If you've played the previous Enchanted Kingdom games this one will surprise you.
A new Kingdom is in peril from a new enemy whose name is Lancer. He wants the humans to pay for the for the plight of his people, the Kinsul.
The one person who can stop him is a new graduate of the the Academy of Explorers. Along with various demi-gods and other characters she must stop Lancer from his quest.
The Honored Healer has to save two kingdoms in this chapter of the Enchanted Kingdom. One is, of course, The Kingdom of Tar and the other is a kingdom of Elves. The Elves at first attacked Tar, but after the Honored Healer is sent to talk to the Elven King it is found that he has been struck down by disease. The Queen believing it is of Human design is the one who attacked Tar. Now the Healer has to convince her that this is not true while healing the King.
I kind of miss the way the Healing worked but this new way is growing on me. I found the games challenging for me, but getting easier to do. I was able to solve almost all of them without resorting to the Match 3. I don't consider myself an expert at these puzzles, but for anyone who doesn't give the puzzles a try before just giving up on them.
All in all as with the previous games in this series, I thoroughly enjoyed playing it.
The thing I have liked about all of these games is the characters. I love the portrayal of Phileas Fogg and I'm glad they brought him along for this Paris adventure. I did miss Rufus though and the cast of characters from the previous games.
Being this was about spirits there was some wonderfully spooky moments and the music during those times just added to it.
One of the things I've come to rely on with these games is the ongoing story line and how with each game we learn more and more about the Tar-Lis Kingdom and the people who inhabit it. Players are also challenged to learn new things keeping the games from becoming stale along the way. It's like an onion and with each layer we learn more and become more entrenched in the story.
I had a lot of fun playing. It has all the things that made the previous games so fun to play. The new elements add some fun new things to do and explore how they work. Like the previous two games I'll probably get the Extended Version if/when one is offered.
I enjoyed this game immensely. The story line was intriguing, the graphics were well done, and the puzzles were not as challenging as some but still fun to do.
I actually rushed through the game because I wanted to see how things were going to turn out. I wasn't disappointed. There were enough wild herrings before getting to the end to make it interesting.
I really liked the way the game designers made us go through finding certain items in order to then get the next big clue by giving us a run down of what had occurred before we got there. The deductions when each set of clues were discovered was an interesting way to helping us solve the mystery.
I would definitely recommend this game to beginners of HOG's and the experts.
I'm so glad that this game was #1 because I love the Witches' Legacy games and this one was no exception. The story line had me going from the beginning and I just kept playing, mostly without stop, until the end. The graphics were beautiful, the characters one met along the way, equally creepy and helpful, and the music didn't detract but enhanced the story.
I got hooked on this series and was hoping that another one would be created. Boy was I pleased and surprised. This version has all that made the three before so much fun to play and replay, but it also has new challenges to overcome which make Moai IV: Terra Incognita more fun to play. It isn't just a rehash of the older versions which is big bonus for me.
I recommend this game!
+11points
11of11voted this as helpful.
Murder, She Wrote 2: Return to Cabot Cove
Take on the role of beloved murder-mystery writer Jessica Fletcher and return to lovely (but lethal) Cabot Cove!