I have purchased two Slingo games, so it's interesting the developers are expanding that game style in this direction. The game will remind you of Scrabble in that you have to pick letters (by dragging your mouse) to form words. But the challenge is that the letters you choose have to be next to each other either horizontally, vertically, or diagonally.
Like Slingo, the game is short on instructions, such as shuffling the letters costs you a turn. Also, a new kind of coin is introduced at level 3, but there's no explanation as to what it means. And in Slingo, you need to match a "pattern" to win a level, which seems to apply in this game as well, but that's not mentioned at all.
Oh, yes. The game wouldn't accept the word Ohio (a USA state) or Roy. So it's possible that proper nouns aren't in the game's dictionary.
Game play is standard matching, but nothing special. By level 8, you are still only seeing one kind of face: a smiley. Lots of fireworks and explosions which slow you down a little bit because they get in the way of making more matches. A playing strategy: if you want to win all 3 gold stars for a level, don't complete the level objectives until all the gold tiles are broken. If you do, you'll lose a star. A mindless game, if that's what you like. Fine for younger kids.
The premise is that you are a celebrity photographer (your second celebrity is Bigfoot), and there are very clever components to make you feel like a real photojournalist. One amusing mini-game has your celebrity pop in and out of a scene, while you try to capture him, her, or it (as in Bigfoot) in a photo, just like a real paparazzi.
But the meat of the game, the HO scenes, are not so good. The objects can be very small, very hidden, and pretty difficult to identify because of the artwork style. This is just very sad, because the rest of the game was a winner...well except for the hints. I needed a lot of them, and they cost you money. And they get more and more expensive, up to $700 for just one hint before I gave up on the game. Designers: this could be redone into a 5-star game.
I am not a time management player, as I find the games too repetitious. This one is too, but I was fascinated by the wizard reading his spell book, the invisible king, the chatty wolf, the friendly witch, and other characters. They speak and are beautifully drawn and animated, although I was so busy creating drinks and pastries, that I didn't get a chance to really pay attention to what they were saying or doing. The baby dragon, while cute, is more of a hindrance than a help, but that's the way of baby animals! Half the time the cherries he threw missed the drinks or pastries. Loved the background and the gorgeous arched windows. I felt like I was part of a Harry Potter movie.
I would recommend starting on the relaxed level, as it's hard to tell why you get a "pass" on some levels or a gold cup on others. The game walks you through which upgrades to buy in which order. I don't know if that is true later in the game. My best advice: as soon as the level starts, get your pastries baking and pour the drinks so you have a small jump on the customers. The pastries burn fast, but you can stockpile 5 on a plate, so it's better to be baking than not, and it doesn't matter if you have extras when the level ends. This is A LOT of clicking. Not great for carpal tunnel or arthritis, but I'm enjoying the fantasy feel enough that this will be my first TM purchase.
Well, that's an exaggeration. But the hidden objects are somewhat blurry and don't always look like they should because of the style of artwork. The couple of scenes I did were just a jumble of junk, little of which had anything to do with the storyline. There are credits instead of hints. The maximum number of credits you can have at any one time is 15, so you might as well use them because each object you find adds another credit. I do think you should be able to stockpile more than 15 credits since one hint can cost as much as 5 credits. There are so many fun and visually appealing HO games available; please don't waste your time or eyesight on this one.
The title of this game is very misleading. You don't build anything. It's mindless matching of the same 5 icons over and over until boredom sets in, or until you reach a preset amount (like 2000 apples). And after all of that work...nothing. You just go to the next level of matching. Rebuilding historical buildings is just implied. Oddly, the background scenes behind the matching boards don't even match the city you're supposedly in. The music was awful with a short repeat. And the translation was a little odd in some areas. I read three times about filling the test tubes, and I'm still not sure about them. Graphics and animations are decent, although when icons are smashing and falling, you aren't able to keep clicking on matches. This quirk can slow you down, which may make a difference as the levels are timed (albeit generously). But frankly, I wouldn't worry as there are far better matching games to play than this one.
I don't recommend this game.
0points
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Magic Tale
Match colored objects and bring treasure chests and golden keys together to unlock cherished fairy tales and fables.
Gorgeous graphics and animations. It's fun to match potion bottles, although some variety in icons would be more interesting. Part of your task is to match in a way that you fit a key into a trunk. This can be challenging, but rotating the board in different directions can help you see matches that weren’t obvious before. Watch the sparkles as you complete each level; something new will be added to the background scene. I didn’t notice at first until the house appeared by magic. If this were regular matching, I’d buy it. But I just don’t care for the key and trunk versions. I like low stress games! BIG PROBLEM is the timer. High stress!
Loved this Halloween matching game, but wish the icons were a tad bigger. The real “treat” was in being able to decorate the outside of a spooky house and the surrounding yard. Music repeated on a very short loop and was annoying; the game designers missed a great opportunity for atmospheric music. There aren't many family-friendly, non-scary games for Halloween, but this one is pure fun, not fright. And I did buy it to enjoy for the month of October.
I recommend this game!
+45points
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Elias the Mighty
Help Elias the Mighty capture a terrible criminal and save his beloved horse in this Arcade-Puzzle game.
This game reminds me of a wooden preschool puzzle, where you fit a shape into its cut-out. The rows scroll left or right as you try to match the pieces to the cut-outs, with bonus points for placing several of the same color next to each other. Seemed simple in the first level. Later, the available pieces to pick up may not match the cut-outs going by, so you waste time waiting, which can cause you to lose the level. Since the levels are timed, it was also annoying to lose seconds when a prize you won swirled onto the playing field so that you couldn't see what you were doing. The levels were extremely repetitious, with non-stop clicking. Very difficult if you have carpal tunnel, hand arthritis, or slower reflexes. I doubt it would be good for young kids since you have to be able to think and react quickly. Surprisingly disappointing from Alawar.
I really wanted to like this game. I like the cartoon graphics, and I thought feeding the animals would add a fun element to a basic matching game. But it's difficult to make matches because the related icons are so widely scattered. Also, there are dog bones and fish treats (for the kitty) that you are to drop off the board as power-ups. But the bones and fish are locked in place so that it's hard to match around them, and it's almost impossible to match the icons under the bones and fish so you can drop them off the board. Also frustrating is that once you win the power-ups, you can't stockpile them, so you have to use them quickly in order to (possibly) get another one. It's a shame to see a promising game hit the farm compost pile.