Favorite Genre(s):Adventure, Large File, Match 3, Brain Teaser, Time Management, Puzzle
Fun Factor
2/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
I tried and purchased this game and played all levels already. Graphics are quite alright, I always keep music to a minimum so I have not much to say, but it IS monotonous and a bit annoying. The game was a bit clumsy to use at first, since you cannot queue tasks and it is not always obvious how to do things. It seems interesting at the beginning; building houses and adding plumbing and electricity, delivering food and letters looks like something new, but after about half of the game, that's all. It is also rather obvious that some levels were added "just as a filling", with some airplanes to be landed (just by clicking on them and on the hangar with the corresponding color). Let's say that about a 50% of the game is just "more of the same thing once again", but just in larger quantities. Boring and disappointing.
Favorite Genre(s):Adventure, Match 3, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
This is a rather typical 3-match game. You play through levels to get some sort of objective which is not really too important - the game does not put too much stress on a storyline. You have 4 animal companions with different abilities (a way to designate 4 power ups you can get by helping that animal "fall" down the game board). The game mode can be changed from swap to chain to group clicking DURING the level. Wow! that's a nice idea, because when you switch from any to match 3 you usually get some matches automatically and this adds options to the game. I was surprised by the fast reaction of the interface, really nice for a 3-match game. It IS really fun for a while, BUT, after twenty levels or so it looks like you have discovered everything the game has to offer; you got your 4 companions, and the levels become too similar to keep going...
Favorite Genre(s):Adventure, Match 3, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
The idea behind the game sounds nice, reminded me of 7 wonders or Cradle of Rome/Persia: a match-3 game to gather resources and re-build destroyed historical buildings, but is not even far of those:
1. 3-matches only work with click and click, so there's no way to drag the items; you get a bit angry as soon as you go beyound the 3rd level.
2. You are gathering resources but do not know what your goal is exactly and there is no explanation as to what to do with them. Not even a number to compare your current resources to your target.
3. The reaction of the game is pretty slow and you cannot click again to create a new match until everything has settled down (at its pace...)
4. There are some misterious power ups you are not even allowed to know what they look like in advance... no hints at all.
5. Music is ANNOYING.
Definitely it looks like the developers never saw or played a match-3 game.
Favorite Genre(s):Adventure, Time Management, Match 3, Puzzle, Mahjong
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
I found this game very similar to Hogdot Hotshot but not half the fun.
You have to prepare and serve dishes and drinks to a series of customers that appear on the top half of screen, picking ingredients, cooking them without burning them - if possible, and serve everything as fast as you can.
Graphics are quite alright but items in the counter area are sometimes weirdly difficult to point and click at. When you have to add a complement, such as lettuce or ketchup to a burger, you have to pick the complement every single time (no way to make a row of it). There are not particular bonuses for serving in a row nor any other targets these sort of games usually have.
My mouse appeared to be "lagging" all the time so, after completing around 40 levels, I ended the initial hour more annoyed than willing to continue.
As with other games like this, you always may leave the money on the counter to avoid other customers coming in, and there seems to be no one interested on stealing it so far :)
Graphics are ok, but mechanics and functioning do not help to make this simple minded time-management game anything special in its category, which includes quite better and more entertaining alternatives.
Favorite Genre(s):Adventure, Large File, Match 3, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
3/ 5
I played Christmasville some time ago and I must say I did not remember it, but I played the demo now and, yes, that was "that" weird and fun game about Santa and his troupe. Very easy for hidden-object fans, but this also makes it fast-paced and music makes it a great entertainment.
Favorite Genre(s):Adventure, Time Management, Large File, Match 3, Puzzle, Mahjong
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
I liked the game overall but I felt it was a bit too stressing. It gets really challenging by going fast and adding a lot of demanding customers, but without changes enough to keep me interested.
I usually do not enjoy that approach too much, because it's obvious that a computer will be always faster than a person.
BUT I must say I enjoyed the trial hour very much because I find the graphics and music very nice.