A WONDERFUL HALLOWEEN SPOOKY SPOOF AND ONE OF THE BEST SEASONAL GAMES FROM ELEPHANT!
PostedOctober 11, 2017
sunnyglow
fromThank you BFG for the “invitation” to a wonderful Halloween party. What would Halloween be without battling some “old bats,” cleaning up the cobwebs in my mind with great puzzles, searching for Halloween goodies and socking it to a demon doll?
REVIEW BASED ON THE ENTIRE GAME - Time: 3 Hours 3 Chapters Plus a Bonus Chapter – Strategy Guide: 37 Pages
OVERVIEW: No boos here! Elephant ushers in the ghostly season with another of their fantastic seasonal games! What a wonderful treat for the Halloween season! Play Jane Stone, who, along with boyfriend Joe, attend a Halloween party at a creepy spook-infested mansion hosted by some out-of-this world guests! What a perfect place for a party! Unbeknownst to orphan Jane, she is the descendant from the Seers, a group which has prevented a group of evildoers, the Beyonders, from entering the real world. A crazed woman, Mrs. Blackwood, who has an ill four-year old daughter, has made a devil’s deal with the Beyonders to save her daughter. This woman “tricked” Jane in to attending this party as prey for the Beyonders. Instead of bobbing for apples at the fest, you will be bobbing back-and-forth hiding from these beings. Jane may have been “tricked; however, you will be “treated” and an enjoyable Halloween spookfest.
This little spookfest is designed for the whole family! It is a short game but well-crafted. For me, it was well worth the purchase. Quality versus quantity for me! The game is fast paced with plenty of activities to keep you busy. There is quite a bit of tongue-in-cheek humor in the beginning of this game. However, after the demo, the game becomes darker. Enjoy some cameo appearances straight from the latest Hollywood horror films. Interact with an “IT” type clown doll and dodge an out-of-control “Annabelle” lookalike. Both are more humorous than scary. The graphics are bright, colorful and are a comic-book come-to-life. You collect adorable spooky Halloween characters, morphing objects, and pieces for a jigsaw puzzle. Elephant does a great job with holiday-themed games and this one is “phantastic!” I LOVED PLAYING THIS GAME!
HOP SCENES: There are twelve (12) with the main game. They are creatively -designed. The scenes ooze Halloween magic with many “old bats,” jack-o-lanterns, skeletons, cobwebs and creepy dolls within them. They are some of the best designed scenes I have seen in some time. They include several multiple-step ones. By collecting some “old bats” in two of the scenes, you open a list of silhouette items and a list of items in another. There are two awesome panoramic scenes (one within a graveyard and one utilizing a festive table full of food) which requires the player to move left-and-right to locate items. There is a creative scene in which you locate three runes which opens a FROG in which you must find items to create an inventory item. However, the items are clumped together within the scene making it difficult to assess what items you need to locate. These creatively designed scenes are NOT to be missed!
PUZZLES: There are nineteen (19) HOP scenes in the main game. The puzzles are varied in both style and difficulty. Some are easy but most are of middle difficulty. I found the final puzzle to be a little challenging (a true frustrating brain twister for me. Now where is Dr. Frankenstein when you need more brain power?). Here are examples of puzzles within the game:
A. "Make a connection at the party.” Switch puzzle. Restore the image of a circuit board by switching tokens and moving the middle row up-and-down on the board. B. "Stop making so much noise!" Physical puzzle. Hush – Don’t make any noise! Choose between two (2) floor boards so you do not make noise as you amble across a creaky floor! Boo! C. "An A-maze-ing Dark, Dank, Creepy, Basement Maze Puzzle!" Use a map and find your way out of a dank, creepy, spider filled cellar. Along the way you will need to sidetrack and locate items to accomplish that task. Yikes D. "Bats in the belfry!" Multiple step. (1) Connection puzzle. Clean a grid of tokens by releasing a bat which will remove all tokens in his path. (2) Switch puzzle. Switch tiles to restore a picture. E. "Hide and seek – Hope they don’t peek!” Maze puzzle. Hide from the Beyonders as you make your way to Mary Blackwood’s house. Hide behind bushes. If you run into one of the four Beyonders, you must start over again. F. "Restore my face by battling a few wrinkles in the puzzle!" Moving tiles puzzle. Rather unique. Restore a picture of Mary Blackwood by moving a tile from the end of the row to another row. That will move the entire row toward the right or left. Continue until the picture is restored. A tad difficult G. "You may not pass this Final!" Multiple-step. Final puzzle and difficult. Logic puzzle. Use a center rune in a scene to collect other runes in a magical seal so that they match up with the image in the center of the seal. Not that easy. You must strategize how to attach those runes.
FAVORITE PUZZLE OF THE ENTIRE GAME: "Sock-it-to-Annabelle!" Take on a crazed “possessed” doll in this game. This puzzle is possessed with some tongue-in-cheek humor as Annabelle darts around the room as you try to zap her with a slingshot. This bulls-eye puzzle requires aligning two slider bars into a green section three times to knock her out, but not without experiencing her antics. Take that demon doll!
BONUS GAME: The bonus game is a sequel dealing with Joe. I am still playing it but so far it is as good as the main game. It is a long chapter with many puzzles and HOP scenes.
LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips: 15 to 90 seconds
EXTRAS: Map is given to you at the beginning of the game. 20 Achievements Collect 12 Halloween characters (so cute) and 32 fragments for four (4) jigsaw puzzles – 8 each 28 Morphing objects 8 Wallpaper, 8 Concept Art, Music, Secret Room
THE GHOSTS OF A HAUNTING LOVE STORY COME TO LIFE IN THIS GAME
PostedOctober 7, 2017
sunnyglow
fromParanormal ‘bounty’ hunter Emma! Here’s hoping she tracks down all those “ghosts” and digs up a ‘bounty’ of stories from which to write articles for her ‘ragazine.’
OVERVIEW: Emma! You are off on another paranormal case for your ‘ragazine,’ “Fear for Sale.” A new hotel, built on the remains of a mining town, is now the sight of a ghost infestation. In this mining town, ‘dig’ up a few ghosts which have been buried under the dust of history. Return to 1912 to relive events in the past which contributed to the ghostly apparitions which continue to haunt this area. Relive a love relationship gone awry for Norm and Olivia when Norm is accused of Olivia’s murder. Blast into the past to investigate the story behind Norm, his beloved, Olivia, her father - the town sheriff, and Tobias, a spurned suitor. Norm insists he did not kill Oliva. Will you find enough evidence to vindicate him and discover Olivia’s true murderer?
This game should appeal to those who love the paranormal. In my opinion this is a better game than most from this developer. There are NO helpers hiding in this game except for a gimmicky dreamcatcher which magically uncovers unseen runes. The story kept my interest. The graphics are better than in many of this developer’s games. There are the stop gaps between scenes which makes it seem rather dated. The pace is excellent with plenty of activities to keep the player busy. From the demo I was unable to assess all the collectibles and morphing objects. There are more HOP scenes than puzzles in the demo. Since I am a puzzle fan not interested in a HOP intense game, this will be a pass for me. The game may get better after the demo, but I do not want to purchase it to find out.
HOP SCENES: If you love playing creative HOP scenes, you will love this game. You have the option to play a jigsaw puzzle in lieu of the scenes. The scenes are creatively designed. There is storybook scene with items in BOLD letters. You use the dreamcatcher to locate symbols hidden within the scene. There is also a scene which has the player searching for items which match up to patterns. There is also a search and replace scene. All the scenes are very well-done.
PUZZLES: There are only five in the demo so it is difficult to ascertain the quality of the puzzles. However, I was not impressed with the ones provided. They are all easy. There is a logic problem in which you position symbols according to information contained in five statements. You use the dreamcatcher to pair up runes. There is a maze in which you choose items at three (3) crossroads to direct you toward the right path. This is more of a HOP scene than a puzzle. There is also a rotating rings puzzle to restore a picture and another matching puzzle.
LEVELS: Casual, Normal, Hard, Custom Hints: 10 to 35 seconds Skips: 10 to 50 seconds
EXTRAS: Map is provided as you play the game 12 Achievements Magical Dreamcatcher which, when used, displays hidden runes within the scene. Collect many collectibles including masks and eyes and there are morphing objects to locate. 9 Wallpapers, 11 Concept Art, 3 Screensavers, Music
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: You have the option to play a jigsaw puzzle in lieu of the scenes.
(A) Storybook. Locate items listed in BOLD letters. (B) Mini-HOP scene. Locate 5 miniature buildings and plants to place in a mock-up of a town. (C) Dreamcatcher scene. Using this “magical device” locate seven (7) symbols hidden within the mist. (E) Silhouette. Locate symbols in scenes from a journal. (F) List of items to complete a recipe. (G) Multiple step. (1) Patterns from the scene. Locate the items with the distinctive patterns on the swatches from the scene. (2) List of items. (H) Search and replace. Locate items and place them into the proper position. (H) List of items
PUZZLES: They are all easy A. Logic problem. Based on a series of five (5) statements, ascertain the symbols and their positioning to open a lockbox. B. Matching puzzle. Slide figurines to match up with news articles on a bulletin board. C. Maze puzzle. Choose items at 3 crossroads to be directed to the right path. D. Matching puzzle. Using the dreamcatcher, match up symbols. E. Rotating rings puzzle. Rotate four rings to restore a picture. Moving one affects the others.
OVERVIEW: Detective! Will poetic justice prevail? You are off to Mudwater Creek at the bequest of the mayor and puppet master, Richard Reeves. His wife, Rosalind, is ill and acting strangely. She is involved in an unusual treatment program which requires massive sums of money to pay for it. However, there is something not quite right about this treatment program. Her health is not improving and her behavior is secretive and bizarre. In addition, a group of life-sized masked puppets are attacking the mayor. What is behind Rosaline’s need for such massive amounts of money? Why is she wearing a bracelet which seems to be tied to her therapy? And why are the masked live-sized puppets designed by the mayor attacking him? This is for you to discover, Detective! Someone has a score to settle with Richard and is out for revenge – but who and why?
GAME MECHANICS: With the barking of dogs, howling of wolves, and meowing of cats, we know we are entering an AMAX game. The demo is very short so it is difficult to assess this game; however, there is nothing in the demo which enticed me to purchase it. This game has the same format as all the other games in the series. This is an easy breezy game which should appeal to those who love this series or those who love “helper” games. You can choose the gender and physical attributes of your character in the game. I do believe AMAX spent more time on creating the optional characters you play rather than in creating the actual game. It was painful for me to play this slow-paced demo.
THE RETURN OF FORMER HELPERS: The helper in the game is a nameless male puppet. He is not used to retrieve items; instead, you play a Match-3 game when his assistance is needed. Missing the previous helpers from the last two games in this series? You be glad to know they return in this game as well. You collect dolls and once you have the requisite number, you open diaries from the helpers from previous games. I hate helpers in games and don't want to play a series of Match-3 puzzles throughout the game.
JUST ANOTHER PUPPET (GAME) ON A STRING: After eight years, AMAX’s puppet “cash cow” is running dry and has been milked for all its worth. This series should have been retired long ago. They all contain the same coin and doll collectibles, HOP scenes and puzzles. The puzzles are all easy – some of which I would hardly call puzzles. I was bored playing the demo. Of course, every one of the games in this series has a helper. PLEASE MAKE HELPERS OPTIONAL IN THESE GAMES!
HOP SCENES: The scenes from the demo are better than the puzzles. There are two storybook scenes with items listed in BOLD letters. The storybook scenes are multiple-step ones. The other scenes in the demo are lists of items.
PUZZLES: They are all easy. There is a slider puzzle in which you move a few slats up-and-down to restore a picture. There is also a tracing puzzle which requires you stay within the lines of the figure. Somehow staying with the lines reminds me so much of first grade and coloring within the lines. Same thing. There is a maze puzzle in which you amble around the town collecting fists in which to sock it to the evildoer. I felt removing muddy clothing from a puppet hardly a puzzle and a little creepy as well.
FAVORITE PUZZLE: There is only ONE puzzle which I felt was somewhat well-created. Escape an evildoer by playing hide-and-seek as you wander through a maze of the town trying to outsmart the evildoer. You collect items along the way to help you in your quest to escape.
LEVELS: Casual, Advanced, Hard, Custom Hints and Skips: 5 to 200 seconds
EXTRAS: Map is given to you at the beginning of the game. 12 Achievements Collect coins and dolls Replay 19 Puzzles and 16 HOP scenes Male puppet helper Options for the gender and physical appearance of your character. 10 Wallpapers, 16 Concept Art, Screensavers, Music, Movies
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) Multiple step. (1) Storybook. Locate items listed in BOLD letters. (2) Locate more of the items you found in the storybook scene. (B) Multiple step. (1) List of items (2) Locate 12 of one item – buttons (C) Mini-HOP scene Search for 8 pieces of jewelry (D) Storybook with items listed in BOLD letters.
PUZZLES: All the puzzles are easy!
Puppet Helper puzzle. Every time you need to activate the puppet helper, you will play a variation of a Match -3 puzzle.
A. Bullseye puzzle. Center two sliders into the green area of a bar. B. Matching puzzle. Match up tokens hidden under shards of glass. C. Sequence puzzle. Remove muddy clothing in proper sequence from a puppet. A little creepy – even for me. D. Multiple step. (1) Matching puzzle. Place keys into the proper location on a board according to an outline. (2) Escape puzzle. Go through the streets of the town without being seen. Interact with the scene locating items and using them within the scene. E. Multiple step. (1) Maze puzzle. Follow a path to locate “fists” which, when you land upon them, socks the evildoer. You cannot touch the sides without returning to the beginning. (2) Tracing puzzle. Guide a ball along a path to trace an image of a syringe. F. Slider puzzler. Slide slats to restore a picture.
CELEBRATE A DARK ‘VALENTINE’S’ DAY IN A HAUNTED HOUSE
PostedSeptember 30, 2017
sunnyglow
fromThis game reminds me of a song from “South Pacific.” “Some ‘enchanted’ evening” you will find a strange house which, once it has found you, “will never let you go.”
REVIEW BASED ON THE ENTIRE GAME – TIME: 4 Hours 6 Chapters Plus a Bonus Chapter – Strategy Guide: 46 Pages
OVERVIEW: Tricks or Treats for my Sweet? Are you ready for a twisted Halloween tale of romance? Welcome to Valentine’s Day in September. Celebrate with some black hearts and an obsessive romance in a house which is planning to keep you in its grasp forever. Play James Alexander, paranormal researcher, in search of his cousin Rachel, who disappeared within the Alexander Valentine Hotel. Cousin Rachel was part of the television series, “Ghost Seekers.” After they entered the hotel, she and her crew have not been seen since. Investigate this hotel and learn the whereabouts of your cousin. Watch where you step in this game. With all the rats and decay, you may just end up falling – falling in love with this game!
This is another creepy horror-lite game from Elephant. The graphics ooze of decay with dark scenes set in a dilapidated hotel. The pace is excellent in the demo with many activities to keep you busy within a house which is trying to catch you within its web. The collectibles are jigsaw puzzle pieces and business cards. There are also morphing objects in the game. All are easy to locate. This game should appeal to those who love the paranormal and ghost stories.
PATRICK – A COMPUTERIZED ‘PET’ PEEVE: Your assistant (helper) in this game is “Patrick,” a ‘chatty’ device which detects paranormal activity. You need to use this device excessively throughout the game. Either you need to get new batteries every time you use it or parts become defective and you need to replace them. When in use, you will need to restore some type of picture on the lens by playing various types of puzzles. “His” presence became irritating after his continued use in the game.
TOKENS, TOKENS AND MORE TOKENS! Love to search for tokens and insert them to open various objects? Then this is the game for you! Search for token-after-token to insert into some box, chest, drawer, or statue. Guess what? After you open them, you will find even more tokens to insert into yet another item somewhere else. I got rather tired of this activity. One statue required three tokens to open its hand.
SORRY! A MAJOR DISAPPOINTMENT: I purchased this game based on the demo and what promised to be an exciting game. Now I regret doing so. The game is very short with lackluster HOP scenes and puzzles. For me, the developer put all their goodies in the demo and then coasted the rest of the game. I now wish I had waited for the SE to appear. It is a decent game – but, to me, not as good as others in the series.
RUNES, RUNES AND MORE RUNES! Are runes taking over the gaming world? This developer, as many lately, seems to use runes as much as possible. The use of runes is excessive in both the puzzles and the HOP scenes.
BONUS GAME: I have not played the entire Bonus game. However, it does relate to the main story as a sequel. From what I have played, it seems decent.
HOP SCENES: There are 17 in the game (from what I could count). I was disappointed in the HOP scenes. They are the usual lists of items, silhouette and matching (after the demo). They are not creative nor are they interactive. The matching scenes did involve moving items to locate the pairs. Just no pizzazz here! There is no alternative game to play in lieu of these rather boring scenes.
PUZZLES: From what I could count there are 34 puzzles in the game (including the puzzles used to activate PATRICK) The puzzles vary in genre and difficulty. I feel the puzzles are better in the demo than in the main game. After the demo, the quality of the puzzles decline. ONE OF THE PUZZLES HAD INCOMPLETE DIRECTIONS! Many of the puzzles seem more like HOP scenes than puzzles. Elephant threw in quite a few physical puzzles as well. There are at least three (3) Bullseye puzzles in the game. Here is a sample of some of the puzzles within the game.
A. Jigsaw puzzle. Place metal disks with slotted ends into a maze-like grid so that all are used and placed into proper position. The grid rotates as well. It will turn green if in proper position. B. Physics puzzle. Reposition six (6) pointers so they set the path for 3 balls to reach the top of a grid at the same time. It is not that difficult if you do things in sequence. With no time and velocity, it is a trial and error puzzle! C. Slider puzzle. Slide strips of a photograph up-and-down and sideways to restore a picture. D. Runes puzzle. (To ruin your day). Matching. Match up like runes to descend a ladder. 3X – right after a matching HOP scene. A little excessive. E. More runes! Matching puzzle. Using a gimmicky lens, look for six underlined runes. Then press the symbols on a lock to open it. F. And even more runes! Connection puzzle. Using a transfer bar, transfer two fuses at a time to restore the runes above them. G. Maze puzzle. Create a path for a gas cannister to end up at the end of the maze. You must pass through a series of gas tokens (which is NOT listed in the directions) Once you set the path, push a button to see if it is correct. INCOMPLETE DIRECTIONS! H. Weights and Balance puzzle: Pour liquid from two bottles with 5 and 3 upon them to equal a bottle with a 4 on it. I. FINAL RUNE SHOWDOWN! Multiple-step puzzle. (1) Match up runes on Patrick’s screen with those on a tomb. (2) Push orbs into a dish. (3) Match up ritual items with the dish in which they must be placed. (3) Rearrange a set of two symbols next to each ritual dish so they combine to create the rune behind each dish.
LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips: 15 to 90 seconds
EXTRAS: Map is given to you at the beginning of the game. PATRICK – A gimmicky and “chatty” device to help you keep track of paranormal activity 18 Achievements Collect 20 Picture Part and 14 Business Cards 25 Morphing objects Replay 12 Puzzles and 15 HOP scenes 10 Wallpapers, 10 Concept Art, 4 Screensavers, Music, Secret Room
ANOTHER JEWEL TO ADD TO THE CROWNING ACHIEVEMENT OF EXCELLENCE FOR DOMINI
PostedSeptember 28, 2017
sunnyglow
fromIt is “crystal clear” that Amber (and what an apropos name) has the perfect talent to become a supplier for crystals. She can grow all kinds of crystals out of thin air.
REVIEW BASED ON THE ENTIRE GAME – TIME 4 HOURS 6 Chapters Plus a Bonus Chapter - Strategy Guide: 52 Pages
OVERVIEW: Imperium Healer – get ready to battle a diva who is a real witch! Out for revenge, Amber, is out to settle the score concerning her mother. Her mother, a famous ballerina, was wrongfully accused of witchcraft and, as a result, was fired from her job. This devastating event caused Amber and her mother to live a life of poverty. Amber inherited her grandmother’s witchly power, and is now using it to turn everyone into crystal to exact her revenge. Her mother’s ghost has now contacted you from beyond the grave for your help to stop her daughter’s rage. Amber’s aim is to retrieve the “Healing Heart” to revive the dark magicians to vanquish the Kingdom of Tar. Can you stop her vengeance before she destroys the entire kingdom?
A TRIBUTE TO DOMINI GAMES: I purchased this game immediately! This is another excellent puzzle-intense game from Domini Games. I always feel I get more game for my money with this developer’s games. I do not mind paying a little more for their games because they don’t skimp in producing a quality game with those little extras most developers are now removing from their games.
THOSE LITTLE EXTRAS: As in other games, Domini provides indicators on the inventory bar to indicate if you have gotten all the collectibles within a scene. You collect three (3) collectibles - crystals, statuettes, and flowers. There are many in the scenes and all are easy to locate. To appeal to more gamers, Domini goes the extra mile providing a choice of “Hard” and “Casual” options for most puzzles. There is a mini-game to play in lieu of the HOP scenes, in this case a Match-3 puzzle. You can also replay some of the HOP scenes and puzzles.
INCREDIBLY BEAUTIFUL: This game should appeal to those who like fairy tale games. Unlike most games of this genre, this game is fast-paced with plenty of activities to keep the player engaged. The graphics are bright and colorful as usual. The vivid colors are cartoon-like. The chapter dealing with the forest is breathtaking! The sound is much better than in previous games. They must have invested in a better sound system for their games.
HEALER KIT: You get a gimmicky healer kit used throughout the game. The “healing glass” will be used to identify crystalline formations on five characters in the game. You also will get a recipe after locating these crystalline outbreaks. You will then need to locate items to create healing potions. There is a puzzle involved in which you must locate the proper slots on a healing device for each of five items.
BONUS GAME: I have not finished the Bonus game; however, it is NOT related to the main game. Get ready for some baby napping (I promise you won’t fall asleep in this sequel!)
HOP SCENES: There are 20 HOP scenes in the game. They include the usual lists of items and silhouette scenes. There are storybook scenes with items listed in BOLD letters to be located. In one you must replace them back within the scene. There are two silhouette puzzles in the main game which are somewhat interactive. There is also a beautiful matching scene in which you must move lanterns to match up symbols behind the lanterns.
PUZZLES: There are 27 puzzles in the game and most have the option for “Casual” and “Hard” puzzles. They are creative as usual for Domini Games. Here are some examples of those from the game:
A. Twist me and turn me until I am a-maze-d! Maze puzzle. Create paths by rotating segments of the grid to create a path to connect 3 crystals and their counterparts opposite them on a grid. B. Match my path! Maze puzzle. Move 3 tokens along a path by only moving onto those spaces with a matching symbol. After passing through a token, it will change to another symbol. Go back-and-forth maneuvering all three tokens until they all reach their proper positions at the bottom of the maze. C. Gear up for a difficult puzzle! Gear puzzle. Connect gears. It is rather unique as the gears have lines emanating from them. The lines NOT the gears should match up. It is ingenious and a little toughie in the hard mode. D. Mathematical puzzle. Angle mirrors so that the light from a crystal can connect with all the mirrors. In the hard version, moving one mirror affects the others. E. INCREDIBLY BEAUTIFUL! Matching. Not difficult – just beautiful. Place butterflies on their matching flowers by color. Then the butterflies flutter away. F. Connection puzzle. Move tokens to same colored slots without crossing lines. You are only given so many spaces you may move before having to restart the puzzle in the hard mode. G. More runes to ruin your day! Matching puzzle with a twist. In three circles, place runes so they match up with those on a sword. NOT EASY! Move runes from one circle to another by rotating them and using arrows to transfer them. H. The battle for worldwide domination against AI! Battlefield domination. Play against the computer to get more tokens in a grid than the computer. Moving next to your enemy’s token will result in their capture. Good! Take that Computer!
LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips: 15 to 90 seconds
EXTRAS: Map is provided at the beginning of the game 30 Achievements Collect 39 crystals to purchase items for your laboratory Collect 15 statuettes and 15 morphing flowers You get a diagnosis lens and a healer kit. Replay 17 HOP scenes and 17 puzzles. 16 Wallpapers, 10 Concept Art, Music
fromI believe the ghostly Amanda Aquille may have a new career after this game. Able to soar through the air from one crime scene to another, perhaps she could become a new comic book archvillain – “Super Ghoul!”
OVERVIEW: Is a phantom killer on the lose? Detective, you are off to the village of Anzio to help Inspector Lestrade on another case. This one centers on the murders of locals possessing jewelry which the killer desires. However, is jewelry the only motive behind the murders? All the murders seem to point to the recently deceased, Amanda Aquille. Is the jewelry part of her dowry? Not able to investigate a flying ghost, you interrogate her mother, Madam Aquille. The formerly wealthy Madam Aquille has lost everything – her fortune (due to her husband’s gambling), her husband to death, and her daughter to death. Hopefully, she has not lost her mind as well. There are no suspects, except a flying ghost, the dearly departed Amanda. The ghost appears before the killings, leaving a calling card for the next intended victim. Is the killer a phantom bride searching for her dowry or a real live person?
This is a horror-lite game. It should appeal to the fans of this series, AMAX game lovers, and those who like a beautifully illustrated game with standard HOP scenes and puzzles which are of average difficulty. The story is decent, although it is somewhat obvious who the culprit might be in this game. However, at times, stories do throw an unexpected element of surprise into the mix. The graphics are dark and dreary and the perfect setting for a bloody tale of revenge and murder most foul. As usual, you collect coins to purchase items. This time purchase items to be used in the game. You also collect roses for bouquets for a skeletal crew of brides. The gimmicky Memory Fragment Detector (which allows you to view those “invisible” items in the HOP scenes) returns in this game. This developer’s games are usually better after the demo; however, there is nothing in the demo which incites me to purchase this game as a CE. It is a great game but I will wait for the SE edition.
HOP SCENES: They are a disappointment. In the demo, they are all lists of items. They are not interactive and rather boring.
PUZZLES: The puzzles are better than the HOP scenes. They include a sliding tiles puzzle featuring skeletal tokens. You must move and rotate pieces of these tokens so that they fit into the missing slots of four tokens. This is not as easy as it may seem. Rotating the pieces also rotates the pieces of the others. There is an easy jigsaw puzzle involving placing pieces for five signs into place. There is one puzzle I felt was bizarre and illogical. This is sequence puzzle in which you must locate the proper three keys to open a door. However, there is no logic behind the keys to be found – so it become a matter of trial and error.
KUNG FU FIGHTING – BRIDAL STYLE! Take on the skeletal bride in this puzzle. First there a puzzle with more runes to ruin your day.. You are given a rune to match up with one of many from the scene. Then hold off a Shuriken (Chinese Star) attack by zapping those lethal weapons before they hit you.
LEVELS: Casual, Advanced, Hard, Custom Hints and Skips: 5 to 200 seconds
EXTRAS: Map is given to you at the beginning of the game. 24 Achievements Collect roses for bridal bouquets and coins to purchase items from a vendor’s stand. Gimmicky Memory Fragment Detector which allows you to see items no visible in the scene. Every time you use it, you must locate 5 hidden items. Replay 16 Puzzles and 13 HOP scenes 10 Wallpapers, 12 Concept Art,4 Screensavers, Music, Videos
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) List of items. Locate items (4 of each) (B) List of items (C) Mini-HOP scene. Locate 12 spokes. (D) List of items within a box.
Zap those memories away! Memory Fragment puzzle. Every time you use the memory fragment device, you must locate 5 hidden items within the scene.
A. Sliding/Rotating Tile puzzle. For each of four pieces of four skeleton tokens, move each of the partial token to their designated location and then rotate them so the pieces snap in place. Rating 2 B. Moving tiles puzzle. Slide crowns into their proper location by color. Rating: 2 C. Slider puzzle. Slide blocks to open a path for an eye to go through. Rating: 2 D. Sequence puzzle. Find those keys! Choose 3 keys from a keychain with numerous keys to open 3 locks. You must choose all 3 at one time. There is no logic behind this – so just guess away E. Jigsaw puzzle. Place several pieces of 5 signs into their proper position. Rating: 1 F. Multiple-step – Sock it to the skeletal bride (1) Matching puzzle. Match up runes to fight the ghostly skeleton. (2) Our bride has a penchant for martial arts – so shoot and destroy shurikens (Chinese stars) before they hit you.
KIWIS DON’T REALLY FLY AND THIS GAME DID NOT LIFT UP MY SPIRITS EITHER
PostedSeptember 21, 2017
sunnyglow
from“Enquiring” minds want to know - Is Ms. Gale the “Dorothy Gale” from the “Wizard of Oz? Upon returning to Kansas, did she bring with her all that bright “green smoke” from Oz which now permeates this town?
OVERVIEW: Is a local town possessed, Ms. Gale? You are off through a fog of green smoke to investigate occurrences at an antique shop owned by Tom Larsson. Mysterious occurrences began when Tom discovered a puppet created by his great grandfather, Finn Rosen. Now it appears, the puppet has possessed him (as evidenced by the massive green smoke coming out of his Oz-green eyes). Since the discovery of this puppet, all items purchased at his shop have begun to come-to-life causing havoc throughout the town. His wife Emma has contacted you for help. Confront Tom, who is now referring to himself as Finn Rosen, his great grandfather, who lived over two hundred years ago, and try to expel the evil presence in the town.
This game will have you seeing green. Luminescent green-eyed monsters and green smoke are omnipresent in this town. The story is another tale of doll possession much like “Annabelle” or “Chucky.” The graphics consist of bright reds, yellows, and other garish colors which, at times, are immersed within this luminescent green smoke. The HOP scenes are the only element I like in this game. They are creatively designed. The puzzles are decent, with some offering the choice between “Casual” and “Hard” options. With the thick foreign accents, I found the voice overs irritating. You collect art supplies and there are morphing objects throughout the game. I would have purchased this game except for the “pièce de résistance,” the helper bird. Hope this developer enjoys creating helpers and NOT making them optional! It is their financial loss! I won’t purchase a game with an annoying helper in a game.
BIRD-BRAINED PRODUCT DESIGN. Kiwis can’t fly – but no matter, in this game your helper kiwi bird will “get his wings.” (Sorry, but I don’t think you will hear a bell ring! 'It's a wonderful life' when you don't!) You are about to improve upon Mother Nature by creating a better designed mechanical Kiwi! Hope this “bird” is not patented. I don’t EVER want to see this bird-brained idea surface again! You also get to name your active little helper as well. He is quite a performer. He performs many stunts such as whirling around to open a jar, flying up the ceiling to retrieve items, and using his beak to retrieve items under doors You modify your helper throughout the game by adding items to his bird body to help you.
G.E.-NIUS IDEA: A light bulb just went off in my mind! I have a better idea – let us go back to the drawing board and nix this idea. Why even bother? Why not GET RID OF THE IDEA OF HAVING A HELPER IN A GAME? IF YOU MUST HAVE A HELPER – MAKE IT OPTIONAL IN THE GAME!
HOP SCENES: The HOP scenes are splendid. This is the ONLY ELEMENT I liked in this game. They are creatively produced. In one unique scene, you interact with a scene of a town searching for items and then replacing them in the proper location. In another scene, you search for a list of items in which you must locate more than one of the items.
PUZZLES: I must applaud the developer on providing two levels, “Casual” and “Hard,” for some of the puzzles. The puzzles do vary in design but most are easy. They include a cleverly designed gear puzzle which has you creating paths for the gears to be placed within the grid. There is also a unique puzzle involved in parallel parking a truck (now that spoiled my day!), a matching puzzle in which you move three segments of a wing to match the other wing in the picture, and a switch puzzle to move doorknobs into the correct position.
LEVELS: Casual, Advanced, Hard, Custom Hints and Skips: 15 to 300 seconds
EXTRAS: Map is provided as you play the game Achievements Collect paint tubes, musicians, and actors 10 Morphing objects End of game – play 3 mini-games in a paint-by-number 8 Wallpapers, 6 Concept Art, Music, Video clips
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) (1) Silhouette. Collect more than one item for each one shown in silhouette. (2) Locate five screwdrivers (B) Search and replace. Locate items within a town which are in the incorrect locations. A great HOP scene. (C) Silhouette. Search for items and place them back interacting with the scene. This scene has a gear puzzle. (D) List of items. (E) Matching. Match up runes (F) Silhouette items followed by a list of items.
PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult A. Gear puzzle. Slide gears along a series of paths and into position so that all paths are traveled at least once without retracing your steps. (Within a HOP scene) Rating: 1 B. Physical puzzle. Choice between Casual and Hard. Move a ping pong paddle at the bottom of a scene to stop darts which are falling from above. C. Matching puzzle. Position three parts of a wing to match one on the other side of a box. 3X Rating 2 D. Parallel parking. Choice between Casual and Hard. Never learned to parallel park in high school? Well now is your chance. Park a truck by parallel parking E. Switch puzzle. Switch door handles according to eye color of the characters on the handles. Rating: 1 F. Moving tiles puzzle. Rotate three triangular sections of tokens (3 each) so that they are moved to the proper corresponding symbol. Rating: 2 G. Maze puzzle. Move a token across a maze of dots associated with items desired to be placed on a candy apple so that all the dots are crossed except for those of items not desired on the apple. Rating: 1 H. Moving tiles puzzle. Move 4 hands on a door so they all point down. Moving one affects the others. Rating: 1
fromI would love to be on a deserted island. After sending out a distress signal, I could then wile away the hours playing griddler games while waiting for help to come to the rescue.
OVERVIEW: What a wonderful Monday surprise! We are off to a deserted tropical island with Mr. Penguin enjoying the magic of griddler puzzles. A BIG THANK you to BFG for offering a game in one of my favorite genres. This is another excellent 5-star game from Match Gems. I have been anxiously awaiting this latest entry from the series to appear on BFG. I have played every game in the series and this game is designed exactly like the others.
I LOVE these games and Match Gems is one of the BEST developers for this type of game. This puzzle has many different names (AKA O’Ekaki, Griddlers, Paint-by-Numbers, Pic-a-Pix, Nonograms or whatever you call them); however, no matter the name, they are a fun puzzle game.
HOW TO PLAY: This is variety of a Sudoku puzzle. In this puzzle, create pictures by filling in squares in a grid. The grids in this game will vary in size. Each side of the grid will have numbers for each line of squares indicating the number of squares which are to be filled in for that row of squares. Squares are filled in where the squares intersect between the two sets of numbers on each side.
GAME FACTS:
• Levels: Casual and Advanced. • Colors: The game has up to six colored screens which can be switched at any time while playing the puzzle. • Autofill: There is autofill so you do not have to fill in the unused boxes. However, you can use your mouse to right click “X’s” for unused spaces. • Hints: Hints are given as you proceed and are based on the difficulty of the puzzle and how well you perform in solving the grid • Number of Levels and Puzzles: There are 100 puzzles – 20 levels with 5 puzzles per level in the game. • Aids: You have a pickax as an aid in the game • Awards: There are 3 trophies: a gold trophy for no mistakes, a silver trophy for 1 mistake, and a bronze trophy for two mistakes. If you make 3 mistakes, you must start the game over again. • Collectibles. When you complete one level of 5 puzzles, you receive an item to place in your garden.
I highly recommend this game if you like Sudoku games or any type of mathematical puzzle.
ENTER A PORTAL TO ANOTHER FANTASTIC SCI-FI DELIGHT
PostedSeptember 16, 2017
sunnyglow
fromI agree with Kate about never wanting to take a subway again. After entering the subway “portal,” you have no idea what creepy, monstrous creatures you are going to encounter!
REVIEW BASED ON THE ENTIRE GAME 6 Chapters Plus a Bonus Chapter - Strategy Guide: 35 Pages Time: (4 Hours – as stated in the game’s journal)
OVERVIEW: Kate – Brush up on your fencing skills and with sword in hand, get ready to battle the Nightcallers! Your grandfather abandoned you twenty years ago and now you have been contacted by your grandfather’s old friend Harold, an expert swordsman. Giving you his magical sword, you are off to fight other worldly monsters and reconnect with your grandfather. Board the train to adventure in another world – the Night World. Your grandfather and his adventurous friends opened a portal to this world and now it is time for you to close it! The destiny of two worlds now rests in your hands!
I LOVE this game! This is another thrilling sci-fi adventure game by Mad Head. The story is excellent. The game is beautifully illustrated with luminescent purple monsters contrasted against the bright colors of the Night World. Hiding in this other world is a beautiful garden scene as well. This fast-paced game radiates excitement and ingenuity. The game is well-worth the price. There are many activities throughout the game. You still collect those trade-mark swirls. I do not have many complaints about this game; however, I wish Mad Head would provide some other collectibles beside these swirls which are in every one of their games. There are no morphing objects. You get a gimmicky sword which you use after matching up runes. For me, the sword puzzles are NOT worth playing and with all the other puzzles in the game, just using the sword would suffice. However, at the end of the main game you are given a rather mind-bending bulls-eye physical puzzle to solve. The Bonus Game deals with the story of the stranded evildoer, Maldecai stranded in Night World. The story is a prequel to the main game.
MAD HEAD DELIVERS THE GOODIES AFTER THE DEMO! The game is much better AFTER THE DEMO! The HOP scenes are magnificent – full of creative scenes which you will NOT want to miss. I am not an “aficionada” of HOP scenes; however, the scenes after the demo are creatively designed! There are also some original and, at times, tricky puzzles as well.
HOP SCENES: There are twelve (12) HOP scenes in the main game and five (5) in the Bonus chapter. They vary in design. The demo includes the usual list of items to locate and a silhouette scene. The silhouette scene is lengthy and includes four mini-puzzle within it. The puzzles are all easy.
FOUR A-MAZE-ING SCENES TO “RUNE” YOUR DAY. After the demo, the puzzles include four which are very creative. They involve searching for runes in a variety of creatively designed mazes. They increase in difficulty with each maze. I believe you will be “a-maze-d!” In the first scene, the runes are part of the maze. They are not easy to locate as they are interspersed with many other runes. In the second maze scene, switch blocks within the maze to create the rune to be removed. The third one of these scenes requires the player to switch and rotate four circles to create the runes to be eliminated. The final scene has the player locating those runes in a rusty grate which looks like a maze.
The other HOP scenes in the game are lists of items or silhouette. Toward the end of the game, Mad Head must have gotten tired of fighting all those monsters at work and just threw in four back-to-back non-interactive lists of items.
PUZZLES: There are 35 puzzles in the game, not counting the standard “sword puzzle” which must be played to defeat a Nightcaller. There are five (5) in the Bonus Chapter. The puzzles are varied in style and difficulty. The ones in the demo are easy; however, after the demo, there are some very creative and somewhat difficult ones as well.
REPLAY PUZZLES – PLEASE! I do wish Mad Head would allow for a replay of their puzzles. There are some I really want to replay but don’t want to replay the whole game to do so.
FAVORITE PUZZLES: Here are a few of the puzzles I enjoyed in this game: A. A-maze-d! Maze puzzle. Go through a maze of tunnels overcoming obstacles in your path. You will get items to help you navigate and will use your sword as well. B. Light me up, Buttercup! Logic problem. Recreate a pattern on a grid from the given design. Lighting up one element from the grid lights up and turns off others as well. Not that easy to solve. 3 X C. Odds are stacked against you! Stack colored slats into four columns so that same-colored slats are in the correct column and a design appears. Ever seen wallpaper designs? You get the idea. D. Ugly Statues Puzzle. Exchange puzzle. Exchange the locations of monstrous statues so they are placed in order by color. Use a conveyor belt which can switch and move up to two statues per move. E. Help me Salvador Dali! Rotate a series of four rings to reproduce the shapes of eight rather odd keys. Once complete, place the key within the slot. F. Electrical G.E.-NIUS. Tangram puzzle. Place wires into a grid with nodes so that each node connects to a wire. No nodes must be left unmatched. Edison would love this puzzle! G. Where is my calculator? Mathematical puzzle. Move liquids between several vials moving numbered markers until all the markers add up to 100 and each vial has 100 units of liquid. A. Super-Duper Sword puzzle! Align two to three marbles into the safe zones to defeat the evildoer. Increases in difficulty – The marbles move faster with each level.
EXTRAS: Map is given to you at the beginning of the game. Use your magic sword to fight the monsters. 10 Achievements Replay 17 HOP scenes Collect 36 spirals 4 Wallpapers, Music, 8 Characters
fromAfter this game, Jack will be able to share his computer skills such as photoshopping with the new “friends” he will meet at his new home-away-from-home.
REVIEW BASED UPON THE ENTIRE GAME TIME: 5 Hours (45 minutes for the Bonus game) 4 Chapters Plus a Bonus Chapter – Strategy Guide: 38 Pages
OVERVIEW: What scares you, Ashley White? Welcome to your worst nightmare, your own illusion-filled Twilight Zone in this “phantasmatic” horror game. Suffering from amnesia you are off to a house, nestled away in the cornfields of rural Illinois to be cared for by your beloved, caring husband, Stan. Get prepared for a dark storm filled night in a ghost-filled house with memories. “It” will welcome you with a broken clown doll in the hallway, ghosts running through the halls, and the memories of 1996, when Stan’s brother was involved in an accident. As you regain your memories, the past is going to come back to haunt you.
Exploring this broken-down rat trap (one you will soon want to escape), you realize that nothing is as it seems, including the story and the game mechanics. The graphics are dark and the broken-down house adds to the creepiness of this game. The pace is excellent. Ghostly images keep popping up to add to the décor of this dilapidated farmhouse. You collect creepy dolls and morphing objects within the HOP scenes. All are easy to locate. There is at least one Easter egg advertising the upcoming MCF game by EIPIX. It is easy to locate. The Bonus chapter is related to the main story but is VERY SHORT!! One of the final puzzles with seven parts could be viewed as time filler in the Bonus chapter!
AFTER THE DEMO – DON’T JUMP TO CONCLUSIONS – THE DEVIL IS IN THE DETAILS! As one of my high school teachers used to say, “the devil is in the details – so don’t jump to conclusions!” After the demo, the game changes somewhat, which is consistent with the developer. Think you have this story figured out? Well – hold on – because that is NOT the case! EIPIX throws a new element of surprise into the story which changes it somewhat. Be prepared! “It just ‘ain’t’ what you think!” EIPIX is going to take you through a “corny” maze of subplots in this game. In one way or another, you are going to be traversing many mazes in this game!
HOP SCENES: There are sixteen (16) in the game and five (5) in the Bonus Chapter. You can also play a SUPER-DUPER MATCH-3 GAME in lieu of the scenes. The ones in the demo are excellent. Most of those are multiple-step, creative and interactive. Most of them are multiple-step as well. There are interactive scenes in which you must move clothing and other items to locate items on the list. There are lists and silhouette items. In one of the scenes you must locate the replace items back within the scenes. There are cryptic clues and in one you must search through 3 computer files to locate the items. Impressed? Well you won’t be after the demo!
DID THE HOP CREATOR TAKE A VACATION AFTER THE DEMO? After the demo, these wondrous creative scenes – POOF! – disappear! Be prepared for scene-after-scene of repetitive lists of items which are NOT interactive. There are six scenes which are straight lists of items. There is very little creativity in any scenes after the demo. Also returning is the standard EIPIX HOP scene in which you must locate five each of two items following by a list of items. PLEASE GET RID OF THIS SCENE, EIPIX! There is one rebus scene and one matching scene. Very disappointing EIPIX! Yes, there is some HO HUM in this game!
PUZZLES – I AM TRULY A-MAZE-D: There are sixteen (16) puzzles in the game and two (2) in the bonus chapter. They are all creatively designed. (Guess our EIPIX “puzzlemeister” did NOT take a vacation!) Be warned – there are some difficult puzzles in this game. Most of the puzzles I would rate as moderately difficult to difficult. However, I would not miss this game just because of the puzzles. It is a well-crafted game and you can skip all the puzzles. The story behind the game is excellent – and after all, you still have all those HO-HUM HOP scenes which some people like!
FAVORITE PUZZLES: A. Twisting and Turning the night away. Switch tokens by pairs so they match up at both ends of a series of twisted tubes. What makes it difficult is that it is NOT linear. You must trace the path of each tube to figure out the placement of each token. B. Pinball Wizard. Move a ball through a pinball machine. If you move the ball correctly, you will get a sling shot and a star. C. Checkers puzzle. Jump over a grid of marbles until only one remains. D. Drive the Texas Two-Step. On a modified radio, move a car using arrows to avoid obstacles in your path. You can control the speed of your car by using the radio dial. However, true speed demons will have that turned up all the way E. Strategy puzzle. Move playing card symbols – Heart, Spade and Diamond to the bottom of a maze using only spaces with like symbols. The tokens change once one of these symbols lands on them. F. Maze map. Do a hoe down through the corn. “Dosey doe” through the wonderful cornfields of Illinois using a map to get to a campsite. G. Maze Map Part 2. More corn! This time go through those same Illini cornfields and look for buried items.
MORE CONFUSING PUZZLE DIRECTIONS: EIPIX – is it possible to get someone to write directions for your puzzles? I had difficultly figuring out exactly what I was supposed to do in some of these puzzles. The worst puzzle for this involves a phone puzzle in the Bonus game, (with seven (7) scenes. I still have no idea what I was supposed to do - so - I just skipped it.).
LEVELS: Easy, Medium, Hard, Custom Hint: 10 to 120 seconds Skips: 10 to 400 seconds
EXTRAS: Map is given to you at the beginning of the game. 13 Achievements – Some with 3 sections Collect 35 dolls and 9 Morphing objects (within the HOP scenes) Replay 13 HOP scenes and 12 Puzzles and the Super Match-3 game as well 8 Wallpapers, 4 Concept Art, Music, Videos, Souvenir Room