Beautiful backgrounds. Storyline takes you through Pack's family tree, with each ancestor having his/her own style jewel board to master. Each time you fail to master a board, an interesting bit of wisdom encourages you to try again. When you fail the board several times, you then get unlimited time to complete that board. This is the longest game in the jewel quest series, offering hours of enjoyable and challenging gameplay.
Nice sequel. Interesting storyline illustrated with hand-drawn graphics and handwritten notes. Fairly relaxing solitaire game with a variety of card layouts. Love the added bonus of turning jewel boards gold using swap tokens.
Nice addition to the jewel quest series. Interesting storyline illustrated with hand-drawn graphics and handwritten notes. Fairly relaxing solitaire game with a variety of card layouts. Love the added bonus of turning jewel boards gold using swap tokens.
Excellent storyline. Beautiful graphics. A variety of boards and challenges keeps the gameplay interesting. On some boards, cutscenes are added to the left as the jewel board is being played, with the shape of the board matching the story.
When you fail several boards, you are given the artifact for untimed play, but can only earn one star while in use. Kudos to anyone who is able to earn the elusive gold star on all the chapters. I only earned gold on Chapters One-Two-Three-Four as the boards were much too challenging to earn gold on Chapters Five-Six, even with the help of the turtle (time) or bird (points).
The story was interesting, illustrated with still scenes and character voice-overs. Suggest playing 3 Cards to Midnight first for continuity of the storyline. Game is a combination of two genres - word and hidden object. Two modes are available - Relaxed and Challenge. On Challenge mode, all the word associations and word connections need to be found in order to continue. Puzzles are challenging with some unique twists. If you wish to skip the dialogue, hit the spacebar.
Excellent storyline. Playing on relaxed mode gave the opportunity to build each character's experience level. This made playing on advanced mode enjoyable, even with the timer. Some new boards were introduced, which gave a fresh look to the jewel quest series. Earning all the awards was challenging and offered many hours of fun gameplay.
Graphics would have been better with just the action scenes. Having to select a character each time before playing a board did become somewhat tedious.
The story was riveting. Graphics included both still scenes and live action video. Game is a combination of two genres - word and hidden object. Different objects are available for play on Easy/Normal and Advanced levels. This gave double the gameplay. Puzzles were challenging with some unique twists.
The word associations were sometimes obscure and required hints to complete the chapter. Too much dialogue, with only a partial skip option, when replaying the chapter for a 4-star rating.
Relaxing music and pleasing graphics make this a delightful brick-busting adventure. Plenty of lives are available earned through catching the heart or collecting the gold coins. Those last two hard-to-get bricks can be skipped by catching the fairy. Focus on releasing the Gwamos from their cages before breaking all the bricks. Otherwise, after the world is completed, you need to replay multiple screens to release the creature(s) you missed.
Interesting storyline with closure. Graphics are crisp and soundtrack is acceptable. Hidden objects are reasonably easy to find, although many are not consistent with the scene depicted.
As you capture photos of the various types of fish, they appear in your photo journal. When you capture great photos of over two dozen species of fish, you are awarded a golden goblet for the "Best Naturalist Photographer of the Year". So, in addition to having fun photographing the various fish, you are also learning about them.
Engaging storyline that kept my interest throughout the entire game. Wonderful graphics and soft music. Relaxing game with a nice mixture of hidden object scenes and mini-games. A nice break from the many dark-themed games.
Moving between locations required quite a bit of backtracking, unlike Love Story: Letters from the Past.