter. The devs just are not doing their homework. In this case why not make us search for items consistent with chopper contents. The devs are putting out game after game in such a rapid manner that a lot of the thought that should be in them has evaporated. At this stage I am much more satisfied replaying the games I own than spending $$$ for new games that seem old from the getgo. I'll stay away from this one and hope the game makers attempt a stab at something novel.
This game is fairly typical of a certain theme within HOGs. A madman has kidnapped someone and the main character is slated to perform a rescue. Then there is the standard fare of finding objects for an inventory and picking up items along the way which are scattered in different areas. So sportsfans, there is relatively nothing novel about the premise of the game. Some of the puzzles are different and given time would be a nice challenge. I skipped most of them due to the time restraints of the trial. I am on the fence as to wether this will be a purchase for me. I did notice one small faux pas by the devs early in the game. During the introduction it is obvious that the characters speak with a very British accent. Yet when Sam leaves on his motorcycle, he drives on the right side of the road as Americans do. Like I said, a "small faux pas "
Sometimes the developers get the idea that novelty in games is not what we are seeking. This game is another boring entry into the world of the occult and ghostly apparitions. Technically the game is slow with brief time lags between finding a final object and receiving the inventory item. I found this annoying. Unless there is some resolution to finding morphing objects, what is the point in having them? This game has 35 of them...whoopee!! Mind you I only did the hour trial and perhaps in the long run I might be selling this game short; however I'm getting really tired of the same old same old approach used by the devs. Assuming devs read some of these reviews here are a couple of novel ideas for new games: 1. a sci-fi HOG set on an alien planet where our protagonist must deal with the mysteries presented by such a strange world. 2. A HOG set in prehistoric times where the main character must deal with the trials and tribulations inherent with that era.
I do not recall seeing another game by this dev. It has its fine points. I am not gung-ho about the ancient Egypt theme but the game play here is commendable. Lots of puzzles to solve and most are easy enough. From a story line basis, I cannot figure out why our heroine, Jane, uses a crowbar to destroy so many artifacts in order to find something. Not something your typical archaeologist would subscribe to. Since this game originally came out as a CE, I find it annoying to not have a voiceover as they add so much to a game. In other reviews I have stated that I never buy CE's because they are impossible to be " collectibles " as I understand the meaning of that word. I could care less about wallpaper and the other junk that makes up a CE. Having said that, I would never criticize anybody who finds overpriced CE games compelling. I doubt I would ever buy the SE version other than when BFG has its next game sale. All I completed was the first chapter of the game and the demo ended.
Phantom is another solid entry from the folks at Playpond. They started out with the marvelous Legend of Sleepy Hollow, then Sweeney Todd, Phantom and Beauty and the Beast. The best thing these devs do is to keep the Hidden segments in keeping with the era where the game is played. So the player will not see a computer mouse or a television and other modern day things in search areas. That's just being smart. In Phantom, the puzzles are all doable and we all know that some games make puzzles something of a chore. There is a lot of to and fro in this game and maintaining constant contact with the memo book is a must in this game. The map feature is also a plus. I always look forward to the next gem from Playpond and if anyone from that company reads these reviews..............I'm still waiting for the promised sequel to Sleepy Hollow.
This game is not likely to enthrall the players who want a lot of stuff just handed to them. 9 requires thought and the ability and/or the sticktoitiveness to stay patient while tackling some tough puzzles. The Hidden areas for the most part are straightforward with maybe 1 or 2 items that are well concealed. For those of us who relish the adventure portion ( traveling to and fro and lots of backtracking ) 9 will fit the bill admirably. Beginner HOGgers should avoid this game until such time as they have refined their skills within the genre. Those who enjoy a real challenge will find 9 to be a superlative entry into the IHOG/Adventure category. While this game is not in my top 10 alltime, I did enjoy it immensely.
I just finished The Exiled Prince and it was a very nice entry into the FROG category. Nice storyline, somewhat challenging searches for fractured objects, very good length and some challenging puzzles. While only having played the demo ( finishing with 20 minutes to spare ) of Snow Queen, I fully expect this entry to at least be the equal of Exiled Prince. If that's the case, then Blue Tea has created another solid entry for the IFROG genre. I suspect this game will enjoy solid support from people who appreciate this sort of game. The only demerit given to the trial period is not getting the full hour which is something that a lot of us are getting more and more annoyed at. Perhaps developers could start informing us that demos could be less than 1 hour based on the progress achieved and the skill levels of players.