I actually bought this on CD in the store and could kick myself since it's on sale for $2.99 today.
The setting is deep in the Louisiana swamps (about 3 hours away from where I live), and the area to explore is rich in atmosphere. The occasional background music is a bit twangy and bluesy with a harmonica to remind you where you are, in case it slips your mind. The hidden objects may include alligator heads and other themed objects.
The story integrates the rich culture of the Deep South with pirates, which are quite popular these days. Once again, you play the Master Detective looking for a missing person. The environment, the puzzles, and the story were just pure fun. This game also included live action, and I wish I could have seen more of the character in the voodoo shop. Unfortunately, she only played a small role. I hope BFS keeps more fun games like this coming.
I was a tad disappointed in the lack of ghosts. Also, based on some of the reviews, I had expected graphics to be more crisp. Maybe I was pushing my graphics card to the edge.
A useful tip: When I got stuck, I discovered that you have to organize the evidence wall in order to trigger events to happen. When the evidence icon sparkles, you go to the wall and sort the evidence. This also opens the casebook and provides you with prompts and objectives. When I had run all over town and couldn't find a single task, and the strategy guide was showing a different outcome, I saw the evidence icon sparkling.
I was worried that the field of play was going to be limited, but more areas to explore opened up and made things more interesting. It did keep me busy for several hours, and I enjoyed playing.
Regarding the story, I wish these smart cop characters actually carried a flashlight and decided to hang on to that knife/axe/crowbar that you know they're going to need later! Why do they think they're disposable? Or, if you have a sharp object like a screwdriver, I think I'd be able to punch a hole in a canvas and tear it with my hands without having to get a specific item. Just logic... Still, it was a good game.
This was one of the first HOGs that I tried, and I was hooked. If you like to curl up on rainy days and watch mystery movies about dilapidated British mansions, this is your game. Being one of the first HOGs I had tried, it was also my first Mystery Case File game, and I really liked the Master Detective character in this one. To date, I have played all three Ravenhearst games, and this is not only my favorite, but the only one in my top fifty or so games. (The first has lower quality graphics, and I'll cover the third in a later review.). The game is a combination of challenge, humor, mystery, and mood. This game also differs from the first by integrating live action characters. I wasn't sure how I would feel about that, but compared to poser characters, it's far better, IMO.
After trying many games and figuring out what I do and don't like, I started compiling a list of favorites and finding out who made those. I had read nice things about Blue Tea before I tried their games, and I wasn't disappointed a bit in the level of quality.
What charmed me about this game is not only the stunning images, but also the clever storyline, which integrates characters from different fairy tales. I had no idea that... Nevermind, I won't spoil it for you. :-)
The soundtrack was also lovely and provided a fitting backdrop to a fairy tale with an air of mystery, not annoyingly chipper some other "fairy music". After enjoying this game so much, I put Blue Tea at the top of my "game developers to watch" list.