The game play is very tedious. Various suitcases come down the line, and you select the matching items for that case from another conveyor belt. The concept might work, but this game doesn't. The only challenge is in trying to get stuff moved from the conveyor belt to a suitcase before it falls of the end (which ends the level immediately), and this is purely a matter of speed, not skill or strategy.
The concept for the game is cute, but the execution needs some work. I only played the one hour free trial, so maybe it gets more varied on later levels, but the physical game play is very linear, literally an assembly line. It ended up feeling to me a little tedious, rather than challenging. It is a really cute concept, though, and I enjoyed the stork delivery levels in between the main game.
Visually this game really gives you something unique. Unfortunately, the game mechanics are just not up to snuff. Game play is simplistic, and your worker bees are ponderously slow. It's possible I just wasn't strategizing well, but it seemed to me that perfect scores for some of the levels would be unattainable. There were many times that I attained Expert for a level, but had only managed to complete 2 of 3 deliveries. That bugged me. With some polishing, this could be a fun game. It's visually impressive, but the mechanics still need some work.
The individual parts of the bears move along a conveyor belt, and you have to choose parts of matching colors to build the bears. It's repetitious. Apart from colors, not much changes. I'm not entirely certain if the difficulty and challenge was intentional, or a result of bad game design. There were times where I simply couldn't complete a bear before the customer left, because the part never came down the conveyor belt. I'm not sure if I used previous parts unwisely, and so it was my fault I didn't have what I needed, when I needed it, or if the game simply wasn't providing me with the necessary part because of bad luck. I must add that it was only because I insist on achieving gold for each level before moving on that it was a challenge. I was never in danger of failing the level entirely.
I don't recommend this game.
+7points
11of15voted this as helpful.
Hospital Haste
Help Nurse Sally work quickly to diagnosis, treat, and cure all of her patients in Hospital Haste, a fun Time Management game!
Overall rating
4/ 5
41 of 42 found this review helpful
Similar to other popular titles
PostedApril 14, 2012
Selkie2283
Skill Level:Expert
Favorite Genre(s):Time Management, Strategy
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
The gameplay for Hospital Haste is very reminiscent of Hotel Dash, which is not necessarily a bad thing - but don't expect something new and original. As someone experienced with time management games, I still needed to go back and replay a few levels a couple of times to get the Expert score, so the challenge level is decent. There is one element of the storyline that weirded me out. Later in the game, you have hospital rooms with two beds. You get a bonus for putting opposite gender patients in rooms together, because they fall in love. One of the patients is a young girl with a broken leg. Part of her gameplay is that her family comes and visits her in the hospital, thus establishing in my mind that she is quite young. If you put her in one of the joint suites with an adult male patient, you get the bonus for them falling in love. Creepy. This was probably just an overlooked aspect of game play, but worth addressing in any sequels.
This game appears well made, and the game play is somewhat original and fun. However, it'll provide very little challenge to anyone familiar with time management games. I had attained "gold" status on every sub-level in the two levels I played, without batting an eye. In addition, unless there's more map to be revealed, it's a pretty short game. Unless the difficulty had increased substantially, I feel confidant I would probably have been pretty close to finishing it within another hour (I was a little under half way with my one hour trial, and that was with watching cut-scenes, and sitting through tutorials.) It was fun to try, and I think it has a lot of potential, but given how short and how easy it is, I just couldn't justify buying it.
I don't recommend this game.
+8points
10of12voted this as helpful.
Stand O'Food 3
Stand O’Food extends to Tinseltown! Serve fast and healthy food in this fun and exciting Time Management game!
Overall rating
4/ 5
20 of 21 found this review helpful
Much Improvement from 1 & 2
PostedFebruary 17, 2012
Selkie2283
Skill Level:Intermediate
Favorite Genre(s):Time Management, Strategy
Fun Factor
5/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
Most of the issues that made Stand O'Food less enjoyable for me have been fixed in this sequel. The game play is fast and fun, and there are quite a few levels. There are 3 or 4 levels to each "stand" or area. My only complaint is that you cannot select individual levels to replay within an area. If you want to try a level again, the entire area has to be replayed.
The levels vary between lasagna stands, burger stands, and cake stands, and though the strategy is the same in each, a change up of the ingredients is nice. Overall, I found the game very enjoyable, and would definitely want to take a look at any future sequels!
I recommend this game!
+19points
20of21voted this as helpful.
Stand O` Food 2
Race to assemble burgers before your customers grow ravenous in this delectable Time Management game.
Overall rating
2/ 5
10 of 13 found this review helpful
Needs More Work
PostedFebruary 3, 2012
Selkie2283
Skill Level:Intermediate
Favorite Genre(s):Time Management, Strategy
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
The idea has potential, but the game overall is missing some key elements that made it much less enjoyable for me. There is, as far as I could tell, no way to restart a level. Because of the way gameplay is designed, you can find yourself with no further options to serve customers, but no way to restart the level, and no way to even end the level except to wait for time to run out. I found myself waiting for my last customers to get angry and leave, because I couldn't serve them, and I couldn't end the level myself. Very frustrating.