Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
There are four levels of game-play, HOPs, collectibles, mini-games, an engaging mystery, and beautiful artwork, along with all the basic elements we expect of a CE. You start out as a reporter in search of an interview, but you quickly become a sleuth when the subject of your interview takes sudden flight. The missing artist was restoring a newly recovered historic painting shortly to be auctioned. You need to find out what is happening. Based on the demo, this seems to be a better than average game with a mystery at it's core, no cute animals in sight, and no small children to be saved. Some of the mini-games seemed to have been dumbed down and the HOP were very simple. Try this game and draw your own conclusions.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
Let's welcome a really good game to the BFG fold. You'll find a good story - An old friend invites you to visit and meet her new husband. Just as you arrive, so does a monumental blizzard in the middle of summer. You manage to help your friend and her husband, only to find there is way more going on than either you of your old friend could have imagined. There are four levels of play, collectibles, good mini-games, and HOPs that run the gambit from interlocked items to find, to shadows of objects, to objects to collect to open the list. The artwork was appropriately cold - I finished the demo in a heavy sweater - but not overly dark. There were a lot of different scenes in the demo and a giant ice tower/castle still to explore in the game. I think I'll need a hot beverage and blanket for the next scenes! Even if you are snow bound, you'll enjoy this new offering from BFG.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
Or should I have said monstrosity? Game is set in what looks to be the mid to late 1800s. You are setting out to help an old friend and his new wife, unsure of exactly what problem they have summoned you to help them with. Two levels of play, bad logic abounds, and my grandkids ran from this one. Everything is dark, dirty(including the lead character's hands), and authentically aged - That is until one character takes off in the hot air balloon parked next to the WWII fighter! Or until you find the Volkswagon with the HOP in it that includes a robot toy. By the time you reach that point, you are almost at the end of the demo and grateful it is almost over! To say this is depressing is to ignore the greater problem. We have just been presented with ANOTHER bad HOP/Adventure game in what should be an embarrassing long line of them for BFG. You might be able to muddle through if the HOP were innovative or unusual - they are not. Or tough it our if the mini-games were challenging and different - they are not. Or just admire the lovely artwork and listen to the beautiful music - they are not that either. Or brave all else for the great story line - but mostly you want to apologize to the original author of "Frankenstein," Mary Shelley.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
You check into an inn with your daughter. You are oblivious to all the warning signs - the manager's glowing green eyes, the inn commercial on the TV that claims it was built over a witch's house, the unkempt room with broken shade and remains of the previous occupant's belongings. It all leads up to the witch wanting to take over your daughter's body. Why your daughter? Just 'cause. There are random collectibles, cats, rabbits, cards, as well as a crystal ball you use to travel to the twilight world, using three gems you must replace each time you travel there or back. Game play was uneven. The manager speaks out loud, but you read what your daughter says to you. The mini-games were mostly the touch-one-part-of-this-puzzle-and-other-parts move type and relatively easy. The two HOPs I came across were find a shape or junk pile. Some of the wording of instructions or information was stilted or just odd. The artwork was OK, with the expected darkness for the Twilight world. The overall impression I got was that the game was rushed out the door and could have used another once-over to check for glitches. I finished the demo in less than half the time allowed and just wasn't impressed.
This is either too many story lines, or just too much. I'm not sure which, but just don't like it either way. You are the son of Goldilocks, who apparently died from a bear attack. Now bears are attacking your village and have started fires. Do you rush out to help the defenders? Heck, no! You stop to play a few mini-games first and then go to help. The bear runs off, leaving a man down. As someone helps him, you run around doing other mini-games, douse the multiple burning buildings with a single pail of water, and saddle your horse. Where does the horse come in, you ask? Well the girl nursing the wounded villager has told you that the bear is headed out to your father's village next and you had better get there first! (She reads bear minds naturally.) You finally set off and part way down the road come to a wagon that has been attacked by a bear. You see the wounded bear run into a cave and a door closes. You proceed to follow him into the cave - why wouldn't you want to follow a wounded bear into a dark cave? I kept on for a bit more, but the mishmash of story lines being thrown around and the total lack of logic did me in. Otherwise the game has what you expect a game to have, just not in the best way. Lots of find-the-shape HOPs, simplistic mini-games, and more story than even I could take. The artwork was passable, but the music varied between overly dramatic and bad soap opera background. I can't even think about this any more, as I really loved the other Living Legends games.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
Wow! You go to the circus with your sister and she's spirited away by the ringmaster. You pursue the two of them across the grounds, finding strange creatures and puzzles as you go. Why does he seem so interested in your sister and can you get to her in time? Good news: Four levels of game play, good HOPs, nice and more than run-of-the-mill mini-games, and an involving story with enough information to make you keep playing. So try for yourself - I'm going back to play!
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
Mine is a voice crying in the wilderness. I will be heard. There must be a story line somewhere in the demo to make me want to continue to play the game BFG wants me to spend money to buy. This game has all the usual things to some degree. There are those progressive HOPs - every HOP is one. You find a thing to get a thing to get a thing to get whatever it is you get. (Vary these with other HOP types and I'm in - unfortunately these are all the same type.) There are very forgettable easy mini-games. There are three game play levels. There is an interactive map. And because it is a CE, there is the usual CE "stuff." Try the demo - you will have a game to play. Why? I wish I could answer that. Since I can't find a reason to play, I won't be buying.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
The original Phantasmat game was rightfully The Best Game of the Year. The second was right on it's heels. This one, not so much. You are driving your daughter to prom to meet her"crew" when a figure appears in the road and you crash to avoid hitting him. Thus similarly started the previous games. Only your daughter is gone when you open your eyes and you start off in search of her. You find that your 2014 car has crashed in 1965 in front of the local high school where it is prom night 1965 - sort of. You will find interactive HOPs with a match-3 alternative, decent if not great mini-games, some character development, and artwork reminiscent of the first two games. As a CE, there are the usual bells and whistles associated with a CE, nothing special. (You collect eyes.) I loved the earlier Phantasmat games so I'll most likely get this one - it may not be as fresh as the first, but it's heads and tails above a lot of what we've been seeing lately. Be sure to try the demo for yourself.
I recommend this game!
+25points
36of47voted this as helpful.
Reveries: Soul Collector
Your wedding day gets interrupted when your fiancée is kidnapped!
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
This is the SE version of a mediocre game - and it's still mediocre. There are four levels of game-play, average HOPs, fair mini-games, and a storyline that is timeworn. I only played the demo, as I can't see buying this game. You are the run- of-the-mill bride; your ordinary groom is kidnapped by the baddie; and you go to the usual rescue. The characters are all very similar, dialogue is just sad, and everything is just too typical. Does anyone at BFG want to consider that we would all be willing to see one great game a week or even a month instead of this kind of middling dreck?
Favorite Genre(s):Adventure, Hidden Object, Match 3, Marble Popper, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
This is an OK repeat of the save my child/fairy tale games we've seen a lot of lately. So expect the same stuff you've seen before - HOPs, easy mini-games, four levels of game-play, and assorted bells and whistles to make it a CE. Your daughter is kidnapped by the evil wizard on her birthday. As Queen, you are the only one left to save her. You bring back the good wizard and set out to the rescue. Nothing here is new, innovative, or involving. Try the demo and see what I mean. I'll go look for another game to play.