Favorite Genre(s):Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
This game was very impressive visually - even though the objects have a drawn finish, rather than the new CGI look - and there were real actors. Still, it fell rather short on most other points. I played the expert level, but even there, it was hardly challenging at all. I can only remember one mini-game (and that got me thinking for a little while), but otherwise, it was straight HOS/Adventure. It wasn't nearly long enough either.
There wasn't anything particularly gripping in the storyline, and the witch was your stereotypical hooded figure.
The one unique feature was the drawings which came to life and provided plot points or clues. Kind of a nice idea in an otherwise run-of-the-mill game.
Still, if you're looking for something not particularly challenging, this might be the game for you.
Favorite Genre(s):Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
This is one of the very few games I have bothered to play twice in a row. You're tasked with turning an island into a working farm to supply a nearby resort. There are crops and animals to raise, and you can create value added products with machinery.
It was fast paced, but not endless meaningless clicking.
It wasn't especially difficult - the last level was the only one I couldn't get first go, but still, there are 50 levels, so it keeps you entertained for a while.
A mysterious fortune teller has foreseen her demise at midnight this very day. Can you find the soul who seeks to kill Madame Fate? You be the detective.
Favorite Genre(s):Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
Unlike the other Mystery Case files I've played, this one is rather light on plot. It looks like one of the earlier offerings - no moving through scenes, just selecting an area and playing the HOS. The advantages are that you can come back to the same one several times without getting bored, and they have morphing objects in the scenes which open up bonus areas.
Overall, not my favourite game, but definitely fun to play.
Return once more to the haunted grounds of Ravenhearst Manor to uncover new details about this poignant saga. What you find could very well be the final chapter of this riveting story-if you escape.
Favorite Genre(s):Adventure, Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
I really enjoyed this game - it is my first Morphing Object game, and I found it a refreshing change from all the HOSs I've played lately (as long as you don't mind spending a loooooong time finding some of those morphing objects - it is very relaxing though, if you don't want to rush through it).
As you'd expect, the visual quality was exceptional, and I particularly enjoyed seeing scenes and objects from the last Ravenhearst game pop up during the scenes.
The challenges are quite unique and interesting. I must admit to finding it difficult to put the different elements of the clues together in some cases, and really felt quite stupid in some parts of the game.
I didn't find it the 'intense psychological thriller' that it was advertised to be, and the most squeamish part comes in the introductory montage, although I did enjoy the villain interacting directly with the player.
Overall, quite an enjoyable way to spend your time and a good continuation of the storyline. I hope this isn't the last we'll see of Ravenhearst.
Favorite Genre(s):Adventure, Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
I had high hopes for this game. It's fairly unique as far as the storylines go, of the games I've played on this site, and it could have been made so much better. Instead, it was a fairly run-of-the-mill game that really didn't offer anything unique or special. Having said that, it's clearly an older game, and was probably much more groundbreaking at the time. Having said that - reality TV is such a formulaic genre that a HOS based on one could've easily taken that and run with it - perhaps had some 'voting out' as it were.
If you're looking for something which won't make you think too hard, then this is the game for you.
I played this straight after the original Ravenhearst. The gameplay has evolved to HOS/adventure, and focuses on Rose, who was a minor character in the first instalment. The gameplay is fairly typical of the genre, but the storyline really sets it apart. I would've liked it to go into more detail, but perhaps what wasn't said is partially what made it so compelling.
Favorite Genre(s):Adventure, Hidden Object, Brain Teaser, Time Management, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
I bought this game after I trialed Escape from Ravenhearst, and thought it would be along the same lines. The storyline is a continuum between the three, but the gameplay is very different. In this, the first of the trilogy, you're charged by the Queen of England (yes, really) to find pages of a diary. To do that, you have to find hidden objects in different rooms of a house. Rather than travelling between them, you work from house plans.
What sets this apart from other HOSs I've played is the time limit on Master Detective level (I didn't try the easier level), and the really compelling storyline. That could've been expanded a little more, but I admit, I kept playing for the story long after I would've given up on the HOS.
It's obviously an older game, and doesn't have the features of the newer ones, but definitely worth playing.
Favorite Genre(s):Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
3/ 5
Storyline
4/ 5
This game had a few macarbe murder scenes, and that might put some people off, but the visual quality was awesome. There were some original minigames, although they weren't particularly challenging. In fact, the game wasn't really particularly challenging altogether.
The graphics were awesome, and the story well-written. I personally prefer to have a few solvable problems at the same time (instead of just one, which seemed to often be the case), but overall, an enjoyable, if not particularly challenging use of your time.
Favorite Genre(s):Hidden Object, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
I really enjoyed this game. It took me a really long time to get gold on all the levels (not necessary to get through the game, just a challenge I set myself), although it was interesting that the ones I found hardest to get gold on weren't the last ones. The sheep were obviously designed by a sadist, but a fun challenge.
It doesn't have the graphical quality of some other games, but it's pretty good quality for a time management game.
My big gripe is all the clicking. Part of the reason it took me so long to get through was that quite often, it hurt my wrists. Definitely not the game for you if you have any issues with overuse injuries.
But I did have a lot of fun with it, and I'm sorry there are no more levels to conquer.
Favorite Genre(s):Adventure, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
I really couldn't get into this game. There wasn't anything terribly new on offer, except, perhaps, the locale and historical setting. The puzzles were really easy, and the HOS reasonably straightforward. I ended up using the map a lot to find where my next task was, because I didn't feel a lot of the tasks made much sense, and I had no interest in clicking aimlessly until I discovered which object fit in an area. There are a lot of rooms, and a lot of moving back and forth between them. Using the map really reduced the challenge level for me, so I wasn't overly happy.
I'm not really sure how the premise of the game (condemned to death for theft of the Queen's jewel) related to the tasks of releasing souls.
Is it just me, or is there two versions of this game? Because some people talk about the secret relationship the queen was having (not featured at all in the game I played), and some talk about releasing souls.