Favorite Genre(s):Adventure, Hidden Object, Large File
Fun Factor
1/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
1/ 5
Storyline
2/ 5
I feel as if I'm in a bad dream playing this repetitive, ridiculous and snoozeworthy game! The graphics are great, the rest is a recurring nightmare of almost every CE put out these days.
Same plot! Even the same gate! Same Detective performing the same silly actions, finding silly things to open, fix or make a puzzle pop up that has no relation to anything happening at the time.
I'll let the others explain all the details of how many puzzles, how many hops, morphing objects, and hidden things to find. The game has them, 'nuff said.
I am getting tired of the constant use of Native American Dream Catchers being used for good, evil, magic and as hidden objects. Dream Catchers were a kind of spiritual charm and should be left to the Native American Culture, instead of being tossed around in computer games.
In my opinion this game is not worth the money or the time. I would love to see something new and challenging..
Favorite Genre(s):Adventure, Hidden Object, Large File
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
I am very much in agreement with Cathy about this one. Not as bad as some games lately, but not that great.
Same storyline, same types of puzzles, and junkpile ho's. Not as much nonsense picking up silly things and putting them in silly places to accomplish something silly, so I appreciated that. The graphics were pretty enough, but that is not what I buy a game for. All in all pretty much the same old stuff again.
Favorite Genre(s):Adventure, Hidden Object, Large File
Fun Factor
1/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This game is no different than every other cookie cutter game these days! There is nothing fresh here folks.
Way too many puzzles. Every basic action seems to turn into a puzzle for no reason. Nonsensical puzzles that have nothing to do with the game or, for lack of a better word, storyline. The "storyline" is predictable and the conversations are ridiculous. I'm tired of subsistance gaming. Give us something we can sink our brain into!
This is LITERALLY nothing but a hidden object game with a puzzle every once in awhile..and it's TIMED!!
What on earth is BFG thinking with this pathetic offering? Why did they do this to an MCF?? When I Beta tested it my comment to them was "..either scrap the whole thing or add some story to it! What a waste of time!
Favorite Genre(s):Adventure, Hidden Object, Large File
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This game was like most of the other game offerings these days. Same old cookie cutter story, games, puzzles etc.
The graphics were sharp and a bit grainy. The HOPS were easy but hard to see. The puzzles were nothing new and the gameplay was "pick up put somewhere else".
Favorite Genre(s):Adventure, Hidden Object, Large File
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This is an exceedingly repetitive game with yet ANOTHER mutated Alice in Ludicrous-Land theme! Even Lewis Carroll has given up rolling over in his grave..
The puzzles are pitifully easy and silly to the point of boring. The hidden object games are so-so Something about the graphics and artwork is slightly annoying, I just can't put my finger on why that is so. What is "wistfully" called a storyline is so devoid of logic it may not in all good faith be called a "Fairytale" game. It is a mish mash of leftovers that even the dog won't eat!
I could not finish the demo when I got to the point that I had to (possible spoiler??) "set myself on fire to kill the rose vines that were wrapped around me and holding me upside down above the ground". Now that's just dumb!
I miss good adventure games that provide a plausible storyline, even if it is of the fantasy genre.
No buy! I wouldn't play this one if it were given to me!