Despite all the bad reviews, the synopsis of this game appealed to me, so I decided to give it a spin. I’m so glad I did, because I really enjoyed my trial!
The storyline or rather, storylines was what kept me going. The gruesome details of each case really appealed to me. I’m really into crime and things similar, so this was a really decent story. It’s nice to see that developers are taking us gamers who like this sort of stuff in to consideration. As the synopsis warns: This game is for mature audiences, so do not let your children near this game. I must also add that I really liked the intro, and found myself replaying it time and time again.
The gameplay was very simplistic and varied, which I really enjoyed. The puzzles were as follows: • Standard HOS • HOS where you had to find a large group of one certain item • Grid puzzles • Shadow HOS • Anagram Puzzles
While the majority of these puzzles were easy, they still provided great enjoyment to me, especially the Anagram Puzzles. I found myself implying strategies for the harder ones such as the grid puzzle, but I would eventually get them done.
The graphics need a bit of improvement, but overall they were clear. Nothing troubled me visually and the artwork was well done, with the exception of a few grainy scenes.
FEATURES - Hints. You start off with about 2 hints and you build that up by finding roses in each scene. (there are 2 to collect) - Diary. The Diary is your main collector of evidence, and it is referred back to constantly, both from Rose’s POV and the Detectives.
Overall, I must say that I disagree with the general opinion because I really enjoyed this game. Although I got through 4 cases in the trial and I still had 12 minutes to go, I’m not sure about the length. I definitely recommend, and think I may buy this with a coupon.
At first, I was really excited to play this game, but shortly after beginning my trial I discovered that there was nothing to get excited over. This is just a plain boring game that needs a lot of fixing.
The storyline had huge, and I mean HUGE potential. It had a great idea that sounded like it could be really mysterious and spooky, but was very poorly executed in the fact that there were no voice-overs, and as every HOG player knows, voice-overs are the key to a good story. The main story involves a sister who is supposed to be dead, but is not really dead, and as always it’s up to you to save her. As I stated before, this story had a lot of potential, but I quickly lost interest.
There were quite a lot of HOS in the demo and they were really annoying on more ways than one. Firstly, the objects were hard to find and I had to use the hint multiple times. Secondly, there was this really annoying click penalty that showed up if you made 6 wrong clicks in a row (I have always hated click penalties and this really turned me off the game and was what ultimately made me quit) and thirdly, there was one HOS that was in the dark and you had to move the torch around to find the objects. SERIOUSLY! As if the HOS weren’t hard enough. The puzzles on the other hand were a completely different story. I was able to solve all but one, which was good for me, since I am not usually able to solve puzzles. There was one puzzle with unclear instructions, which I still solved in a few clicks. The graphics are good and are clear. The artwork is well done and nothing was grainy or hazy. However, some improvement could be done.
FEATURES - Fast recharging hint and skip (as it turned out, I would need the hint a lot) - Something to keep track of all tasks - Built in Strategy Guide (CE Exclusive, had 6 chapters in the main game plus a bonus chapter)
After all that, I think the main turn off for me was definitely lack of interest and frustration. It seemed to be alright for the first few minutes of the trial, but in reality, is very poor.
Eerie music fills the air in Vienna, where shadows terrorize people in the streets. Two musical prodigies have gone missing. Can you save them without striking a single false note?
This game was far below the best from ERS, and is much poorer compared to recent masterpieces. The game failed to grip me once, and I quit before I finished the demo, which I haven’t done for months.
To begin with, the storyline is strange, and the intro voice-over is severely overdone and unnecessary. The storyline wasn’t gripping and was a bore, with the main story being: Two students are abducted after a sinister tune is played on a violin, and it has something to do with the Prince of Void, hence the game’s title. The game involves evil spirits, which I usually like, but for some strange reason, the game didn’t execute it well.
The graphics were good standard for a 2012 game, which is when this was released, so I can’t really fault ERS on that. Everything was clear, the artwork was relatively well done, but I don’t understand why all their games must be set in the 1920s/30s…
The HOS were the wrong kind for me, with every single one I encountered being silhouette, which was really disappointing. My favourite junkpile scenes were nowhere to be seen, but that being said, I did enjoy the HOS and they provided a great challenge for me, with ERS also fitting a puzzle in to each scene. On the subject of puzzles, the instructions were very clear and the puzzles simple; I only had to skip a couple.
FEATURES - Fast charging hint and skip made sure I never got stuck, which usually happened. - Diary to keep track of events. - No map.
This game really disappointed me from the get go, and coupled with the lack of features, is not really a game worth playing. I was severely disappointed in this game and can’t recommend playing it.
I was so excited when I heard this game was coming out, so I jumped on the chance to play it. I had high expectations, and they were met. However, there are two things holding this game back from being given five stars: 1. The constant need for me to use a hint. 2. Map is not interactive, so I had to waste a lot of time backtracking
The story itself is a classic example of what we have come to expect from Blue Tea Games. This twisted version of Cinderella is dark, terrifying and thrilling and is, if I dare say, the best from Blue Tea so far. I was hooked from beginning to end of the demo, and can’t wait to see how it ends.
My favourite HOS make a return in this game. I love this type of HOS for three reasons 1. They are unique 2. There are many objects to find in one scene 3. They provide a different sort of challenge to me. The HOS themselves are beautifully done graphic-wise, and I really enjoyed them. Once completed, they morph together to form a needed item for your inventory. The puzzles have very clear instructions, and are a little on the challenging side for me, except for the first one. A puzzle lover will love these. The SG also provides a step by step instruction on how to solve them.
Graphic wise, this game is stunning, but not the best from Blue Tea. I was a little disappointed to find a couple of grainy cutscenes, as some reviewer pointed out, but everything else is outstanding. The artwork is incredibly detailed, and it looks like it has been worked on for months. Apart from the minor grainy scenes, they were a success.
FEATURES - Fast recharging hint and skip. I was glad to see that, unlike previous game, the hint doesn’t become inactive for 5 minutes if you skip a puzzle - No journal, which is kind of disappointing seeing as it is a standard for all games these days. - There is a map, but it is not interactive, which is a shame because it could have saved me time backtracking and made this game a five star one. - 4 extra parables, which can be unlocked after collecting 4 items associated with that parable. - Built in Strategy Guide, which contains detailed instructions on how to solve a puzzle, and is also very useful. (CE Exclusive) - An extra section for bonus content, unlocked at the end of the game (CE Exclusive)
This game is very enjoyable and great for those who like thriller stories like me. While not perfect, I would still consider adding this to my collection, although I may wait for the SE.
This game has got to be one of the worst I’ve played. It annoyed me from the beginning, and I can’t see much point in playing on. Firstly, the storyline is confusing and hard to follow, and I had a very hard time figuring out why I was doing what I was doing. The story to me was very unorganized and uninteresting, and was a huge disappointment.
The gameplay is very annoying. The game features a talking ferret that WILL NOT SHUT UP and that is just the start. The hint does not help outside HOS even slightly, and the game has one of the easiest “Easy” modes I have ever seen I have ever seen, and if you switch to “Hard” mode, there is a considerable difference. In easy mode, the hint recharges incredibly quickly and there are sparkles EVERYWHERE. In hard mode, the hint takes nearly twice as long and removes the sparkles.
I ran in to a HUGE problem with the HOS. Firstly, there were too many of them in my opinion, and secondly, in one scene I had to find a mouse. No matter how many times I used the hint and looked in that direction, the mouse was nowhere to be seen. Thanks for nothing hint! The HOS also had the occasional blurry graphics, and I ran in to one puzzle which I didn’t attempt to solve.
Speaking of graphics, there were quite a few instances where they were hazy or unclear, and a few that were clear, so I don’t know what to make of them. My overall impression was it could have been a little better. There is certainly room for improvement.
FEATURES - Diary to keep track of events - No map. - Hint and skip- they recharge fast, but the hint is of little help. Changing to harder mode has considerably longer recharge. - Annoying talking ferret that chats with you through the game. - Many achievements, and by many, I mean quite a lot. They ranged from HOS hints to puzzle hints, and had many others.
The game started off bad with the ferret, and didn’t get much better. I was really disappointed with this game, and I wouldn’t recommend it to anyone.
Over and over the same nightmare is following you: your sister Anna is trapped in a strange existence, begging you to help her escape. But what if these are not just random nightmares?
I give this game a two not so much because of the game itself, but because of the poor quality.
The story had potential but was let down by the lack of voice-overs and overall dull quality of the game. The main story revolves around flashbacks, and dreams, and separate worlds, which is a little bit unique and a little bit non-unique. The whole saving your sister thing has been done many times before, but had the quality of the game been better.
As I’ve stated numerous times already, the quality of this game is poor. There are no voice-overs, sound effects or anything. You might as well play the game on mute. The graphics are average, but everything was clear with the exception of the intro, which featured hazy graphics. To me, this really didn’t seem like a 2013 game, and felt more like a game from the late 00’s.
There were different types of HOS; junkpile and silhouette, with the former appearing more frequently. Both styles gave me a different challenge, with the junkpile featuring 3 extra step objects each. The silhouette scenes were a little trickier. The last item you find will be part of your inventory. The puzzles were a little harder than the HOS, with one that I couldn’t think about a solution for, nor did it appear to have one. I was so glad that the skip was there, because if it was not, I would have quit a long time before I actually did (I had 19 minutes of the trial left)
FEATURES - Diary to keep track of events - No map at all. - Quickly recharging hint and skip, which turned out to be very useful.
When you combine minimal features and dull gameplay, you get this. This wasn’t a very good game compared to masterpieces we usually see, and I can’t really see the point in buying it. This was probably the most boring game of the year, in my opinion.
I don't recommend this game.
+1point
7of13voted this as helpful.
Amazing Adventures Riddle of the Two Knights
Follow a curious trail through crowded bazaars and snow-swept summits to find what is missing!
Another Hidden Object Game from PopCap, Amazing Adventures: The Riddle of the Two Knights is nowhere near as good as others we’ve seen.
While others provided a small story, this game had absolutely no storyline at all, not even an intro. I don’t know about you, but I’d want to know why I’m going on an “adventure” as this game calls it, before I go. Storylines are designed to draw you in and make you want to keep playing. Because of the absence of a storyline, this game lacks the ability to make you play longer.
The main gameplay of this game is LOTS of HOS with a few scattered puzzles. While the game tries to trick us with riddle clues instead of item clues and the occasional extra step objects, the HOS themselves are pretty simple. The whole game is a points system, with points being added for finding items and points taken away for hints and misclick penalties. The gameplay is relatively simple and would be great for beginners, not so much for me.
The graphics are good, with artwork well done, the HOS and puzzles clear, everything you would expect for a standard game. The graphics are not poor, but are not fascinating either, really just standard.
The game features a quickly recharging hint, but at the cost of losing points, and a quickly recharging skip for the puzzles. Features the occasional journal entry, but as far as stories go, this is it.
This game would be great for beginners, but for advanced or expert players, or for people who love storylines (like me), I would advise to steer clear of this game.
As soon as I saw the title, I knew this would be a game similar to Gardenscapes, and that’s what I got. I was pleased at the lightheartedness and simplicity of the game, but it began to bore me after a while.
One of the main reasons this game bored me was there was nothing to do except play HOS and buy stuff. I know that’s the point of Gardenscapes, but Gardenscapes upgraded the garden and you felt like this had a purpose. Here, it was a bit boring. You do get to name the fish you buy, but that’s about as fun as the aquarium got for me. In my opinion, basing the game around an aquarium was a bad idea. The fish provide a bit of funny dialogue to begin with, but you have to click on them to produce it. Buying fish and completing HOS gives you EXP, which goes towards the next level, which allows you to unlock new fish, items, etc. The gameplay involves everything you would need to take care of an aquarium: Feeding, cleaning, upgrading, buying fish, etc. But as stated, it does get a little boring.
The HOS themselves are actually ok, a little on the easy side, but I enjoyed them. There are 3 shells to collect in each scene, as well as 12 objects to find. Some scenes were a little more challenging than others, which I appreciated. Each item you find gives you money, and at the end of each HOS, the money is totaled up as well as a level bonus and “No Hint” bonus, which you get for not using a hint.
The graphics are very modern, and the artwork and designs are extremely well done. While original games from PlayRix saw poor graphics, the last couple have been impressive.
FEATURES - As with previous PlayRix games, there are a lot of achievements, some of which have different levels. - 2 modes of difficulty: Timer & No timer - Rechargeable hint which is a first for this developer, and I really enjoyed.
While not the best from PlayRix, HOS lovers will love this one. There are so many HOS to play and the game is endless. Although be warned- the lack of stuff to do bored me VERY quickly, and the same may happen to you. I will recommend the trial, but I won’t be purchasing.
I played the first Rite of Passage, and this is 10 times better! I loved every single second of the demo. Can’t wait to purchase!
The storyline is brilliantly creepy, centering around the town of Willow Ridge. The story involves amulets, evil trees, a guardian lighthouse and a creepy forest… The way Mad Head has developed this game makes the story outstanding. The demo ends on a very creepy cutscene. Speaking of cutscenes, each cutscene was great and I didn’t skip one. The story just makes you want to play on until you finish the game.
I loved the HOS for two reasons: One, every single one is different, meaning, you have to find the objects to assemble something different, or open something etc. and two, they were very unique. This type of HOS can only be seen in this game. The HOS themselves were a perfect mix of easy and hard, and I really enjoyed playing them. The puzzles were relatively simple; nothing was too hard, which I enjoyed. Puzzles include tic tac toe, place the missing objects, and guide the ship. If I got stuck on a puzzle though, the strategy guide would be a great help.
I really liked the graphics. The artwork and animations are very well done, and the graphics are modern, not outdated by a year or two as we’ve seen in other games. The voice-overs were really good too, and weren’t just used for cutscenes, but for everything, which I enjoyed.
FEATURES - 4 levels of difficulty: Casual, Experienced, Advanced & Custom (I picked custom. In custom, you can change the hint and skip times as well as other things. Min. time is 15 sec, max. is 90 sec) - Hint & Skip- as I mentioned, you can change these through custom mode to suit your desires. I set the hint to 15 seconds and the skip to 45 seconds. - Diary to keep track of events - Map is interactive, and lets you know if you have completed a location. - A little while in to the demo, you acquire a hamster that is useful for many things (you also get to name it) - 34 Collectable acorns. (CE Exclusive) - Built in Strategy Guide (CE Exclusive) - Posters (Bonus Content, CE Exclusive) - Bonus Game (Bonus Content, CE Exclusive) - Gallery. This is replaying HOS and Puzzles (Bonus Content, CE Exclusive) - Wallpapers (Bonus Content, CE Exclusive) - Something called “Old Lady” which I don’t know anything about. (Bonus Content, CE Exclusive)
There are a lot of CE Extras, which definitely makes this a CE worth purchasing. This is a cracker of a game, which goes in to contention for the best game of 2013, and I don’t know if I can wait a month for the SE! This is a relatively new developer (this is their second game) and if they’re producing this brilliant material this early, I can’t wait for more! 100% recommend the CE!
I stumbled across this while I was bored, and despite not liking another game in the Snark Busters series, I have to say I really enjoyed this one!
There wasn’t really much of a storyline which I found disappointing, however, I was pleased with the fact that it wasn’t a dark and gloomy game like we’re so used to seeing nowadays.
I’ll admit I wasn’t too delighted of the idea of every location being a HOS, but as I progressed through the game, I really enjoyed it! There are a lot of items to find, with some requiring you to go to different locations to get the last piece. Each item has its use, and some allow you to get the last piece of the item to complete it. This is a very different HOS, and I believe it will be enjoyed by many people.
While I was impressed with the graphics, which were very well done and up to date with the standard of todays’ games, the music and sounds drove me insane. After about 5 minutes of playing with the music, I turned it off. The sounds were okay for the majority of the locations, except for one, which had repetitive, annoying sounds that annoyed the living daylights out of me.
The gameplay is relatively simple; Mostly HOS with the occasional puzzle hidden somewhere. I would recommend playing with the tutorial if you haven’t come across this type of game before, as I did. The game isn’t complicated at all, and would be a great start for beginners.
FEATURES - Hint & Skip both recharged fast, and the hint was extremely helpful. - Diary to keep track of events.
Don’t let the minimal features put you off, this is a very decent game. It would be perfect for a Sunday afternoon, and as I mentioned before, would be a great place to start if you were a beginner.