Lifeline is a playable, branching story of survival against all odds! Help Taylor make life or death decisions, and face the consequences together. Or see what happens when you make a different choice.
This is by far the WORST game I have EVER played! Nothing else even comes close! Why is this game so bad you ask? It's so bad because it not a game at all! You see just a black screen filled with text as you converse with a young man named Taylor whose ultimate science trip takes a turn for the worse when it crash lands on a barren moon. There are no hidden objects scenes to search, no puzzles to solve, and no cards to play; at least there were none in the seven minutes I "played" before I quit.
Take my advise, don't even bother to download it!
I don't recommend this game.
-1point
4of9voted this as helpful.
Bejeweled 3
Escape to the biggest, brightest Bejeweled ever! Discover all-new ways to play the world's #1 puzzle game!
I have to say that I was surprised, even a little stunned by how much I liked this game. I thought the first Bejeweled game was boring and lacked challenge. Thankfully, this game has both excitement and challenge. It has multiple ways to play which makes it seem like you're buying four Match-3 games in one. The graphics are awesome and the game fills my 17-inch computer screen without those two black spaces one either side of the screen. I think anyone that gets this game will not be dissapointed
There must be something about this game I'm missing; contrary to almost everyone else who has reviewed this game, I did not enjoy this game AT ALL.
I thought the graphics were some of the worst I'd ever seen in a game. It was just too dark and it looked like an antiques shop had regurgitated all over each scene. The plot (what there was of it) was uninteresting. And the puzzles that had to be solved to access each room were more aggravating than challenging. Needless to say, I didn't even finish the trial.
I usually agree with most of my fellow users; in this case, we are on opposite poles. For those who haven't played the game, I say play it and decide for yourself.
You are a recent college graduate who accepts a job in a supermarket, but it's a supermarket with a twist. It's customers are supernatural beings, ghosts, goblins and the like.
This game had a lot of fun aspects, but several things annoyed me. The game has great graphics and most of the gameplay is fun, but having to make the juices and smoothies interrupted the flow. Am I supposed to stock the shelves, man the cash register, pick up trash, AND make the drinks? There should have been an upgrade that included an employee to work the register in the upper levels.
The game is nice, but nothing to right home about.
You arrive in a strange town and the first thing you see is a young boy only moments away from being burned at the stake. You take one look at him, and you feel that he is innocent of the charges against him. After meeting his sister, you are convinced. You vow to help prove his innocence. That is the storyline of this rather perplexing HOG game.
I say perplexing because there seems to be two different games encased in one; on one hand you have a unique game with beautiful graphics and on the other hand you have a game that has average (even below average) graphics. The images of the sister and the cut scenes are quite good, even lovely. But suddenly you are taken to a scene where the background is almost amateurish. The HOS's fall somewhere in between, not awful, but not stunning. Another dichotomy is seen in the plot, which was refreshing because of it's uniqueness. But is was also somewhat nonsensical, as you are supposed to prove that the boy didn't commit the crime he is accused of, but how exactly you are going to do that before he is turned into a charred ember (as he is ALREADY AT THE STAKE WHEN YOU ARRIVE!!) is never explained.
The game has three different modes, which extends gameplay. The mini-games are good, but nothing an experienced gamer hasn't seen before. The game has no voice acting, and while I am no fan of the forced accents and over-acting often found in them, I think that the lack in the end might have hurt the game. The game lacks true emotion and urgency because of it.
This game is a real hodgepodge of both greatness and mediocrity. I give it a 3.3.
I was very surprised by this game; I had started to think that the HOG genre was getting stale. However, this game has given me hope. Based on the novel by H. P. Lovecraft, this game has been added to my Christmas wish list.
The most remarkable thing about this game is the hint system, I've never seen a game that used anything like it. If you click it once, you will get just general information, like what direction you need to go. If you click twice, you'll get a lot more info on what to do. This helps both the novice and the expert gamer who doesn't want or need "hand holding". The other unique thing was the hidden object scenes; if you visit a site more than once, all the items you found before are removed from the screen. The skip button refills quickly, too. The voice over tells you what you need to know without yammering on forever. I thought the mini-games were nice, but they didn't offer me much challenge. The graphics are good, but don't have the "star quality" of a Blue Tea game, but that's a relatively minor thing.
As you might deduce from the game's title, this is a sequel to the game 2 Tasty. I can't figure out why they needed to come up with a sequel.
This game, like the first, is an attempt to merge a hidden object game with a time management one. This game, like the first game, doesn't do a good job with either. You are supposed to find the objects in an ingredient list, cook the items and serve the customers, but that is fraught with problems. The first problem is that some of the ingredients are TINY and almost impossible to find. Another problem is that even if you find them, sometimes clicking on them doesn't work, so you have to find another instance of the item and hope that one works. Meanwhile, your customers are steadily losing patience with you and if you are like me, you are losing it with the game.
Unless you enjoy exercises in utter frustration, I suggest you skip this game and find one that knows what genre it wants to be in and sticks to it.
You play as "Rick", a man who wakes up on an island no memory of who he is, where he's from or how he got to be wherever it is this game is set. I think this could have been the basis of a good game, but just not with THIS game.
The graphics are pretty good. Unfortunately, that is the only positive aspect of this game. The music is extremely annoying. It keeps rising and falling for not reason and takes you completely out of the gameplay. To be fair, being taken out of the gameplay is not very hard because this game is one the most boring I've ever played. Each scene starts with five items, when you remove those, another six or seven pop up, etc. If the monotony weren't bad enough, some the objects are misnamed. It says to find a "crest", but it turns out to be a comb. There are also many, very long dialogue-ridden cut scenes a la Hdo Games, which are filled with spelling errors.
I could go on and on, but after playing thirty minutes of the trial, I quit. I suggest you not even start.
I bought this game and I LOVE it! The graphics are STELLAR! The designers at Blue Tea really pride themselves on creating visually stunning games. For me, all the aspects that make up the game are excellent. The plot engrossing and the mini games are very challenging. Perhaps the only problem I have with the game is the map isn't interactive, you can't use it to jump from one scene to the next. But, then again, the graphics are SO wonderful that I feel bad about complaining about such a thing!
If you buy this game, you will more than get you money's worth!
This new time management game plays a lot like Cooking Dash but with none of the fun. The graphics are almost as prehistoric as the setting. I found it very hard to pick up the customers to move them to the chairs. Another problem was that the hearts over the customer's heads blocked you from seeing was the customer next to him/her was ordering. Two of the customer colors were very similar so I found it hard to tell which chair they should sit in.
I didn't find this game enjoyable at all; I didn't even finish the trial. I suggest you skip it.