I've just finished Grim Tales, Crimson Hollow and, without question, it is a great game, beginning to end. It would've been great if the mini-game challenge level had been at least twice what was but, the HOP's did a good job of making up for this disappointment as they were, while not 'headache causers', difficult enough to be that good kind of fun I look for and enjoy in HOP's.
Visually, musically, sound effects, and, for me, of premiere importance, ambient sound, this one was all strong four star: no complaints of note; just enjoyment and smiles.
Crimson Hollow gives us huge game value. The game is full of places and rooms to go to and be involved with, including going back in time (a thing I usually don't like but, for some reason, it didn't bother me here...) and each chapter takes quite some time to finish as there is lots of detail in the story; detail of the kind that fits the story (vs. silly, superfluous stuff slipped in for no good reason) that you need, and want, to go through on your way in this great story.
And then, finally finished and up comes the Bonus Chapter... the extra chapter is huge! Heck, it's probably as long as some whole games are! No, it can't be that long, but it is long, and fun, and most of all, it's another complete and fun story that also furthers the main story as well.
All in all, well done Elephant! I enjoyed this much more than I anticipated I would. It was fun and enjoyable beginning to end; bow to stern!
I'd recommend this game to any adult game players. I think my young grandchildren, the ones under 13, would quickly find the level of storyline detail more than they'd be into, and that they'd just find the game boring. It's really a game made for adults in my opinion.
Madhead has succeeded for us again; Shadowplay: Darknesss Incarnate CE is a fantastic game; entirely worth the money. I look forward to Madhead's releases and this one didn't disappoint, though it is less intense than Maze: Subject 360.
Game play's excellent with tons of mini-games and some very challenging HO's. The plot is a dandy, and it is well delivered from beginning to end with no stupid illogical twists; it's a story that did an excellent job of reeling me in and keeping me on the hook.
Graphically, it's a great game too. I enjoy the detail put into all zooms with a basic 'the closer in our eyes are, the more realistic the drawings become' approach, which I find satisfying and effective in terms of just how 'pulled in' I become while playing.
My one big disappointment is that they didn't take this great plot nearly as far as it easily could have been. With just a few added twists and turns, this game/story could have been much more intense and satisfying, so I was left, at the end, feeling a rather empty versus the 'wow and amazed' that could have been.
Overall though, this game is a solid 4.5 stars for me and I highly recommend it to any adult looking for a good game.
I love a game that doesn't need to be a CE to be great. Haunted Hotel: Phoenix does this with its compelling, and twisted, plot coupled with fantastic graphics and ambient sound that make up Phoenix's fitting atmosphere that the creators do a wonderful job of maintaining from start to finish. The finish is a wee bit corny but, somehow, this didn't bother me at all. In fact, it fit perfectly, the more I think about it.
Haunted Hotel: Phoenix takes some big shifts but, mostly you're always moving forward without too much back and forth. The puzzles are a great mix of ones we've seen and some new ingenious and fun ones. Challenge levels varied but all were enjoyable. There are not very many HOG's, but the ones there are are good, and challenging enough to be satisfying.
But in Haunted Hotel: Phoenix, it's the story, the unfolding mystery and our part in it, that all make this game great.
My congrats and thanks to the creators of this game. I highly recommend Haunted Hotel: Phoenix to anyone wanting to enjoy a good mystery.
Without warning, a group of mysterious figures arrives and reduces your village to flames and rubble. What do they want... and who is controlling them?
Queen of Flames is a fantastic game; top to bottom, stem to stern, there is nothing about that I found disappointing in any way whatsoever. It's fun to play and keeps you on the edge of your seat more creatively than any adventure/hidden object/point and click game I've yet played. The pacing is fantastic; just as you're settling into some kind of rhythm, up comes a great curve ball that sends you flying off in a new direction.
The creators of Dark Realm: Queen of Flames clearly worked hard on this one. It shows everywhere. Queen of Flames is a graphic joy with beautifully detail drawings throughout; the music, which, usually, I have set near the minimum, here, i had turned up, though never enough to override the near-perfect, most wonderful, ambient sound (ambient sound, for me, can make or break a game); the HOG's show up in pleasant infrequency and are each different and, all, creative; the storyline is believable and entirely compelling.
This game is a ride; a great ride! People, buy this game, hold on to your hats, and hit the 'Play' button with a smile!
I can't more highly recommend a game. Other game developers better be paying attention; the bar has been reset! I think we are looking at the 2014 Game of the Year!
Danse Macabre: The Last Adagio jumped out at me when it was released. I read about it and immediately knew it would be one I'd enjoy. My expectations were that it would be a relaxing game with great graphics and great music. A game with a ballet dancer and a classical composer as the main surely would have these things. Well, it does all but for what is, for me, a most critical element; the music.
The graphics are well done and richly detailed. The storyline is well presented, and flows coherently throughout the game.But the music is a HUGE disappointment. I expected this to be game filled with great classical music but it isn't at all. The music used isn't that bad, but all it is is typical and includes, unless my memory's wrong, music used in other of this developer's games which I personally find beyond lazy and, frankly, inexcusable. And they subject us to a dirge of song used for each and every hidden object scene; ugh! this drives me nuts when developers do this! Disappointingly, the makers of this game missed the opportunity to have made this game a rich and fully immersive five star experience.
So, if you're hoping to get some great classical music with this game, you won't. Music has a significant impact on the gaming experience and, unlike some games, this one's not one with sufficient ambient sound, or a specific ambient sound slider such that you can simply turn of the music.
Do I recommend Danse Macabre: The Last Adagio? No and yes. I really don't know which button to choose but, in writing any reviews here, we have to choose, so I guess I'll pick 'No'. Or 'Yes'. Or 'yes', or 'no'.... sigh ;-)
The Emerald Maiden: Symphony of Dreams is a fantastic game. Beautiful artwork throughout. Music, ambient, and effect sounds that always fit their place in the game, enhancing every step of the way like good sound should. A storyline that is more than believable; it hauls you like a favourite book.
My only disappointment was that it was not more challenging. The mini-games and hidden object scenes were all quite simple though this didn't bother me, or detract from the game; the plot's strong enough that this just didn't matter.
The scenes are beautifully sparse with the objects you acquire always having a very direct relationship to the tasks at hand.
I loved finding myself immersed in the virtual world the game creators made for us, and will be definitely searching out the rest of this developers games. I wish there were more of of this kind of game.
I highly recommend The Emerald Maiden: Symphony of Dreams.
Reincarnations: Uncover the Past caught me totally by surprise. I bought on a one of those high speed guesses, not expecting much but, once playing, was immediately taken in by it. If you simply let yourself fall into the plot line, you can look forward to a couple of evenings, relaxed ones, of happily cruising through the ever unfolding story. Graphically satisfying, (I particularly enjoyed Venice), and backed up with, to me, all important ambient sound, the only thing I would have appreciated further was to have had the characters speak their lines instead of having to read them (and quickly too as the lines disappear in a bit of a hurry). But, all in all, this is a really great game.
The Secrets of Da Vinci is one of the truly great games. It is a pleasure to play from beginning to end. Graphically beautiful, the story, and how it unfolds, is deeply immersive. Puzzles are challenging and satisfying, and they always fit in the storyline; they are very much part of it. There are no 'geez, that was stupid' places in the game at all which contributes greatly to the wonderful immersive factor.
This game is right up there with Dire Grove and the Ravenhearst series. It's not fluffy at all. The Secrets of Da Vinci is the kind of game I wish I could find more often.
Louis the Clown and Mr. Dudley are back in an all-new adventure! Travel through the dark corners of history's most famous fairytales to rescue children trapped in a frightening netherworld!
Favorite Genre(s):Adventure, Hidden Object, Large File, Strategy, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
I just finished this game last night and have to say it was fantastic. Really a lot of fun. The plot is a good one, (you have to save a bunch of kids from a circus clown gone astray), and is well delivered. No sequential bumps or stupid steps put in in order to get us from any A to B points. The story unfolds well and, like a good book, had me driven to play on.
The game has some great surprises and won marks with me for the number of times I cracked up laughing. Graphically, it's excellent and consistent. The scenes maintain a consistently lovely cartoon quality to them, and had me feeling like a cartoon character too. The sounds and music all worked fine for me and, at no point, became irritating (after all, you can only loop a song so many times before it drives us crazy!) Not this one. Here, sound is used well and succeeds, partly, due to it being used sparingly.
I highly recommend this game. It's a fine romp from beginning to end, and is definitely one I'll replay.
Favorite Genre(s):Adventure, Hidden Object, Large File, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
Malice, Two Sisters is a wonderful game that did to me what I love a game to do; grabbed a hold of me, pulled me in, and set me off on a journey of exploration and investigation in a fully sensate world. You know that way a good book can affect us such that we feel like we’re actually there, inside the story, walking along with the characters?... well, so too this game.
The story unfolds in a consistently believable way. Where you have to go, what and when you have to do things, happens such that you keep being hauled ever deeper in. The hidden object scenes and the mini-games fit the storyline too, absolutely avoiding the all too frequent experience I run into where these things can pop up and feel more like irrelevant side trips. Here, in Malice, Two Sisters, the HOS’s and mini-games are functioning, important parts of the game’s plot line.
Graphically, I loved this game throughout. Returning to any of the places and scenes in the game was never boring. There’s no ‘instant hop’ map either, nor should there be. This game takes place in reality and, in reality, we don’t have ‘transporter machines’. We actually have to walk to get around!
Another positive contributor to the believability factor of this game comes from the creators’ use of ambient sound. Well placed and timed, good, real sound hauls us all the further in, making the world they’re presenting just another layer richer. Background music is used super sparingly; another big plus in making you feel like you’re actually in the game.
I could go on and on. So many things coming to mind as I write but I’ll just end this; ‘nough said.
Malice, Two Sisters is a great game right up there with the likes of ‘Dire Grove’ and ‘Escape from Ravenhearst’.