ONE OF THE BEST GAMES OF THE YEAR! A GOLDEN 5-STAR PLUS JOURNEY TO THE LAND OF THE VIKINGS
PostedJune 2, 2016
sunnyglow
fromMy Nordic blonde roots are showing in my desire to play this game. I am hoping that “The Tears of Hel” will be located. I would hate to see a hunk like Thor cease to exist!
5 CHAPTERS PLUS A BONUS CHAPTER - REVIEW BASED ON THE DEMO PLUS ONE-HALF OF CHAPTER 3
OVERVIEW: As an agent of H.E.L.P., pack up your snow gear and get ready for an outstanding 5-star gaming expedition to Scandinavia. Let the Northern Lights guide your way as you track down some nefarious evildoers who have stolen a map in order to find an important Norse artifact, “The Tears of Hel.” This artifact contains immense power with the capability to usher in Ragnarök, the destruction of the entire world, including the Nordic gods themselves. This game is EIPIX at their best! I have been waiting patiently for this game since playing the beta version several months ago.
The game script is a well-written and centers on an ancient Scandinavian legend. The pace of the game keeps you engaged and is a suspense filled delight. It also provides some educational information about sites and relics from around the world. The graphics are superb as usual for EIPIX games and beautifully depict Budapest, Copenhagen, and other parts of Scandinavia. The puzzles and HOP scenes are excellent and well-designed. After the demo, I played one HOP scene and two puzzles which I felt were comparable to those of the demo. Since the puzzles are difficult, I was not able to get very far into the game. You collect morphing objects, Thor’s Hammer tokens, and fact cards.
HOP SCENES: So creative and innovative! In the demo there is an equal amount of HOP scenes and mini-games. The HOP scenes are interactive, puzzle-like and varied with some multiple-step ones. One of the scenes in the demo has you searching and interacting with items in a replica of a house. You open doors and windows searching for items and returning them to the scene. The other HOP scenes include sentences, lists of items to locate, matching, silhouette items, and rebus clues.
MINI-GAMES: The best part of the game. The puzzles are varied as well. They include a rope puzzle, a gears puzzle, a maze puzzle, a logic puzzle, and a chess puzzle. I found most of the puzzles in the demo challenging or time consuming and two are what I would consider difficult. EIPIX has provided us with the classic chestnut “N X N Queen’s Mathematical Puzzle” utilizing a chessboard. If you have not played this puzzle before, it can be a little mind boggling. After the demo, I played a lock pick puzzle and a tricky maze puzzle using colored marbles.
NOTE TO DEVELOPER: This is probably one of the best games you have created. Everything in this game is excellent from the graphics, the suspenseful story, the creative HOP scenes and challenging puzzles.
LEVELS: Easy, Medium, Hard, Custom Hints 10 to 120 seconds Skips 10 to 400 seconds
EXTRAS: Map is provided as you play the game 13 Achievements – Some have 3 parts Collect 43 signs – Thor’s Hammer Collect 15 morphing objects Collect 20 H.E.L.P. fact cards Replay 17 puzzles and 15 HOP scenes Souvenir Room, 4 Concept Art, 8 Wallpaper Strategy guide - 43 pages
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES: A. Sentences with items listed in BOLD letters. You must interact with the scene as well to retrieve the items. Items are historical in nature. Learn some historical facts! B. Multiple step. (1) List of items to locate. Very unique. Set within a dollhouse. (2) Silhouette items to locate. C. Matching. Locate Latin words by matching them with those which are highlighted on a scroll. D. Multiple step. (1) List of items to locate uncovering (2) Silhouette items uncovering (3) items to be replaced back into the scene to open a safe with a code E. List of items to locate AFTER THE DEMO: F. Multiple step. (1) Rebus clues. Beautifully illustrated. (2) List of items to locate
PUZZLES: Puzzle Rating: (1) Extremely easy: (2) Easy: (3) A little difficult or time consuming: (4) Moderately difficult: (5) Difficult
A. Rope puzzle. Connect all nodes to lock a gate electronically. You are given a starting and ending position in this puzzle. Rating: 3 B. Gears puzzle. Move boxes into their correct locations according to color. Objects can only go straight and can only be stopped by another box. Gears within the puzzles change the orientation of the boxes. Rating: 5 C. Maze puzzle. Chart a route for your motorcycle to move through the city. Rating: 4 D. Logic puzzle. Place wiring in the correct sequence by following clues to their location. Rating: 4 E. N X N Queen’s mathematical puzzle. This is an old and established puzzle in every puzzle book ever published. Put queens from chess into position so they are neither in the same row or diagonal to each other. Rating: 5 AFTER THE DEMO: F. Lock pick puzzle. Align tumblers to open a lock. Moving one affects the others. Rating: 3 G. Maze puzzle. Move three colored marbles into their proper locations in the maze according to color. Along the way, open gates through which the marbles may move. Rating: 4
TIME TRAVELING: SAVE THE DATE AND ATTEND THE WEDDING OF ELIZABETH AND WILLIAM
PostedMay 26, 2016
sunnyglow
fromIf I were the bandit Storm, I would worry about the Chimera Spell turning Elizabeth Heartfell turning into a “Bridezilla!” I could not imagine greater fury than a bride having to relive all those wedding jitters.
6 CHAPTERS PLUS A BONUS CHAPTER – REVIEW BASED ON THE DEMO PLUS CHAPTER 3
Find yourself on a (Highland) fling in Scotland hoping to learn more about your heritage. Upon arriving, you find yourself propelled back in time to 1751 on the eve of the wedding of Elizabeth Heartfell and William Sutherland. When Elizabeth is kidnapped by a local bandit and put under a Chimera spell, you must help break the spell so the newlyweds can stop reliving the same day and marry in peace. I LOVE this 5-star game set in the beautiful countryside of Scotland.
The story and the game itself is steeped in Scottish tradition. In the background you will hear the sound of bagpipes as you play the game. The graphics also portray the rich Scottish heritage along with a bonnie bride and her handsome groom. The national flower of Scotland, the thistle, is used extensively throughout the game in both the scenery and also as morphing objects in the game. You also collect tarot cards which detail mythical figures from Scottish and Druidic lore.
MINI-GAMES: There are more puzzles than HOP scenes. The puzzles are varied in style and difficulty; however, I found none which were difficult. In the demo they include a switch puzzle to restore a crest, a sequence puzzle, two assembly puzzles, a manual dexterity puzzle in which you must center a bullseye and hit a target, a jigsaw puzzle, a matching puzzle, and a moving tiles puzzle. AFTER THE DEMO: I played three additional puzzles which included a matching puzzle which was a little tricky as the symbols change shape as you touch them. I also played a sequence puzzle (which was easy) and a sliding tiles puzzle. The sliding tiles puzzle has three steps which increase in difficulty.
HOP SCENES: In the demo there are only four HOP scenes, three which are lists of items to locate, and the other a scene in which you must match up like items. In one of the scenes with lists of items, you must interact with the scene by opening and closing drawers of a chest to locate the items. Quite ingenious! AFTER THE DEMO: I played only one HOP scene which was a multiple-step one with a number of one item to locate followed by a list of items to locate.
LEVELS: Casual, Detective, Super, Custom Hints and Skips – 15 to 90 seconds
EXTRAS:
Map is given to you at the start of the game 18 Achievements from what I could count Collect 36 puzzle pieces to create a jigsaw puzzle Collect 16 tarot cards which detail mythical figures from Scottish and Druidic lore. 32 Morphing objects: All thistles Strategy guide - 54 pages Music, 16 Wallpaper, 12 Screensavers, 12 Concept Art, and a Secret Room
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES: A. List of items to locate. B. Mini-HOP scenes List of items to locate. in a box. C. List of items to locate which include some drawers you must open Very ingenious D. Matching pairs. 6 in which you must uncover the items before removing them. AFTER THE DEMO: E. Multiple step. (1) Locate four of the same item followed by (2) list of items to locate
MINI-GAMES: Puzzle Rating: (1) Extremely easy: (2) Easy: (3) A little difficult or time consuming: (4) Moderately difficult: (5) Difficult
A. Switch puzzle. Switch and rotate pieces of a family crest until the image is restored. The piece will turn green when it is properly located. Rating: 3 B. Sequence puzzle. Play a bagpipe to scare some blasted rats away. The sequence is given to you numerically. 3 X. Supposedly increasing in difficulty. – All 3 are extremely easy! Rating: 1 C. Assembly puzzle. Place planks into the correct position to create a bridge. Planks turn green when placed correctly. Rating: 1 D. Manual dexterity puzzle. Attach a rope to a cliff by hitting the target. Hit a target using a slider on a bar. 3X It is supposed to become more difficult with each try, but they are all easy. Rating: 1 E. Jigsaw puzzle. Restore a stained glass window by placing pieces into the correct location. 3X Rating: 1 F. Matching puzzle. Match body positions of a knight with those given to you in a diagram. Rating: 1 G. Assembly puzzle. Create symbols in a center line of a book by matching up pieces from the top and bottom lines of the book. The symbol will turn green if the top and bottom pieces match up to the symbol. Rating: 1 H. Moving tiles puzzle. On a door lock with 3 columns move tokens from the left to the right column in the correct sequence using the middle column (and the others are well) to “hold” the tokens until they can be moved. You are not able to “jump” over other tokens to get them to their proper location. Rating: 3 AFTER THE DEMO: I. Matching puzzle. Match up symbols on rocks. When you touch them, the symbols change shape. Rating: 1 J. Sequence puzzle. Repeat a pattern using five leaves. Rating: 1 K. Sliding tiles puzzle. Create a path for an ornamental tile to move from one end to another by moving the other tiles out of the way. 3X Increases in difficulty Rating: 1 to 3
7 CHAPTERS PLUS A BONUS CHAPTER – BASED ON THE DEMO
OVERVIEW: As Sarah Pennington, investigator of the Griffin society, travel to a forgotten kingdom of dragons buried under the sea. When your friend, who has been researching this lost civilization, is kidnapped, you find yourself in a battle to save her and yourself as well from an ancient nemesis. I rate this a decent 4-star game which will appeal to those who like fantasy games. Although this game has many activities, collectibles, and gimmicks such as the helper little dragon, I find the pace somewhat slow, or a little “draggin.”
There are more puzzles than HOP scenes in the DEMO, and all the puzzles are easy. I feel the numerous gimmicks and collectibles are overkill. That factor combined with noncreative puzzles and HOP scenes, plus blurry graphics make this a game which I will leave buried under the sea. In addition, I do not care for the storyline; however, I am not a fan of this genre of HOP game. At least the demo I played is better than the beta version of this game. There were technical errors in the beta which have been corrected. I also think that the soundtrack is very well-done.
I would recommend this as a game for children if it were not for the scene with the drunken boat master with a whiskey bottle in his hand staggering out of the harbor office. Slurring his words and obviously drunk, I hardly consider this game proper for young children. However, you would need to make that call yourself.
HOP SCENES: There were only four in the DEMO. They include a storybook sequence telling the story of the sunken dragon kingdom with items listed in BOLD letters. There is also a scene with lists of items to locate, a FROG scenes and a silhouette scene in which you locate and then replace the items back into the correct locations. I felt the HOP scenes were not very creative and could stand a little more variety and creativity.
PUZZLES: There are more puzzles than HOP scenes in the DEMO. The puzzles are all easy with the exception of one mathematical puzzle. I feel that is a decent puzzle in which you must rotate four rings moving either two or three spaces (clockwise or counterclockwise) until all lights are lit on the circular object. The others include a pipe puzzle, a maze puzzle, a couple of matching puzzles, and an assembly puzzle.
LEVELS: Casual, Advanced, Expert, Custom Hints: 5 to 90 seconds HOP Hints: 5 to 60 seconds Skips: 5 to 120 seconds You are also penalized for clicking errors in the HOP scenes (whether you like it or not) – 3 levels Casual, Advanced, and Expert
EXTRAS:
Map is given to you at the start of the game 24 Achievements A “cutesy” helper purple dragon, Droi, to fetch items and light fires Collect MANY, MANY EGGS! 7 purple dragon eggs, 7 blue dragon eggs, 7 green dragon eggs plus an unknown collectible 20 Morphing objects: Replay of HOP scenes and mini-games Magical Dragon eye to use to see events of the past. You will solve puzzles to charge the eye when needed Strategy guide - 50 pages 18 wallpapers, 14 concept art, soundtracks
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES:
A. Storybook sequence telling the story of the Buried Kingdom. Items listed in BOLD letters. B. List of items to locate. C. FROG D. Silhouette and replacement. Locate items and replace them back into the correct locations.
PUZZLES: Puzzle Rating: (1) Extremely easy: (2) Easy: (3) A little difficult or time consuming: (4) Moderately difficult: (5) Difficult
A. Pipe puzzle. Connect pipe pieces to create a flow of water. Rating: 2 B. Interaction puzzle. Not listed as a puzzle; however, you must interact with a scene, locating items, using them or replacing them within the proper spot. Rating: 1 C. Maze puzzle. Conduct a ship through a maze with specific points you must pass through without visiting any point more than once. Rating: 2 D. Maze puzzle. Using a magnet, remove a key through a maze created by a sewer grate. Rating: 2 E. Matching puzzle. Place diving equipment back into the proper locations. More of a HOP scene than a puzzle and BORING. Rating 1 F. Pipe puzzle. Connect pipes to connect a dragon’s head to his tail to charge the dragon eye amulet. Rating: 2 G. Matching puzzle. Replace symbols into their correct slots in order to open a lock. Rating: 1 H. Mathematical puzzle. Rotate four rings which moves you two or three spaces (clockwise or counter clockwise) to light up all lights on a circular object. Rating: 3 I. Assembly puzzle. Place boards in the proper position jigsaw style to create a bridge to reach a prison cell. Rating: 2
OVERVIEW: Is Bloody Stanley, a serial killer, still on the loose? Supposedly he has been captured; however, could the wrong man be sitting in prison awaiting execution? Play a detective called in to investigate the savage murders in this blood drenched superb 5-star game. I LOVE this game! The story is compelling. The graphics are beautiful and gruesome at the same time. The demo is very short; however, it whet my appetite to purchase this game immediately. As is common for this developer’s games, you collect coins to purchase inventory items and pay the carriage driver to drive you to different parts of the city. You also collect another set of coins to purchase skulls and swords which are in a trophy room. This game is classic ERS, crafting a wonderful, magical game! And, of course, Death, the scrappy cat, returns to make his presence known as well.
HOP SCENES: There are only three in the demo. One of the scenes is a list of items. The other HOP scenes are multiple-step ones which have silhouette items followed by another list of items to locate. They are few but very well-done.
MINI-GAMES: There are four puzzles in the demo. One is consistent throughout the game in which you collect memories with a gizmo called a “memory collector.” The other three include an assembly puzzle which gives you the ability to choose between Casual and Hard settings. As I have stated many times, I wish more developers gave us this option. The other two puzzles are maze puzzles.
AFTER THE DEMO: AN EXCITING NEW PUZZLE! There is an exciting new variation of a maze puzzle! I have not seen this puzzle before in a HOP game and it is unique and well-done. This maze puzzle is time consuming but enjoyable and requires a little strategy! I thought the HOP scenes I played after the demo are well crafted as well.
LEVELS: Casual, Advanced, Hard, Custom Hints and Skips – 5 to 200 seconds
EXTRAS: Map is given to you at the start of the game 17 Achievements from what I could count Collect coins to purchase inventory items and carriage rides Collect coins to purchase 6 skulls, 15 swords and daggers and get historical information about them Replay 9 mini-games and 18 HOP scenes Strategy guide - 49 pages Movies, Music, 5 Screensavers, 7 Wallpapers, 11 Concept art
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES: A. List of items to locate. B. Multiple Step. (1) Silhouette items (2) List of items to locate C. Multiple Step. (1) Silhouette items (2) List of items to locate AFTER THE DEMO: D. Multiple step. (1) List of a number of items to locate (2) Silhouette
PUZZLES: Puzzle Rating: (1) Extremely easy: (2) Easy: (3) A little difficult or time consuming: (4) Moderately difficult: (5) Difficult
A. MEMORY COLLECTOR. Use a memory collector throughout the game in various scenes. The collector will light up when it needs to be used within a scene. Collect 5 orbs (memories). When completed, a ghost will appear to give you some information to further the game. Rating: 2 B. Assembly puzzle. Choice between Casual and Hard. Place tokens onto a board so that they interconnect. VARY IN DIFFICULTY Rating: 1 to 2 C. Maze puzzle. Move a token to a designated blank by removing obstacles in its way. Rating: 2 D. Maze puzzle. Move a token to a designated blank by creating paths using a circular disk. Rating: 3 AFTER THE DEMO: E. Manual dexterity puzzle. Center two bars to pull up a bucket from a well. Rating: 1 F. Maze puzzle. Brand new and awesome. Travel through a maze while locating and using items to get rid of obstacles in your path. Rating: 3 to 4
fromParaphrasing John Lennon: “Imagine a world without emotions – I wonder if you can?” No radio, no theaters, no books, no photos, no art, and even worse – no HOP games! It makes me want to cry – or will I be able to cry? Will I even care?
OVERVIEW: Prepare for the advent of a new world order – one in which society is perfectly controlled and devoid of human emotions. This “utopian” society is being formulated by a madman, Frederick. Can you stop Frederick before he turns the entire world into one “zombie nation?” I rate this a low 5-star game. I LOVE the story, the graphics, the HOP scenes, but am disappointed in the puzzles. The graphics are cartoon-like and beautifully illustrated as in past games. I feel that the story script behind this game is better than the previous games and does have some social relevance. In the game there are 20 HOP scenes and 23 mini-games. All the puzzles I played are easy and I thought the HOP scenes were better constructed than the puzzles. There are two collectibles, Rorschach tests and medical cards. You search for morphing objects as well. I will purchase this game; however, it will be as an SE instead of a CE.
HOP SCENES: The HOP scenes are very creative. In the demo there are two multiple-step ones. In one of the scenes you must locate items by their silhouette and use them to interact with the scene. In the other scene you search for morphing objects followed by a silhouette sequence in which you must locate several of the same item in order to remove the silhouette. The other HOP scenes include a storybook sequence with items listed in colored letters, and a couple of lists of items to locate. You also have the option to play a thematic Match-3 game instead.
MINI-GAMES: I was disappointed with the mini-games and I feel they are the weakest part of the game. To me, they do not reflect the theme of the game, and it seems they were just “thrown” into the game without any consideration how they fit the theme of this game. As stated previously, all of those in the demo are easy with little or no challenge. Many of the puzzles in the demo involve some type of action to restore pictures or images. They include a few sequence puzzles, switch puzzles, assembly puzzles, a maze puzzle, a storybook sequence, and a slider puzzle to create a picture. There is one multiple-step puzzle which includes a matching puzzle and a sequence puzzle.
LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips: 15 to 90 seconds
EXTRAS:
Map is given to you at the start of the game 32 Achievements Collect 10 Rorschach tests Collect medical files 15 Morphing objects: A personality quiz to play after the demo Strategy guide 12 wallpapers, 10 concept art, music
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES: You have the option to play a thematic Match-3 game instead
A. Multiple step. (1) Silhouette items (2) Replacement of those items within the scene. Excellent scene in which the items are located and then interact with the scene to proceed. B. Multiple step. (1) Morphing objects. (2) Silhouette items (You must locate several items for each silhouette to fill in and eliminate it from the screen) C. Storybook sequence. Sentences with items to be removed listed in colored letters. Quite creative. Items are on a bulletin board. D. List of items to locate. Very creative. Using a light switch, switch from one scene to another. E. List of items to locate. Somewhat interactive.
PUZZLES: Puzzle Rating: (1) Extremely easy: (2) Easy: (3) A little difficult or time consuming: (4) Moderately difficult: (5) Difficult
A. Assembly puzzle. Reassemble four images by switching tiles. Once the images have been created, place them into a grid to create a crossbow. Moving tiles in one image can affect those in other images. Rating: 2 B. Switch puzzle. Switch triangles to recreate a picture. Rating: 2 C. Multiple step. (1) Matching puzzle. Match up tokens which can only been seen when you press a button for each one. Incorrect matches result in the items being moved. (2) Sequence puzzle. Flip levers in sequence to open a portal Rating: 2 for both puzzles D. Sequence puzzle. Press typewriter keys in correct order according to finger print patterns. Rating: 2 E. Switch puzzle. Rotate test tubes in 3 rows by color so that the center 3 tubes follow the color scheme of that given on the tube at the bottom of the scene. Rotating one row may affect the other rows. Rating: 2 F. Assembly puzzle. Create an antidote by adding ingredients in the proper sequence. If you make a mistake, you must start over. Rating: 2 G. Slider puzzle. Using arrows move 5 slats sideways to create a picture. Rating: 2 H. Sequence puzzle. Press switches in proper sequence to open a secret compartment. Switching one affects the others. Rating: 2 I. Storybook sequence. Press items within scenes to change them to fit the scene. Rating: 2 J. Maze puzzle. Using X-ray glasses, move a slider through all gears only once to open a safe. Rating: 2
Favorite Genre(s):Hidden Object, Adventure, Large File, Word, Brain Teaser
Fun Factor
3/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
3/ 5
Storyline
4/ 5
OVERVIEW: Ahoy, mateys! Return again to the West Indies on the final farewell voyage of this series! Get ready for another pirate adventure! This is a fairly well-done 4-star game and the final game in this series. The graphics are phenomenal and beautifully illustrated, especially in the latter scenes of the demo. There are more puzzles than HOP scenes. Most are similar to those we have seen before in this developer’s games. The extras include the usual morphing objects in the HOP scenes and collectibles which are messages in a bottle and treasure chests. You also have the opportunity to replay HOP scenes and puzzles.
The reason I gave it 4 stars is due to the game’s slow pace. This series has run out of ideas for a storyline (basically a rehash of the previous seafaring tales). How many Caribbean "cruises" can one take before running out of islands and stories? I believe this may be the reason this developer has ended this series. I also found this game a tad boring due to the easy puzzles and nondescript HOP scenes, all having been seen in previous games.
HOP SCENES: The HOP scenes are multiple step consisting of two different types of activities per scene. They include lists of items to locate and silhouette items. They are interactive. Returning again, is the legendary EIPIX HOP scene in which you locate five of each of two items, and then, with some razzle-dazzle interaction within the scene, you open up two lists of items to locate. You do have the standard EIPIX Match-3 game to play in lieu of the HOP scene.
MINI-GAMES: The puzzles are varied in format and difficulty. I only found one puzzle which is a little challenging; the rest are easy. The puzzles in the demo include a moving tiles puzzles, sequence puzzles, matching puzzles, and an assembly puzzle. Also there is a question and answer puzzle in which you need to pay attention in the game in order to answer the questions correctly or you will be in trouble (not really, you do get a second or even a third chance).
STORY: You are the governor’s daughter and have been kidnapped by pirates. However, these pirates are actually “the good guys,” trying to defeat the true villain, the Pirate King, a former Captain Barlolomew. You are thrown overboard to reach an island to get help to defeat the Pirate King. Under a disguise, come into contact with colorful characters such as Lars “Dead Eye” Skyte, “La Tormenta” the weapon master, “Gold Teeth,” the ship’s treasurer, and “No Fingers,” the Pirate King’s scientist. Be careful, however! You may caught up in the Pirate King’s quest for immortality.
LEVELS: Easy, Medium, Hard, Custom Hints 10 to 120 seconds Skips 10 to 400 seconds
EXTRAS:
Map is provided as you play the game 17 Achievements – some of which are 3 part Collect 41 Messages in a bottle Collect chests (Maya and Aztec) 18 Morphing objects Strategy guide Replay 18 HOP scenes and 25 puzzles 4 Concept art, 14 Wallpapers, Video, and a special Tribute Video
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES:
HOP SCENES: You have the option to play a thematic Match-3 game instead
A. (1) List of items to locate (2) Silhouette items B. (1) List of items to locate (2) Silhouette items C. (1) Silhouette items. Locate items to wear as a disguise (2) Replace these items back into the scene according to a diagram. D. The standard EIPIX legendary HOP scene (1) Locate 5 each of 2 items, then with some interaction within the scene open up a (2) List of items to locate
PUZZLES: Puzzle Rating: 1 - Extremely easy: 2 -Easy: 3 – A little difficult or time consuming: 4 - Moderately difficult: 5 - Difficult
A. Moving tiles puzzle. Rotate cogs containing pictures into the location which best represents their element of sea, sand, jungle, or sky. Rating: 3 B. Sequence puzzle. In proper sequence, select the correct symbols surrounding a book in order to open the book (an inventory puzzle) Rating: 2 C. Switch puzzle. Switch tiles to complete a picture of a map. Rating: 3 D. Multiple step. (1) Maze puzzle. Taking the map created by the previous puzzle, find your way through a jungle. Interact with the environment to create useful items to get through. Rating: 3 (2) Assembly puzzle. Search for symbols within a scene which are then placed in order upon a rock Rating: 2 E. Question and Answer. Answer correctly or you are toast! Answer 3 questions given to you by the Pirate King Rating: 3 F. Matching puzzle. Move and rotate skeletal hands to match the handprints on four bolts Rating: 4 G. Matching puzzle. Place weights on a rope according to their shadows in the background. Rating: 1 H. Sequence puzzle. Choose cogs in the proper order to release iron bars. If you choose incorrectly, you must start from the beginning. Rating: 2
6 CHAPTERS, A BONUS CHAPTER, AND ONE CHAPTER DEDICATED TO COLLECTIBLES
OVERVIEW: Can you escape a cemetery which has you trapped behind its gates? Facing the “grave” circumstances for some “inhabitants,” rectify their pasts so you may locate the portal to exit this place. To me, this is a gorgeous 5-star game. Some of the scenes are breathtaking (especially after the demo) with beautifully illustrated characters. The game is puzzle intense and HOP light (there are only three HOP scenes in the demo). The puzzles vary in difficulty and most of the puzzles are creatively designed. The only collectibles are clocks.
STORY: After an accident in a taxi, you find yourself trapped within the walls of the cemetery. You are the “chosen one” to bring balance back to the world. Your only salvation is to help three troubled spirits by rectifying their pasts allowing you to leave the cemetery through a portal. Along the way, meet Seera, the keeper of the cemetery, a robed figure with a grotesque face, a wizard called “the hermit,” and a cast of other characters encountered from playing the game. The demo concentrates on the first story in which you encounter Elisa, who is haunted because she feels her fear allowed her brother Archie to die. Go back to the past and rectify this situation and save their sick mother so these poor spirits can rest in peace.
HOP SCENES: The HOP scenes vary in the game. In the demo there are three. One is a storybook scene to provide information on the story, another is the search for a certain number of one item, and the last is a silhouette sequence and replay of the previous scene. After the demo I played a HOP scene which is a matching sequence which was very creatively designed.
MINI-GAMES: The puzzles vary in difficulty and are creative. In the demo they include a sequence puzzle, a switch puzzle, a jigsaw puzzle (which uses slats to recreate a picture), a matching puzzle, a balance puzzle and a maze puzzle. After the demo, I played one manual dexterity puzzle which was rather creative in design.
FAVORITE PUZZLE: My favorite puzzle is a variation of a jigsaw puzzle in which you use slats instead of puzzle pieces to create the picture. Move slats sideways and up-and-down to restore the picture. This is a relatively new puzzle concept being used in recent games and it is a refreshing change-of-pace.
LEVELS: Casual, Advanced, Hard, Custom Hints and Skip: 10 to 50 seconds. (There is only bar in which you must allocate times between both the hints and the skips).
EXTRAS:
Map is given to you at the start of the game 16 Achievements with some containing 3 parts Collect 14 clocks Replay 18 mini-games Replay 20 HOP scenes Strategy guide – 53 pages Music, Movies, 15 Concept Art, 10 Wallpapers, 9 Screensavers
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES:
A. Storybook scenes. Items are listed in BOLD letter. B. Search for a number of a certain item 12 clippers C. Silhouette items – replay of same scene from B AFTER THE DEMO: D. Matching sequence.
PUZZLES: Puzzle Rating: 1 - Extremely easy: 2 -Easy: 3 – A little difficult or time consuming: 4 - Moderately difficult: 5 - Difficult
A. Sequence puzzle. Move arms in correct sequence to open a door. Moving one affects the others. Rating: 2 B. Switch puzzle. Restore four rings by switching colored pieces so that each piece is connected to the right color and position Rating: 3 C. Jigsaw/Slats puzzle. Move slats into correct position to recreate a picture. Rating: 3 D. Matching puzzle. Match up molds for removal in the scene. Items must be removed in sequential order so that each mold removed has nothing on to top of it. Rating: 2 E. Multiple step escape puzzle. (1) Sequence puzzle. Choose the correct branches to scale up a cliff (2) Manual dexterity puzzle. Escape falling rocks (3) Sequence puzzle. Choose correct branches to further climb up a cliff. Rating: 2 F. Balance puzzle. Align three bags so they are all aligned properly. Pulling on one affects the others. Rating: 2 G. Maze puzzle. Move a shield from one end to the other creating a path has you go. Move obstacles out of its path to move it. 2 X Rating: 3 AFTER THE DEMO: H. Manual Dexterity puzzle. Trace symbols to defeat evil magic. Rating: 1
OVERVIEW: The Haunted Hotel series has engaged in some redecorating. Going for a “realistic” look to their hotel, they have “painted” their walls blood red and added some blood splattered scenes as well. I LOVE this 5 star plus game! Get ready for a chilling tale with realistically portrayed crime scenes. You are off as an investigative reporter to check into the Axiom Hotel to search for clues about the serial killer, the Axiom Butcher. Has the ghost of the serial killer returned to continue his reign of madness? Or, perhaps, is there a copycat killer behind all the sudden outbreak of murder?
The game script is very well written. The pace is excellent and keeps you in constant suspense. The graphics are realistic providing a blood dripping eerie chill throughout this game. There are more mini-games than HOP scenes; however both are thematic and well-done. The extras include three collectibles which include crystal balls, tarot cards and morphing objects. The crystal balls are huge and very easy to locate. The morphing objects and tarot cards are a little more difficult to find. You also have the ability to replay the HOP scenes and puzzles.
STORY: A ritualistic killer is loose within the hotel. Could it be a copycat killer or the ghost of a serial killer? Working with an undercover detective, James, meet an assortment of potential victims or suspects including Madam Cassandra Creighton, a seer who has the ability to see the future. Is she contacting with the spirit of the mass murderer in more ways than one? Meet Maid Molly, a college student working her way through school who may wish she had gotten a “full ride” out of this hotel. Meet Ben, the owner of the hotel, whose wife May, is the first victim. What secrets could he be hiding behind those wandering eyes? And why does Christian Donovan, a pianist, keep playing the same song “Darling Clementine” throughout the game? Ray Turner is the local officer assigned to this case; however, can he be trusted? An ancient evil has been awakened. As corpses pile up, learn more about the history of the residents of the hotel.
MINI-GAMES: There are more puzzles than HOP scenes. The puzzles range in difficulty from easy to moderately difficult. I did not find any which were brain crushing and most of the puzzles are easy. In the demo, they are principally matching puzzles along with a switch puzzle, a moving tiles puzzle, and a sequence puzzle. After the demo, in the next chapter there is an assembly puzzle, a sequence puzzle and another matching puzzle.
FAVORITE PUZZLE: My favorite puzzle is from the demo and is a variation of a domino puzzle in which each end contains symbols which must match up. It is not a terribly difficult puzzle; however, it does require some time and strategy to get the correct sequence for the dominos.
HOP SCENES: Although they are few, they are fairly well-created. They include items to locate, sentences detailing the murder scenes in which items to be located are listed in BOLD letter, and a matching scene. After the demo, in the next chapter, there is a silhouette scene and another list of items to locate
LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips – 15 to 90 seconds
EXTRAS:
Map is given to you at the start of the game 18 Achievements Collect 20 crystal balls with sayings attached. Collect 10 Tarot cards 25 Morphing objects: Replay 15 HOP scenes and 13 mini-games Strategy guide - 65 pages Uncover a secret room at the end of the game Usual wallpaper, artwork, music
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES
HOP SCENES: A. List of items to locate. Somewhat interactive B. Sentences giving a description of a murder scene with items listed in BOLD letters. C. List of items to locate. As you uncover items, you receive pieces of a picture on a book D. Match up pairs of items AFTER THE DEMO: E. Silhouette items F. List of items
PUZZLES: A. Domino puzzle. As in the game of dominoes, connect dominoes so that the symbols on each end match up. MODERATELY DIFFICULT B. Matching puzzle. Move knobs on an oven to match those on a diagram. Moving one affects the others. EASY C. Sequence puzzle. Brew tea following directions in sequence. EASY D. Moving tiles puzzle. Rotate rings to create a picture to open a lock on a bag. EASY E. Matching puzzle. Match up tarot cards laid face down with those which are face up according to given clues. EASY F. Matching puzzle. Rotate three knobs until they match the pictures given on a given code EASY G. Jigsaw puzzle. Match up pieces to create a picture and hear the story of the hotel. 5X EASY H. Moving tiles puzzle. Rotate rings to recreate a picture. EASY I. Matching puzzle. Match up two pieces to create 3 flowers on a pin. EASY J. Matching puzzle. Using a numbered and color code play a piano with colored keys EASY K. Switch puzzle. Rotate fan blades to create a picture. Rotating one affects the others. MODERATELY DIFFICULT AFTER THE DEMO: L. Assembly puzzle. Create an anti-rust solution following a formula. EASY M. Sequence puzzle. Press colored buttons in sequence according to a code to open a door. EASY N. Matching puzzle: Match up pairs of items. EASY
A GAME WHICH HAS THE “WOW” FACTOR – (BOW-WOW THAT IS)
PostedApril 28, 2016
sunnyglow
fromMy "grumpy cat " is glaring at me and feels threatened! He fears being replaced when I play games featuring good looking blonds (Golden Labrador Retrievers that is).
OVERVIEW: In this whimsical, magical game you have been chosen as the “human” worthy of wearing the Ring of Destiny to help a troubled kingdom in this low 4-star game. This game is a dog lover’s delight. Although there is no “wow” factor in this game, it does have the “bow-wow” factor of a helper dog. It is a delightful family game which should appeal to children and adults alike. Although not the typical “helper” we see in casual games, (he is not sitting in your inventory nor at the side of the inventory bar), a Golden Labrador Retriever accompanies you throughout the game and helps you in your battle against the evil shadows.
Being a “cat person,” this game does not appeal to me. The constant barking of the dog throughout the demo got on my nerves. I also am not impressed with the game script which, I feel, is somewhat confusing. The graphics are decent (although somewhat blurry) in portraying the fairy tale kingdom and its denizens. There is a mishmash of several magical creatures from many sources including the Tin Man (Wizard of Oz), leprechauns, dragons, wizards, angels all living together in this “diverse” kingdom. Even with all the numerous activities in this game, I found the pace very slow.
STORY: Entering an animal shelter, you have been found and “adopted” by Ice, a Golden Labrador Retriever. As the “chosen one,” you receive an artifact, a ring, from this dog. The ring has been bequeathed to you to help the kingdom of Agora against the Shadows of the Labyrinth ruled by its evil queen, Glivera. You will be transported to a kingdom full of magical creatures and artifacts. Learn all the powers of the ring to stop the shadows from invading a kingdom. With your dog Ice at your side, you both will battle to restore the kingdom of Agora.
MINI-PUZZLES: There are more puzzles than HOP scenes; although some of the puzzles could be considered a variation of a HOP scene. All are relatively easy. Even those which “increase in difficulty” are still within the realm of the “50 shades of easy.” As you continue in the game you will play a variety of puzzles to enable you to use the ring's various powers. In the demo, you play a variation of a Match 3 game whenever you need to inject magic energy into an object. You also play a mathematical puzzle to give you wings. There are two multiple-step puzzles in the demo. There is an excellent variety of puzzles, including jigsaw puzzles, maze puzzles, assembly puzzles, sequence puzzles, tracing puzzles, matching puzzles, and a mathematical puzzle.
HOP SCENES: Actually, for this type of game, I am surprised there are not more HOP scenes. In the demo they include a FROG scene, lists of items, matching, and sentences with items listed in BOLD letters.
LEVELS: Casual, Advanced, Expert, Custom Hints 10 to 180 seconds Skips 10 to 320 seconds
EXTRAS: A Map is given to you at the beginning of the game 15 Achievements with 3 sections for each achievement totaling 45 A ring which has 5 abilities which will be used in the game Collect 46 dragons Strategy Guide Replay Mini-games and HOP scenes Wallpaper, Music, Screensavers, Artwork, Movies
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES IN THE DEMO
HOP SCENES: A. FROG to create an inventory item B. List of items to locate C. Matching. Talk to a dragon by locating symbols in the scene to translate his speech. D. Multiple step. (1) Locate parts of a recipe to create a potion. (2) Locate items listed in BOLD letters.
PUZZLES: The following puzzles are connected to the ring’s magic:
A. Match-3 game. One of the games you play to use the ring’s magic. This one is used to infuse magic into objects. Connect 3 or more items next to each other either in a straight line or diagonally. Remove all the elements to charge the ring. INCREASES IN DIFFICULTY but all the games from the demo are well within the easy range. B. Mathematical puzzle. The second of five puzzles you play to use the ring’s magic. Create a path between numbers in numerical order. EASY
The following are other puzzles within the game in sequence:
C. Maze puzzle. Lead Ice the Dog to safety by landing on the correct numbered squares, avoiding the number one. EASY D. Assembly puzzle. Recreate a picture by moving slats on a tube. EASY E. Sequence puzzle. Using a code, press symbols in correct order on a medallion. EASY F. Tracing puzzle. Trace a symbol to defeat a shadow. 3X EASY AND BORING G. Matching. Match up animal paw prints to get out of a forest. 3 X EASY Supposedly the scenes increase in difficulty; however, I found all of the levels easy. . H. Storybook multiple-step puzzle. (1) Jigsaw puzzle. Restore a page in a book. (2) Matching. Match up pictures. (3) Locate items and replace them into the correct location ALL ARE EASY I. Variation of a Chess puzzle. Battle shadows with wizard fire. Eliminate shadows by landing on a token which takes out all shadows which are connected with it. EASY J. Multiple step. (1) Jigsaw puzzle. Recreate a stained glass window. (2) Sequence puzzle. Choose symbols in correct order. BOTH ARE EASY K. Manual dexterity puzzle. Move a glove through a maze without touching the sides to get a magical egg. EASY L. Assembly. After receiving an image of an artifact, create the image by combining several segments together. EASY M. Matching puzzle. Match up symbols as given to you in a code EASY N. Sequence puzzle. Move rings in proper sequence to remove bars. EASY .
OVERVIEW: Can the Pylon be appeased? Play Eve Glover, a CCPP investigator, and travel to a new world, Corra, in this 4-star sci-fi themed game. The game script is excellent, relating the story of another world whose survival depends upon one energy source for heat and agriculture – the Pylon. Unfortunately, the Pylon needs to be appeased annually, which occurs at the “Unthawing Ceremony.” A group of people, “the Chosen Ones,” are collected by the “harvesters,” (a group selected by the ruling body, the Senate), to be part of this ceremony. However, once collected, they are never seen again! Investigate this world of cold and ice, discover the power behind the Pylon, and find out what happens to the “Chosen Ones.” There is much to learn about this world including an underground kingdom of the “burrowers,” who come up from below for the heat from the Pylon.
WHY I DID NOT BUY: This game will be a pass for me. To me this is a decent game and I am certain many will love it. However, this game does not excite me and is an assembly-line game which follows the same carbon copy pattern of previous games from this developer. Although the mini-games are much improved, I feel the pace is slow. Returning are the same collectibles (signs) and achievements which appear in every game. The timing of the game is also a factor. Spring has arrived and the last things I want to see are ice, snow and cold. Perhaps it may be that we are oversaturated with games from this developer.
HOP SCENES: You are able to play a bubble-shooter game in lieu of the HOP scenes. The sci-fi theme is integrated into the HOP scenes. Again returning for its encore appearance in EIPIX games is the standard HOP scene in which you locate 5 each of two items, then, after some razzle-dazzle magical interaction with these items upon the scene; Presto! Up pops two lists of items to locate. How could I EVER forget this scene – it is used in ALL their games. At one time it was a clever and creative idea which has lost its appeal. Also included in the scenes are silhouette scenes, some of which require some interaction within the scene, and morphing objects.
MINI-GAMES: There are more puzzles than HOP scenes and for once, this developer has included some challenging puzzles. Two of the puzzles are somewhat difficult. The sci-fi theme is incorporated into the puzzles as well. They include maze puzzles, a story sequence with a jigsaw puzzle, a strategy puzzle which is a variation of a chess puzzle using tokens to play against the computer, and a few matching puzzles. I would have LOVED the strategy puzzle if I had not played the same puzzle the other day in another game, using marbles instead of tokens.
LEVELS: Casual, Challenging, Insane, Custom Hints 10 to 120 seconds Skips 10 to 400 seconds
EXTRAS: Map is provided as you play the game 16 Achievements with some containing 3 parts Collect 42 signs 12 Morphing objects: Strategy guide Replay 23 puzzles and 16 HOP scenes Play a HOP scene and puzzle from other games 8 pictures from concept art and 8 wallpapers Video sequences Souvenir room
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES IN THE DEMO:
HOP SCENES: You may play a bubble-shooter game in lieu of the HOP scene A. Silhouette. Locate silhouette objects within a scene. Some must be used within the scene to proceed in the game. B. Locate 5 each of two items opening up a list of items to locate. (Getting a little old EIPIX?) C. Locate morphing objects within a HOP scene.
PUZZLES: A. Maze puzzle. Connect light beams of the same color using mirrors to change the light path. MODERATELY DIFFICULT B. Manual dexterity puzzle. Ready, aim, shoot. Shoot an arrow using a circle and bar graph to center it. EASY C. Story sequence. Jigsaw puzzle. Replace pieces back into the scene to tell a story. SO EASY IT IS RIDICULOUS D. Manual Dexterity puzzle. Using arrows, guide a snowmobile. EASY E. Strategy puzzle. Play a game with the computer. Play against the computer to get more gold than blue tokens. Moving a token changes the color of the tokens surrounding it. MODERATELY DIFFICULT F. Matching puzzle. Move a dial around a large eye so that the parts of two symbols match up to create the symbols on the side of the eye. EASY G. Matching puzzle. Match up symbols on a globe. Locate 3 symbols which, when combined, match the one in the middle of the globe. EASY H. Moving tiles puzzle. Rotate rings so that the symbols on the rings match those on the outside panel holding the rings. MODERATELY DIFFICULT