I've played all the Laruaville games, so I bought this without playing the demo. It's fun, and the two main ghosts from previous games are back, this time in Egypt. Gameplay is much the same - match 3 screens to gain coins, spot the difference, and HO minigames. The main change (and one I kind of miss) seems to be that you don't have to earn coins to purchase items on the main screen. They've just been appearing after completing so many levels. That bit of interaction with the ghosts was what made Laruaville different from other match 3 games, so I hope it's only because I'm still in early levels and will change later.
If you love hidden object games, this will probably be a good fit for you. If you are on the fence about them, maybe not.
Personally, I found this to be far too repetitive, and many objects to be difficult to find. I never did find out why I was looking for candy canes or trying to beat the evil/good jack-o-lantern. I really found myself looking forward to when I had jigsaw puzzles to solve, just as a break from the HO scenes.
The storyline was also a no-go for me.
As I said, this was my reaction and your mileage may vary. I initially picked it up because I had a credit and my favorite holiday is Halloween. Live and learn.
This game gives you a 4x3 grid of letter tiles. You play as the Grim Reaper trying to vanquish monsters. This is done by making words from your letter grid. The longer the word, the more damage it does. Collect gems from the defeated monsters to purchase upgrades - more health, better weapons (super-cute scythes), armor, letter books, potions, etc.
There are levels to each stage. The first is a simple "defeat the monsters". The second is a timed run. Third is a special challenge - you'll receive different qualifications for completion, such as "no words under 4 letters" or not being able to use a particular vowel. After solving those levels, you can try for the crystal star, which is an extra-tough level. I haven't done this one yet; waiting to upgrade my health, weapons, and armor a bit more.
You only need to complete the first level of each stage to advance, but some upgrades only unlock after you've gained stars, so best to try for them all.
It's a cute game, and since the grids reset each time you open the level, replay is definitely possible.
I stumbled across this game some time ago and am so very happy about that. I think I'd consider it to be more of a puzzle/logic game, although you do have to hunt out components to things.
As noted by others, there is no skip button, so you have to find your way, although you can get a hint if you collect 30 of the blue flies that buzz around. It's do-able enough that if you are really stuck, you can get help, but not so readily available that you can hint your way through the game.
One of my favorite things was the jigsaw puzzle at the beginning of each chapter. You actually assemble the little planet, putting together the area where you will next be playing.
I wish there were other games like this, because I'd snag them in a heartbeat.
This point-and-click game is a mix of cute wit, logic, and adventure. Switching between the bots could get a little confusing at times, but it certainly isn't a deal breaker.
Loved the personalities of all the bots, who seemed to mirror their inventors, to some extent. (In the factory, send Ibi toward Bombchelle when the water level is lowered)
My only gripe is that it is not a terribly long game. I was having so much fun helping the bots get out of their various scrapes, I wanted to continue with it. I could see coming back to replay this, but I'll have to wait a while so it has a somewhat fresh view again.