Adam Wolfe is unfortunately a classic case of 'started on the right track, but in the end didn't come full circle'; an ongoing problem with most casual games.
While Acts One and Two of this four-episode game are interesting and fun, the poor execution of the story, particularly Acts Three and Four, and linear gameplay sadly mar the overall experience of Adam Wolfe by the time you finish Act Four.
I personally don't mind the narrative experience of Adam Wolfe, but the gameplay does seem to suffer for it. It's very linear, and even has you manually do things that should happen automatically, like calling Adam's friend in the police department or clinking glasses with the bartender. Not that I don't appreciate little touches like that, it just doesn't make up for lackluster, ridiculously easy gameplay. Not saying casual games should be hard to beat or anything (would kind of defeat the intended purpose), but the point of hidden object games is to make spotting objects challenging, and mini games should take some thought to puzzle out. It shouldn't be child's play.
The biggest problem with Adam Wolfe, however, is the poorly executed story. It's especially disappointing in this case because Adam Wolfe is more akin to a visual novel, but minus all the best parts, i.e.: well-developed, nicely-paced story, branching choices that impact the story, and multiple endings based on your choices.
To avoid spoilers, I'll simply say: all four acts are too short. Adam Wolfe is advertised as offering hours of gameplay, but due to the breezy gameplay and predominant narration, each act can be completed in under two hours. Call me crazy, but a four-part episodic game should be much longer than that, casual or not.
Also, the plot isn't utilized to its full potential; the most glaring flaw considering Adam Wolfe is mostly narrative. The story world isn't developed well. Key points, like what the supernatural world of San Francisco is like, why Adam left the police force and became a supernatural detective in the first place, glimpses of the cases Adam's taken on and what he's been doing to find his sister since her disappearance, and the dangers Adam faces from supernatural beings, are never touched upon. Pacing and arc development for Adam, his sister, and the cult were clearly never fleshed out. And because of so little world development, the cult may as well have been that one guy and his one lackey, and they seemed to have no other purpose than immortality. There's barely any insight into who any of the characters are. Some characters are just there to move the story from one point to the next, like Adam's cop friend and the bartender. And as for the ending, it was abrupt, underwhelming, and left so many questions. It honestly felt like they just went with the first thing they thought of so they could wrap it up and call it a game.
I hate to give Adam Wolfe such a low rating. I really liked the first two acts, flaws and all. I feel like if they had followed the visual novel gameplay style more closely, it wouldn't have missed the mark. But for those who want to switch it up from the trending norm of casual games and don't mind a mediocre story, I would suggest giving the Adam Wolfe series a try.
I completed the demo version and I am beyond intrigued!
I have Rite of Passage: The Perfect Show and Child of The Forest (which are great games) and from what I can tell, Nevertales surpasses even those.
Nevertales plays like Child of The Forest, similar HOS. In the demo, I came across two new HOS.
There's the Main Story, Bonus Chapter, and Hidden Chapters - you have to complete the rose painting to access those.
There are four modes: Casual Reader, Bookworm, Scholar, and Choose Your Own - allows you to custom set game difficulty to your liking.
Casual Reader - Tutorial included. Active areas and HOP have sparkles. Hint and skip recharge quickly. Map has indications.
Bookworm has no tutorial or map indications. Hint and skip recharge slowly and only HOP have sparkles.
Scholar has no tutorial, sparkles, or map indications and hint and skip are disabled.
I played Casual Reader. I didn't use the tutorial. Hint does recharge pretty quickly, and it's more helpful and specific when you're not sure what to do next but don't want to consult the strategy guide. The puzzles and HOS don't offer much of a challenge, but they're still fun.
The map is a compass. The areas that have active tasks sparkle. The map is clickable and will transport you, so there's no clicking back and forth between scenes. The map is accessible by clicking the compass or your phone.
The journal is your phone, which consists of Notes, the Map, To-Do List(Objectives), and Achievements.
The animation is crisp and beautiful. Very interactive and there's voiceover.
I haven't come across any other games with this storyline. It's fantastical, crazy, and interesting! The characters I came across have a mystery to them; a few of them are a little quirky. I would say more, but I don't want to spoil it.
I'm so hooked, I'm definitely going to buy this game. Mad Head Games has never let me down. Their games are always fun and their storylines are always fulfilling.
I recommend this game!
+12points
17of22voted this as helpful.
Gotcha: Celebrity Secrets
You are Gaby, an amateur celebrity blogger, desperate to ditch her dead-end job for the exciting world of celebrity gossip.
This game is very cool and different. It's a fun, colorful, and bright game which is an awesome bonus there. And it's full of celebrity gossip, that's another plus. You have to help Gabby come up with stories for her celebrity gossip blog. What's different about this game is that instead of finding objects, you have to find certain people in the crowd. Even though that might sound really easy, it's not, which is good! The storyline and Gabby's blog is hilarious, ESPECIALLY the ending! Another plus is that this is a game that you'll want to play again and again. This game is definitely worth buying!
I recommend this game!
+6points
6of6voted this as helpful.
Hostile Makeover
Solve a fashion murder mystery! Help smart and sassy Lacey Smithsonian investigate nine quirky suspects to find the killer!
Hostile Makeover is worth buying if you're tired of all the same-old dark, creepy games (like I am). It's light, cheery, poppy, and funny. The stroyline is the best thing about it. Lacey and the suspects are very interesting and funny.It's not really challenging and entirely too short, but it makes for a good relaxing game you can play over and over again.
I actually like this game. It's like Diner Dash, except it's fashion. I'll admit, there's not much of a challenge to it, if at all. And there's not much to do, but it's fun in a simple way. If you're a fan of the Dash franchise, you'll like this game.
I purchased all four of the JPWMC games and A Darker Shade of Grey is my favorite. Loved the storyline. Loved the puzzles. Pretty lengthy, which is good. I do wish there was voiceover and the animation could've been better. But other than that, this game is awesome. If you like crime-solving mysteries and whodunit mysteries, you'll love this game. I guarantee.
A mysterious fortune teller has foreseen her demise at midnight this very day. Can you find the soul who seeks to kill Madame Fate? You be the detective.
I made the horrible mistake of buying this game because I'd played all of the Mystery Case Files games except this one. I didn't like it all. It was tedious and all of the scenes were depressing to look at. It's also too hard. In a bunch of the scenes, a lot of stuff is jumbled up together, so a lot of times I didn't find all the clues before time ran out and I'd have to start all over again. It's definitely different from the rest of the MCF brand and in a very bad way. I HIGHLY advise all to stay away from this game. Waste of money and it'll make you want to pull your hair out.
Nick Chase is a pretty good game. I absolutely loved the comic style animation. It was beautifully drawn. That's what really reeled me in. I'll be honest, the storyline is a little mediocre and not very interesting. But what really got me was how the game practically came to a hault at the end. I literally didn't realize it was over until the credits starting coming up; and even then, I was still confused. I even went to the menu afterwards to make sure there weren't more cases in the game to solve; and unfortunately, there weren't. I mean, I was left feeling like 'wow, did I really just pay 9.99 for such a short game?'. I mean, for people who really love comics and detective stories, you'll like this game. But the storyline is lacking, a little uninteresting, comes to a screeching halt at the end and leaves you hanging, all on the account that the game is too short.