Though I forced myself to complete the entire demo, I knew fairly quickly that this would be a "no buy" for me.
The story starts out breaking the thin thread of suspension of disbelief. Somehow I doubt the British Government hangs archaeologists who keep the things they find, especially during the time frame this game seems to be set in. Incarceration, maybe; fines, most definitely...but hanging? Doubtful.
Then we get to the segment with the airplane and the first HOS and the real frustration sets in. You are informed that you need three items to repair an airplane engine; however, the developers must have used google translate. I've never heard a propeller be called a "respirator"...ever. If you don't check your notes, you might find yourself searching for something that doesn't exist. Along with other translation errors ( a sickle was called a "grass hook" I believe and a compass (the kind with the pencil) was called a "divider"), there were also errors that made items hard to find. For example, on one I was asked to find a DRILL but it wouldn't take the hand drill that was obvious on the screen...it wanted just the drill BIT. I only 'found' it accidentally after clicking all along the length of the drill. I don't mind the usual British/American differences in translation, such as Lorry/Truck, but when they've used something that has little to do with the actual object, then the game becomes more frustrating than fun.
The dialog was short, abrupt, and uninspiring when I bothered to read it. Talking to the British woman who was to be the next Queen of the islanders was so painful I skipped most of that section. The music was boring and repetitive and was quickly turned off. There were no voice overs that I could hear though I'm kinda glad there weren't.
Like many others, I bought this years ago when it was first released. I still have the disc and it's one of the first of the oldies but goodies that gets reinstalled whenever a new machine is purchased. The story is original and compelling, the puzzles are intricate and at times exceedingly difficult, and the graphics (for the time it was released) were amazing,
There is a lot of walking about which can get annoying now but there is a 'run' feature that allows the character to move faster. The puzzles often seem to make little sense until you reach that AH-HAH! moment which moves you forward and the in game hints, what few there are, can sometimes provide little help.
When I bought the game, I finished it without a walkthrough but it took me *months* to finish. In playing through it again a year or two later, it still took me forever to finish even using the walkthrough. This isn't a quick game but it's worth every moment you put into it.
Based solely on the Leroux novel, the game is a 'what if' scenario after Christine leaves with Raoul. The graphics are stunningly beautiful, the music haunting, and Erik's voice overs are suitably creepy and true to character. If I had a complaint, it would only be that the sequel isn't completed yet.