Favorite Genre(s):Brain Teaser, Hidden Object, Match 3, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
It isn't as good as the other two: audio quality was bad such as when the dialogue was low or didn't even sync up properly. Not all the hint boxes were there such as the safe in the Milveton basement. It's hard to understand how achievements worked or when you are done "evolving" them. The clicking hit box is either too big or too small, and I need to be really precise in clicking for something that shouldn't really need to be such as the poison sample. I clicked on the body of the bottle or the top and thought I was missing something, but I had to click on the bottle neck to finish. Another one was one of the collectibles was hidden behind the strategy guide logo, and I had a hard time trying to click it without clicking on the book itself. Some mini games had no rhyme or reason to come up, and I want to explain further but it comes into spoiler territory. The best I could describe it is that it just happened without explaining why we have to do this mini game, and it was super boring match 3 thing. I couldn't wait to finish it and get it over with. I usually am a completionist and love to get everything unlocked, and I know I didn't accomplish all the achievements, but I just didn't care anymore.