Remember the first Silent Scream? I do, I played it a couple of times just for the great graphics. Now put it from your mind because the first part of the title is the only thing these screams have in common. The graphics here have been dragged through sludge--probably in the opening obligatory car wreck--then run over several times to get that flattened, grainy effect beloved of gamers. That would be forgivable if not for hidden object scenes in which objects have been cleverly hidden mostly off the screen and a couple of minigames I like to call no fun at all coupled with enough time to take a shower and make coffee before the skip button is ready. The story may turn out to be intriguing, but the demo ends just as it promises to get interesting and by that time I was terrified there might be lurking in the depths of the mansion a minigame waiting to suck more fun out of my life.
I don't recommend this game.
-4points
9of22voted this as helpful.
Murder, She Wrote 2: Return to Cabot Cove
Take on the role of beloved murder-mystery writer Jessica Fletcher and return to lovely (but lethal) Cabot Cove!
I've been off games for a while due to the over-produced cinematic wannabes in current vogue. This game gives you plenty to do with only minor interruptions you can skip easily if that's what you prefer. Beautiful,clear graphics, well-acted dialogue; my only quibble is the way they left the vowels out of the object lists: Harvard studies have shown the mind fills in the vowels once it gets used to the concept, and it does, but my mind has other things to do. By the way, I suggest you choose the harder of the two levels of play: more challenge and fewer flashing lights.
Thank goodness, the cut scenes are not those overdeveloped interruptions currently in vogue that do little more than stop the action and interfere with the game play. Another plus, no voice overs so the readable bits can be clicked through at your own pace. Lots to do and much of it different (in fact, I used the hint button--which refills quickly--quite a lot in the beginning just to get a feel for how the game was played.) Best of all, it's not a "Collector's Edition" which means you don't have to waste space on stuff I suspect a lot of players never use. Great fun so far, and I expect it will only get better.
I keep promising myself I won't buy another ERS game, but even with the usual drab graphics (although they seemed to spill a little less of the blue wash over these,) the smooth game play of this one sucked me in. Smooth yes, but really almost too easy, with games of near ludicrous simplicity--really, they seemed to be solved before I realized I was even playing them. There were the usual "cinematic" interruptions--who told developers interrupting the play was fun--and an ending so abrupt my immediate reaction was "Huh, what?" On later consideration, I think I understand what happened, but geez, guys, after all the in-game interruptions you couldn't spare a couple scenes to explain what the heck it was all about? Am currently forcing my way though the bonus play, but think I can assure you it does little to tie up any loose--and blowing freely in the wind--ends, so unless you have a use for wallpaper and all that other junk, you won't miss much waiting for the standard edition.
Follow a mad killer in Night In The Opera, a thrilling Hidden Object Puzzle Adventure game. An envious alchemist devises a mystical musical instrument capable of drawing the last breath of his victims.
I'm not a fan of voice-overs--in fact, I turn all sounds nearly all the way down before I even begin a game--but when I realized I was (barely# hearing the Habanera, that was all it took; I knew I had to buy this game #okay, if it had a been a bit of Wagner, I might still be on the fence, but the developers were too clever to make that mistake.) Plus, the idea of making clues and needed items available in a combination of hidden object, match three and adventure play was irrestible. Oh, and the graphics are clear, bright and beautiful.
A UFO is rumored to have landed in the small town of Tundel and the mayor is trying to conceal it. Run your own journalistic investigation and learn the truth behind the event!
An adventure game that goes on forever, crammed with stuff you don't know you need 'til you need it. The "adult" stuff has to do with a more or less running excrement joke--something I ordinarily find tiresome at best--which doesn't come up all that often and is perfectly bearable in the context when it does. There's a map that tells you where you are in relation to where you want to be, but there's no jumping to get there #although you can take the "subway" when you can find an entrance# and if you hate backtracking, you'll deeply hate this one. Still, I don't know when I've had more fun than when I played it...both times so far #bought it from the developer ages ago.#
I swore I'd never buy another collector's edition--and haven't since Dorian Gray--but this one is so nice to look at and so interesting to play it was irresistible.
I recommend this game!
+2points
7of12voted this as helpful.
Nightmares from the Deep: The Cursed Heart Collector's Edition
Dive into an epic journey as a museum owner in pursuit of an undead pirate who has kidnapped your daughter in Nightmares from the Deep: The Cursed Heart!
This game is an excellent example of why, after four years and nearly 300 games, I can no longer fill a punch card. In perhaps half an hour of "game" time I probably spent 10 minutes sitting with my hands folded, watching cinematic-quality scenes on my laptop screen. This is what movies are for. When I did get to actually play, before I could get into any kind of rhythm or get a sense of the game play, it was interrupted by yet another scene or stupendously slow play like picking up a hammer and watching as...it..slowly...hit...a...window...three...times. I would rather play a two hour game I couldn't wait to play again than a six hour game I couldn't wait to end. Unfortunately, there have been so many rave reviews for this game--and all the recent others like it--developers will undoubtedly jump on this tarted-up band wagon and continue this stultifyingly dull trend. Ah well, back to crosswords and logic puzzles, I suppose.