Favorite Genre(s):Adventure, Large File, Card & Board, Strategy
Current Favorite:
Tradewinds Legends
(8)
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I was amazed at how long this game lasted. It's a rare thing for a BigFish game. Another rare thing was how it kept my very limited concentration. The scenery was pretty, I loved all of the dialog, and the fact that you could do all sorts of things like fishing, hunting, berry picking, and scavenging for treasure.
I did not like, at the very beginning, the limited free will you have. You were lead specifically where to click. This is good for a tutorial, but lasted about five minutes too long. It got dull. The music was nice, but there could have been more variation. The graphics were good, but treasure hunting was next to impossible, as the object searched for were way too small, and blended into the scenery, while the resource spots were brightly highlighted. Resources themselves were scares, and there was too much traveling involved. The further you go, the more you should be able to simply purchase, of what you used to have to search for.
The thing I liked the best, was the thing I liked the least. You could hunt, fish, etc., but once that spot was gathered, it was usually gone for good, eventually making that skill pointless. Recurring resources would have worked better. Also, once you've beaten the game, there is very little pomp and circumstance. I would have liked to continue playing, as it seemed you might be able to in the beginning of the game's dialogs, once you'd beaten the game. It would have been a good casual end game to be a fisherman, or gatherer, just to rank up gold, or buy a house, or something.
All in all, I'd recommend it, and I am looking forward to a sequel. I did enjoy it, very much.
This seems like a cross between Uncharted Waters II for the SNES, and Tradewinds for PC. You get to battle pirates... at Match-3... Ok, that's a bit different, but it's fun. You can quest for glory, buy bigger, more powerful ships, attack other nations, smuggle stuff, or just be a trader.
I do wish there was more to do, and more consequences, however. Also, although there was a story in the beginning, and I'm sure it will end with one, there doesn't seem to be any story progression throughout the game at all. In fact, some details in gameplay are left out. The Victory Flags don't register as Pirate flags, which don't seem to exist, but are needed for a quest, and I don't have a clue what your 'land' is for, nor do I know where to find it, if I did.
I think it's well worth the buy, if you like this sort of game.